Age | Commit message (Collapse) | Author | |
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2008-07-21 | videodev: move all ioctl callbacks to a new v4l2_ioctl_ops struct | Hans Verkuil | |
From: Hans Verkuil <hverkuil@xs4all.nl> All ioctl callbacks are now stored in a new v4l2_ioctl_ops struct. Drivers fill in a const struct v4l2_ioctl_ops and video_device just contains a const pointer to it. This ensures a clean separation between the const ops struct and the non-const video_device struct. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> | |||
2008-07-20 | videodev: move some functions from v4l2-dev.h to v4l2-common.h or v4l2-ioctl.h | Hans Verkuil | |
From: Hans Verkuil <hverkuil@xs4all.nl> The functions in a header should not belong to another module. The prio functions belong to v4l2-common.c, so move them to v4l2-common.h. The ioctl functions belong to v4l2-ioctl.c, so create a new v4l2-ioctl.h header and move those functions to it. Signed-off-by: Hans Verkuil <hverkuil@xs4all.nl> |