/** * File: i18n.h * Project: libvdr - classes taken from vdr-project * * from "Video Disk Recorder": * * Copyright (C) 2000, 2003, 2006, 2008 Klaus Schmidinger * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * Or, point your browser to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * * The original author can be reached at kls@tvdr.de * * The vdr project's page is at http://www.tvdr.de * */ #ifndef __I18N_H #define __I18N_H #include #define I18N_DEFAULT_LOCALE "en_US" #define I18N_MAX_LOCALE_LEN 16 // for buffers that hold en_US etc. #define I18N_MAX_LANGUAGES 256 // for buffers that hold all available languages class cStringList; void I18nInitialize(const char *LocaleDir = NULL); ///< Detects all available locales and loads the language names and codes. ///< If LocaleDir is given, it must point to a static string that lives ///< for the entire lifetime of the program. void I18nRegister(const char *Plugin); ///< Registers the named plugin, so that it can use internationalized texts. void I18nSetLocale(const char *Locale); ///< Sets the current locale to Locale. The default locale is "en_US". ///< If no such locale has been found in the call to I18nInitialize(), ///< nothing happens. int I18nCurrentLanguage(void); ///< Returns the index of the current language. This number stays the ///< same for any given language while the program is running, but may ///< be different when the program is run again (for instance because ///< a locale has been added or removed). The default locale ("en_US") ///< always has a zero index. void I18nSetLanguage(int Language); ///< Sets the current language index to Language. If Language is outside ///< the range of available languages, nothing happens. int I18nNumLanguagesWithLocale(void); ///< Returns the number of entries in the list returned by I18nLanguages() ///< that actually have a locale. const cStringList *I18nLanguages(void); ///< Returns the list of available languages. Values returned by ///< I18nCurrentLanguage() are indexes into this list. ///< Only the first I18nNumLanguagesWithLocale() entries in this list ///< have an actual locale installed. The rest are just dummy entries ///< to allow having three letter language codes for other languages ///< that have no actual locale on this system. const char *I18nTranslate(const char *s, const char *Plugin = NULL) __attribute_format_arg__(1); ///< Translates the given string (with optional Plugin context) into ///< the current language. If no translation is available, the original ///< string will be returned. const char *I18nLocale(int Language); ///< Returns the locale code of the given Language (which is an index as ///< returned by I18nCurrentLanguage()). If Language is outside the range ///< of available languages, NULL is returned. const char *I18nLanguageCode(int Language); ///< Returns the three letter language code of the given Language (which ///< is an index as returned by I18nCurrentLanguage()). If Language is ///< outside the range of available languages, NULL is returned. ///< The returned string may consist of several alternative three letter ///< language codes, separated by commas (as in "deu,ger"). int I18nLanguageIndex(const char *Code); ///< Returns the index of the language with the given three letter ///< language Code. If no suitable language is found, -1 is returned. const char *I18nNormalizeLanguageCode(const char *Code); ///< Returns a 3 letter language code that may not be zero terminated. ///< If no normalized language code can be found, the given Code is returned. ///< Make sure at most 3 characters are copied when using it! bool I18nIsPreferredLanguage(int *PreferredLanguages, const char *LanguageCode, int &OldPreference, int *Position = NULL); ///< Checks the given LanguageCode (which may be something like "eng" or "eng+deu") ///< against the PreferredLanguages and returns true if one is found that has an index ///< smaller than OldPreference (which should be initialized to -1 before the first ///< call to this function in a sequence of checks). If LanguageCode is not any of ///< the PreferredLanguages, and OldPreference is less than zero, OldPreference will ///< be set to a value higher than the highest language index. If Position is given, ///< it will return 0 if this was a single language code (like "eng"), 1 if it was ///< the first of two language codes (like "eng" out of "eng+deu") and 2 if it was ///< the second one (like "deu" out of ""eng+deu"). #ifdef PLUGIN_NAME_I18N #define tr(s) I18nTranslate(s, "vdr-" PLUGIN_NAME_I18N) #define trVDR(s) I18nTranslate(s) // to use a text that's in the VDR core's translation file #else #define tr(s) I18nTranslate(s) #endif #define trNOOP(s) (s) #endif //__I18N_H