<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <HTML ><HEAD ><TITLE >Video for Linux Two API Specification</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.7"></HEAD ><BODY CLASS="BOOK" BGCOLOR="#FFFFFF" TEXT="#000000" LINK="#0000FF" VLINK="#840084" ALINK="#0000FF" ><DIV CLASS="BOOK" ><A NAME="INDEX" ></A ><DIV CLASS="TITLEPAGE" ><H1 CLASS="TITLE" ><A NAME="AEN2" >Video for Linux Two API Specification</A ></H1 ><H2 CLASS="SUBTITLE" >Draft 0.8</H2 ><H3 CLASS="AUTHOR" ><A NAME="AEN6" ></A >Michael H Schimek</H3 ><DIV CLASS="AFFILIATION" ><DIV CLASS="ADDRESS" ><P CLASS="ADDRESS" > <CODE CLASS="EMAIL" ><<A HREF="mailto:mschimek@gmx.at" >mschimek@gmx.at</A >></CODE ><br> </P ></DIV ></DIV ><H3 CLASS="AUTHOR" ><A NAME="AEN13" ></A >Bill Dirks</H3 ><P CLASS="COPYRIGHT" >Copyright © 1999, 2000, 2001, 2002, 2003, 2004 Bill Dirks, Michael H. Schimek</P ><DIV CLASS="LEGALNOTICE" ><P ></P ><A NAME="AEN25" ></A ><P >This document is copyrighted © 1999-2004 by Bill Dirks and Michael H. Schimek.</P ><P >Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts. A copy of the license is included in the appendix entitled "GNU Free Documentation License".</P ><P >Programming examples can be used without restriction.</P ><P ></P ></DIV ><HR></DIV ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="#AEN71" >Introduction</A ></DT ><DT >1. <A HREF="#COMMON" >Common API Elements</A ></DT ><DD ><DL ><DT >1.1. <A HREF="#OPEN" >Opening and Closing Devices</A ></DT ><DD ><DL ><DT >1.1.1. <A HREF="#AEN100" >Device Naming</A ></DT ><DT >1.1.2. <A HREF="#RELATED" >Related Devices</A ></DT ><DT >1.1.3. <A HREF="#AEN153" >Multiple Opens</A ></DT ><DT >1.1.4. <A HREF="#AEN170" >Shared Data Streams</A ></DT ><DT >1.1.5. <A HREF="#AEN173" >Functions</A ></DT ></DL ></DD ><DT >1.2. <A HREF="#QUERYCAP" >Querying Capabilities</A ></DT ><DT >1.3. <A HREF="#APP-PRI" >Application Priority</A ></DT ><DT >1.4. <A HREF="#VIDEO" >Video Inputs and Outputs</A ></DT ><DT >1.5. <A HREF="#AUDIO" >Audio Inputs and Outputs</A ></DT ><DT >1.6. <A HREF="#TUNER" >Tuners and Modulators</A ></DT ><DD ><DL ><DT >1.6.1. <A HREF="#AEN296" >Tuners</A ></DT ><DT >1.6.2. <A HREF="#AEN318" >Modulators</A ></DT ><DT >1.6.3. <A HREF="#AEN337" >Radio Frequency</A ></DT ><DT >1.6.4. <A HREF="#AEN345" >Satellite Receivers</A ></DT ></DL ></DD ><DT >1.7. <A HREF="#STANDARD" >Video Standards</A ></DT ><DT >1.8. <A HREF="#CONTROL" >Controls</A ></DT ><DT >1.9. <A HREF="#FORMAT" >Data Formats</A ></DT ><DD ><DL ><DT >1.9.1. <A HREF="#AEN656" >Data Format Negotiation</A ></DT ><DT >1.9.2. <A HREF="#AEN689" >Image Format Enumeration</A ></DT ></DL ></DD ><DT >1.10. <A HREF="#CROP" >Cropping and Scaling</A ></DT ><DT >1.11. <A HREF="#STREAMING-PAR" >Streaming Parameters</A ></DT ></DL ></DD ><DT >2. <A HREF="#PIXFMT" >Image Formats</A ></DT ><DD ><DL ><DT >2.1. <A HREF="#AEN880" >Standard Image Formats</A ></DT ><DT >2.2. <A HREF="#COLORSPACES" >Colorspaces</A ></DT ><DT >2.3. <A HREF="#PIXFMT-RGB" >RGB Formats</A ></DT ><DT >2.4. <A HREF="#YUV-FORMATS" >YUV Formats</A ></DT ><DD ><DL ><DT ><A HREF="#PIXFMT-GREY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE ></A > -- Grey-scale image.</DT ><DT ><A HREF="#PIXFMT-YUYV" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE ></A > -- Packed format with ½ horizontal chroma resolution, also known as YUV 4:2:2.</DT ><DT ><A HREF="#PIXFMT-UYVY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE ></A > -- Variation of <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > with different order of samples in memory.</DT ><DT ><A HREF="#PIXFMT-Y41P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE ></A > -- Packed format with ¼ horizontal chroma resolution, also known as YUV 4:1:1.</DT ><DT ><A HREF="#PIXFMT-YVU420" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV420</CODE ></A > -- Planar formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0.</DT ><DT ><A HREF="#PIXFMT-YVU410" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV410</CODE ></A > -- Planar formats with ¼ horizontal and vertical chroma resolution, also known as YUV 4:1:0.</DT ><DT ><A HREF="#PIXFMT-YUV422P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE ></A > -- Format with ½ horizontal chroma resolution, also known as YUV 4:2:2. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE >.</DT ><DT ><A HREF="#PIXFMT-YUV411P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE ></A > -- Format with ¼ horizontal chroma resolution, also known as YUV 4:1:1. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE >.</DT ><DT ><A HREF="#AEN3002" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV21</CODE ></A > -- Formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0. One luminance and one chrominance plane with alternating chroma samples as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >.</DT ></DL ></DD ><DT >2.5. <A HREF="#AEN3167" >Compressed Formats</A ></DT ><DT >2.6. <A HREF="#PIXFMT-RESERVED" >Reserved Format Identifiers</A ></DT ></DL ></DD ><DT >3. <A HREF="#IO" >Input/Output</A ></DT ><DD ><DL ><DT >3.1. <A HREF="#RW" >Read/Write</A ></DT ><DT >3.2. <A HREF="#MMAP" >Streaming I/O (Memory Mapping)</A ></DT ><DT >3.3. <A HREF="#USERP" >Streaming I/O (User Pointers)</A ></DT ><DT >3.4. <A HREF="#ASYNC" >Asynchronous I/O</A ></DT ><DT >3.5. <A HREF="#BUFFER" >Buffers</A ></DT ><DD ><DL ><DT >3.5.1. <A HREF="#AEN3738" >Timecodes</A ></DT ></DL ></DD ><DT >3.6. <A HREF="#FIELD-ORDER" >Field Order</A ></DT ></DL ></DD ><DT >4. <A HREF="#DEVICES" >Device Types</A ></DT ><DD ><DL ><DT >4.1. <A HREF="#CAPTURE" >Video Capture Interface</A ></DT ><DD ><DL ><DT >4.1.1. <A HREF="#AEN3960" >Querying Capabilities</A ></DT ><DT >4.1.2. <A HREF="#AEN3972" >Supplemental Functions</A ></DT ><DT >4.1.3. <A HREF="#AEN3982" >Image Format Negotiation</A ></DT ><DT >4.1.4. <A HREF="#AEN4024" >Reading Images</A ></DT ></DL ></DD ><DT >4.2. <A HREF="#OVERLAY" >Video Overlay Interface</A ></DT ><DD ><DL ><DT >4.2.1. <A HREF="#AEN4048" >Querying Capabilities</A ></DT ><DT >4.2.2. <A HREF="#AEN4056" >Supplemental Functions</A ></DT ><DT >4.2.3. <A HREF="#AEN4066" >Setup</A ></DT ><DT >4.2.4. <A HREF="#AEN4092" >Overlay Window</A ></DT ><DT >4.2.5. <A HREF="#AEN4266" >Enabling Overlay</A ></DT ></DL ></DD ><DT >4.3. <A HREF="#OUTPUT" >Video Output Interface</A ></DT ><DD ><DL ><DT >4.3.1. <A HREF="#AEN4279" >Querying Capabilities</A ></DT ><DT >4.3.2. <A HREF="#AEN4289" >Supplemental Functions</A ></DT ><DT >4.3.3. <A HREF="#AEN4299" >Image Format Negotiation</A ></DT ><DT >4.3.4. <A HREF="#AEN4341" >Writing Images</A ></DT ></DL ></DD ><DT >4.4. <A HREF="#CODEC" >Codec Interface</A ></DT ><DT >4.5. <A HREF="#EFFECT" >Effect Devices Interface</A ></DT ><DT >4.6. <A HREF="#RAW-VBI" >Raw VBI Data Interface</A ></DT ><DD ><DL ><DT >4.6.1. <A HREF="#AEN4383" >Querying Capabilities</A ></DT ><DT >4.6.2. <A HREF="#AEN4392" >Supplemental Functions</A ></DT ><DT >4.6.3. <A HREF="#AEN4399" >Raw VBI Format Negotiation</A ></DT ><DT >4.6.4. <A HREF="#AEN4571" >Reading and writing VBI images</A ></DT ></DL ></DD ><DT >4.7. <A HREF="#SLICED" >Sliced VBI Data Interface</A ></DT ><DD ><DL ><DT >4.7.1. <A HREF="#AEN4599" >Querying Capabilities</A ></DT ><DT >4.7.2. <A HREF="#AEN4608" >Supplemental Functions</A ></DT ><DT >4.7.3. <A HREF="#AEN4615" >Sliced VBI Format Negotiation</A ></DT ><DT >4.7.4. <A HREF="#AEN4760" >Reading and writing sliced VBI data</A ></DT ></DL ></DD ><DT >4.8. <A HREF="#TTX" >Teletext Interface</A ></DT ><DT >4.9. <A HREF="#RADIO" >Radio Interface</A ></DT ><DD ><DL ><DT >4.9.1. <A HREF="#AEN4799" >Querying Capabilities</A ></DT ><DT >4.9.2. <A HREF="#AEN4808" >Supplemental Functions</A ></DT ><DT >4.9.3. <A HREF="#AEN4814" >Programming</A ></DT ></DL ></DD ><DT >4.10. <A HREF="#RDS" >RDS Interface</A ></DT ></DL ></DD ><DT >I. <A HREF="#USER-FUNC" >Function Reference</A ></DT ><DD ><DL ><DT ><A HREF="#FUNC-CLOSE" >close</A > -- Close a V4L2 device</DT ><DT ><A HREF="#FUNC-IOCTL" >ioctl</A > -- Program a V4L2 device</DT ><DT ><A HREF="#VIDIOC-CROPCAP" >ioctl VIDIOC_CROPCAP</A > -- Information about the video cropping and scaling abilities.</DT ><DT ><A HREF="#VIDIOC-ENUMAUDIO" >ioctl VIDIOC_ENUMAUDIO</A > -- Enumerate audio inputs</DT ><DT ><A HREF="#VIDIOC-ENUMAUDIOOUT" >ioctl VIDIOC_ENUMAUDOUT</A > -- Enumerate audio outputs</DT ><DT ><A HREF="#VIDIOC-ENUM-FMT" >ioctl VIDIOC_ENUM_FMT</A > -- Enumerate image formats</DT ><DT ><A HREF="#VIDIOC-ENUMINPUT" >ioctl VIDIOC_ENUMINPUT</A > -- Enumerate video inputs</DT ><DT ><A HREF="#VIDIOC-ENUMOUTPUT" >ioctl VIDIOC_ENUMOUTPUT</A > -- Enumerate video outputs</DT ><DT ><A HREF="#VIDIOC-ENUMSTD" >ioctl VIDIOC_ENUMSTD</A > -- Enumerate supported video standards</DT ><DT ><A HREF="#VIDIOC-G-AUDIO" >ioctl VIDIOC_G_AUDIO, VIDIOC_S_AUDIO</A > -- Query or select the current audio input and its attributes</DT ><DT ><A HREF="#VIDIOC-G-AUDIOOUT" >ioctl VIDIOC_G_AUDOUT, VIDIOC_S_AUDOUT</A > -- Query or select the current audio output</DT ><DT ><A HREF="#VIDIOC-G-COMP" >ioctl VIDIOC_G_COMP, VIDIOC_S_COMP</A > -- Get or set compression parameters</DT ><DT ><A HREF="#VIDIOC-G-CROP" >ioctl VIDIOC_G_CROP, VIDIOC_S_CROP</A > -- Get or set the current cropping rectangle</DT ><DT ><A HREF="#VIDIOC-G-CTRL" >ioctl VIDIOC_G_CTRL, VIDIOC_S_CTRL</A > -- Get or set the value of a control</DT ><DT ><A HREF="#VIDIOC-G-FBUF" >ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF</A > -- Get or set frame buffer overlay parameters.</DT ><DT ><A HREF="#VIDIOC-G-FMT" >ioctl VIDIOC_G_FMT, VIDIOC_S_FMT, VIDIOC_TRY_FMT</A > -- Get or set the data format, try a format.</DT ><DT ><A HREF="#VIDIOC-G-FREQUENCY" >ioctl VIDIOC_G_FREQUENCY, VIDIOC_S_FREQUENCY</A > -- Get or set tuner or modulator radio frequency</DT ><DT ><A HREF="#VIDIOC-G-INPUT" >ioctl VIDIOC_G_INPUT, VIDIOC_S_INPUT</A > -- Query or select the current video input</DT ><DT ><A HREF="#VIDIOC-G-JPEGCOMP" >ioctl VIDIOC_G_JPEGCOMP, VIDIOC_S_JPEGCOMP</A > -- </DT ><DT ><A HREF="#VIDIOC-G-MODULATOR" >ioctl VIDIOC_G_MODULATOR, VIDIOC_S_MODULATOR</A > -- Get or set modulator attributes</DT ><DT ><A HREF="#VIDIOC-G-OUTPUT" >ioctl VIDIOC_G_OUTPUT, VIDIOC_S_OUTPUT</A > -- Query or select the current video output</DT ><DT ><A HREF="#VIDIOC-G-PARM" >ioctl VIDIOC_G_PARM, VIDIOC_S_PARM</A > -- Get or set streaming parameters</DT ><DT ><A HREF="#VIDIOC-G-PRIORITY" >ioctl VIDIOC_G_PRIORITY, VIDIOC_S_PRIORITY</A > -- Query or request the access priority associated with a file descriptor</DT ><DT ><A HREF="#VIDIOC-G-STD" >ioctl VIDIOC_G_STD, VIDIOC_S_STD</A > -- Query or select the video standard of the current input</DT ><DT ><A HREF="#VIDIOC-G-TUNER" >ioctl VIDIOC_G_TUNER, VIDIOC_S_TUNER</A > -- Get or set tuner attributes</DT ><DT ><A HREF="#VIDIOC-OVERLAY" >ioctl VIDIOC_OVERLAY</A > -- Start or stop video overlay</DT ><DT ><A HREF="#VIDIOC-QBUF" >ioctl VIDIOC_QBUF, VIDIOC_DQBUF</A > -- Exchange a buffer with the driver</DT ><DT ><A HREF="#VIDIOC-QUERYBUF" >ioctl VIDIOC_QUERYBUF</A > -- Query the status of a buffer</DT ><DT ><A HREF="#VIDIOC-QUERYCAP" >ioctl VIDIOC_QUERYCAP</A > -- Query device capabilities</DT ><DT ><A HREF="#VIDIOC-QUERYCTRL" >ioctl VIDIOC_QUERYCTRL, VIDIOC_QUERYMENU</A > -- Enumerate controls and menu control items</DT ><DT ><A HREF="#VIDIOC-QUERYSTD" >ioctl VIDIOC_QUERYSTD</A > -- Sense the video standard received by the current input</DT ><DT ><A HREF="#VIDIOC-REQBUFS" >ioctl VIDIOC_REQBUFS</A > -- Initiate Memory Mapping or User Pointer I/O</DT ><DT ><A HREF="#VIDIOC-STREAMON" >ioctl VIDIOC_STREAMON, VIDIOC_STREAMOFF</A > -- Start or stop streaming I/O.</DT ><DT ><A HREF="#FUNC-MMAP" >mmap</A > -- Map device memory into application address space</DT ><DT ><A HREF="#FUNC-MUNMAP" >munmap</A > -- Unmap device memory</DT ><DT ><A HREF="#FUNC-OPEN" >open</A > -- Open a V4L2 device</DT ><DT ><A HREF="#FUNC-POLL" >poll</A > -- Wait for some event on a file descriptor</DT ><DT ><A HREF="#FUNC-READ" >read</A > -- Read from a V4L2 device</DT ><DT ><A HREF="#FUNC-SELECT" >select</A > -- Synchronous I/O multiplexing</DT ><DT ><A HREF="#FUNC-WRITE" >write</A > -- Write to a V4L2 device</DT ></DL ></DD ><DT >5. <A HREF="#DRIVER" >Driver Interface</A ></DT ><DD ><DL ><DT >5.1. <A HREF="#FOO" >to do</A ></DT ><DD ><DL ><DT >5.1.1. <A HREF="#AEN9774" >to do</A ></DT ></DL ></DD ></DL ></DD ><DT >6. <A HREF="#COMPAT" >History</A ></DT ><DD ><DL ><DT >6.1. <A HREF="#DIFF-V4L" >Differences between V4L and V4L2</A ></DT ><DD ><DL ><DT >6.1.1. <A HREF="#AEN9783" >Opening and Closing Devices</A ></DT ><DT >6.1.2. <A HREF="#AEN9847" >Querying Capabilities</A ></DT ><DT >6.1.3. <A HREF="#AEN9977" >Video Sources</A ></DT ><DT >6.1.4. <A HREF="#AEN10033" >Tuning</A ></DT ><DT >6.1.5. <A HREF="#V4L-IMAGE-PROPERTIES" >Image Properties</A ></DT ><DT >6.1.6. <A HREF="#AEN10276" >Audio</A ></DT ><DT >6.1.7. <A HREF="#AEN10361" >Frame Buffer Overlay</A ></DT ><DT >6.1.8. <A HREF="#AEN10425" >Cropping</A ></DT ><DT >6.1.9. <A HREF="#AEN10458" >Reading Images, Memory Mapping</A ></DT ><DT >6.1.10. <A HREF="#AEN10541" >Reading Raw VBI Data</A ></DT ><DT >6.1.11. <A HREF="#AEN10594" >Miscellaneous</A ></DT ></DL ></DD ><DT >6.2. <A HREF="#HIST-V4L2" >History of the V4L2 API</A ></DT ><DD ><DL ><DT >6.2.1. <A HREF="#AEN10604" >Early Versions</A ></DT ><DT >6.2.2. <A HREF="#AEN10618" >V4L2 Version 0.16 1999-01-31</A ></DT ><DT >6.2.3. <A HREF="#AEN10621" >V4L2 Version 0.18 1999-03-16</A ></DT ><DT >6.2.4. <A HREF="#AEN10624" >V4L2 Version 0.19 1999-06-05</A ></DT ><DT >6.2.5. <A HREF="#AEN10633" >V4L2 Version 0.20 1999-09-10</A ></DT ><DT >6.2.6. <A HREF="#AEN10672" >V4L2 Version 0.20 incremental changes</A ></DT ><DT >6.2.7. <A HREF="#AEN10694" >V4L2 Version 0.20 2000-11-23</A ></DT ><DT >6.2.8. <A HREF="#AEN10709" >V4L2 Version 0.20 2002-07-25</A ></DT ><DT >6.2.9. <A HREF="#AEN10712" >V4L2 in Linux 2.5.46, 2002-10</A ></DT ><DT >6.2.10. <A HREF="#AEN11094" >V4L2 2003-06-19</A ></DT ><DT >6.2.11. <A HREF="#AEN11136" >V4L2 2003-11-05</A ></DT ><DT >6.2.12. <A HREF="#AEN11178" >V4L2 in Linux 2.6.6, 2004-05-09</A ></DT ><DT >6.2.13. <A HREF="#AEN11186" >V4L2 in Linux 2.6.8</A ></DT ><DT >6.2.14. <A HREF="#AEN11196" >V4L2 spec erratum 2004-08-01</A ></DT ></DL ></DD ><DT >6.3. <A HREF="#OTHER" >Relation of V4L2 to other Linux multimedia APIs</A ></DT ><DD ><DL ><DT >6.3.1. <A HREF="#XVIDEO" >X Video Extension</A ></DT ><DT >6.3.2. <A HREF="#AEN11233" >Digital Video</A ></DT ><DT >6.3.3. <A HREF="#AEN11237" >Audio Interfaces</A ></DT ></DL ></DD ></DL ></DD ><DT >A. <A HREF="#VIDEODEV" >Video For Linux Two Header File</A ></DT ><DT >B. <A HREF="#CAPTURE-EXAMPLE" >Video Capture Example</A ></DT ><DT >C. <A HREF="#FDL" >GNU Free Documentation License</A ></DT ><DD ><DL ><DT >C.1. <A HREF="#FDL-PREAMBLE" >0. PREAMBLE</A ></DT ><DT >C.2. <A HREF="#FDL-SECTION1" >1. APPLICABILITY AND DEFINITIONS</A ></DT ><DT >C.3. <A HREF="#FDL-SECTION2" >2. VERBATIM COPYING</A ></DT ><DT >C.4. <A HREF="#FDL-SECTION3" >3. COPYING IN QUANTITY</A ></DT ><DT >C.5. <A HREF="#FDL-SECTION4" >4. MODIFICATIONS</A ></DT ><DT >C.6. <A HREF="#FDL-SECTION5" >5. COMBINING DOCUMENTS</A ></DT ><DT >C.7. <A HREF="#FDL-SECTION6" >6. COLLECTIONS OF DOCUMENTS</A ></DT ><DT >C.8. <A HREF="#FDL-SECTION7" >7. AGGREGATION WITH INDEPENDENT WORKS</A ></DT ><DT >C.9. <A HREF="#FDL-SECTION8" >8. TRANSLATION</A ></DT ><DT >C.10. <A HREF="#FDL-SECTION9" >9. TERMINATION</A ></DT ><DT >C.11. <A HREF="#FDL-SECTION10" >10. FUTURE REVISIONS OF THIS LICENSE</A ></DT ><DT >C.12. <A HREF="#FDL-USING" >Addendum</A ></DT ></DL ></DD ><DT ><A HREF="#AEN11623" >Bibliography</A ></DT ></DL ></DIV ><DIV CLASS="LOT" ><DL CLASS="LOT" ><DT ><B >List of Tables</B ></DT ><DT >1-1. <A HREF="#CONTROL-ID" >Control IDs</A ></DT ><DT >2-1. <A HREF="#V4L2-PIX-FORMAT" >struct <CODE CLASS="STRUCTNAME" >v4l2_pix_format</CODE ></A ></DT ><DT >2-2. <A HREF="#V4L2-COLORSPACE" >enum v4l2_colorspace</A ></DT ><DT >2-3. <A HREF="#RGB-FORMATS" >Packed RGB Image Formats</A ></DT ><DT >2-4. <A HREF="#RESERVED-FORMATS" >Reserved Image Formats</A ></DT ><DT >3-1. <A HREF="#V4L2-BUFFER" >struct <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE ></A ></DT ><DT >3-2. <A HREF="#V4L2-BUF-TYPE" >enum v4l2_buf_type</A ></DT ><DT >3-3. <A HREF="#BUFFER-FLAGS" >Buffer Flags</A ></DT ><DT >3-4. <A HREF="#V4L2-MEMORY" >enum v4l2_memory</A ></DT ><DT >3-5. <A HREF="#V4L2-TIMECODE" >struct <CODE CLASS="STRUCTNAME" >v4l2_timecode</CODE ></A ></DT ><DT >3-6. <A HREF="#TIMECODE-TYPE" >Timecode Types</A ></DT ><DT >3-7. <A HREF="#TIMECODE-FLAGS" >Timecode Flags</A ></DT ><DT >3-8. <A HREF="#V4L2-FIELD" >enum v4l2_field</A ></DT ><DT >4-1. <A HREF="#V4L2-WINDOW" >struct <CODE CLASS="STRUCTNAME" >v4l2_window</CODE ></A ></DT ><DT >4-2. <A HREF="#V4L2-CLIP" >struct <CODE CLASS="STRUCTNAME" >v4l2_clip</CODE ><A NAME="AEN4216" HREF="#FTN.AEN4216" ><SPAN CLASS="footnote" >[22]</SPAN ></A ></A ></DT ><DT >4-3. <A HREF="#V4L2-RECT" >struct <CODE CLASS="STRUCTNAME" >v4l2_rect</CODE ></A ></DT ><DT >4-4. <A HREF="#V4L2-VBI-FORMAT" >struct <CODE CLASS="STRUCTNAME" >v4l2_vbi_format</CODE ></A ></DT ><DT >4-5. <A HREF="#VBIFMT-FLAGS" >Raw VBI Format Flags</A ></DT ><DT >4-6. <A HREF="#V4L2-SLICED-VBI-FORMAT" >struct <CODE CLASS="STRUCTNAME" >v4l2_sliced_vbi_format</CODE ></A ></DT ><DT >4-7. <A HREF="#V4L2-SLICED-DATA" >struct <CODE CLASS="STRUCTNAME" >v4l2_sliced_data</CODE ></A ></DT ><DT >4-8. <A HREF="#SLICED-VBI-TYPES" >Sliced VBI data formats</A ></DT ><DT >1. <A HREF="#V4L2-CROPCAP" >struct <CODE CLASS="STRUCTNAME" >v4l2_cropcap</CODE ></A ></DT ><DT >2. <A HREF="#V4L2-RECT-CROP" >struct <CODE CLASS="STRUCTNAME" >v4l2_rect</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-FMTDESC" >struct <CODE CLASS="STRUCTNAME" >v4l2_fmtdesc</CODE ></A ></DT ><DT >2. <A HREF="#FMTDESC-FLAGS" >Image Format Description Flags</A ></DT ><DT >1. <A HREF="#V4L2-INPUT" >struct <CODE CLASS="STRUCTNAME" >v4l2_input</CODE ></A ></DT ><DT >2. <A HREF="#INPUT-TYPE" >Input Types</A ></DT ><DT >3. <A HREF="#INPUT-STATUS" >Input Status Flags</A ></DT ><DT >1. <A HREF="#V4L2-OUTPUT" >struct <CODE CLASS="STRUCTNAME" >v4l2_output</CODE ></A ></DT ><DT >2. <A HREF="#OUTPUT-TYPE" >Output Type</A ></DT ><DT >1. <A HREF="#V4L2-STANDARD" >struct <CODE CLASS="STRUCTNAME" >v4l2_standard</CODE ></A ></DT ><DT >2. <A HREF="#V4L2-FRACT" >struct <CODE CLASS="STRUCTNAME" >v4l2_fract</CODE ></A ></DT ><DT >3. <A HREF="#V4L2-STD-ID" >typedef <CODE CLASS="STRUCTNAME" >v4l2_std_id</CODE ></A ></DT ><DT >4. <A HREF="#VIDEO-STANDARDS" >Video Standards (based on [<A HREF="#ITU470" ><ABBR CLASS="ABBREV" >ITU470</ABBR ></A >])</A ></DT ><DT >1. <A HREF="#V4L2-AUDIO" >struct <CODE CLASS="STRUCTNAME" >v4l2_audio</CODE ></A ></DT ><DT >2. <A HREF="#AUDIO-CAPABILITY" >Audio Capability Flags</A ></DT ><DT >3. <A HREF="#AUDIO-MODE" >Audio Modes</A ></DT ><DT >1. <A HREF="#V4L2-AUDIOOUT" >struct <CODE CLASS="STRUCTNAME" >v4l2_audioout</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-COMPRESSION" >struct <CODE CLASS="STRUCTNAME" >v4l2_compression</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-CROP" >struct <CODE CLASS="STRUCTNAME" >v4l2_crop</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-CONTROL" >struct <CODE CLASS="STRUCTNAME" >v4l2_control</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-FRAMEBUFFER" >struct <CODE CLASS="STRUCTNAME" >v4l2_framebuffer</CODE ></A ></DT ><DT >2. <A HREF="#FRAMEBUFFER-CAP" >Frame Buffer Capability Flags</A ></DT ><DT >3. <A HREF="#FRAMEBUFFER-FLAGS" >Frame Buffer Flags</A ></DT ><DT >1. <A HREF="#V4L2-FORMAT" >struct <CODE CLASS="STRUCTNAME" >v4l2_format</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-FREQUENCY" >struct <CODE CLASS="STRUCTNAME" >v4l2_frequency</CODE ></A ></DT ><DT >1. <A HREF="#V4L2-JPEGCOMPRESSION" >struct <CODE CLASS="STRUCTNAME" >v4l2_jpegcompression</CODE ></A ></DT ><DT >2. <A HREF="#JPEG-MARKERS" >JPEG Markers Flags</A ></DT ><DT >1. <A HREF="#V4L2-MODULATOR" >struct <CODE CLASS="STRUCTNAME" >v4l2_modulator</CODE ></A ></DT ><DT >2. <A HREF="#MODULATOR-TXSUBCHANS" >Modulator Audio Transmission Flags</A ></DT ><DT >1. <A HREF="#V4L2-STREAMPARM" >struct <CODE CLASS="STRUCTNAME" >v4l2_streamparm</CODE ></A ></DT ><DT >2. <A HREF="#V4L2-CAPTUREPARM" >struct <CODE CLASS="STRUCTNAME" >v4l2_captureparm</CODE ></A ></DT ><DT >3. <A HREF="#V4L2-OUTPUTPARM" >struct <CODE CLASS="STRUCTNAME" >v4l2_outputparm</CODE ></A ></DT ><DT >4. <A HREF="#PARM-CAPS" >Streaming Parameters Capabilites</A ></DT ><DT >5. <A HREF="#PARM-FLAGS" >Capture Parameters Flags</A ></DT ><DT >1. <A HREF="#V4L2-PRIORITY" >enum v4l2_priority</A ></DT ><DT >1. <A HREF="#V4L2-TUNER" >struct <CODE CLASS="STRUCTNAME" >v4l2_tuner</CODE ></A ></DT ><DT >2. <A HREF="#V4L2-TUNER-TYPE" >enum v4l2_tuner_type</A ></DT ><DT >3. <A HREF="#TUNER-CAPABILITY" >Tuner and Modulator Capability Flags</A ></DT ><DT >4. <A HREF="#TUNER-RXSUBCHANS" >Tuner Audio Reception Flags</A ></DT ><DT >5. <A HREF="#TUNER-AUDMODE" >Tuner Audio Modes</A ></DT ><DT >6. <A HREF="#TUNER-MATRIX" >Tuner Audio Matrix</A ></DT ><DT >1. <A HREF="#V4L2-CAPABILITY" >struct <CODE CLASS="STRUCTNAME" >v4l2_capability</CODE ></A ></DT ><DT >2. <A HREF="#DEVICE-CAPABILITIES" >Device Capabilities Flags</A ></DT ><DT >1. <A HREF="#V4L2-QUERYCTRL" >struct <CODE CLASS="STRUCTNAME" >v4l2_queryctrl</CODE ></A ></DT ><DT >2. <A HREF="#V4L2-QUERYMENU" >struct <CODE CLASS="STRUCTNAME" >v4l2_querymenu</CODE ></A ></DT ><DT >3. <A HREF="#V4L2-CTRL-TYPE" >enum v4l2_ctrl_type</A ></DT ><DT >4. <A HREF="#CONTROL-FLAGS" >Control Flags</A ></DT ><DT >1. <A HREF="#V4L2-REQUESTBUFFERS" >struct <CODE CLASS="STRUCTNAME" >v4l2_requestbuffers</CODE ></A ></DT ><DT >6-1. <A HREF="#V4L-DEV" >V4L Device Types, Names and Numbers</A ></DT ></DL ></DIV ><DIV CLASS="LOT" ><DL CLASS="LOT" ><DT ><B >List of Figures</B ></DT ><DT >1-1. <A HREF="#CROP-SCALE" >Cropping and Scaling</A ></DT ><DT >3-1. <A HREF="#FIELDSEQ-TB" >Field Order, Top Field First Transmitted</A ></DT ><DT >3-2. <A HREF="#FIELDSEQ-BT" >Field Order, Bottom Field First Transmitted</A ></DT ><DT >4-1. <A HREF="#VBI-HSYNC" >Line synchronization</A ></DT ><DT >4-2. <A HREF="#VBI-525" >ITU-R 525 line numbering (M/NTSC and M/PAL)</A ></DT ><DT >4-3. <A HREF="#VBI-625" >ITU-R 625 line numbering</A ></DT ></DL ></DIV ><DIV CLASS="LOT" ><DL CLASS="LOT" ><DT ><B >List of Examples</B ></DT ><DT >1-1. <A HREF="#AEN228" >Information about the current video input</A ></DT ><DT >1-2. <A HREF="#AEN236" >Switching to the first video input</A ></DT ><DT >1-3. <A HREF="#AEN282" >Information about the current audio input</A ></DT ><DT >1-4. <A HREF="#AEN288" >Switching to the first audio input</A ></DT ><DT >1-5. <A HREF="#AEN410" >Information about the current video standard</A ></DT ><DT >1-6. <A HREF="#AEN419" >Listing the video standards supported by the current input</A ></DT ><DT >1-7. <A HREF="#AEN430" >Selecting a new video standard</A ></DT ><DT >1-8. <A HREF="#AEN630" >Enumerating all controls</A ></DT ><DT >1-9. <A HREF="#AEN641" >Changing controls</A ></DT ><DT >1-10. <A HREF="#AEN747" >Resetting the cropping parameters</A ></DT ><DT >1-11. <A HREF="#AEN757" >Simple downscaling</A ></DT ><DT >1-12. <A HREF="#AEN765" >Current scaling factor and pixel aspect</A ></DT ><DT >2-1. <A HREF="#AEN984" >ITU-R Rec. BT.601 color conversion</A ></DT ><DT >2-2. <A HREF="#AEN1675" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN1819" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN1881" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2026" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2175" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE > 8 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2402" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2564" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2702" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN2869" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE > 4 × 4 pixel image</A ></DT ><DT >2-1. <A HREF="#AEN3026" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE > 4 × 4 pixel image</A ></DT ><DT >3-1. <A HREF="#AEN3316" >Mapping buffers</A ></DT ><DT >3-2. <A HREF="#AEN3392" >Initiating streaming I/O with user pointers</A ></DT ></DL ></DIV ><DIV CLASS="PREFACE" ><HR><H1 ><A NAME="AEN71" ></A >Introduction</H1 ><P >[to do]</P ><P >If you have questions or ideas regarding the API, please try the Video4Linux mailing list: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A ></P ><P >For documentation related requests contact the maintainer at <A HREF="mailto:mschimek@gmx.at" TARGET="_top" >mschimek@gmx.at</A >.</P ><P >The latest version of this document and the DocBook SGML sources is currently hosted at <A HREF="http://bytesex.org" TARGET="_top" >http://bytesex.org</A >, site of the V4L and V4L2 source code maintainer Gerd Knorr.</P ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="COMMON" ></A >Chapter 1. Common API Elements</H1 ><P >Programming a V4L2 device consists of these steps:</P ><P ></P ><UL ><LI ><P >Opening the device</P ></LI ><LI ><P >Changing device properties, selecting a video and audio input, video standard, picture brightness a. o.</P ></LI ><LI ><P >Negotiating a data format</P ></LI ><LI ><P >Negotiating an input/output method</P ></LI ><LI ><P >The actual input/output loop</P ></LI ><LI ><P >Closing the device</P ></LI ></UL ><P >In practice most steps are optional and can be executed out of order. It depends on the V4L2 device type, you can read about the details in <A HREF="#DEVICES" >Chapter 4</A >. In this chapter we will discuss the basic concepts applicable to all devices.</P ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="OPEN" >1.1. Opening and Closing Devices</A ></H2 ><DIV CLASS="SECTION" ><H3 CLASS="SECTION" ><A NAME="AEN100" >1.1.1. Device Naming</A ></H3 ><P >V4L2 drivers are implemented as kernel modules, loaded manually by the system administrator or automatically when a device is first opened. The driver modules plug into the "videodev" kernel module. It provides helper functions and a common application interface as specified in this document.</P ><P >Each driver thus loaded registers one or more device nodes with major number 81 and a minor number between 0 and 255. Assigning minor numbers to V4L2 devices is entirely up to the system administrator, this is primarily intended to solve conflicts between devices.<A NAME="AEN104" HREF="#FTN.AEN104" ><SPAN CLASS="footnote" >[1]</SPAN ></A > The module options to select minor numbers are named after the device special file with a "_nr" suffix. For example "video_nr" for <TT CLASS="FILENAME" >/dev/video</TT > video capture devices. The number is an offset to the base minor number associated with the device type. <A NAME="AEN107" HREF="#FTN.AEN107" ><SPAN CLASS="footnote" >[2]</SPAN ></A > When the driver supports multiple devices of the same type more than one minor number can be assigned, separated by commas: <DIV CLASS="INFORMALEXAMPLE" ><P ></P ><A NAME="AEN109" ></A ><PRE CLASS="SCREEN" >> insmod mydriver.o video_nr=0,1 radio_nr=0,1</PRE ><P ></P ></DIV ></P ><P >In <TT CLASS="FILENAME" >/etc/modules.conf</TT > this may be written as: <DIV CLASS="INFORMALEXAMPLE" ><P ></P ><A NAME="AEN113" ></A ><PRE CLASS="SCREEN" >alias char-major-81-0 mydriver alias char-major-81-1 mydriver alias char-major-81-64 mydriver <A NAME="ALIAS" ><IMG SRC="/usr/share/sgml/docbook/stylesheet/dsssl/modular/images/callouts1.gif" HSPACE="0" VSPACE="0" BORDER="0" ALT="(1)"></A > options mydriver video_nr=0,1 radio_nr=0,1 <A NAME="OPTIONS" ><IMG SRC="/usr/share/sgml/docbook/stylesheet/dsssl/modular/images/callouts2.gif" HSPACE="0" VSPACE="0" BORDER="0" ALT="(2)"></A > </PRE ><DIV CLASS="CALLOUTLIST" ><DL COMPACT="COMPACT" ><DT ><A HREF="#ALIAS" ><IMG SRC="/usr/share/sgml/docbook/stylesheet/dsssl/modular/images/callouts1.gif" HSPACE="0" VSPACE="0" BORDER="0" ALT="(1)"></A ></DT ><DD >When an application attempts to open a device special file with major number 81 and minor number 0, 1, or 64, load "mydriver" (and the "videodev" module it depends upon).</DD ><DT ><A HREF="#OPTIONS" ><IMG SRC="/usr/share/sgml/docbook/stylesheet/dsssl/modular/images/callouts2.gif" HSPACE="0" VSPACE="0" BORDER="0" ALT="(2)"></A ></DT ><DD >Register the first two video capture devices with minor number 0 and 1 (base number is 0), the first two radio device with minor number 64 and 65 (base 64).</DD ></DL ></DIV ><P ></P ></DIV > When no minor number is given as module option the driver supplies a default. <A HREF="#DEVICES" >Chapter 4</A > recommends the base minor numbers to be used for the various device types. Obviously minor numbers must be unique. When the number is already in use the <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >offending device</I ></SPAN > will not be registered. </P ><P >By convention system administrators create various character device special files with these major and minor numbers in the <TT CLASS="FILENAME" >/dev</TT > directory. The names recomended for the different V4L2 device types are listed in <A HREF="#DEVICES" >Chapter 4</A >.</P ><P >The creation of character special files (with <SPAN CLASS="APPLICATION" >mknod</SPAN >) is a privileged operation and devices cannot be opened by major and minor number. That means applications cannot <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >reliable</I ></SPAN > scan for loaded or installed drivers. The user must enter a device name, or the application can try the conventional device names.</P ><P >Under the device filesystem (devfs) the minor number options are ignored. V4L2 drivers (or by proxy the "videodev" module) automatically create the required device files in the <TT CLASS="FILENAME" >/dev/v4l</TT > directory using the conventional device names above.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="RELATED" >1.1.2. Related Devices</A ></H3 ><P >Devices can support several related functions. For example video capturing, video overlay and VBI capturing are related because these functions share, amongst other, the same video input and tuner frequency. V4L and earlier versions of V4L2 used the same device name and minor number for video capturing and overlay, but different ones for VBI. Experience showed this approach has several problems<A NAME="AEN135" HREF="#FTN.AEN135" ><SPAN CLASS="footnote" >[3]</SPAN ></A >, and to make things worse the V4L videodev module used to prohibit multiple opens of a device.</P ><P >As a remedy the present version of the V4L2 API relaxed the concept of device types with specific names and minor numbers. For compatibility with old applications drivers must still register different minor numbers to assign a default function to the device. But if related functions are supported by the driver they must be available under all registered minor numbers. The desired function can be selected after opening the device as described in <A HREF="#DEVICES" >Chapter 4</A >.</P ><P >Imagine a driver supporting video capturing, video overlay, raw VBI capturing, and FM radio reception. It registers three devices with minor number 0, 64 and 224 (this numbering scheme is inherited from the V4L API). Regardless if <TT CLASS="FILENAME" >/dev/video</TT > (81, 0) or <TT CLASS="FILENAME" >/dev/vbi</TT > (81, 224) is opened the application can select any one of the video capturing, overlay or VBI capturing functions. Without programming (e. g. reading from the device with <SPAN CLASS="APPLICATION" >dd</SPAN > or <SPAN CLASS="APPLICATION" >cat</SPAN >) <TT CLASS="FILENAME" >/dev/video</TT > captures video images, while <TT CLASS="FILENAME" >/dev/vbi</TT > captures raw VBI data. <TT CLASS="FILENAME" >/dev/radio</TT > (81, 64) is invariable a radio device, unrelated to the video functions. Being unrelated does not imply the devices can be used at the same time, however. The <CODE CLASS="FUNCTION" >open()</CODE > function may very well return an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code.</P ><P >Besides video input or output the hardware may also support audio sampling or playback. If so, these functions are implemented as OSS or ALSA PCM devices and eventually OSS or ALSA audio mixer. The V4L2 API makes no provisions yet to find these related devices. If you have an idea please write to the Video4Linux mailing list: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN153" >1.1.3. Multiple Opens</A ></H3 ><P >In general, V4L2 devices can be opened more than once. When this is supported by the driver, users can for example start a "panel" application to change controls like brightness or audio volume, while another application captures video and audio. In other words, panel applications are comparable to an OSS or ALSA audio mixer application. When a device supports multiple functions like capturing and overlay <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >simultaneously</I ></SPAN >, multiple opens allow concurrent use of the device by forked processes or specialized applications.</P ><P >Multiple opens are optional, although drivers should permit at least concurrent accesses without data exchange, i. e. panel applications. This implies <CODE CLASS="FUNCTION" >open()</CODE > can return an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code when the device is already in use, as well as <CODE CLASS="FUNCTION" >ioctl()</CODE > functions initiating data exchange (namely the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl), and the <CODE CLASS="FUNCTION" >read()</CODE > and <CODE CLASS="FUNCTION" >write()</CODE > functions.</P ><P >Mere opening a V4L2 device does not grant exclusive access.<A NAME="AEN166" HREF="#FTN.AEN166" ><SPAN CLASS="footnote" >[4]</SPAN ></A > Initiating data exchange however assigns the right to read or write the requested type of data, and to change related properties, to this file descriptor. Applications can request additional access privileges using the priority mechanism described in <A HREF="#APP-PRI" >Section 1.3</A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN170" >1.1.4. Shared Data Streams</A ></H3 ><P >V4L2 drivers should not support multiple applications reading or writing the same data stream on a device by copying buffers, time multiplexing or similar means. This is better handled by a proxy application in user space. When the driver supports stream sharing anyway it must be implemented transparently. The V4L2 API does not specify how conflicts are solved. </P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN173" >1.1.5. Functions</A ></H3 ><P >To open and close V4L2 devices applications use the <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > and <A HREF="#FUNC-CLOSE" ><CODE CLASS="FUNCTION" >close()</CODE ></A > function, respectively. Devices are programmed using the <A HREF="#FUNC-IOCTL" ><CODE CLASS="FUNCTION" >ioctl()</CODE ></A > function as explained in the following sections.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="QUERYCAP" >1.2. Querying Capabilities</A ></H2 ><P >Because V4L2 covers a wide variety of devices not all aspects of the API are equally applicable to all types of devices. Furthermore devices of the same type have different capabilities and this specification permits the omission of a few complicated and less important parts of the API.</P ><P >The <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl is available to check if the kernel device is compatible with this specification, and to query the <A HREF="#DEVICES" >functions</A > and <A HREF="#IO" >I/O methods</A > supported by the device. Other features can be queried by calling the respective ioctl, for example <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > to learn about the number, types and names of video connectors on the device. Although abstraction is a major objective of this API, the ioctl also allows driver specific applications to reliable identify the driver.</P ><P >All V4L2 drivers must support <CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE >. Applications should always call this ioctl after opening the device.</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="APP-PRI" >1.3. Application Priority</A ></H2 ><P >When multiple applications share a device it may be desirable to assign them different priorities. Contrary to the traditional "rm -rf /" school of thought a video recording application could for example block other applications from changing video controls or switching the current TV channel. Another objective is to permit low priority applications working in background, which can be preempted by user controlled applications and automatically regain control of the device at a later time.</P ><P >Since these features cannot be implemented entirely in user space V4L2 defines the <A HREF="#VIDIOC-G-PRIORITY" ><CODE CLASS="CONSTANT" >VIDIOC_G_PRIORITY</CODE ></A > and <A HREF="#VIDIOC-G-PRIORITY" ><CODE CLASS="CONSTANT" >VIDIOC_S_PRIORITY</CODE ></A > ioctls to request and query the access priority associate with a file descriptor. Opening a device assigns a medium priority, compatible with earlier versions of V4L2 and drivers not supporting these ioctls. Applications requiring a different priority will usually call <CODE CLASS="CONSTANT" >VIDIOC_S_PRIORITY</CODE > after verifying the device with the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl.</P ><P >Ioctls changing driver properties, such as <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_INPUT</CODE ></A >, return an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code after another application obtained higher priority. An event mechanism to notify applications about asynchronous property changes has been proposed but not added yet.</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="VIDEO" >1.4. Video Inputs and Outputs</A ></H2 ><P >Video inputs and outputs are physical connectors of a device. These can be for example RF connectors (antenna/cable), CVBS a.k.a. Composite Video, S-Video or RGB connectors. Only video and VBI capture devices have inputs, output devices have outputs, at least one each. Radio devices have no video inputs or outputs.</P ><P >To learn about the number and attributes of the available inputs and outputs applications can enumerate them with the <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > and <A HREF="#VIDIOC-ENUMOUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMOUTPUT</CODE ></A > ioctl, respectively. The struct <A HREF="#V4L2-INPUT" >v4l2_input</A > returned by the <CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE > ioctl also contains signal status information applicable when the current video input is queried.</P ><P >The <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A > and <A HREF="#VIDIOC-G-OUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_OUTPUT</CODE ></A > ioctl return the index of the current video input or output. To select a different input or output applications call the <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_INPUT</CODE ></A > and <A HREF="#VIDIOC-G-OUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_OUTPUT</CODE ></A > ioctl. Drivers must implement all the input ioctls when the device has one or more inputs, all the output ioctls when the device has one or more outputs.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN228" ></A ><P ><B >Example 1-1. Information about the current video input</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-INPUT" >v4l2_input</A > input; int index; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A >, &index)) { perror ("VIDIOC_G_INPUT"); exit (EXIT_FAILURE); } memset (&input, 0, sizeof (input)); input.index = index; if (-1 == ioctl (fd, <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A >, &input)) { perror ("VIDIOC_ENUMINPUT"); exit (EXIT_FAILURE); } printf ("Current input: %s\n", input.name); </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN236" ></A ><P ><B >Example 1-2. Switching to the first video input</B ></P ><PRE CLASS="PROGRAMLISTING" >int index; index = 0; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_INPUT</CODE ></A >, &index)) { perror ("VIDIOC_S_INPUT"); exit (EXIT_FAILURE); } </PRE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="AUDIO" >1.5. Audio Inputs and Outputs</A ></H2 ><P >Audio inputs and outputs are physical connectors of a device. Video capture devices have inputs, output devices have outputs, zero or more each. Radio devices have no audio inputs or outputs. They have exactly one tuner which in fact <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >is</I ></SPAN > an audio source, but this API associates tuners with video inputs or outputs only, and radio devices have none of these.<A NAME="AEN245" HREF="#FTN.AEN245" ><SPAN CLASS="footnote" >[5]</SPAN ></A > A connector on a TV card to loop back the received audio signal to a sound card is not considered an audio output.</P ><P >Audio and video inputs and outputs are associated. Selecting a video source also selects an audio source. This is most evident when the video and audio source is a tuner. Further audio connectors can combine with more than one video input or output. Assumed two composite video inputs and two audio inputs exist, there may be up to four valid combinations. The relation of video and audio connectors is defined in the <CODE CLASS="STRUCTFIELD" >audioset</CODE > field of the respective struct <A HREF="#V4L2-INPUT" >v4l2_input</A > or struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A >, where each bit represents the index number, starting at zero, of one audio input or output.</P ><P >To learn about the number and attributes of the available inputs and outputs applications can enumerate them with the <A HREF="#VIDIOC-ENUMAUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDIO</CODE ></A > and <A HREF="#VIDIOC-ENUMAUDIOOUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDOUT</CODE ></A > ioctl, respectively. The struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > returned by the <CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDIO</CODE > ioctl also contains signal status information applicable when the current audio input is queried.</P ><P >The <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE ></A > and <A HREF="#VIDIOC-G-AUDIOOUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDOUT</CODE ></A > ioctl report the current audio input and output, respectively. Note that, unlike <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A > and <A HREF="#VIDIOC-G-OUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_OUTPUT</CODE ></A > these ioctls return a structure as <CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDIO</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDOUT</CODE > do, not just an index.</P ><P >To select an audio input and change its properties applications call the <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_S_AUDIO</CODE ></A > ioctl. To select an audio output (which presently has no changeable properties) applications call the <A HREF="#VIDIOC-G-AUDIOOUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_AUDOUT</CODE ></A > ioctl.</P ><P >Drivers must implement all input ioctls when the device has one or more inputs, all output ioctls when the device has one or more outputs. When the device has any audio inputs or outputs the driver must set the <CODE CLASS="CONSTANT" >V4L2_CAP_AUDIO</CODE > flag in the struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN282" ></A ><P ><B >Example 1-3. Information about the current audio input</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > audio; memset (&audio, 0, sizeof (audio)); if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE ></A >, &audio)) { perror ("VIDIOC_G_AUDIO"); exit (EXIT_FAILURE); } printf ("Current input: %s\n", audio.name); </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN288" ></A ><P ><B >Example 1-4. Switching to the first audio input</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > audio; memset (&audio, 0, sizeof (audio)); /* clear audio.mode, audio.reserved */ audio.index = 0; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_S_AUDIO</CODE ></A >, &audio)) { perror ("VIDIOC_S_AUDIO"); exit (EXIT_FAILURE); } </PRE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="TUNER" >1.6. Tuners and Modulators</A ></H2 ><DIV CLASS="SECTION" ><H3 CLASS="SECTION" ><A NAME="AEN296" >1.6.1. Tuners</A ></H3 ><P >Video input devices can have one or more tuners demodulating a RF signal. Each tuner is associated with one or more video inputs, depending on the number of RF connectors on the tuner. The <CODE CLASS="STRUCTFIELD" >type</CODE > field of the respective struct <A HREF="#V4L2-INPUT" >v4l2_input</A > returned by the <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > ioctl is set to <CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_TUNER</CODE > and its <CODE CLASS="STRUCTFIELD" >tuner</CODE > field contains the index number of the tuner.</P ><P >Radio devices have exactly one tuner with index zero, no video inputs.</P ><P >To query and change tuner properties applications use the <A HREF="#VIDIOC-G-TUNER" ><CODE CLASS="CONSTANT" >VIDIOC_G_TUNER</CODE ></A > and <A HREF="#VIDIOC-G-TUNER" ><CODE CLASS="CONSTANT" >VIDIOC_S_TUNER</CODE ></A > ioctl, respectively. The struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > returned by <CODE CLASS="CONSTANT" >VIDIOC_G_TUNER</CODE > also contains signal status information applicable when the tuner of the current video input, or a radio tuner is queried. Note that <CODE CLASS="CONSTANT" >VIDIOC_S_TUNER</CODE > does not switch the current tuner, when there is more than one at all. The tuner is solely determined by the current video input. Drivers must support both ioctls and set the <CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE > flag in the struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl when the device has one or more tuners.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN318" >1.6.2. Modulators</A ></H3 ><P >Video output devices can have one or more modulators, uh, modulating a video signal for radiation or connection to the antenna input of a TV set or video recorder. Each modulator is associated with one or more video outputs, depending on the number of RF connectors on the modulator. The <CODE CLASS="STRUCTFIELD" >type</CODE > field of the respective struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > returned by the <A HREF="#VIDIOC-ENUMOUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMOUTPUT</CODE ></A > is set to <CODE CLASS="CONSTANT" >V4L2_OUTPUT_TYPE_MODULATOR</CODE > and its <CODE CLASS="STRUCTFIELD" >modulator</CODE > field contains the index number of the modulator. This specification does not define radio output devices.</P ><P >To query and change modulator properties applications use the <A HREF="#VIDIOC-G-MODULATOR" ><CODE CLASS="CONSTANT" >VIDIOC_G_MODULATOR</CODE ></A > and <A HREF="#VIDIOC-G-MODULATOR" ><CODE CLASS="CONSTANT" >VIDIOC_S_MODULATOR</CODE ></A > ioctl. Note that <CODE CLASS="CONSTANT" >VIDIOC_S_MODULATOR</CODE > does not switch the current modulator, when there is more than one at all. The modulator is solely determined by the current video output. Drivers must support both ioctls and set the <CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE > (sic) flag in the struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl when the device has one or more modulators.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN337" >1.6.3. Radio Frequency</A ></H3 ><P >To get and set the tuner or modulator radio frequency applications use the <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_G_FREQUENCY</CODE ></A > and <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE ></A > ioctl which both take a pointer to a struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A >. These ioctls are used for TV and radio devices alike. Drivers must support both ioctls when the tuner or modulator ioctls are supported, or when the device is a radio device.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN345" >1.6.4. Satellite Receivers</A ></H3 ><P >To be discussed. See also proposals by Peter Schlaf, video4linux-list@redhat.com on 23 Oct 2002, subject: "Re: [V4L] Re: v4l2 api".</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="STANDARD" >1.7. Video Standards</A ></H2 ><P >Video devices typically support one or more different video standards or variations of standards. Each video input and output may support another set of standards. This set is reported by the <CODE CLASS="STRUCTFIELD" >std</CODE > field of struct <A HREF="#V4L2-INPUT" >v4l2_input</A > and struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > returned by the <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > and <A HREF="#VIDIOC-ENUMOUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMOUTPUT</CODE ></A > ioctl, respectively.</P ><P >V4L2 defines one bit for each analog video standard currently in use worldwide, and sets aside bits for driver defined standards, e. g. hybrid standards to watch NTSC video tapes on PAL TVs and vice versa. Applications can use the predefined bits to select a particular standard, although presenting the user a menu of supported standards is preferred. To enumerate and query the attributes of the supported standards applications use the <A HREF="#VIDIOC-ENUMSTD" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE ></A > ioctl.</P ><P >Many of the defined standards are actually just variations of a few major standards. The hardware may in fact not distinguish between them, or do so internal and switch automatically. Therefore enumerated standards also contain sets of one or more standard bits.</P ><P >Assume a hypothetic tuner capable of demodulating B/PAL, G/PAL and I/PAL signals. The first enumerated standard is a set of B and G/PAL, switched automatically depending on the selected radio frequency in UHF or VHF band. Enumeration gives a "PAL-B/G" or "PAL-I" choice. Similar a Composite input may collapse standards, enumerating "PAL-B/G/H/I", "NTSC-M" and "SECAM-D/K".<A NAME="AEN363" HREF="#FTN.AEN363" ><SPAN CLASS="footnote" >[6]</SPAN ></A ></P ><P >To query and select the standard used by the current video input or output applications call the <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE ></A > and <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE ></A > ioctl, respectively. The <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >received</I ></SPAN > standard can be sensed with the <A HREF="#VIDIOC-QUERYSTD" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYSTD</CODE ></A > ioctl. Note parameter of all these ioctls is a pointer to a <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > type (a standard set), <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > an index into the standard enumeration.<A NAME="AEN375" HREF="#FTN.AEN375" ><SPAN CLASS="footnote" >[7]</SPAN ></A > Drivers must implement all video standard ioctls when the device has one or more video inputs or outputs.</P ><P >Special rules apply to USB cameras where the notion of video standards makes little sense. More generally any capture device, output devices accordingly, which is <P ></P ><UL ><LI ><P >incapable of capturing fields or frames at the nominal rate of the video standard, or</P ></LI ><LI ><P >where <A HREF="#BUFFER" >timestamps</A > refer to the instant the field or frame was received by the driver, not the capture time, or</P ></LI ><LI ><P >where <A HREF="#BUFFER" >sequence numbers</A > refer to the frames received by the driver, not the captured frames.</P ></LI ></UL > Here the driver shall set the <CODE CLASS="STRUCTFIELD" >std</CODE > field of struct <A HREF="#V4L2-INPUT" >v4l2_input</A > and struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > to zero, the <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_QUERYSTD</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE > ioctls shall return the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.<A NAME="AEN407" HREF="#FTN.AEN407" ><SPAN CLASS="footnote" >[8]</SPAN ></A ></P ><DIV CLASS="EXAMPLE" ><A NAME="AEN410" ></A ><P ><B >Example 1-5. Information about the current video standard</B ></P ><PRE CLASS="PROGRAMLISTING" ><A HREF="#V4L2-STD-ID" >v4l2_std_id</A > std; struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > standard; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE ></A >, &std)) { /* Note when VIDIOC_ENUMSTD always returns EINVAL this is no video device or it falls under the USB exception, and VIDIOC_G_STD returning EINVAL is no error. */ perror ("VIDIOC_G_STD"); exit (EXIT_FAILURE); } memset (&standard, 0, sizeof (standard)); standard.index = 0; while (0 == ioctl (fd, <A HREF="#VIDIOC-ENUMSTD" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE ></A >, &standard)) { if (standard.id & std) { printf ("Current video standard: %s\n", standard.name); exit (EXIT_SUCCESS); } standard.index++; } /* EINVAL indicates the end of the enumeration, which cannot be empty unless this device falls under the USB exception. */ if (errno == EINVAL || standard.index == 0) { perror ("VIDIOC_ENUMSTD"); exit (EXIT_FAILURE); } </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN419" ></A ><P ><B >Example 1-6. Listing the video standards supported by the current input</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-INPUT" >v4l2_input</A > input; struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > standard; memset (&input, 0, sizeof (input)); if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A >, &input.index)) { perror ("VIDIOC_G_INPUT"); exit (EXIT_FAILURE); } if (-1 == ioctl (fd, <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A >, &input)) { perror ("VIDIOC_ENUM_INPUT"); exit (EXIT_FAILURE); } printf ("Current input %s supports:\n", input.name); memset (&standard, 0, sizeof (standard)); standard.index = 0; while (0 == ioctl (fd, <A HREF="#VIDIOC-ENUMSTD" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE ></A >, &standard)) { if (standard.id & input.std) printf ("%s\n", standard.name); standard.index++; } /* EINVAL indicates the end of the enumeration, which cannot be empty unless this device falls under the USB exception. */ if (errno != EINVAL || standard.index == 0) { perror ("VIDIOC_ENUMSTD"); exit (EXIT_FAILURE); } </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN430" ></A ><P ><B >Example 1-7. Selecting a new video standard</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-INPUT" >v4l2_input</A > input; memset (&input, 0, sizeof (input)); if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A >, &input.index)) { perror ("VIDIOC_G_INPUT"); exit (EXIT_FAILURE); } if (-1 == ioctl (fd, <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A >, &input)) { perror ("VIDIOC_ENUM_INPUT"); exit (EXIT_FAILURE); } if (0 == (input.std & V4L2_STD_PAL_BG)) { fprintf (stderr, "Oops. B/G PAL is not supported.\n"); exit (EXIT_FAILURE); } /* Note this is also supposed to work when only B <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >or</I ></SPAN > G/PAL is supported. */ if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE ></A >, V4L2_STD_PAL_BG)) { perror ("VIDIOC_S_STD"); exit (EXIT_FAILURE); } </PRE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="CONTROL" >1.8. Controls</A ></H2 ><P >Devices typically have a number of user-settable controls such as brightness, saturation and so on, which would be presented to the user on a graphical user interface. But, different devices will have different controls available, and furthermore, the range of possible values, and the default value will vary from device to device. The control ioctls provide the information and a mechanism to create a nice user interface for these controls that will work correctly with any device.</P ><P >All controls are accessed using an ID value. V4L2 defines several IDs for specific purposes. Drivers can also implement their own custom controls using <CODE CLASS="CONSTANT" >V4L2_CID_PRIVATE_BASE</CODE > and higher values. The pre-defined control IDs have the prefix <CODE CLASS="CONSTANT" >V4L2_CID_</CODE >, and are listed in <A HREF="#CONTROL-ID" >Table 1-1</A >. The ID is used when querying the attributes of a control, and when getting or setting the current value.</P ><P >Generally applications should present controls to the user without assumptions about their purpose. Each control comes with a name string the user is supposed to understand. When the purpose is non-intuitive the driver writer should provide a user manual, a user interface plug-in or a driver specific panel application. Predefined IDs were introduced to change a few controls programmatically, for example to mute a device during a channel switch.</P ><P >Drivers may enumerate different controls after switching the current video input or output, tuner or modulator, or audio input or output. Different in the sense of other bounds, another default and current value, step size or other menu items. A control with a certain <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >custom</I ></SPAN > ID can also change name and type.<A NAME="AEN451" HREF="#FTN.AEN451" ><SPAN CLASS="footnote" >[9]</SPAN ></A > Control values are stored globally, they do not change when switching except to stay within the reported bounds. They also do not change e. g. when the device is opened or closed, when the tuner radio frequency is changed or generally never without application request. Since V4L2 specifies no event mechanism, panel applications intended to cooperate with other panel applications (be they built into a larger application, as a TV viewer) may need to regularly poll control values to update their user interface.<A NAME="AEN454" HREF="#FTN.AEN454" ><SPAN CLASS="footnote" >[10]</SPAN ></A ></P ><DIV CLASS="TABLE" ><A NAME="CONTROL-ID" ></A ><P ><B >Table 1-1. Control IDs</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><THEAD ><TR ><TH >ID</TH ><TH >Type</TH ><TH >Description</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_BASE</CODE ></TD ><TD > </TD ><TD >First predefined ID, equal to <CODE CLASS="CONSTANT" >V4L2_CID_BRIGHTNESS</CODE >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_BRIGHTNESS</CODE ></TD ><TD >integer</TD ><TD >Picture brightness, or more precisely, the black level. Will not turn up the intelligence of the program you're watching.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_CONTRAST</CODE ></TD ><TD >integer</TD ><TD >Picture contrast or luma gain.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_SATURATION</CODE ></TD ><TD >integer</TD ><TD >Picture color saturation or chroma gain.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_HUE</CODE ></TD ><TD >integer</TD ><TD >Hue or color balance.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_VOLUME</CODE ></TD ><TD >integer</TD ><TD >Overall audio volume. Note some drivers also provide an OSS or ALSA mixer interface.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_BALANCE</CODE ></TD ><TD >integer</TD ><TD >Audio stereo balance. Minimum corresponds to all the way left, maximum to right.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_BASS</CODE ></TD ><TD >integer</TD ><TD >Audio bass adjustment.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_TREBLE</CODE ></TD ><TD >integer</TD ><TD >Audio treble adjustment.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_MUTE</CODE ></TD ><TD >boolean</TD ><TD >Mute audio, i. e. set the volume to zero, however without affecting <CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_VOLUME</CODE >. Like ALSA drivers, V4L2 drivers must mute at load time to avoid excessive noise. Actually the entire device should be reset to a low power consumption state.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_LOUDNESS</CODE ></TD ><TD >boolean</TD ><TD >Loudness mode (bass boost).</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_BLACK_LEVEL</CODE ></TD ><TD >integer</TD ><TD >Another name for brightness (not a synonym of <CODE CLASS="CONSTANT" >V4L2_CID_BRIGHTNESS</CODE >). [?]</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUTO_WHITE_BALANCE</CODE ></TD ><TD >boolean</TD ><TD >Automatic white balance (cameras).</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_DO_WHITE_BALANCE</CODE ></TD ><TD >button</TD ><TD >This is an action control. When set (the value is ignored), the device will do a white balance and then hold the current setting. Contrast this with the boolean <CODE CLASS="CONSTANT" >V4L2_CID_AUTO_WHITE_BALANCE</CODE >, which, when activated, keeps adjusting the white balance.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_RED_BALANCE</CODE ></TD ><TD >integer</TD ><TD >Red chroma balance.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_BLUE_BALANCE</CODE ></TD ><TD >integer</TD ><TD >Blue chroma balance.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_GAMMA</CODE ></TD ><TD >integer</TD ><TD >Gamma adjust.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_WHITENESS</CODE ></TD ><TD >integer</TD ><TD >Whiteness for grey-scale devices. This is a synonym for <CODE CLASS="CONSTANT" >V4L2_CID_GAMMA</CODE >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_EXPOSURE</CODE ></TD ><TD >integer</TD ><TD >Exposure (cameras). [Unit?]</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUTOGAIN</CODE ></TD ><TD >boolean</TD ><TD >Automatic gain/exposure control.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_GAIN</CODE ></TD ><TD >integer</TD ><TD >Gain control.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_HFLIP</CODE ></TD ><TD >boolean</TD ><TD >Mirror the picture horizontally.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_VFLIP</CODE ></TD ><TD >boolean</TD ><TD >Mirror the picture vertically.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_HCENTER</CODE ></TD ><TD >integer</TD ><TD >Horizontal image centering.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_VCENTER</CODE ></TD ><TD >integer</TD ><TD >Vertical image centering. Centering is intended to <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >physically</I ></SPAN > adjust cameras. For image cropping see <A HREF="#CROP" >Section 1.10</A >, for clipping <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_LASTP1</CODE ></TD ><TD > </TD ><TD >End of the predefined control IDs (currently <CODE CLASS="CONSTANT" >V4L2_CID_VCENTER</CODE > + 1).</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_PRIVATE_BASE</CODE ></TD ><TD > </TD ><TD >ID of the first custom (driver specific) control. Applications depending on particular custom controls should check the driver name and version, see <A HREF="#QUERYCAP" >Section 1.2</A >.</TD ></TR ></TBODY ></TABLE ></DIV ><P >Applications can enumerate the available controls with the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A > and <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE ></A > ioctls, get and set a control value with the <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE ></A > and <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > ioctls. Drivers must implement <CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE > when the device has one or more controls, <CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE > when it has one or more menu type controls.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN630" ></A ><P ><B >Example 1-8. Enumerating all controls</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > queryctrl; struct <A HREF="#V4L2-QUERYMENU" >v4l2_querymenu</A > querymenu; static void enumerate_menu (void) { printf (" Menu items:\n"); memset (&querymenu, 0, sizeof (querymenu)); querymenu.id = queryctrl.id; for (querymenu.index = queryctrl.minimum; querymenu.index <= queryctrl.maximum; querymenu.index++) { if (0 == ioctl (fd, <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE ></A >, &querymenu)) { printf (" %s\n", querymenu.name); } else { perror ("VIDIOC_QUERYMENU"); exit (EXIT_FAILURE); } } } memset (&queryctrl, 0, sizeof (queryctrl)); for (queryctrl.id = V4L2_CID_BASE; queryctrl.id < V4L2_CID_LASTP1; queryctrl.id++) { if (0 == ioctl (fd, <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A >, &queryctrl)) { if (queryctrl.flags & V4L2_CTRL_FLAG_DISABLED) continue; printf ("Control %s\n", queryctrl.name); if (queryctrl.type == V4L2_CTRL_TYPE_MENU) enumerate_menu (); } else { if (errno == EINVAL) continue; perror ("VIDIOC_QUERYCTRL"); exit (EXIT_FAILURE); } } for (queryctrl.id = V4L2_CID_PRIVATE_BASE;; queryctrl.id++) { if (0 == ioctl (fd, <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A >, &queryctrl)) { if (queryctrl.flags & V4L2_CTRL_FLAG_DISABLED) continue; printf ("Control %s\n", queryctrl.name); if (queryctrl.type == V4L2_CTRL_TYPE_MENU) enumerate_menu (); } else { if (errno == EINVAL) break; perror ("VIDIOC_QUERYCTRL"); exit (EXIT_FAILURE); } } </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN641" ></A ><P ><B >Example 1-9. Changing controls</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > queryctrl; struct <A HREF="#V4L2-CONTROL" >v4l2_control</A > control; memset (&queryctrl, 0, sizeof (queryctrl)); queryctrl.id = V4L2_CID_BRIGHTNESS; if (-1 == ioctl (fd, <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A >, &queryctrl)) { if (errno != EINVAL) { perror ("VIDIOC_QUERYCTRL"); exit (EXIT_FAILURE); } else { printf ("V4L2_CID_BRIGHTNESS is not supported\n"); } } else if (queryctrl.flags & V4L2_CTRL_FLAG_DISABLED) { printf ("V4L2_CID_BRIGHTNESS is not supported\n"); } else { memset (&control, 0, sizeof (control)); control.id = V4L2_CID_BRIGHTNESS; control.value = queryctrl.default_value; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A >, &control)) { perror ("VIDIOC_S_CTRL"); exit (EXIT_FAILURE); } } memset (&control, 0, sizeof (control)); control.id = V4L2_CID_CONTRAST; if (0 == ioctl (fd, <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE ></A >, &control)) { control.value += 1; /* The driver may clamp the value or return ERANGE, ignored here */ if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A >, &control) && errno != ERANGE) { perror ("VIDIOC_S_CTRL"); exit (EXIT_FAILURE); } /* Ignore if V4L2_CID_CONTRAST is unsupported */ } else if (errno != EINVAL) { perror ("VIDIOC_G_CTRL"); exit (EXIT_FAILURE); } control.id = V4L2_CID_AUDIO_MUTE; control.value = TRUE; /* silence */ /* Errors ignored */ ioctl (fd, VIDIOC_S_CTRL, &control); </PRE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="FORMAT" >1.9. Data Formats</A ></H2 ><DIV CLASS="SECTION" ><H3 CLASS="SECTION" ><A NAME="AEN656" >1.9.1. Data Format Negotiation</A ></H3 ><P >Different devices exchange different kinds of data with applications, for example video images, raw or sliced VBI data, RDS datagrams. Even within one kind many different formats are possible, in particular an abundance of image formats. Although drivers must provide a default and the selection persists across closing and reopening a device, applications should always negotiate a data format before engaging in data exchange. Negotiation means the application asks for a particular format and the driver selects and reports the best the hardware can do to satisfy the request. Of course applications can also just query the current selection.</P ><P >A single mechanism exists to negotiate all data formats using the aggregate struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > and the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > and <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctls. Additionally the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl can be used to examine what the hardware <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >could</I ></SPAN > do, without actually selecting a new data format. The data formats supported by the V4L2 API are covered in the respective device section in <A HREF="#DEVICES" >Chapter 4</A >. For a closer look at image formats see <A HREF="#PIXFMT" >Chapter 2</A >.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl is a major turning-point in the initialization sequence. Prior to this point multiple panel applications can access the same device concurrently to select the current input, change controls or modify other properties. The first <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > assigns a logical stream (video data, VBI data etc.) exclusively to one file descriptor.</P ><P >Exclusive means no other application, more precisely no other file descriptor, can grab this stream or change device properties inconsistent with the negotiated parameters. A video standard change for example, when the new standard uses a different number of scan lines, can invalidate the selected image format. Therefore only the file descriptor owning the stream can make invalidating changes. Accordingly multiple file descriptors which grabbed different logical streams prevent each other from interfering with their settings. When for example video overlay is about to start or already in progress, simultaneous video capturing may be restricted to the same cropping and image size.</P ><P >When applications omit the <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl its locking side effects are implied by the next step, the selection of an I/O method with the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl or implicit with the first <A HREF="#FUNC-READ" ><CODE CLASS="FUNCTION" >read()</CODE ></A > or <A HREF="#FUNC-WRITE" ><CODE CLASS="FUNCTION" >write()</CODE ></A > call.</P ><P >Generally only one logical stream can be assigned to a file descriptor, the exception being drivers permitting simultaneous video capturing and overlay using the same file descriptor for compatibility with V4L and earlier versions of V4L2. Switching the logical stream or returning into "panel mode" is possible by closing and reopening the device. Drivers <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >may</I ></SPAN > support a switch using <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE >.</P ><P >All drivers exchanging data with applications must support the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl. Implementation of the <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > is highly recommended but optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN689" >1.9.2. Image Format Enumeration</A ></H3 ><P >Apart of the generic format negotiation functions a special ioctl to enumerate all image formats supported by video capture, overlay or output devices is available.<A NAME="AEN692" HREF="#FTN.AEN692" ><SPAN CLASS="footnote" >[11]</SPAN ></A ></P ><P >The <A HREF="#VIDIOC-ENUM-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUM_FMT</CODE ></A > ioctl must be supported by all drivers exchanging image data with applications.</P ><DIV CLASS="IMPORTANT" ><BLOCKQUOTE CLASS="IMPORTANT" ><P ><B >Important: </B >Drivers are not supposed to convert image formats in kernel space. They must enumerate only formats directly supported by the hardware. If necessary driver writers should publish an example conversion routine or library for integration into applications.</P ></BLOCKQUOTE ></DIV ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="CROP" >1.10. Cropping and Scaling</A ></H2 ><P >Some video capture devices can take a subsection of the complete picture and shrink or enlarge to an image of arbitrary size. We call these abilities cropping and scaling. Not quite correct "cropping" shall also refer to the inverse process, output devices showing an image in only a region of the picture, and/or scaled from a source image of different size.</P ><P >To crop and scale this API defines a source and target rectangle. On a video capture and overlay device the source is the received video picture, the target is the captured or overlaid image. On a video output device the source is the image passed by the application and the target is the generated video picture. The remainder of this section refers only to video capture drivers, the definitions apply to output drivers accordingly.</P ><DIV CLASS="FIGURE" ><A NAME="CROP-SCALE" ></A ><P ><B >Figure 1-1. Cropping and Scaling</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="crop.gif"></P ></DIV ></DIV ><P >It is assumed the driver can capture a subsection of the picture within an arbitrary capture window. Its bounds are defined by struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A >, giving the coordinates of the top, left corner and width and height of the window in pixels. Origin and units of the coordinate system in the analog domain are arbitrarily chosen by the driver writer.<A NAME="AEN714" HREF="#FTN.AEN714" ><SPAN CLASS="footnote" >[12]</SPAN ></A ></P ><P >The source rectangle is defined by struct <A HREF="#V4L2-CROP" >v4l2_crop</A >, giving the coordinates of its top, left corner, width and height using the same coordinate system as struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A >. The source rectangle must lie completely within the capture window. Further each driver defines a default source rectangle. The center of this rectangle shall align with the center of the active picture area of the video signal, and cover what the driver writer considers the complete picture. The source rectangle is set to the default when the driver is first loaded, but not later.</P ><P >The target rectangle is given either by the <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > fields of struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > or the <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > fields of the struct <A HREF="#V4L2-RECT" >v4l2_rect</A > <CODE CLASS="STRUCTFIELD" >w</CODE > substructure of struct <A HREF="#V4L2-WINDOW" >v4l2_window</A >.</P ><P >In principle cropping and scaling always happens. When the device supports scaling but not cropping, applications will be unable to change the cropping rectangle. It remains at the defaults all the time. When the device supports cropping but not scaling, changing the image size will also affect the cropping size in order to maintain a constant scaling factor. The position of the cropping rectangle is only adjusted to move the rectangle completely inside the capture window.</P ><P >When cropping and scaling is supported applications can change both the source and target rectangle. Various hardware limitations must be expected, for example discrete scaling factors, different scaling abilities in horizontal and vertical direction, limitations of the image size or the cropping alignment. Therefore as usual drivers adjust the requested parameters against hardware capabilities and return the actual values selected. An important difference, because two rectangles are defined, is that the last rectangle changed shall take priority, and the driver may also adjust the opposite rectangle.</P ><P >Suppose scaling is restricted to a factor 1:1 or 2:1 in either direction and the image size must be a multiple of 16 × 16 pixels. The cropping rectangle be set to the upper limit, 640 × 400 pixels at offset 0, 0. Let a video capture application request an image size of 300 × 225 pixels, assuming video will be scaled down from the "full picture" accordingly. The driver will set the image size to the closest possible values 304 × 224, then choose the cropping rectangle closest to the requested size, that is 608 × 224 (224 × 2:1 would exceed the limit 400). The offset 0, 0 is still valid, thus unmodified. Given the default cropping rectangle reported by <CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE > the application can easily propose another offset to center the cropping rectangle. Now the application may insist on covering an area using an aspect closer to the original request. Sheepish it asks for a cropping rectangle of 608 × 456 pixels. The present scaling factors limit cropping to 640 × 384, so the driver returns the cropping size 608 × 384 and accordingly adjusts the image size to 304 × 192.</P ><P >Eventually some crop or scale parameters are locked, for example when the driver supports simultaneous video capturing and overlay, another application already started overlay and the cropping parameters cannot be changed anymore. Also <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > cannot change the cropping rectangle. In these cases the driver has to approach the closest values possible without adjusting the opposite rectangle.</P ><P >The struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A >, which also reports the pixel aspect ratio, can be obtained with the <A HREF="#VIDIOC-CROPCAP" ><CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE ></A > ioctl. To get or set the current cropping rectangle applications call the <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE ></A > or <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE ></A > ioctl, respectively. All video capture and output devices must support the <CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE > ioctl. The <CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE > ioctls only when the cropping rectangle can be changed.</P ><P >Note as usual the cropping parameters remain unchanged across closing and reopening a device. Applications should ensure the parameters are suitable before starting I/O.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN747" ></A ><P ><B >Example 1-10. Resetting the cropping parameters</B ></P ><P >(A video capture device is assumed.)</P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > cropcap; struct <A HREF="#V4L2-CROP" >v4l2_crop</A > crop; memset (&cropcap, 0, sizeof (cropcap)); cropcap.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == ioctl (fd, <A HREF="#VIDIOC-CROPCAP" ><CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE ></A >, &cropcap)) { perror ("VIDIOC_CROPCAP"); exit (EXIT_FAILURE); } memset (&crop, 0, sizeof (crop)); crop.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; crop.c = cropcap.defrect; /* Ignore if cropping is not supported (EINVAL) */ if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE ></A >, &crop) && errno != EINVAL) { perror ("VIDIOC_S_CROP"); exit (EXIT_FAILURE); } </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN757" ></A ><P ><B >Example 1-11. Simple downscaling</B ></P ><P >(A video capture device is assumed.)</P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > cropcap; struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > format; reset_cropping_parameters (); /* Scale down to 1/4 size of full picture */ memset (&format, 0, sizeof (format)); /* defaults */ format.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; format.fmt.pix.width = cropcap.defrect.width >> 1; format.fmt.pix.height = cropcap.defrect.height >> 1; format.fmt.pix.pixelformat = V4L2_PIX_FMT_YUYV; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >, &format)) { perror ("VIDIOC_S_FORMAT"); exit (EXIT_FAILURE); } /* We could check now what we got, the exact scaling factor or if the driver can scale at all. At mere 2:1 the cropping rectangle was probably not changed. */ </PRE ></DIV ><DIV CLASS="EXAMPLE" ><A NAME="AEN765" ></A ><P ><B >Example 1-12. Current scaling factor and pixel aspect</B ></P ><P >(A video capture device is assumed.)</P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > cropcap; struct <A HREF="#V4L2-CROP" >v4l2_crop</A > crop; struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > format; double hscale, vscale; double aspect; int dwidth, dheight; memset (&cropcap, 0, sizeof (cropcap)); cropcap.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == ioctl (fd, <A HREF="#VIDIOC-CROPCAP" ><CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE ></A >, &cropcap)) { perror ("VIDIOC_CROPCAP"); exit (EXIT_FAILURE); } memset (&crop, 0, sizeof (crop)); crop.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE ></A >, &crop)) { if (errno != EINVAL) { perror ("VIDIOC_G_CROP"); exit (EXIT_FAILURE); } /* Cropping not supported */ crop.c = cropcap.defrect; } memset (&format, 0, sizeof (format)); format.fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == ioctl (fd, <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A >, &format)) { perror ("VIDIOC_G_FMT"); exit (EXIT_FAILURE); } hscale = format.fmt.pix.width / (double) crop.c.width; vscale = format.fmt.pix.height / (double) crop.c.height; aspect = cropcap.pixelaspect.numerator / (double) cropcap.pixelaspect.denominator; aspect = aspect * hscale / vscale; /* Aspect corrected display size */ dwidth = format.fmt.pix.width / aspect; dheight = format.fmt.pix.height; </PRE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="STREAMING-PAR" >1.11. Streaming Parameters</A ></H2 ><P >Streaming parameters are intended to optimize the video capture process as well as I/O. Presently applications can request a high quality capture mode with the <A HREF="#VIDIOC-G-PARM" ><CODE CLASS="CONSTANT" >VIDIOC_S_PARM</CODE ></A > ioctl.</P ><P >The current video standard determines a nominal number of frames per second. If less than this number of frames is to be captured or output, applications can request frame skipping or duplicating on the driver side. This is espcially useful when using the <CODE CLASS="FUNCTION" >read()</CODE > or <CODE CLASS="FUNCTION" >write()</CODE >, which are not augmented by timestamps or sequence counters, and to avoid uneccessary data copying.</P ><P >Finally these ioctls can be used to determine the number of buffers used internally by a driver in read/write mode. For implications see the section discussing the <A HREF="#FUNC-READ" ><CODE CLASS="FUNCTION" >read()</CODE ></A > function.</P ><P >To get and set the streaming parameters applications call the <A HREF="#VIDIOC-G-PARM" ><CODE CLASS="CONSTANT" >VIDIOC_G_PARM</CODE ></A > and <A HREF="#VIDIOC-G-PARM" ><CODE CLASS="CONSTANT" >VIDIOC_S_PARM</CODE ></A > ioctl, respectively. They take a pointer to a struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A >, which contains a union holding separate parameters for input and output devices.</P ><P >These ioctls are optional, drivers need not implement them. If so, they return the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ></DIV ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="PIXFMT" ></A >Chapter 2. Image Formats</H1 ><P >The V4L2 API was primarily designed for devices exchanging image data with applications. The <CODE CLASS="STRUCTNAME" >v4l2_pix_format</CODE > structure defines the format and layout of an image in memory. Image formats are negotiated with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. (The explanations here focus on video capturing and output, for overlay frame buffer formats see also <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE ></A >.)</P ><DIV CLASS="TABLE" ><A NAME="V4L2-PIX-FORMAT" ></A ><P ><B >Table 2-1. struct <CODE CLASS="STRUCTNAME" >v4l2_pix_format</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >width</CODE ></TD ><TD >Image width in pixels.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >height</CODE ></TD ><TD >Image height in pixels.</TD ></TR ><TR ><TD COLSPAN="3" >Applications set these fields to request an image size, drivers return the closest possible values. In case of planar formats the <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > applies to the largest plane. To avoid ambiguities drivers must return values rounded up to a multiple of the scale factor of any smaller planes. For example when the image format is YUV 4:2:0, <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > must be multiples of two.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >pixelformat</CODE ></TD ><TD >The pixel format or type of compression, set by the application. This is a little endian <A HREF="#V4L2-FOURCC" >four character code</A >. V4L2 defines standard RGB formats in <A HREF="#RGB-FORMATS" >Table 2-3</A >, YUV formats in <A HREF="#YUV-FORMATS" >Section 2.4</A >, and reserved codes in <A HREF="#RESERVED-FORMATS" >Table 2-4</A ></TD ></TR ><TR ><TD >enum <A HREF="#V4L2-FIELD" >v4l2_field</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >field</CODE ></TD ><TD >Video images are typically interlaced. Applications can request to capture or output only the top or bottom field, or both fields interlaced or sequentially stored in one buffer or alternating in separate buffers. Drivers return the actual field order selected. For details see <A HREF="#FIELD-ORDER" >Section 3.6</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >bytesperline</CODE ></TD ><TD >Distance in bytes between the leftmost pixels in two adjacent lines.</TD ></TR ><TR ><TD COLSPAN="3" ><P >Both applications and drivers can set this field to request padding bytes at the end of each line. Drivers however may ignore the value requested by the application, returning <CODE CLASS="STRUCTFIELD" >width</CODE > times bytes per pixel or a larger value required by the hardware. That implies applications can just set this field to zero to get a reasonable default.</P ><P >Video hardware may access padding bytes, therefore they must reside in accessible memory. Consider cases where padding bytes after the last line of an image cross a system page boundary. Input devices may write padding bytes, the value is undefined. Output devices ignore the contents of padding bytes.</P ><P >When the image format is planar the <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > value applies to the largest plane and is divided by the same factor as the <CODE CLASS="STRUCTFIELD" >width</CODE > field for any smaller planes. For example the Cb and Cr planes of a YUV 4:2:0 image have half as many padding bytes following each line as the Y plane. To avoid ambiguities drivers must return a <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > value rounded up to a multiple of the scale factor.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >sizeimage</CODE ></TD ><TD >Size in bytes of the buffer to hold a complete image, set by the driver. Usually this is <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > times <CODE CLASS="STRUCTFIELD" >height</CODE >. When the image consists of variable length compressed data this is the maximum number of bytes required to hold an image.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-COLORSPACE" >v4l2_colorspace</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >colorspace</CODE ></TD ><TD >This information supplements the <CODE CLASS="STRUCTFIELD" >pixelformat</CODE > and must be set by the driver, see <A HREF="#COLORSPACES" >Section 2.2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >priv</CODE ></TD ><TD >Reserved for custom (driver defined) additional information about formats. When not used drivers and applications must set this field to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="AEN880" >2.1. Standard Image Formats</A ></H2 ><P >In order to exchange images between drivers and applications, it is necessary to have standard image data formats which both sides will interpret the same way. V4L2 includes several such formats, and this section is intended to be an unambiguous specification of the standard image data formats in V4L2.</P ><P >V4L2 drivers are not limited to these formats, however. Driver-specific formats are possible. In that case the application may depend on a codec to convert images to one of the standard formats when needed. But the data can still be stored and retrieved in the proprietary format. For example, a device may support a proprietary compressed format. Applications can still capture and save the data in the compressed format, saving much disk space, and later use a codec to convert the images to the X Windows screen format when the video is to be displayed.</P ><P >Even so, ultimately, some standard formats are needed, so the V4L2 specification would not be complete without well-defined standard formats.</P ><P >The V4L2 standard formats are mainly uncompressed formats. The pixels are always arranged in memory from left to right, and from top to bottom. The first byte of data in the image buffer is always for the leftmost pixel of the topmost row. Following that is the pixel immediately to its right, and so on until the end of the top row of pixels. Following the rightmost pixel of the row there may be zero or more bytes of padding to guarantee that each row of pixel data has a certain alignment. Following the pad bytes, if any, is data for the leftmost pixel of the second row from the top, and so on. The last row has just as many pad bytes after it as the other rows.</P ><P >In V4L2 each format has an identifier which looks like <CODE CLASS="CONSTANT" >PIX_FMT_XXX</CODE >, defined in the <A HREF="#VIDEODEV" >videodev.h</A > header file. These identifiers represent <A HREF="#V4L2-FOURCC" >four character codes</A > which are also listed below, however they are not the same as those used in the Windows world.</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="COLORSPACES" >2.2. Colorspaces</A ></H2 ><P >[intro]</P ><P > <P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT >Gamma Correction</DT ><DD ><P >[to do]</P ><P >E'<SUB >R</SUB > = f(R)</P ><P >E'<SUB >G</SUB > = f(G)</P ><P >E'<SUB >B</SUB > = f(B)</P ></DD ><DT >Construction of luminance and color-difference signals</DT ><DD ><P >[to do]</P ><P >E'<SUB >Y</SUB > = Coeff<SUB >R</SUB > E'<SUB >R</SUB > + Coeff<SUB >G</SUB > E'<SUB >G</SUB > + Coeff<SUB >B</SUB > E'<SUB >B</SUB ></P ><P >(E'<SUB >R</SUB > - E'<SUB >Y</SUB >) = E'<SUB >R</SUB > - Coeff<SUB >R</SUB > E'<SUB >R</SUB > - Coeff<SUB >G</SUB > E'<SUB >G</SUB > - Coeff<SUB >B</SUB > E'<SUB >B</SUB ></P ><P >(E'<SUB >B</SUB > - E'<SUB >Y</SUB >) = E'<SUB >B</SUB > - Coeff<SUB >R</SUB > E'<SUB >R</SUB > - Coeff<SUB >G</SUB > E'<SUB >G</SUB > - Coeff<SUB >B</SUB > E'<SUB >B</SUB ></P ></DD ><DT >Re-normalized color-difference signals</DT ><DD ><P >The color-difference signals are scaled back to unity range [-0.5;+0.5]:</P ><P >K<SUB >B</SUB > = 0.5 / (1 - Coeff<SUB >B</SUB >)</P ><P >K<SUB >R</SUB > = 0.5 / (1 - Coeff<SUB >R</SUB >)</P ><P >P<SUB >B</SUB > = K<SUB >B</SUB > (E'<SUB >B</SUB > - E'<SUB >Y</SUB >) = 0.5 (Coeff<SUB >R</SUB > / Coeff<SUB >B</SUB >) E'<SUB >R</SUB > + 0.5 (Coeff<SUB >G</SUB > / Coeff<SUB >B</SUB >) E'<SUB >G</SUB > + 0.5 E'<SUB >B</SUB ></P ><P >P<SUB >R</SUB > = K<SUB >R</SUB > (E'<SUB >R</SUB > - E'<SUB >Y</SUB >) = 0.5 E'<SUB >R</SUB > + 0.5 (Coeff<SUB >G</SUB > / Coeff<SUB >R</SUB >) E'<SUB >G</SUB > + 0.5 (Coeff<SUB >B</SUB > / Coeff<SUB >R</SUB >) E'<SUB >B</SUB ></P ></DD ><DT >Quantization</DT ><DD ><P >[to do]</P ><P >Y' = (Lum. Levels - 1) · E'<SUB >Y</SUB > + Lum. Offset</P ><P >C<SUB >B</SUB > = (Chrom. Levels - 1) · P<SUB >B</SUB > + Chrom. Offset</P ><P >C<SUB >R</SUB > = (Chrom. Levels - 1) · P<SUB >R</SUB > + Chrom. Offset</P ><P >Rounding to the nearest integer and clamping to the range [0;255] finally yields the digital color components Y'CbCr stored in YUV images.</P ></DD ></DL ></DIV > </P ><DIV CLASS="EXAMPLE" ><A NAME="AEN984" ></A ><P ><B >Example 2-1. ITU-R Rec. BT.601 color conversion</B ></P ><P >Forward Transformation</P ><PRE CLASS="PROGRAMLISTING" >int ER, EG, EB; /* gamma corrected RGB input [0;255] */ int Y1, Cb, Cr; /* output [0;255] */ double r, g, b; /* temporaries */ double y1, pb, pr; int clamp (double x) { int r = x; /* round to nearest */ if (r < 0) return 0; else if (r > 255) return 255; else return r; } r = ER / 255.0; g = EG / 255.0; b = EB / 255.0; y1 = 0.299 * r + 0.587 * g + 0.114 * b; pb = -0.169 * r - 0.331 * g + 0.5 * b; pr = 0.5 * r - 0.419 * g - 0.081 * b; Y1 = clamp (219 * y1 + 16); Cb = clamp (224 * pb + 128); Cr = clamp (224 * pr + 128); /* or shorter */ y1 = 0.299 * ER + 0.587 * EG + 0.114 * EB; Y1 = clamp ( (219 / 255.0) * y1 + 16); Cb = clamp (((224 / 255.0) / (2 - 2 * 0.114)) * (EB - y1) + 128); Cr = clamp (((224 / 255.0) / (2 - 2 * 0.299)) * (ER - y1) + 128); </PRE ><P >Inverse Transformation</P ><PRE CLASS="PROGRAMLISTING" >int Y1, Cb, Cr; /* gamma pre-corrected input [0;255] */ int ER, EG, EB; /* output [0;255] */ double r, g, b; /* temporaries */ double y1, pb, pr; int clamp (double x) { int r = x; /* round to nearest */ if (r < 0) return 0; else if (r > 255) return 255; else return r; } y1 = (255 / 219.0) * (Y1 - 16); pb = (255 / 224.0) * (Cb - 128); pr = (255 / 224.0) * (Cr - 128); r = 1.0 * y1 + 0 * pb + 1.402 * pr; g = 1.0 * y1 - 0.344 * pb - 0.714 * pr; b = 1.0 * y1 + 1.772 * pb + 0 * pr; ER = clamp (r * 255); /* [ok? one should prob. limit y1,pb,pr] */ EG = clamp (g * 255); EB = clamp (b * 255); </PRE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-COLORSPACE" ></A ><P ><B >Table 2-2. enum v4l2_colorspace</B ></P ><TABLE BORDER="1" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="9%" ALIGN="LEFT"><COL WIDTH="9%" ALIGN="CENTER"><COL WIDTH="9%" ALIGN="LEFT"><COL WIDTH="9%" TITLE="CR"><COL WIDTH="9%" TITLE="CG"><COL WIDTH="9%" TITLE="CB"><COL WIDTH="9%" TITLE="WP"><COL WIDTH="9%" TITLE="GC"><COL WIDTH="9%" TITLE="LUM"><COL WIDTH="9%" TITLE="QY"><COL WIDTH="9%" TITLE="QC"><THEAD ><TR ><TH ROWSPAN="2" >Identifier</TH ><TH ROWSPAN="2" >Value</TH ><TH ROWSPAN="2" >Description</TH ><TH COLSPAN="3" >Chromaticities<A NAME="AEN1013" HREF="#FTN.AEN1013" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TH ><TH ROWSPAN="2" >White Point</TH ><TH ROWSPAN="2" >Gamma Correction</TH ><TH ROWSPAN="2" >Luminance E'<SUB >Y</SUB ></TH ><TH COLSPAN="2" >Quantization</TH ></TR ><TR ><TH >Red</TH ><TH >Green</TH ><TH >Blue</TH ><TH >Y'</TH ><TH >Cb, Cr</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_SMPTE170M</CODE ></TD ><TD >1</TD ><TD >NTSC/PAL according to <A HREF="#SMPTE170M" ><ABBR CLASS="ABBREV" >SMPTE170M</ABBR ></A >, <A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A ></TD ><TD >x = 0.630, y = 0.340</TD ><TD >x = 0.310, y = 0.595</TD ><TD >x = 0.155, y = 0.070</TD ><TD >x = 0.3127, y = 0.3290, Illuminant D<SUB >65</SUB ></TD ><TD >E' = 4.5 I for I ≤0.018, 1.099 I<SUP >0.45</SUP > - 0.099 for 0.018 < I</TD ><TD >0.299 E'<SUB >R</SUB > + 0.587 E'<SUB >G</SUB > + 0.114 E'<SUB >B</SUB ></TD ><TD >219 E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_SMPTE240M</CODE ></TD ><TD >2</TD ><TD >1125-Line (US) HDTV, see <A HREF="#SMPTE240M" ><ABBR CLASS="ABBREV" >SMPTE240M</ABBR ></A ></TD ><TD >x = 0.630, y = 0.340</TD ><TD >x = 0.310, y = 0.595</TD ><TD >x = 0.155, y = 0.070</TD ><TD >x = 0.3127, y = 0.3290, Illuminant D<SUB >65</SUB ></TD ><TD >E' = 4 I for I ≤0.0228, 1.1115 I<SUP >0.45</SUP > - 0.1115 for 0.0228 < I</TD ><TD >0.212 E'<SUB >R</SUB > + 0.701 E'<SUB >G</SUB > + 0.087 E'<SUB >B</SUB ></TD ><TD >219 E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_REC709</CODE ></TD ><TD >3</TD ><TD >HDTV and modern devices, see <A HREF="#ITU709" ><ABBR CLASS="ABBREV" >ITU709</ABBR ></A ></TD ><TD >x = 0.640, y = 0.330</TD ><TD >x = 0.300, y = 0.600</TD ><TD >x = 0.150, y = 0.060</TD ><TD >x = 0.3127, y = 0.3290, Illuminant D<SUB >65</SUB ></TD ><TD >E' = 4.5 I for I ≤0.018, 1.099 I<SUP >0.45</SUP > - 0.099 for 0.018 < I</TD ><TD >0.2125 E'<SUB >R</SUB > + 0.7154 E'<SUB >G</SUB > + 0.0721 E'<SUB >B</SUB ></TD ><TD >219 E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_BT878</CODE ></TD ><TD >4</TD ><TD >Broken Bt878 extents<A NAME="AEN1096" HREF="#FTN.AEN1096" ><SPAN CLASS="footnote" >[b]</SPAN ></A >, <A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A ></TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >0.299 E'<SUB >R</SUB > + 0.587 E'<SUB >G</SUB > + 0.114 E'<SUB >B</SUB ></TD ><TD ><SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >237</I ></SPAN > E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128 (probably)</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_470_SYSTEM_M</CODE ></TD ><TD >5</TD ><TD >M/NTSC<A NAME="AEN1119" HREF="#FTN.AEN1119" ><SPAN CLASS="footnote" >[c]</SPAN ></A > according to <A HREF="#ITU470" ><ABBR CLASS="ABBREV" >ITU470</ABBR ></A >, <A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A ></TD ><TD >x = 0.67, y = 0.33</TD ><TD >x = 0.21, y = 0.71</TD ><TD >x = 0.14, y = 0.08</TD ><TD >x = 0.310, y = 0.316, Illuminant C</TD ><TD >?</TD ><TD >0.299 E'<SUB >R</SUB > + 0.587 E'<SUB >G</SUB > + 0.114 E'<SUB >B</SUB ></TD ><TD >219 E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_470_SYSTEM_BG</CODE ></TD ><TD >6</TD ><TD >625-line PAL and SECAM systems according to <A HREF="#ITU470" ><ABBR CLASS="ABBREV" >ITU470</ABBR ></A >, <A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A ></TD ><TD >x = 0.64, y = 0.33</TD ><TD >x = 0.29, y = 0.60</TD ><TD >x = 0.15, y = 0.06</TD ><TD >x = 0.313, y = 0.329, Illuminant D<SUB >65</SUB ></TD ><TD >?</TD ><TD >0.299 E'<SUB >R</SUB > + 0.587 E'<SUB >G</SUB > + 0.114 E'<SUB >B</SUB ></TD ><TD >219 E'<SUB >Y</SUB > + 16</TD ><TD >224 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_JPEG</CODE ></TD ><TD >7</TD ><TD >JPEG Y'CbCr, see <A HREF="#JFIF" ><ABBR CLASS="ABBREV" >JFIF</ABBR ></A >, <A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A ></TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >0.299 E'<SUB >R</SUB > + 0.587 E'<SUB >G</SUB > + 0.114 E'<SUB >B</SUB ></TD ><TD >256 E'<SUB >Y</SUB > + 16<A NAME="AEN1175" HREF="#FTN.AEN1175" ><SPAN CLASS="footnote" >[d]</SPAN ></A ></TD ><TD >256 P<SUB >B,R</SUB > + 128</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_COLORSPACE_SRGB</CODE ></TD ><TD >8</TD ><TD >[?]</TD ><TD >x = 0.640, y = 0.330</TD ><TD >x = 0.300, y = 0.600</TD ><TD >x = 0.150, y = 0.060</TD ><TD >x = 0.3127, y = 0.3290, Illuminant D<SUB >65</SUB ></TD ><TD >E' = 4.5 I for I ≤0.018, 1.099 I<SUP >0.45</SUP > - 0.099 for 0.018 < I</TD ><TD COLSPAN="3" >n/a</TD ></TR ></TBODY ><TR ><TD COLSPAN="11" >Notes:<BR><A NAME="FTN.AEN1013" >a. </A >The coordinates of the color primaries are given in the CIE system (1931)<BR><A NAME="FTN.AEN1096" >b. </A >The ubiquitous Bt878 video capture chip quantizes E'<SUB >Y</SUB > to 238 levels, yielding a range of Y' = 16 … 253, unlike Rec. 601 Y' = 16 … 235. This is not a typo in the Bt878 documentation, it has been implemented in silicon. The chroma extents are unclear.<BR><A NAME="FTN.AEN1119" >c. </A >No identifier exists for M/PAL which uses the chromaticities of M/NTSC, the remaining parameters are equal to B and G/PAL.<BR><A NAME="FTN.AEN1175" >d. </A >Note JFIF quantizes Y'P<SUB >B</SUB >P<SUB >R</SUB > in range [0;+1] and [-0.5;+0.5] to <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >257</I ></SPAN > levels, however Y'CbCr signals are still clamped to [0;255].<BR></TD ></TR ></TABLE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="PIXFMT-RGB" >2.3. RGB Formats</A ></H2 ><P >These formats are designed to match the pixel formats of typical PC graphics frame buffers. They occupy 8, 16, 24 or 32 bits per pixel. These are all packed-pixel formats, meaning all the data for a pixel lie next to each other in memory.</P ><P >When one of these formats is used, drivers shall report the colorspace <CODE CLASS="CONSTANT" >V4L2_COLORSPACE_SRGB</CODE >.</P ><DIV CLASS="TABLE" ><A NAME="RGB-FORMATS" ></A ><P ><B >Table 2-3. Packed RGB Image Formats</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="9%" ALIGN="LEFT" TITLE="ID"><COL WIDTH="9%" TITLE="FOURCC"><COL WIDTH="9%" TITLE="BIT"><COL WIDTH="9%" TITLE="B07"><COL><COL><COL><COL><COL><COL><COL WIDTH="9%" TITLE="B00"><COL><COL WIDTH="9%" TITLE="B17"><COL><COL><COL><COL><COL><COL><COL WIDTH="9%" TITLE="B10"><COL><COL WIDTH="9%" TITLE="B27"><COL><COL><COL><COL><COL><COL><COL WIDTH="9%" TITLE="B20"><COL><COL WIDTH="9%" TITLE="B37"><COL><COL><COL><COL><COL><COL><THEAD ><TR ><TH ROWSPAN="2" >Identifier</TH ><TH ROWSPAN="2" >Code</TH ><TH > </TH ><TH COLSPAN="8" >Byte 0</TH ><TH > </TH ><TH COLSPAN="8" >Byte 1</TH ><TH > </TH ><TH COLSPAN="8" >Byte 2</TH ><TH > </TH ><TH COLSPAN="8" >Byte 3</TH ></TR ><TR ><TH >Bit</TH ><TH >7</TH ><TH >6</TH ><TH >5</TH ><TH >4</TH ><TH >3</TH ><TH >2</TH ><TH >1</TH ><TH >0</TH ><TH > </TH ><TH >7</TH ><TH >6</TH ><TH >5</TH ><TH >4</TH ><TH >3</TH ><TH >2</TH ><TH >1</TH ><TH >0</TH ><TH > </TH ><TH >7</TH ><TH >6</TH ><TH >5</TH ><TH >4</TH ><TH >3</TH ><TH >2</TH ><TH >1</TH ><TH >0</TH ><TH > </TH ><TH >7</TH ><TH >6</TH ><TH >5</TH ><TH >4</TH ><TH >3</TH ><TH >2</TH ><TH >1</TH ><TH >0</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB332</CODE ></TD ><TD >'RGB1'</TD ><TD > </TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB555</CODE ></TD ><TD >'RGBO'</TD ><TD > </TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD >?</TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB565</CODE ></TD ><TD >'RGBP'</TD ><TD > </TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB555X</CODE ></TD ><TD >'RGBQ'</TD ><TD > </TD ><TD >?</TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD > </TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB565X</CODE ></TD ><TD >'RGBR'</TD ><TD > </TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD > </TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE ></TD ><TD >'BGR3'</TD ><TD > </TD ><TD >b<SUB >7</SUB ></TD ><TD >b<SUB >6</SUB ></TD ><TD >b<SUB >5</SUB ></TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD > </TD ><TD >g<SUB >7</SUB ></TD ><TD >g<SUB >6</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD > </TD ><TD >r<SUB >7</SUB ></TD ><TD >r<SUB >6</SUB ></TD ><TD >r<SUB >5</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB24</CODE ></TD ><TD >'RGB3'</TD ><TD > </TD ><TD >r<SUB >7</SUB ></TD ><TD >r<SUB >6</SUB ></TD ><TD >r<SUB >5</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD >g<SUB >7</SUB ></TD ><TD >g<SUB >6</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD > </TD ><TD >b<SUB >7</SUB ></TD ><TD >b<SUB >6</SUB ></TD ><TD >b<SUB >5</SUB ></TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR32</CODE ></TD ><TD >'BGR4'</TD ><TD > </TD ><TD >b<SUB >7</SUB ></TD ><TD >b<SUB >6</SUB ></TD ><TD >b<SUB >5</SUB ></TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD > </TD ><TD >g<SUB >7</SUB ></TD ><TD >g<SUB >6</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD > </TD ><TD >r<SUB >7</SUB ></TD ><TD >r<SUB >6</SUB ></TD ><TD >r<SUB >5</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB32</CODE ></TD ><TD >'RGB4'</TD ><TD > </TD ><TD >r<SUB >7</SUB ></TD ><TD >r<SUB >6</SUB ></TD ><TD >r<SUB >5</SUB ></TD ><TD >r<SUB >4</SUB ></TD ><TD >r<SUB >3</SUB ></TD ><TD >r<SUB >2</SUB ></TD ><TD >r<SUB >1</SUB ></TD ><TD >r<SUB >0</SUB ></TD ><TD > </TD ><TD >g<SUB >7</SUB ></TD ><TD >g<SUB >6</SUB ></TD ><TD >g<SUB >5</SUB ></TD ><TD >g<SUB >4</SUB ></TD ><TD >g<SUB >3</SUB ></TD ><TD >g<SUB >2</SUB ></TD ><TD >g<SUB >1</SUB ></TD ><TD >g<SUB >0</SUB ></TD ><TD > </TD ><TD >b<SUB >7</SUB ></TD ><TD >b<SUB >6</SUB ></TD ><TD >b<SUB >5</SUB ></TD ><TD >b<SUB >4</SUB ></TD ><TD >b<SUB >3</SUB ></TD ><TD >b<SUB >2</SUB ></TD ><TD >b<SUB >1</SUB ></TD ><TD >b<SUB >0</SUB ></TD ><TD > </TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ><TD >?</TD ></TR ></TBODY ></TABLE ></DIV ><P >Bit 7 is the most significant bit. ? = undefined bit, ignored on output, random value on input.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN1675" ></A ><P ><B >Example 2-2. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN1681" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >B<SUB >00</SUB ></TD ><TD >G<SUB >00</SUB ></TD ><TD >R<SUB >00</SUB ></TD ><TD >B<SUB >01</SUB ></TD ><TD >G<SUB >01</SUB ></TD ><TD >R<SUB >01</SUB ></TD ><TD >B<SUB >02</SUB ></TD ><TD >G<SUB >02</SUB ></TD ><TD >R<SUB >02</SUB ></TD ><TD >B<SUB >03</SUB ></TD ><TD >G<SUB >03</SUB ></TD ><TD >R<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >B<SUB >10</SUB ></TD ><TD >G<SUB >10</SUB ></TD ><TD >R<SUB >10</SUB ></TD ><TD >B<SUB >11</SUB ></TD ><TD >G<SUB >11</SUB ></TD ><TD >R<SUB >11</SUB ></TD ><TD >B<SUB >12</SUB ></TD ><TD >G<SUB >12</SUB ></TD ><TD >R<SUB >12</SUB ></TD ><TD >B<SUB >13</SUB ></TD ><TD >G<SUB >13</SUB ></TD ><TD >R<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 24:</TD ><TD >B<SUB >20</SUB ></TD ><TD >G<SUB >20</SUB ></TD ><TD >R<SUB >20</SUB ></TD ><TD >B<SUB >21</SUB ></TD ><TD >G<SUB >21</SUB ></TD ><TD >R<SUB >21</SUB ></TD ><TD >B<SUB >22</SUB ></TD ><TD >G<SUB >22</SUB ></TD ><TD >R<SUB >22</SUB ></TD ><TD >B<SUB >23</SUB ></TD ><TD >G<SUB >23</SUB ></TD ><TD >R<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 36:</TD ><TD >B<SUB >30</SUB ></TD ><TD >G<SUB >30</SUB ></TD ><TD >R<SUB >30</SUB ></TD ><TD >B<SUB >31</SUB ></TD ><TD >G<SUB >31</SUB ></TD ><TD >R<SUB >31</SUB ></TD ><TD >B<SUB >32</SUB ></TD ><TD >G<SUB >32</SUB ></TD ><TD >R<SUB >32</SUB ></TD ><TD >B<SUB >33</SUB ></TD ><TD >G<SUB >33</SUB ></TD ><TD >R<SUB >33</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ><DIV CLASS="IMPORTANT" ><BLOCKQUOTE CLASS="IMPORTANT" ><P ><B >Important: </B >Drivers may interpret these formats differently.</P ><P >The <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB555</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB565</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB555X</CODE > and <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB565X</CODE > formats are uncommon. Video and display hardware typically supports variants with reversed order of color components, i. e. blue towards the least, red towards the most significant bit. Although presumably the original authors had the common formats in mind, the definitions were always very clear and cannot be simply regarded as erroneous.</P ><P >If <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB332</CODE > has been chosen in accordance with the 15 and 16 bit formats, this format might as well be interpreted differently, as "rrrgggbb" rather than "bbgggrrr".</P ><P >Finally some drivers, most prominently the BTTV driver, might interpret <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB32</CODE > as the big-endian variant of <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR32</CODE >, consisting of bytes "?RGB" in memory. V4L2 never defined such a format, lack of a <CODE CLASS="CONSTANT" >X</CODE > suffix to the symbol suggests it was intended this way, and a new symbol and four character code should have been used instead.</P ><P >Until these issues are solved, application writers are advised that drivers might interpret these formats either way.</P ></BLOCKQUOTE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="YUV-FORMATS" >2.4. YUV Formats</A ></H2 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="#PIXFMT-GREY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE ></A > -- Grey-scale image.</DT ><DT ><A HREF="#PIXFMT-YUYV" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE ></A > -- Packed format with ½ horizontal chroma resolution, also known as YUV 4:2:2.</DT ><DT ><A HREF="#PIXFMT-UYVY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE ></A > -- Variation of <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > with different order of samples in memory.</DT ><DT ><A HREF="#PIXFMT-Y41P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE ></A > -- Packed format with ¼ horizontal chroma resolution, also known as YUV 4:1:1.</DT ><DT ><A HREF="#PIXFMT-YVU420" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV420</CODE ></A > -- Planar formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0.</DT ><DT ><A HREF="#PIXFMT-YVU410" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV410</CODE ></A > -- Planar formats with ¼ horizontal and vertical chroma resolution, also known as YUV 4:1:0.</DT ><DT ><A HREF="#PIXFMT-YUV422P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE ></A > -- Format with ½ horizontal chroma resolution, also known as YUV 4:2:2. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE >.</DT ><DT ><A HREF="#PIXFMT-YUV411P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE ></A > -- Format with ¼ horizontal chroma resolution, also known as YUV 4:1:1. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE >.</DT ><DT ><A HREF="#AEN3002" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV21</CODE ></A > -- Formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0. One luminance and one chrominance plane with alternating chroma samples as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >.</DT ></DL ></DIV ><P >YUV is the format native to TV broadcast and composite video signals. It separates the brightness information (Y) from the color information (U and V or Cb and Cr). The color information consists of red and blue <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >color difference</I ></SPAN > signals, this way the green component can be reconstructed by subtracting from the brightness component. See <A HREF="#COLORSPACES" >Section 2.2</A > for conversion examples. YUV was chosen because early television would only transmit brightness information. To add color in a way compatible with existing receivers a new signal carrier was added to transmit the color difference signals. Secondary in the YUV format the U and V components usually have lower resolution than the Y component. This is an analog video compression technique taking advantage of a property of the human visual system, being more sensitive to brightness information.</P ><H1 ><A NAME="PIXFMT-GREY" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1812" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE > ('GREY') -- Grey-scale image.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1816" ></A ><H2 >Description</H2 ><P >This is a grey-scale image. It is really a degenerate Y'CbCr format which simply contains no Cb or Cr data.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN1819" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN1825" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-YUYV" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN1873" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > ('YUYV') -- Packed format with ½ horizontal chroma resolution, also known as YUV 4:2:2.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN1877" ></A ><H2 >Description</H2 ><P >In this format each four bytes is two pixels. Each four bytes is two Y's, a Cb and a Cr. Each Y goes to one of the pixels, and the Cb and Cr belong to both pixels. As you can see, the Cr and Cb components have half the horizontal resolution of the Y component. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV </CODE > is known in the Windows environment as YUY2.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN1881" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN1887" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Cb<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Cr<SUB >20</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Cb<SUB >21</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ><TD >Cr<SUB >21</SUB ></TD ></TR ><TR ><TD >start + 24:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Cb<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Cr<SUB >30</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Cb<SUB >31</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ><TD >Cr<SUB >31</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN1966" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-UYVY" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2018" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE > ('UYVY') -- Variation of <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE > with different order of samples in memory.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2023" ></A ><H2 >Description</H2 ><P >In this format each four bytes is two pixels. Each four bytes is two Y's, a Cb and a Cr. Each Y goes to one of the pixels, and the Cb and Cr belong to both pixels. As you can see, the Cr and Cb components have half the horizontal resolution of the Y component.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2026" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2032" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cb<SUB >20</SUB ></TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Cr<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Cb<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Cr<SUB >21</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 24:</TD ><TD >Cb<SUB >30</SUB ></TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Cr<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Cb<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Cr<SUB >31</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2111" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-Y41P" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2163" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE > ('Y41P') -- Packed format with ¼ horizontal chroma resolution, also known as YUV 4:1:1.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2167" ></A ><H2 >Description</H2 ><P >In this format each 12 bytes is eight pixels. In the twelve bytes are two CbCr pairs and eight Y's. The first CbCr pair goes with the first four Y's, and the second CbCr pair goes with the other four Y's. The Cb and Cr components have one fourth the horizontal resolution of the Y component.</P ><P >Do not confuse this format with <A HREF="#PIXFMT-YUV411P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE ></A >. Y41P is derived from "YUV 4:1:1 <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >packed</I ></SPAN >", possibly in reference to a Windows FOURCC, while YUV411P stands for "YUV 4:1:1 <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >planar</I ></SPAN >".</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2175" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE > 8 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2181" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ><TD >Y'<SUB >04</SUB ></TD ><TD >Y'<SUB >05</SUB ></TD ><TD >Y'<SUB >06</SUB ></TD ><TD >Y'<SUB >07</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ><TD >Y'<SUB >14</SUB ></TD ><TD >Y'<SUB >15</SUB ></TD ><TD >Y'<SUB >16</SUB ></TD ><TD >Y'<SUB >17</SUB ></TD ></TR ><TR ><TD >start + 24:</TD ><TD >Cb<SUB >20</SUB ></TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Cr<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Cb<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Cr<SUB >21</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ><TD >Y'<SUB >24</SUB ></TD ><TD >Y'<SUB >25</SUB ></TD ><TD >Y'<SUB >26</SUB ></TD ><TD >Y'<SUB >27</SUB ></TD ></TR ><TR ><TD >start + 36:</TD ><TD >Cb<SUB >30</SUB ></TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Cr<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Cb<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Cr<SUB >31</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ><TD >Y'<SUB >34</SUB ></TD ><TD >Y'<SUB >35</SUB ></TD ><TD >Y'<SUB >36</SUB ></TD ><TD >Y'<SUB >37</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2292" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ><TD > </TD ><TD >4</TD ><TD > </TD ><TD >5</TD ><TD > </TD ><TD >6</TD ><TD > </TD ><TD >7</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-YVU420" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV420</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2385" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE > ('YV12'), <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV420</CODE > ('YU12') -- Planar formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2391" ></A ><H2 >Description</H2 ><P >These are planar formats, as opposed to a packed format. The three components are separated into three sub- images or planes. The Y plane is first. The Y plane has one byte per pixel. For <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >, the Cr plane immediately follows the Y plane in memory. The Cr plane is half the width and half the height of the Y plane (and of the image). Each Cr belongs to four pixels, a two-by-two square of the image. For example, Cr<SUB >0</SUB > belongs to Y'<SUB >00</SUB >, Y'<SUB >01</SUB >, Y'<SUB >10</SUB >, and Y'<SUB >11</SUB >. Following the Cr plane is the Cb plane, just like the Cr plane. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV420</CODE > is the same except the Cb plane comes first, then the Cr plane.</P ><P >If the Y plane has pad bytes after each row, then the Cr and Cb planes have half as many pad bytes after their rows. In other words, two Cx rows (including padding) is exactly as long as one Y row (including padding).</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2402" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2408" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 18:</TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 20:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 22:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD > </TD ><TD > </TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2479" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-YVU410" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV410</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2552" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE > ('YVU9'), <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV410</CODE > ('YUV9') -- Planar formats with ¼ horizontal and vertical chroma resolution, also known as YUV 4:1:0.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2558" ></A ><H2 >Description</H2 ><P >These are planar formats, as opposed to a packed format. The three components are separated into three sub-images or planes. The Y plane is first. The Y plane has one byte per pixel. For <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE >, the Cr plane immediately follows the Y plane in memory. The Cr plane is ¼ the width and ¼ the height of the Y plane (and of the image). Each Cr belongs to 16 pixels, a four-by-four square of the image. Following the Cr plane is the Cb plane, just like the Cr plane. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV410</CODE > is the same, except the Cb plane comes first, then the Cr plane.</P ><P >If the Y plane has pad bytes after each row, then the Cr and Cb planes have ¼ as many pad bytes after their rows. In other words, four Cx rows (including padding) are exactly as long as one Y row (including padding).</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2564" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2570" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cr<SUB >00</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 17:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2625" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-YUV422P" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2690" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE > ('422P') -- Format with ½ horizontal chroma resolution, also known as YUV 4:2:2. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE >.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2695" ></A ><H2 >Description</H2 ><P >This format is not commonly used. This is a planar version of the YUYV format. The three components are separated into three sub-images or planes. The Y plane is first. The Y plane has one byte per pixel. The Cb plane immediately follows the Y plane in memory. The Cb plane is half the width of the Y plane (and of the image). Each Cb belongs to two pixels. For example, Cb<SUB >0</SUB > belongs to Y'<SUB >00</SUB >, Y'<SUB >01</SUB >. Following the Cb plane is the Cr plane, just like the Cb plane.</P ><P >If the Y plane has pad bytes after each row, then the Cr and Cb planes have half as many pad bytes after their rows. In other words, two Cx rows (including padding) is exactly as long as one Y row (including padding).</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2702" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2708" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 18:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 20:</TD ><TD >Cb<SUB >20</SUB ></TD ><TD >Cb<SUB >21</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 22:</TD ><TD >Cb<SUB >30</SUB ></TD ><TD >Cb<SUB >31</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 24:</TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 26:</TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 28:</TD ><TD >Cr<SUB >20</SUB ></TD ><TD >Cr<SUB >21</SUB ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 30:</TD ><TD >Cr<SUB >30</SUB ></TD ><TD >Cr<SUB >31</SUB ></TD ><TD > </TD ><TD > </TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2803" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="PIXFMT-YUV411P" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN2855" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE > ('411P') -- Format with ¼ horizontal chroma resolution, also known as YUV 4:1:1. Planar layout as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE >.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN2860" ></A ><H2 >Description</H2 ><P >This format is not commonly used. This is a planar format similar to the 4:2:2 planar format except with half as many chroma. The three components are separated into three sub-images or planes. The Y plane is first. The Y plane has one byte per pixel. The Cb plane immediately follows the Y plane in memory. The Cb plane is ¼ the width of the Y plane (and of the image). Each Cb belongs to 4 pixels all on the same row. For example, Cb<SUB >0</SUB > belongs to Y'<SUB >00</SUB >, Y'<SUB >01</SUB >, Y'<SUB >02</SUB > and Y'<SUB >03</SUB >. Following the Cb plane is the Cr plane, just like the Cb plane.</P ><P >If the Y plane has pad bytes after each row, then the Cr and Cb planes have ¼ as many pad bytes after their rows. In other words, four C x rows (including padding) is exactly as long as one Y row (including padding).</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN2869" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2875" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 17:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 18:</TD ><TD >Cb<SUB >20</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 19:</TD ><TD >Cb<SUB >30</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 20:</TD ><TD >Cr<SUB >00</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 21:</TD ><TD >Cr<SUB >10</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 22:</TD ><TD >Cr<SUB >20</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >start + 23:</TD ><TD >Cr<SUB >30</SUB ></TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN2954" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD >C</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ><H1 ><A NAME="AEN3002" ></A ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE >, <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV21</CODE ></H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN3007" ></A ><H2 >Name</H2 ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE > ('NV12'), <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV21</CODE > ('NV21') -- Formats with ½ horizontal and vertical chroma resolution, also known as YUV 4:2:0. One luminance and one chrominance plane with alternating chroma samples as opposed to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE >.</DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN3014" ></A ><H2 >Description</H2 ><P >These are two-plane versions of the YUV 4:2:0 format. The three components are separated into two sub-images or planes. The Y plane is first. The Y plane has one byte per pixel. For <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE >, a combined CbCr plane immediately follows the Y plane in memory. The CbCr plane is the same width, in bytes, as the Y plane (and of the image), but is half as tall in pixels. Each CbCr pair belongs to four pixels. For example, Cb<SUB >0</SUB >/Cr<SUB >0</SUB > belongs to Y'<SUB >00</SUB >, Y'<SUB >01</SUB >, Y'<SUB >10</SUB >, Y'<SUB >11</SUB >. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV21</CODE > is the same except the Cb and Cr bytes are swapped, the CrCb plane starts with a Cr byte.</P ><P >If the Y plane has pad bytes after each row, then the CbCr plane has as many pad bytes after its rows.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN3026" ></A ><P ><B >Example 2-1. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_NV12</CODE > 4 × 4 pixel image</B ></P ><DIV CLASS="FORMALPARA" ><P ><B >Byte Order. </B >Each cell is one byte. <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN3032" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL WIDTH="2*" ALIGN="LEFT"><COL><COL><COL><COL><TBODY ><TR ><TD >start + 0:</TD ><TD >Y'<SUB >00</SUB ></TD ><TD >Y'<SUB >01</SUB ></TD ><TD >Y'<SUB >02</SUB ></TD ><TD >Y'<SUB >03</SUB ></TD ></TR ><TR ><TD >start + 4:</TD ><TD >Y'<SUB >10</SUB ></TD ><TD >Y'<SUB >11</SUB ></TD ><TD >Y'<SUB >12</SUB ></TD ><TD >Y'<SUB >13</SUB ></TD ></TR ><TR ><TD >start + 8:</TD ><TD >Y'<SUB >20</SUB ></TD ><TD >Y'<SUB >21</SUB ></TD ><TD >Y'<SUB >22</SUB ></TD ><TD >Y'<SUB >23</SUB ></TD ></TR ><TR ><TD >start + 12:</TD ><TD >Y'<SUB >30</SUB ></TD ><TD >Y'<SUB >31</SUB ></TD ><TD >Y'<SUB >32</SUB ></TD ><TD >Y'<SUB >33</SUB ></TD ></TR ><TR ><TD >start + 16:</TD ><TD >Cb<SUB >00</SUB ></TD ><TD >Cr<SUB >00</SUB ></TD ><TD >Cb<SUB >01</SUB ></TD ><TD >Cr<SUB >01</SUB ></TD ></TR ><TR ><TD >start + 20:</TD ><TD >Cb<SUB >10</SUB ></TD ><TD >Cr<SUB >10</SUB ></TD ><TD >Cb<SUB >11</SUB ></TD ><TD >Cr<SUB >11</SUB ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ><DIV CLASS="FORMALPARA" ><P ><B >Color Sample Location. </B > <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN3099" ></A ><TABLE BORDER="0" FRAME="void" CLASS="CALSTABLE" ><COL><COL><COL><COL><COL><COL><COL><TBODY ><TR ><TD > </TD ><TD >0</TD ><TD > </TD ><TD >1</TD ><TD > </TD ><TD >2</TD ><TD > </TD ><TD >3</TD ></TR ><TR ><TD >0</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ></TR ><TR ><TD >1</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD >2</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ><TR ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ><TD > </TD ><TD > </TD ><TD >C</TD ><TD > </TD ></TR ><TR ><TD >3</TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ><TD > </TD ><TD >Y</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > </P ></DIV ></DIV ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="AEN3167" >2.5. Compressed Formats</A ></H2 ><P >[to do, see also <A HREF="#VIDIOC-G-COMP" ><CODE CLASS="CONSTANT" >VIDIOC_G_COMP</CODE ></A >, <A HREF="#VIDIOC-G-COMP" ><CODE CLASS="CONSTANT" >VIDIOC_S_COMP</CODE ></A >, <A HREF="#VIDIOC-G-JPEGCOMP" ><CODE CLASS="CONSTANT" >VIDIOC_G_JPEGCOMP</CODE ></A >, <A HREF="#VIDIOC-G-JPEGCOMP" ><CODE CLASS="CONSTANT" >VIDIOC_S_JPEGCOMP</CODE ></A >. The only compressed standard format should be [M]JPEG.]</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="PIXFMT-RESERVED" >2.6. Reserved Format Identifiers</A ></H2 ><P >These formats are not defined by this specification, they are just listed for reference and to avoid naming conflicts. If you want to register your own format, send an e-mail to V4L2 maintainer Gerd Knorr <A HREF="http://bytesex.org/" TARGET="_top" >http://bytesex.org/</A > for inclusion in the <TT CLASS="FILENAME" >videodev.h</TT > file. If you want to share your format with other developers add a link to your documentation and send a copy to the maintainer of this document, Michael Schimek <CODE CLASS="EMAIL" ><<A HREF="mailto:mschimek@gmx.at" >mschimek@gmx.at</A >></CODE >, for inclusion in this section. If you think your format should be listed in a standard format section please make a proposal on the V4L mailing list: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A >.</P ><DIV CLASS="TABLE" ><A NAME="RESERVED-FORMATS" ></A ><P ><B >Table 2-4. Reserved Image Formats</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><THEAD ><TR ><TH >Identifier</TH ><TH >Code</TH ><TH >Details</TH ></TR ></THEAD ><TBODY ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YYUV</CODE > </TD ><TD >'YYUV'</TD ><TD >unknown</TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_HI240</CODE > </TD ><TD >'HI24'</TD ><TD > Used by the BTTV driver, <A HREF="http://bytesex.org/bttv/" TARGET="_top" >http://bytesex.org/bttv/</A > </TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_MJPEG</CODE > </TD ><TD >'MJPG'</TD ><TD >Used by the Zoran driver</TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_JPEG</CODE > </TD ><TD >'JPEG'</TD ><TD >unknown [?]</TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_DV</CODE > </TD ><TD >'dvsd'</TD ><TD >unknown</TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_MPEG</CODE > </TD ><TD >'MPEG'</TD ><TD >unknown</TD ></TR ><TR ><TD > <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_WNVA</CODE > </TD ><TD >'WNVA'</TD ><TD > Used by the Winnov Videum driver, <A HREF="http://www.thedirks.org/winnov/" TARGET="_top" >http://www.thedirks.org/winnov/</A > </TD ></TR ></TBODY ></TABLE ></DIV ></DIV ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="IO" ></A >Chapter 3. Input/Output</H1 ><P >The V4L2 API defines several different methods to read from or write to a device. All drivers exchanging data with applications must support at least one of them.</P ><P >The classic I/O method using the <CODE CLASS="FUNCTION" >read()</CODE > and <CODE CLASS="FUNCTION" >write()</CODE > function is automatically selected after opening a V4L2 device. When the driver does not support this method attempts to read or write will fail at any time.</P ><P >Other methods must be negotiated. To select the streaming I/O method with memory mapped or user buffers applications call the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl. The asynchronous I/O method is not defined yet.</P ><P >Video overlay can be considered another I/O method, although the application does not directly receive the image data. It is selected by initiating video overlay with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. For more information see <A HREF="#OVERLAY" >Section 4.2</A >.</P ><P >Generally exactly one I/O method, including overlay, is associated with each file descriptor. The only exceptions are applications not exchanging data with a driver ("panel applications", see <A HREF="#OPEN" >Section 1.1</A >) and drivers permitting simultaneous video capturing and overlay using the same file descriptor, for compatibility with V4L and earlier versions of V4L2.</P ><P ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE > would permit this to some degree, but for simplicity drivers need not support switching the I/O method (after first switching away from read/write) other than by closing and reopening the device.</P ><P >The following sections describe the various I/O methods in more detail.</P ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="RW" >3.1. Read/Write</A ></H2 ><P >Input and output devices support the <CODE CLASS="FUNCTION" >read()</CODE > and <CODE CLASS="FUNCTION" >write()</CODE > function, respectively, when the <CODE CLASS="CONSTANT" >V4L2_CAP_READWRITE</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl is set.</P ><P >Drivers may need the CPU to copy the data, but they may also support DMA to or from user memory, so this I/O method is not necessarily less efficient than other methods merely exchanging buffer pointers. It is considered inferior though because no meta-information like frame counters or timestamps are passed. This information is necessary to recognize frame dropping and to synchronize with other data streams. However this is also the simplest I/O method, requiring little or no setup to exchange data. It permits command line stunts like this (the <SPAN CLASS="APPLICATION" >vidctrl</SPAN > tool is fictitious):</P ><DIV CLASS="INFORMALEXAMPLE" ><P ></P ><A NAME="AEN3266" ></A ><PRE CLASS="SCREEN" >> vidctrl /dev/video --input=0 --format=YUYV --size=352x288 > dd if=/dev/video of=myimage.422 bs=202752 count=1</PRE ><P ></P ></DIV ><P >To read from the device applications use the <A HREF="#FUNC-READ" ><CODE CLASS="FUNCTION" >read()</CODE ></A > function, to write the <A HREF="#FUNC-WRITE" ><CODE CLASS="FUNCTION" >write()</CODE ></A > function. Drivers must implement one I/O method if they exchange data with applications, but it need not be this.<A NAME="AEN3273" HREF="#FTN.AEN3273" ><SPAN CLASS="footnote" >[13]</SPAN ></A > When reading or writing is supported, the driver must also support the <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > and <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > function.<A NAME="AEN3279" HREF="#FTN.AEN3279" ><SPAN CLASS="footnote" >[14]</SPAN ></A ></P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="MMAP" >3.2. Streaming I/O (Memory Mapping)</A ></H2 ><P >Input and output devices support this I/O method when the <CODE CLASS="CONSTANT" >V4L2_CAP_STREAMING</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl is set. There are two streaming methods, to determine if the memory mapping flavor is supported applications must call the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl.</P ><P >Streaming is an I/O method where only pointers to buffers are exchanged between application and driver, the data itself is not copied. Memory mapping is primarily intended to map buffers in device memory into the application's address space. Device memory can be for example the video memory on a graphics card with a video capture add-on. However, being the most efficient I/O method available for a long time, many other drivers support streaming as well, allocating buffers in DMA-able main memory.</P ><P >A driver can support many sets of buffers. Each set is identified by a unique buffer type value. The sets are independent and each set can hold a different type of data. To access different sets at the same time different file descriptors must be used.<A NAME="AEN3296" HREF="#FTN.AEN3296" ><SPAN CLASS="footnote" >[15]</SPAN ></A ></P ><P >To allocate device buffers applications call the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl with the desired number of buffers and buffer type, for example <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >. This ioctl can also be used to change the number of buffers or to free the allocated memory, provided none of the buffers are still mapped.</P ><P >Before applications can access the buffers they must map them into their address space with the <A HREF="#FUNC-MMAP" ><CODE CLASS="FUNCTION" >mmap()</CODE ></A > function. The location of the buffers in device memory can be determined with the <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A > ioctl. The <CODE CLASS="STRUCTFIELD" >m.offset</CODE > and <CODE CLASS="STRUCTFIELD" >length</CODE > returned in a struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > are passed as sixth and second parameter to the <CODE CLASS="FUNCTION" >mmap()</CODE > function. The offset and length values must not be modified. Remember the buffers are allocated in physical memory, as opposed to virtual memory which can be swapped out to disk. Applications should free the buffers as soon as possible with the <A HREF="#FUNC-MUNMAP" ><CODE CLASS="FUNCTION" >munmap()</CODE ></A > function.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN3316" ></A ><P ><B >Example 3-1. Mapping buffers</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > reqbuf; struct { void *start; size_t length; } *buffers; unsigned int i; memset (&reqbuf, 0, sizeof (reqbuf)); reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; reqbuf.memory = V4L2_MEMORY_MMAP; reqbuf.count = 20; if (-1 == ioctl (fd, <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A >, &reqbuf)) { if (errno == EINVAL) printf ("Video capturing or mmap-streaming is not supported\n"); else perror ("VIDIOC_REQBUFS"); exit (EXIT_FAILURE); } /* We want at least five buffers. */ if (reqbuf.count < 5) { /* You may need to free the buffers here. */ printf ("Not enough buffer memory\n"); exit (EXIT_FAILURE); } buffers = calloc (reqbuf.count, sizeof (*buffers)); assert (buffers != NULL); for (i = 0; i < reqbuf.count; i++) { struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > buffer; memset (&buffer, 0, sizeof (buffer)); buffer.type = reqbuf.type; buffer.memory = V4L2_MEMORY_MMAP; buffer.index = i; if (-1 == ioctl (fd, <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A >, &buffer)) { perror ("VIDIOC_QUERYBUF"); exit (EXIT_FAILURE); } buffers[i].length = buffer.length; /* remember for munmap() */ buffers[i].start = mmap (NULL, buffer.length, PROT_READ | PROT_WRITE, /* required */ MAP_SHARED, /* recommended */ fd, buffer.m.offset); if (buffers[i].start == MAP_FAILED) { /* You may need to unmap and free the so far mapped buffers here. */ perror ("mmap"); exit (EXIT_FAILURE); } } /* Cleanup. */ for (i = 0; i < reqbuf.count; i++) munmap (buffers[i].start, buffers[i].length); </PRE ></DIV ><P >Streaming drivers maintain two buffer queues, an incoming and an outgoing queue. They separate the synchronous capture or output operation locked to a video clock from the application which is subject to random disk or network delays and preemption by other processes, thereby reducing the probability of data loss. The queues are organized as FIFOs, buffers will be output in the order enqueued in the incoming FIFO, and were captured in the order dequeued from the outgoing FIFO.</P ><P >The driver may require a minimum number of buffers enqueued at all times to function, apart of this no limit exists on the number of buffers applications can enqueue in advance, or dequeue and process. They can also enqueue in a different order than buffers have been dequeued, and the driver can <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >fill</I ></SPAN > enqueued <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >empty</I ></SPAN > buffers in any order. <A NAME="AEN3329" HREF="#FTN.AEN3329" ><SPAN CLASS="footnote" >[16]</SPAN ></A > The index number of a buffer (struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >index</CODE >) plays no role here, it only identifies the buffer.</P ><P >Initially all mapped buffers are in dequeued state, inaccessible by the driver. For capturing applications it is customary to first enqueue all mapped buffers, then to start capturing and enter the read loop. Here the application waits until a filled buffer can be dequeued, and re-enqueues the buffer when the data is no longer needed. Output applications fill and enqueue buffers, when enough buffers are stacked up the output is started with <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE >. In the write loop, when the application runs out of free buffers, it must wait until an empty buffer can be dequeued and reused.</P ><P >To enqueue and dequeue a buffer applications use the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > and <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl. The status of a buffer being mapped, enqueued, full or empty can be determined at any time using the <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A > ioctl. Two methods exist to suspend execution of the application until one or more buffers can be dequeued. By default <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > blocks when no buffer is in the outgoing queue. When the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag was given to the <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > function, <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > returns immediately with an <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code when no buffer is available. The <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > or <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > function are always available.</P ><P >To start and stop capturing or output applications call the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > and <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > ioctl. Note <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > removes all buffers from both queues as a side effect. Since there is no notion of doing anything "now" on a multitasking system, if an application needs to synchronize with another event it should examine the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >timestamp</CODE > of captured buffers, or set the field before enqueuing buffers for output.</P ><P >Drivers implementing memory mapping I/O must support the <CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > ioctl, the <CODE CLASS="FUNCTION" >mmap()</CODE >, <CODE CLASS="FUNCTION" >munmap()</CODE >, <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE > function.<A NAME="AEN3371" HREF="#FTN.AEN3371" ><SPAN CLASS="footnote" >[17]</SPAN ></A ></P ><P >[capture example]</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="USERP" >3.3. Streaming I/O (User Pointers)</A ></H2 ><P >Input and output devices support this I/O method when the <CODE CLASS="CONSTANT" >V4L2_CAP_STREAMING</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl is set. If the particular user pointer method (not only memory mapping) is supported must be determined by calling the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl.</P ><P >This I/O method combines advantages of the read/write and memory mapping methods. Buffers are allocated by the application itself, and can reside for example in virtual or shared memory. Only pointers to data are exchanged, these pointers and meta-information are passed in struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A >. The driver must be switched into user pointer I/O mode by calling the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > with the desired buffer type. No buffers are allocated beforehands, consequently they are not indexed and cannot be queried like mapped buffers with the <CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE > ioctl.</P ><DIV CLASS="EXAMPLE" ><A NAME="AEN3392" ></A ><P ><B >Example 3-2. Initiating streaming I/O with user pointers</B ></P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > reqbuf; memset (&reqbuf, 0, sizeof (reqbuf)); reqbuf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; reqbuf.memory = V4L2_MEMORY_USERPTR; if (ioctl (fd, <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A >, &reqbuf) == -1) { if (errno == EINVAL) printf ("Video capturing or user pointer streaming is not supported\n"); else perror ("VIDIOC_REQBUFS"); exit (EXIT_FAILURE); } </PRE ></DIV ><P >Buffer addresses and sizes are passed on the fly with the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > ioctl. Although buffers are commonly cycled, applications can pass different addresses and sizes at each <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > call. If required by the hardware the driver swaps memory pages within physical memory to create a continuous area of memory. This happens transparently to the application in the virtual memory subsystem of the kernel. When buffer pages have been swapped out to disk they are brought back and finally locked in physical memory for DMA.<A NAME="AEN3402" HREF="#FTN.AEN3402" ><SPAN CLASS="footnote" >[18]</SPAN ></A ></P ><P >Filled or displayed buffers are dequeued with the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl. The driver can unlock the memory pages at any time between the completion of the DMA and this ioctl. The memory is also unlocked when <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > is called, <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A >, or when the device is closed. Applications must take care not to free buffers without dequeuing. For once, the buffers remain locked until further, wasting physical memory. Second the driver will not be notified when the memory is returned to the application's free list and subsequently reused for other purposes, possibly completing the requested DMA and overwriting valuable data.</P ><P >For capturing applications it is customary to enqueue a number of empty buffers, to start capturing and enter the read loop. Here the application waits until a filled buffer can be dequeued, and re-enqueues the buffer when the data is no longer needed. Output applications fill and enqueue buffers, when enough buffers are stacked up output is started. In the write loop, when the application runs out of free buffers it must wait until an empty buffer can be dequeued and reused. Two methods exist to suspend execution of the application until one or more buffers can be dequeued. By default <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > blocks when no buffer is in the outgoing queue. When the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag was given to the <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > function, <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > returns immediately with an <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code when no buffer is available. The <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > or <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > function are always available.</P ><P >To start and stop capturing or output applications call the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > and <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > ioctl. Note <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > removes all buffers from both queues and unlocks all buffers as a side effect. Since there is no notion of doing anything "now" on a multitasking system, if an application needs to synchronize with another event it should examine the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >timestamp</CODE > of captured buffers, or set the field before enqueuing buffers for output.</P ><P >Drivers implementing user pointer I/O must support the <CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > ioctl, the <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE > function.<A NAME="AEN3438" HREF="#FTN.AEN3438" ><SPAN CLASS="footnote" >[19]</SPAN ></A ></P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="ASYNC" >3.4. Asynchronous I/O</A ></H2 ><P >This method is not defined yet.</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="BUFFER" >3.5. Buffers</A ></H2 ><P >A buffer contains data exchanged by application and driver using one of the Streaming I/O methods. Only pointers to buffers are exchanged, the data itself is not copied. These pointers, together with meta-information like timestamps or field parity, are stored in a struct <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE >, argument to the <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A >, <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > and <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl.</P ><P >Nominally timestamps refer to the first data byte transmitted. In practice however the wide range of hardware covered by the V4L2 API limits timestamp accuracy. Often an interrupt routine will sample the system clock shortly after the field or frame was stored completely in memory. So applications must expect a constant difference up to one field or frame period plus a small (few scan lines) random error. The delay and error can be much larger due to compression or transmission over an external bus when the frames are not properly stamped by the sender. This is frequently the case with USB cameras. Here timestamps refer to the instant the field or frame was received by the driver, not the capture time. These devices identify by not enumerating any video standards, see <A HREF="#STANDARD" >Section 1.7</A >.</P ><P >Similar limitations apply to output timestamps. Typically the video hardware locks to a clock controlling the video timing, the horizontal and vertical synchronization pulses. At some point in the line sequence, possibly the vertical blanking, an interrupt routine samples the system clock, compares against the timestamp and programs the hardware to repeat the previous field or frame, or to display the buffer contents.</P ><P >Apart of limitations of the video device and natural inaccuracies of all clocks, it should be noted system time itself is not perfectly stable. It can be affected by power saving cycles, warped to insert leap seconds, or even turned back or forth by the system administrator affecting long term measurements. <A NAME="AEN3460" HREF="#FTN.AEN3460" ><SPAN CLASS="footnote" >[20]</SPAN ></A ></P ><DIV CLASS="TABLE" ><A NAME="V4L2-BUFFER" ></A ><P ><B >Table 3-1. struct <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="50%" TITLE="C1"><COL><COL><COL WIDTH="50%" TITLE="C4"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD > </TD ><TD >Number of the buffer, set by the application. This field is only used for <A HREF="#MMAP" >memory mapping</A > I/O and can range from zero to the number of buffers allocated with the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl (struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >count</CODE >) minus one.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD > </TD ><TD >Type of the buffer, same as struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > or struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >type</CODE >, set by the application.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >bytesused</CODE ></TD ><TD > </TD ><TD >The number of bytes occupied by the data in the buffer. It depends on the negotiated data format and may change with each buffer for compressed variable size data like JPEG images. Drivers must set this field when <CODE CLASS="STRUCTFIELD" >type</CODE > refers to an input stream, applications when an output stream.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD > </TD ><TD >Flags set by the application or driver, see <A HREF="#BUFFER-FLAGS" >Table 3-3</A >.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-FIELD" >v4l2_field</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >field</CODE ></TD ><TD > </TD ><TD >Indicates the field order of the image in the buffer, see <A HREF="#V4L2-FIELD" >Table 3-8</A >. This field is not used when the buffer contains VBI data. Drivers must set it when <CODE CLASS="STRUCTFIELD" >type</CODE > refers to an input stream, applications when an output stream.</TD ></TR ><TR ><TD >struct timeval</TD ><TD ><CODE CLASS="STRUCTFIELD" >timestamp</CODE ></TD ><TD > </TD ><TD ><P >For input streams this is the system time (as returned by the <CODE CLASS="FUNCTION" >gettimeofday()</CODE > function) when the first data byte was captured. For output streams the data will not be displayed before this time, secondary to the nominal frame rate determined by the current video standard in enqueued order. Applications can for example zero this field to display frames as soon as possible. The driver stores the time at which the first data byte was actually sent out in the <CODE CLASS="STRUCTFIELD" >timestamp</CODE > field. This permits applications to monitor the drift between the video and system clock.</P ></TD ></TR ><TR ><TD >struct <A HREF="#V4L2-TIMECODE" >v4l2_timecode</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >timecode</CODE ></TD ><TD > </TD ><TD >When <CODE CLASS="STRUCTFIELD" >type</CODE > is <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE > and the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_TIMECODE</CODE > flag is set in <CODE CLASS="STRUCTFIELD" >flags</CODE >, this structure contains a frame timecode. In <A HREF="#V4L2-FIELD" >V4L2_FIELD_ALTERNATE</A > mode the top and bottom field contain the same timecode. Timecodes are intended to help video editing and are typically recorded on video tapes, but also embedded in compressed formats like MPEG. This field is independent of the <CODE CLASS="STRUCTFIELD" >timestamp</CODE > and <CODE CLASS="STRUCTFIELD" >sequence</CODE > fields.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >sequence</CODE ></TD ><TD > </TD ><TD >Set by the driver, counting the frames in the sequence.</TD ></TR ><TR ><TD COLSPAN="4" ><P >In <A HREF="#V4L2-FIELD" >V4L2_FIELD_ALTERNATE</A > mode the top and bottom field have the same sequence number. The count starts at zero and includes dropped or repeated frames. A dropped frame was received by an input device but could not be stored due to lack of free buffer space. A repeated frame was displayed again by an output device because the application did not pass new data in time.</P ><P >Note this may count the frames received e.g. over USB, without taking into account the frames dropped by the remote hardware due to limited compression throughput or bus bandwidth. These devices identify by not enumerating any video standards, see <A HREF="#STANDARD" >Section 1.7</A >.</P ></TD ></TR ><TR ><TD >enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >memory</CODE ></TD ><TD > </TD ><TD >This field must be set by applications and/or drivers in accordance with the selected I/O method.</TD ></TR ><TR ><TD >union</TD ><TD ><CODE CLASS="STRUCTFIELD" >m</CODE ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >offset</CODE ></TD ><TD >When <CODE CLASS="STRUCTFIELD" >memory</CODE > is <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE > this is the offset of the buffer from the start of the device memory. The value is returned by the driver and apart of serving as parameter to the <A HREF="#FUNC-MMAP" ><CODE CLASS="FUNCTION" >mmap()</CODE ></A > function not useful for applications. See <A HREF="#MMAP" >Section 3.2</A > for details.</TD ></TR ><TR ><TD > </TD ><TD >unsigned long</TD ><TD ><CODE CLASS="STRUCTFIELD" >userptr</CODE ></TD ><TD >When <CODE CLASS="STRUCTFIELD" >memory</CODE > is <CODE CLASS="CONSTANT" >V4L2_MEMORY_USERPTR</CODE > this is a pointer to the buffer (casted to unsigned long type) in virtual memory, set by the application. See <A HREF="#USERP" >Section 3.3</A > for details.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >length</CODE ></TD ><TD > </TD ><TD >Size of the buffer (not the payload) in bytes.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >input</CODE ></TD ><TD > </TD ><TD >Some video capture drivers support rapid and synchronous video input changes, a function useful for example in video surveillance applications. For this purpose applications set the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_INPUT</CODE > flag, and this field to the number of a video input as in struct <A HREF="#V4L2-INPUT" >v4l2_input</A > field <CODE CLASS="STRUCTFIELD" >index</CODE >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE ></TD ><TD > </TD ><TD >A place holder for future extensions and custom (driver defined) buffer types <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-BUF-TYPE" ></A ><P ><B >Table 3-2. enum v4l2_buf_type</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE ></TD ><TD >1</TD ><TD >Buffer of a video capture stream, see <A HREF="#CAPTURE" >Section 4.1</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE ></TD ><TD >2</TD ><TD >Buffer of a video output stream, see <A HREF="#OUTPUT" >Section 4.3</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE ></TD ><TD >3</TD ><TD >Buffer for video overlay, see <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_CAPTURE</CODE ></TD ><TD >4</TD ><TD >Buffer of a raw VBI capture stream, see <A HREF="#RAW-VBI" >Section 4.6</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_OUTPUT</CODE ></TD ><TD >5</TD ><TD >Buffer of a raw VBI output stream, see <A HREF="#RAW-VBI" >Section 4.6</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE ></TD ><TD >0x80</TD ><TD >This and higher values are reserved for custom (driver defined) buffer types.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="BUFFER-FLAGS" ></A ><P ><B >Table 3-3. Buffer Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_MAPPED</CODE ></TD ><TD >0x0001</TD ><TD >The buffer resides in device memory and has been mapped into the application's address space, see <A HREF="#MMAP" >Section 3.2</A > for details. Drivers set or clear this flag when the <A HREF="#VIDIOC-QUERYBUF" >VIDIOC_QUERYBUF</A >, <A HREF="#VIDIOC-QBUF" >VIDIOC_QBUF</A > or <A HREF="#VIDIOC-QBUF" >VIDIOC_DQBUF</A > ioctl is called. Set by the driver.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_QUEUED</CODE ></TD ><TD >0x0002</TD ><TD >Internally drivers maintain two buffer queues, an incoming and outgoing queue. When this flag is set, the buffer is currently on the incoming queue. It automatically moves to the outgoing queue after the buffer has been filled (capture devices) or displayed (output devices). Drivers set or clear this flag when the <CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE > ioctl is called. After (successful) calling the <CODE CLASS="CONSTANT" >VIDIOC_QBUF </CODE >ioctl it is always set and after <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > always cleared.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_DONE</CODE ></TD ><TD >0x0004</TD ><TD >When this flag is set, the buffer is currently on the outgoing queue, ready to be dequeued from the driver. Drivers set or clear this flag when the <CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE > ioctl is called. After calling the <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > or <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > it is always cleared. Of course a buffer cannot be on both queues at the same time, the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_QUEUED</CODE > and <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_DONE</CODE > flag are mutually exclusive. They can be both cleared however, then the buffer is in "dequeued" state, in the application domain to say so.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_KEYFRAME</CODE ></TD ><TD >0x0008</TD ><TD >Drivers set or clear this flag when calling the <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > ioctl. It may be set by video capture devices when the buffer contains a compressed image which is a key frame (or field), i.e. can be decompressed on its own.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_PFRAME</CODE ></TD ><TD >0x0010</TD ><TD >Similar to <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_KEYFRAME</CODE > this flags predicted frames or fields which contain only differences to a previous key frame.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_BFRAME</CODE ></TD ><TD >0x0020</TD ><TD >Similar to <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_PFRAME</CODE > this is a bidirectional predicted frame or field. [ooc tbd]</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_TIMECODE</CODE ></TD ><TD >0x0100</TD ><TD >The <CODE CLASS="STRUCTFIELD" >timecode</CODE > field is valid. Drivers set or clear this flag when the <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > ioctl is called.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_INPUT</CODE ></TD ><TD >0x0200</TD ><TD >The <CODE CLASS="STRUCTFIELD" >input</CODE > field is valid. Applications set or clear this flag before calling the <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > ioctl.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-MEMORY" ></A ><P ><B >Table 3-4. enum v4l2_memory</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE ></TD ><TD >1</TD ><TD >The buffer is used for <A HREF="#MMAP" >memory mapping</A > I/O.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_MEMORY_USERPTR</CODE ></TD ><TD >2</TD ><TD >The buffer is used for <A HREF="#USERP" >user pointer</A > I/O.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_MEMORY_OVERLAY</CODE ></TD ><TD >3</TD ><TD >[to do]</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN3738" >3.5.1. Timecodes</A ></H3 ><P >The <CODE CLASS="STRUCTNAME" >v4l2_timecode</CODE > structure is designed to hold a <A HREF="#SMPTE12M" ><ABBR CLASS="ABBREV" >SMPTE12M</ABBR ></A > or similar timecode. (struct <CODE CLASS="STRUCTNAME" >timeval</CODE > timestamps are stored in struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > field <CODE CLASS="STRUCTFIELD" >timestamp</CODE >.)</P ><DIV CLASS="TABLE" ><A NAME="V4L2-TIMECODE" ></A ><P ><B >Table 3-5. struct <CODE CLASS="STRUCTNAME" >v4l2_timecode</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Frame rate the timecodes are based on, see <A HREF="#TIMECODE-TYPE" >Table 3-6</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD >Timecode flags, see <A HREF="#TIMECODE-FLAGS" >Table 3-7</A >.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >frames</CODE ></TD ><TD >Frame count, 0 ... 23/24/29/49/59, depending on the type of timecode.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >seconds</CODE ></TD ><TD >Seconds count, 0 ... 59. This is a binary, not BCD number.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >minutes</CODE ></TD ><TD >Minutes count, 0 ... 59. This is a binary, not BCD number.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >hours</CODE ></TD ><TD >Hours count, 0 ... 29. This is a binary, not BCD number.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >userbits</CODE >[4]</TD ><TD >The "user group" bits from the timecode.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TIMECODE-TYPE" ></A ><P ><B >Table 3-6. Timecode Types</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_TYPE_24FPS</CODE ></TD ><TD >1</TD ><TD >24 frames per second, i. e. film.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_TYPE_25FPS</CODE ></TD ><TD >2</TD ><TD >25 frames per second, i.e. PAL or SECAM video.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_TYPE_30FPS</CODE ></TD ><TD >3</TD ><TD >30 frames per second, i.e. NTSC video.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_TYPE_50FPS</CODE ></TD ><TD >4</TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_TYPE_60FPS</CODE ></TD ><TD >5</TD ><TD > </TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TIMECODE-FLAGS" ></A ><P ><B >Table 3-7. Timecode Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_FLAG_DROPFRAME</CODE ></TD ><TD >0x0001</TD ><TD >Indicates "drop frame" semantics for counting frames in 29.97 fps material. When set, frame numbers 0 and 1 at the start of each minute, except minutes 0, 10, 20, 30, 40, 50 are omitted from the count.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_FLAG_COLORFRAME</CODE ></TD ><TD >0x0002</TD ><TD >The "color frame" flag.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_USERBITS_field</CODE ></TD ><TD >0x000C</TD ><TD >Field mask for the "binary group flags".</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_USERBITS_USERDEFINED</CODE ></TD ><TD >0x0000</TD ><TD >Unspecified format.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TC_USERBITS_8BITCHARS</CODE ></TD ><TD >0x0008</TD ><TD >8-bit ISO characters.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="FIELD-ORDER" >3.6. Field Order</A ></H2 ><P >We have to distinguish between progressive and interlaced video. Progressive video transmits all lines of a video image sequentially. Interlaced video divides an image into two fields, containing only the odd and even lines of the image, respectively. Alternating the so called odd and even field are transmitted, and due to a small delay between fields a cathode ray TV displays the lines interleaved, yielding the original frame. This curious technique was invented because at refresh rates similar to film the image would fade out too quickly. Transmitting fields reduces the flicker without the necessity of doubling the frame rate and with it the bandwidth required for each channel.</P ><P >It is important to understand a video camera does not expose one frame at a time, merely transmitting the frames separated into fields. The fields are in fact captured at two different instances in time. An object on screen may well move between one field and the next. For applications analysing motion it is of paramount importance to recognize which field of a frame is older, the <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >temporal order</I ></SPAN >.</P ><P >When the driver provides or accepts images field by field rather than interleaved, it is also important applications understand how the fields combine to frames. We distinguish between top and bottom fields, the <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >spatial order</I ></SPAN >: The first line of the top field is the first line of an interlaced frame, the first line of the bottom field is the second line of that frame.</P ><P >However because fields were captured one after the other, arguing whether a frame commences with the top or bottom field is pointless. Any two successive top and bottom, or bottom and top fields yield a valid frame. Only when the source was progressive to begin with, e. g. when transferring film to video, two fields may come from the same frame, creating a natural order.</P ><P >Counter to intuition the top field is not necessarily the older field. Whether the older field contains the top or bottom lines is a convention determined by the video standard. Hence the distinction between temporal and spatial order of fields. The diagrams below should make this clearer.</P ><P >All video capture and output devices must report the current field order. Some drivers may permit the selection of a different order, to this end applications initialize the <CODE CLASS="STRUCTFIELD" >field</CODE > field of struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > before calling the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. If this is not desired it should have the value <CODE CLASS="CONSTANT" >V4L2_FIELD_ANY</CODE > (0).</P ><DIV CLASS="TABLE" ><A NAME="V4L2-FIELD" ></A ><P ><B >Table 3-8. enum v4l2_field</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_ANY</CODE ></TD ><TD >0</TD ><TD >Applications request this field order when any one of the <CODE CLASS="CONSTANT" >V4L2_FIELD_NONE</CODE >, <CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE >, <CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE >, or <CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE > formats is acceptable. Drivers choose depending on hardware capabilities or e. g. the requested image size, and return the actual field order. struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >field</CODE > can never be <CODE CLASS="CONSTANT" >V4L2_FIELD_ANY</CODE >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_NONE</CODE ></TD ><TD >1</TD ><TD >Images are in progressive format, not interlaced. The driver may also indicate this order when it cannot distinguish between <CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE > and <CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE ></TD ><TD >2</TD ><TD >Images consist of the top field only.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE ></TD ><TD >3</TD ><TD >Images consist of the bottom field only. Applications may wish to prevent a device from capturing interlaced images because they will have "comb" or "feathering" artefacts around moving objects.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE ></TD ><TD >4</TD ><TD >Images contain both fields, interleaved line by line. The temporal order of the fields (whether the top or bottom field is first transmitted) depends on the current video standard. M/NTSC transmits the bottom field first, all other standards the top field first.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_TB</CODE ></TD ><TD >5</TD ><TD >Images contain both fields, the top field lines are stored first in memory, immediately followed by the bottom field lines. Fields are always stored in temporal order, the older one first in memory. Image sizes refer to the frame, not fields.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_BT</CODE ></TD ><TD >6</TD ><TD >Images contain both fields, the bottom field lines are stored first in memory, immediately followed by the top field lines. Fields are always stored in temporal order, the older one first in memory. Image sizes refer to the frame, not fields.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_ALTERNATE</CODE ></TD ><TD >7</TD ><TD >The two fields of a frame are passed in separate buffers, in temporal order, i. e. the older one first. To indicate the field parity (whether the current field is a top or bottom field) the driver or application, depending on data direction, must set struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >field</CODE > to <CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE > or <CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE >. Any two successive fields pair to build a frame. If fields are successive, without any dropped fields between them (fields can drop individually), can be determined from the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >sequence</CODE > field. Image sizes refer to the frame, not fields. This format cannot be selected when using the read/write I/O method.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="FIGURE" ><A NAME="FIELDSEQ-TB" ></A ><P ><B >Figure 3-1. Field Order, Top Field First Transmitted</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="fieldseq_tb.gif"></P ></DIV ></DIV ><DIV CLASS="FIGURE" ><A NAME="FIELDSEQ-BT" ></A ><P ><B >Figure 3-2. Field Order, Bottom Field First Transmitted</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="fieldseq_bt.gif"></P ></DIV ></DIV ></DIV ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="DEVICES" ></A >Chapter 4. Device Types</H1 ><DIV CLASS="SECTION" ><H2 CLASS="SECTION" ><A NAME="CAPTURE" >4.1. Video Capture Interface</A ></H2 ><P >Video capture devices sample an analog video signal and store the digitized images in memory. Today nearly all devices can capture at full 25 or 30 frames/second. With this interface applications can control the capture process and move images from the driver into user space.</P ><P >Conventionally V4L2 video capture devices are accessed through character device special files named <TT CLASS="FILENAME" >/dev/video</TT > and <TT CLASS="FILENAME" >/dev/video0</TT > to <TT CLASS="FILENAME" >/dev/video63</TT > with major number 81 and minor numbers 0 to 63. <TT CLASS="FILENAME" >/dev/video</TT > is typically a symbolic link to the preferred video capture device.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN3960" >4.1.1. Querying Capabilities</A ></H3 ><P >Devices supporting the video capture interface set the <CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_CAPTURE</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >. As secondary device functions they may also support the <A HREF="#OVERLAY" >video overlay</A > (<CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OVERLAY</CODE >) and the <A HREF="#RAW-VBI" >raw VBI capture</A > (<CODE CLASS="CONSTANT" >V4L2_CAP_VBI_CAPTURE</CODE >) interface. At least one of the read/write or streaming I/O methods must be supported. Tuners and audio inputs are optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN3972" >4.1.2. Supplemental Functions</A ></H3 ><P >Video capture devices shall support <A HREF="#AUDIO" >audio input</A >, <A HREF="#TUNER" >tuner</A >, <A HREF="#CONTROL" >controls</A >, <A HREF="#CROP" >cropping and scaling</A > and <A HREF="#STREAMING-PAR" >streaming parameter</A > ioctls as needed. The <A HREF="#VIDEO" >video input</A > and <A HREF="#STANDARD" >video standard</A > ioctls must be supported by all video capture devices.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN3982" >4.1.3. Image Format Negotiation</A ></H3 ><P >The result of a capture operation is determined by cropping and image format parameters. The former select an area of the video picture to capture, the latter how images are stored in memory, i. e. in RGB or YUV format, the number of bits per pixel or width and height. Together they also define how images are scaled in the process.</P ><P >As usual these parameters are <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > reset at <CODE CLASS="FUNCTION" >open()</CODE > time to permit Unix tool chains, programming a device and then reading from it as if it was a plain file. Well written V4L2 applications ensure they really get what they want, including cropping and scaling.</P ><P >Cropping initialization at minimum requires to reset the parameters to defaults. An example is given in <A HREF="#CROP" >Section 1.10</A >.</P ><P >To query the current image format applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE > and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers fill the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >pix</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union.</P ><P >To request different parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > as above and initialize all fields of the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >vbi</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union, or better just modify the results of <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE >, and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers may adjust the parameters and finally return the actual parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does.</P ><P >Like <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl can be used to learn about hardware limitations without disabling I/O or possibly time consuming hardware preparations.</P ><P >The contents of struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > are discussed in <A HREF="#PIXFMT" >Chapter 2</A >. See also the specification of the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > ioctls for details. Video capture devices must implement both the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl, even if <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ignores all requests and always returns default parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does. <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > is optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4024" >4.1.4. Reading Images</A ></H3 ><P >A video capture device may support the <A HREF="#RW" >read() function</A > and/or streaming (<A HREF="#MMAP" >memory mapping</A > or <A HREF="#USERP" >user pointer</A >) I/O. See <A HREF="#IO" >Chapter 3</A > for details.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="OVERLAY" >4.2. Video Overlay Interface</A ></H2 ><FONT COLOR="RED" >Also known as Frame Buffer Overlay or Previewing</FONT ><P >Video overlay devices have the ability to genlock (TV-)video into the (VGA-)video signal of a graphics card, or to store captured images directly in video memory of a graphics card, typically with clipping. This can be considerable more efficient than capturing images and displaying them by other means. In the old days when only nuclear power plants needed cooling towers this used to be the only way to put live video into a window.</P ><P >Video overlay devices are accessed through the same character special files as <A HREF="#CAPTURE" >video capture</A > devices. Note the default function of a <TT CLASS="FILENAME" >/dev/video</TT > device is video capturing. The overlay function is only available after calling the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl.</P ><P >The driver may support simultaneous overlay and capturing using the read/write and streaming I/O methods. If so, operation at the nominal frame rate of the video standard is not guaranteed. Frames may be directed away from overlay to capture, or one field may be used for overlay and the other for capture if the capture parameters permit this.</P ><P >Applications should use different file descriptors for capturing and overlay. This must be supported by all drivers capable of simultaneous capturing and overlay. Optionally these drivers may also permit capturing and overlay with a single file descriptor for compatibility with V4L and earlier versions of V4L2.<A NAME="AEN4042" HREF="#FTN.AEN4042" ><SPAN CLASS="footnote" >[21]</SPAN ></A ></P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4048" >4.2.1. Querying Capabilities</A ></H3 ><P >Devices supporting the video overlay interface set the <CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OVERLAY</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >. The overlay I/O method specified below must be supported. Tuners and audio inputs are optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4056" >4.2.2. Supplemental Functions</A ></H3 ><P >Video overlay devices shall support <A HREF="#AUDIO" >audio input</A >, <A HREF="#TUNER" >tuner</A >, <A HREF="#CONTROL" >controls</A >, <A HREF="#CROP" >cropping and scaling</A > and <A HREF="#STREAMING-PAR" >streaming parameter</A > ioctls as needed. The <A HREF="#VIDEO" >video input</A > and <A HREF="#STANDARD" >video standard</A > ioctls must be supported by all video overlay devices.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4066" >4.2.3. Setup</A ></H3 ><P >Before overlay can commence applications must program the driver with frame buffer parameters, namely the address and size of the frame buffer and the image format, for example RGB 5:6:5. The <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE ></A > and <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE ></A > ioctls are available to get and set these parameters, respectively. The <CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > ioctl is privileged because it allows to set up DMA into physical memory, bypassing the memory protection mechanisms of the kernel. Only the superuser can change the frame buffer address and size. Users are not supposed to run TV applications as root or with SUID bit set. A small helper application with suitable privileges should query the graphics system and program the V4L2 driver at the appropriate time.</P ><P >Some devices add the video overlay to the output signal of the graphics card. In this case the frame buffer is not modified by the video device, and the frame buffer address and pixel format are not needed by the driver. The <CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > ioctl is not privileged. An application can check for this type of device by calling the <CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE > ioctl.</P ><P >A driver may support any (or none) of three clipping methods:<P ></P ><OL TYPE="1" ><LI ><P >Chroma-keying displays the overlaid image only where pixels in the primary graphics surface assume a certain color.</P ></LI ><LI ><P >A bitmap can be specified where each bit corresponds to a pixel in the overlaid image. When the bit is set, the corresponding video pixel is displayed, otherwise a pixel of the graphics surface.</P ></LI ><LI ><P >A list of clipping rectangles can be specified. In these regions <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >no</I ></SPAN > video is displayed, so the graphics surface can be seen here.</P ></LI ></OL ></P ><P >When simultaneous capturing and overlay is supported and the hardware prohibits different image and frame buffer formats, the format requested first takes precedence. The attempt to capture (<A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >) or overlay (<A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE ></A >) may fail with an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code or return accordingly modified parameters..</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4092" >4.2.4. Overlay Window</A ></H3 ><P >The overlaid image is determined by cropping and overlay window parameters. The former select an area of the video picture to capture, the latter how images are overlaid and clipped. Cropping initialization at minimum requires to reset the parameters to defaults. An example is given in <A HREF="#CROP" >Section 1.10</A >.</P ><P >The overlay window is described by a struct <A HREF="#V4L2-WINDOW" >v4l2_window</A >. It defines the size of the image, its position over the graphics surface and the clipping to be applied. To get the current parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE > and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > ioctl. The driver fills the <CODE CLASS="STRUCTNAME" >v4l2_window</CODE > substructure named <CODE CLASS="STRUCTFIELD" >win</CODE >. Retrieving a previously programmed clipping list or bitmap is not possible.</P ><P >To program the overlay window applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >, initialize the <CODE CLASS="STRUCTFIELD" >win</CODE > substructure and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. The driver adjusts the parameters against hardware limits and returns the actual parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does. Like <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE >, the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl can be used to learn about driver capabilities without actually changing driver state. Unlike <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > this also works after the overlay has been enabled.</P ><P >The scaling factor of the overlaid image is implied by the width and height given in struct <A HREF="#V4L2-WINDOW" >v4l2_window</A > and the size of the cropping rectangle. For more information see <A HREF="#CROP" >Section 1.10</A >.</P ><P >When simultaneous capturing and overlay is supported and the hardware prohibits different image and window sizes, the size requested first takes precedence. The attempt to capture or overlay as well (<A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >) may fail with an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code or return accordingly modified parameters.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-WINDOW" ></A ><P ><B >Table 4-1. struct <CODE CLASS="STRUCTNAME" >v4l2_window</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >struct <A HREF="#V4L2-RECT" >v4l2_rect</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >w</CODE ></TD ><TD >Size and position of the window relative to the top, left corner of the frame buffer defined with <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE ></A >. The window can extend the frame buffer width and height, the <CODE CLASS="STRUCTFIELD" >x</CODE > and <CODE CLASS="STRUCTFIELD" >y</CODE > coordinates can be negative, and it can lie completely outside the frame buffer. The driver clips the window accordingly, or if that is not possible, modifies its size and/or position.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-FIELD" >v4l2_field</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >field</CODE ></TD ><TD >Applications set this field to determine which video field shall be overlaid, typically one of <CODE CLASS="CONSTANT" >V4L2_FIELD_ANY</CODE > (0), <CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE >, <CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE > or <CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE >. Drivers may have to choose a different field order and return the actual setting here.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >chromakey</CODE ></TD ><TD >When chroma-keying has been negotiated with <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE ></A > applications set this field to the desired host order RGB32 value for the chroma key. [host order? alpha channel?]</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > *</TD ><TD ><CODE CLASS="STRUCTFIELD" >clips</CODE ></TD ><TD >When chroma-keying has <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > been negotiated and <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE ></A > indicated this capability, applications can set this field to point to the first in a list of clipping rectangles.</TD ></TR ><TR ><TD COLSPAN="3" >Like the window coordinates <CODE CLASS="STRUCTFIELD" >w</CODE >, clipping rectangles are defined relative to the top, left corner of the frame buffer. However clipping rectangles must not extend the frame buffer width and height, and they must not overlap. If possible applications should merge adjacent rectangles. Whether this must create x-y or y-x bands, or the order of rectangles, is not defined. When clip lists are not supported the driver ignores this field. Its contents after calling <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > are undefined.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >clipcount</CODE ></TD ><TD >When the application set the <CODE CLASS="STRUCTFIELD" >clips</CODE > field, this field must contain the number of clipping rectangles in the list. When clip lists are not supported the driver ignores this field, its contents after calling <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > are undefined. When clip lists are supported but no clipping is desired this field must be set to zero.</TD ></TR ><TR ><TD >void *</TD ><TD ><CODE CLASS="STRUCTFIELD" >bitmap</CODE ></TD ><TD >When chroma-keying has <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > been negotiated and <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE ></A > indicated this capability, applications can set this field to point to a clipping bit mask.</TD ></TR ><TR ><TD COLSPAN="3" ><P >It must be of the same size as the window, <CODE CLASS="STRUCTFIELD" >w.width</CODE > and <CODE CLASS="STRUCTFIELD" >w.height</CODE >. Each bit corresponds to a pixel in the overlaid image, which is displayed only when the bit is <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >set</I ></SPAN >. Pixel coordinates translate to bits like: <PRE CLASS="PROGRAMLISTING" >((__u8 *) <CODE CLASS="STRUCTFIELD" >bitmap</CODE >)[<CODE CLASS="STRUCTFIELD" >w.width</CODE > * y + x / 8] & (1 << (x & 7))</PRE ></P ><P >where <CODE CLASS="STRUCTFIELD" >0</CODE > ≤ x < <CODE CLASS="STRUCTFIELD" >w.width</CODE > and <CODE CLASS="STRUCTFIELD" >0</CODE > ≤ y <<CODE CLASS="STRUCTFIELD" >w.height</CODE >.<SUP >a</SUP ></P ><P >When a clipping bit mask is not supported the driver ignores this field, its contents after calling <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > are undefined. When a bit mask is supported but no clipping is desired this field must be set to <CODE CLASS="CONSTANT" >NULL</CODE >.</P ><P >Applications need not create a clip list or bit mask. When they pass both, or despite negotiating chroma-keying, the results are undefined. Regardless of the chosen method, the clipping abilities of the hardware may be limited in quantity or quality. The results when these limits are exceeded are undefined.<SUP >b</SUP ></P ></TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.AEN4203" >a. </A >Should we require <CODE CLASS="STRUCTFIELD" >w.width</CODE > to be a multiple of eight?<BR><A NAME="FTN.AEN4211" >b. </A >When the image is written into frame buffer memory it will be undesirable if the driver clips out less pixels than expected, because the application and graphics system are not aware these regions need to be refreshed. The driver should clip out more pixels or not write the image at all.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-CLIP" ></A ><P ><B >Table 4-2. struct <CODE CLASS="STRUCTNAME" >v4l2_clip</CODE ><A NAME="AEN4216" HREF="#FTN.AEN4216" ><SPAN CLASS="footnote" >[22]</SPAN ></A ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >struct <A HREF="#V4L2-RECT" >v4l2_rect</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >c</CODE ></TD ><TD >Coordinates of the clipping rectangle, relative to the top, left corner of the frame buffer. Only window pixels <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >outside</I ></SPAN > all clipping rectangles are displayed.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > *</TD ><TD ><CODE CLASS="STRUCTFIELD" >next</CODE ></TD ><TD >Pointer to the next clipping rectangle in the list, NULL when this is the last rectangle.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-RECT" ></A ><P ><B >Table 4-3. struct <CODE CLASS="STRUCTNAME" >v4l2_rect</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >left</CODE ></TD ><TD >Horizontal offset of the top, left corner of the rectangle, in pixels.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >top</CODE ></TD ><TD >Vertical offset of the top, left corner of the rectangle, in pixels. Offsets increase to the right and down.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >width</CODE ></TD ><TD >Width of the rectangle, in pixels.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >height</CODE ></TD ><TD >Height of the rectangle, in pixels. Width and height cannot be negative, the fields are signed for hysterical reasons. </TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4266" >4.2.5. Enabling Overlay</A ></H3 ><P >To start or stop the frame buffer overlay applications call the <A HREF="#VIDIOC-OVERLAY" ><CODE CLASS="CONSTANT" >VIDIOC_OVERLAY</CODE ></A > ioctl.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="OUTPUT" >4.3. Video Output Interface</A ></H2 ><P >Video output devices encode stills or image sequences as analog video signal. With this interface applications can control the encoding process and move images from user space to the driver.</P ><P >Conventionally V4L2 video output devices are accessed through character device special files named <TT CLASS="FILENAME" >/dev/vout</TT > and <TT CLASS="FILENAME" >/dev/vout0</TT > to <TT CLASS="FILENAME" >/dev/voutN</TT >. No minor numbers were recommended yet. <TT CLASS="FILENAME" >/dev/vout</TT > is typically a symbolic link to the preferred video output device.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4279" >4.3.1. Querying Capabilities</A ></H3 ><P >Devices supporting the video output interface set the <CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OUTPUT</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >. As secondary device functions they may also support the <A HREF="#RAW-VBI" >raw VBI output</A > (<CODE CLASS="CONSTANT" >V4L2_CAP_VBI_OUTPUT</CODE >) interface. At least one of the read/write or streaming I/O methods must be supported. Modulators and audio outputs are optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4289" >4.3.2. Supplemental Functions</A ></H3 ><P >Video output devices shall support <A HREF="#AUDIO" >audio output</A >, <A HREF="#TUNER" >modulator</A >, <A HREF="#CONTROL" >controls</A >, <A HREF="#CROP" >cropping and scaling</A > and <A HREF="#STREAMING-PAR" >streaming parameter</A > ioctls as needed. The <A HREF="#VIDEO" >video output</A > and <A HREF="#STANDARD" >video standard</A > ioctls must be supported by all video output devices.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4299" >4.3.3. Image Format Negotiation</A ></H3 ><P >The output is determined by cropping and image format parameters. The former select an area of the video picture where the image will appear, the latter how images are stored in memory, i. e. in RGB or YUV format, the number of bits per pixel or width and height. Together they also define how images are scaled in the process.</P ><P >As usual these parameters are <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > reset at <CODE CLASS="FUNCTION" >open()</CODE > time to permit Unix tool chains, programming a device and then writing to it as if it was a plain file. Well written V4L2 applications ensure they really get what they want, including cropping and scaling.</P ><P >Cropping initialization at minimum requires to reset the parameters to defaults. An example is given in <A HREF="#CROP" >Section 1.10</A >.</P ><P >To query the current image format applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE > and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers fill the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >pix</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union.</P ><P >To request different parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > as above and initialize all fields of the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >vbi</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union, or better just modify the results of <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE >, and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers may adjust the parameters and finally return the actual parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does.</P ><P >Like <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl can be used to learn about hardware limitations without disabling I/O or possibly time consuming hardware preparations.</P ><P >The contents of struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > are discussed in <A HREF="#PIXFMT" >Chapter 2</A >. See also the specification of the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > ioctls for details. Video output devices must implement both the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl, even if <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ignores all requests and always returns default parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does. <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > is optional.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4341" >4.3.4. Writing Images</A ></H3 ><P >A video output device may support the <A HREF="#RW" >write() function</A > and/or streaming (<A HREF="#MMAP" >memory mapping</A > or <A HREF="#USERP" >user pointer</A >) I/O. See <A HREF="#IO" >Chapter 3</A > for details.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="CODEC" >4.4. Codec Interface</A ></H2 ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Suspended: </B >This interface has been be suspended from the V4L2 API implemented in Linux 2.6 until we have more experience with codec device interfaces.</P ></BLOCKQUOTE ></DIV ><P >A V4L2 codec can compress, decompress, transform, or otherwise convert video data from one format into another format, in memory. Applications send data to be converted to the driver through the <CODE CLASS="FUNCTION" >write()</CODE > call, and receive the converted data through the <CODE CLASS="FUNCTION" >read()</CODE > call. For efficiency, a driver may also support streaming I/O.</P ><P >[to do]</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="EFFECT" >4.5. Effect Devices Interface</A ></H2 ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Suspended: </B >This interface has been be suspended from the V4L2 API implemented in Linux 2.6 until we have more experience with effect device interfaces.</P ></BLOCKQUOTE ></DIV ><P >A V4L2 video effect device can do image effects, filtering, or combine two or more images or image streams. For example video transitions or wipes. Applications send data to be processed and receive the result data either with <CODE CLASS="FUNCTION" >read()</CODE > and <CODE CLASS="FUNCTION" >write()</CODE > functions, or through the streaming I/O mechanism.</P ><P >[to do]</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="RAW-VBI" >4.6. Raw VBI Data Interface</A ></H2 ><P >VBI is an abbreviation of "Vertical Blanking Interval", a gap in the sequence of lines of an analog video signal. During VBI no picture information is transmitted, allowing some time while the electron beam of a cathode ray tube TV returns to the top of the screen. Using an oscilloscope you will find here the vertical synchronization pulses and short data packages ASK modulated<A NAME="AEN4369" HREF="#FTN.AEN4369" ><SPAN CLASS="footnote" >[23]</SPAN ></A > onto the video signal. These are transmissions of services such as Teletext or Closed Caption.</P ><P >Subject of this interface type is raw VBI data, as sampled off a video signal, or to be added to a signal for output. The data format is similar to uncompressed video images, a number of lines times a number of samples per line, we call this a VBI image.</P ><P >Conventionally V4L2 VBI devices are accessed through character device special files named <TT CLASS="FILENAME" >/dev/vbi</TT > and <TT CLASS="FILENAME" >/dev/vbi0</TT > to <TT CLASS="FILENAME" >/dev/vbi15</TT > with major number 81 and minor numbers 224 to 239. <TT CLASS="FILENAME" >/dev/vbi</TT > is typically a symbolic link to the preferred VBI device. This convention applies to both input and output devices.</P ><P >To address the problems of finding related video and VBI devices VBI capturing is also available as device function under <TT CLASS="FILENAME" >/dev/video</TT >, VBI output under <TT CLASS="FILENAME" >/dev/vout</TT >. To capture raw VBI data from these devices applications must call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. Accessed as <TT CLASS="FILENAME" >/dev/vbi</TT >, raw VBI capturing or output is the default device function.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4383" >4.6.1. Querying Capabilities</A ></H3 ><P >Devices supporting the raw VBI capturing or output API set the <CODE CLASS="CONSTANT" >V4L2_CAP_VBI_CAPTURE</CODE > or <CODE CLASS="CONSTANT" >V4L2_CAP_VBI_OUTPUT</CODE > flags, respectively, in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >. At least one of the read/write, streaming or asynchronous I/O methods must be supported. VBI devices may or may not have a tuner or modulator.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4392" >4.6.2. Supplemental Functions</A ></H3 ><P >VBI devices shall support <A HREF="#VIDEO" >video input or output</A >, <A HREF="#TUNER" >tuner or modulator</A >, and <A HREF="#CONTROL" >controls</A > ioctls as needed. The <A HREF="#STANDARD" >video standard</A > ioctls provide information vital to program a VBI device, therefore must be supported.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4399" >4.6.3. Raw VBI Format Negotiation</A ></H3 ><P >Raw VBI sampling abilities can vary, in particular the sampling frequency. To properly interpret the data V4L2 specifies an ioctl to query the sampling parameters. Moreover, to allow for some flexibility applications can also suggest different parameters.</P ><P >As usual these parameters are <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > reset at <CODE CLASS="FUNCTION" >open()</CODE > time to permit Unix tool chains, programming a device and then reading from it as if it was a plain file. Well written V4L2 applications should always ensure they really get what they want, requesting reasonable parameters and then checking if the actual parameters are suitable.</P ><P >To query the current raw VBI capture parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_CAPTURE</CODE > or <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_OUTPUT</CODE >, and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers fill the struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > <CODE CLASS="STRUCTFIELD" >vbi</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union.</P ><P >To request different parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > as above and initialize all fields of the struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > <CODE CLASS="STRUCTFIELD" >vbi</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union, or better just modify the results of <CODE CLASS="CONSTANT" >VIDIOC-G-FMT</CODE >, and call the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl with a pointer to this structure. Drivers return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code only when the given parameters are ambiguous, otherwise they modify the parameters according to the hardware capabilites and return the actual parameters. When the driver allocates resources at this point, it may return an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code to indicate the returned parameters are valid but the required resources are currently not available. That may happen for instance when the video and VBI areas to capture would overlap, or when the driver supports multiple opens and another process already requested VBI capturing or output. Anyway, applications must expect other resource allocation points which may return <SPAN CLASS="ERRORCODE" >EBUSY</SPAN >, at the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > ioctl and the first read(), write() and select() call.</P ><P >VBI devices must implement both the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl, even if <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ignores all requests and always returns default parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does. <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > is optional.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-VBI-FORMAT" ></A ><P ><B >Table 4-4. struct <CODE CLASS="STRUCTNAME" >v4l2_vbi_format</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >sampling_rate</CODE ></TD ><TD >Samples per second, i. e. unit 1 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >offset</CODE ></TD ><TD ><P >Horizontal offset of the VBI image, relative to the leading edge of the line synchronization pulse and counted in samples: The first sample in the VBI image will be located <CODE CLASS="STRUCTFIELD" >offset</CODE > / <CODE CLASS="STRUCTFIELD" >sampling_rate</CODE > seconds following the leading edge. See also <A HREF="#VBI-HSYNC" >Figure 4-1</A >.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >samples_per_line</CODE ></TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >sample_format</CODE ></TD ><TD ><P >Defines the sample format as in <A HREF="#PIXFMT" >Chapter 2</A >, a four-character-code.<SUP >a</SUP > Usually this is <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE >, i. e. each sample consists of 8 bits with lower values oriented towards the black level. Do not assume any other correlation of values with the signal level. For example, the MSB does not necessarily indicate if the signal is 'high' or 'low' because 128 may not be the mean value of the signal. Drivers shall not convert the sample format by software.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >start</CODE >[2]</TD ><TD >This is the scanning system line number associated with the first line of the VBI image, of the first and the second field respectively. See <A HREF="#VBI-525" >Figure 4-2</A > and <A HREF="#VBI-625" >Figure 4-3</A > for valid values. VBI input drivers can return start values 0 if the hardware cannot reliable identify scanning lines, VBI acquisition may not require this information.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >count</CODE >[2]</TD ><TD >The number of lines in the first and second field image, respectively.</TD ></TR ><TR ><TD COLSPAN="3" ><P >Drivers should be as flexibility as possible. For example, it may be possible to extend or move the VBI capture window down to the picture area, implementing a 'full field mode' to capture data service transmissions embedded in the picture.</P ><P >An application can set the first or second <CODE CLASS="STRUCTFIELD" >count</CODE > value to zero if no data is required from the respective field; <CODE CLASS="STRUCTFIELD" >count</CODE >[1] if the scanning system is progressive, i. e. not interlaced. The corresponding start value shall be ignored by the application and driver. Anyway, drivers may not support single field capturing and return both count values non-zero.</P ><P >Both <CODE CLASS="STRUCTFIELD" >count</CODE > values set to zero, or line numbers outside the bounds depicted in <A HREF="#VBI-525" >Figure 4-2</A > and <A HREF="#VBI-625" >Figure 4-3</A >, or a field image covering lines of two fields, are invalid and shall not be returned by the driver.</P ><P >To initialize the <CODE CLASS="STRUCTFIELD" >start</CODE > and <CODE CLASS="STRUCTFIELD" >count</CODE > fields, applications must first determine the current video standard selection. The <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > or the <CODE CLASS="STRUCTFIELD" >framelines</CODE > field of struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > can be evaluated for this purpose.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD >See <A HREF="#VBIFMT-FLAGS" >Table 4-5</A > below. Currently only drivers set flags, applications must set this field to zero.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[2]</TD ><TD >This array is reserved for future extensions. Drivers and applications must set it to zero.</TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.AEN4470" >a. </A >A few devices may be unable to sample VBI data at all but can extend the video capture window to the VBI region.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="VBIFMT-FLAGS" ></A ><P ><B >Table 4-5. Raw VBI Format Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_VBI_UNSYNC</CODE ></TD ><TD >0x0001</TD ><TD ><P >This flag indicates hardware which does not properly distinguish between fields. Normally the VBI image stores the first field (lower scanning line numbers) first in memory. This may be a top or bottom field depending on the video standard. When this flag is set the first or second field may be stored first, however the fields are still in correct temporal order with the older field first in memory.<SUP >a</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_VBI_INTERLACED</CODE ></TD ><TD >0x0002</TD ><TD >By default the two field images will be passed sequentially; all lines of the first field followed by all lines of the second field (compare <A HREF="#FIELD-ORDER" >Section 3.6</A > <CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_TB</CODE > and <CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_BT</CODE >, whether the top or bottom field is first in memory depends on the video standard). When this flag is set, the two fields are interlaced (cf. <CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE >). The first line of the first field followed by the first line of the second field, then the two second lines, and so on. Such a layout may be necessary when the hardware has been programmed to capture or output interlaced video images and is unable to separate the fields for VBI capturing at the same time. For simplicity setting this flag implies that both <CODE CLASS="STRUCTFIELD" >count</CODE > values are equal and non-zero.</TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.AEN4526" >a. </A >Most VBI services transmit on both fields, but some have different semantics depending on the field number. These cannot be reliable decoded or encoded when <CODE CLASS="CONSTANT" >V4L2_VBI_UNSYNC</CODE > is set.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="FIGURE" ><A NAME="VBI-HSYNC" ></A ><P ><B >Figure 4-1. Line synchronization</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="vbi_hsync.gif"></P ></DIV ></DIV ><DIV CLASS="FIGURE" ><A NAME="VBI-525" ></A ><P ><B >Figure 4-2. ITU-R 525 line numbering (M/NTSC and M/PAL)</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="vbi_525.gif"><DIV CLASS="CAPTION" ><P >(1) For the purpose of this specification field 2 starts in line 264 and not 263.5 because half line capturing is not supported.</P ></DIV ></P ></DIV ></DIV ><DIV CLASS="FIGURE" ><A NAME="VBI-625" ></A ><P ><B >Figure 4-3. ITU-R 625 line numbering</B ></P ><DIV CLASS="MEDIAOBJECT" ><P ><IMG SRC="vbi_625.gif"><DIV CLASS="CAPTION" ><P >(1) For the purpose of this specification field 2 starts in line 314 and not 313.5 because half line capturing is not supported.</P ></DIV ></P ></DIV ></DIV ><P >Remember the VBI image format depends on the selected video standard, therefore the application must choose a new standard or query the current standard first. Attempts to read or write data ahead of format negotiation, or after switching the video standard which may invalidate the negotiated VBI parameters, should be refused by the driver. A format change during active I/O is not permitted.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4571" >4.6.4. Reading and writing VBI images</A ></H3 ><P >To assure synchronization with the field number and easier implementation, the smallest unit of data passed at a time is one frame, consisting of two fields of VBI images immediately following in memory.</P ><P >The total size of a frame computes as follows:</P ><PRE CLASS="PROGRAMLISTING" >(<CODE CLASS="STRUCTFIELD" >count</CODE >[0] + <CODE CLASS="STRUCTFIELD" >count</CODE >[1]) * <CODE CLASS="STRUCTFIELD" >samples_per_line</CODE > * sample size in bytes</PRE ><P >The sample size is most likely always one byte, applications must check the <CODE CLASS="STRUCTFIELD" >sample_format</CODE > field though, to function properly with other drivers.</P ><P >A VBI device may support <A HREF="#RW" >read/write</A > and/or streaming (<A HREF="#MMAP" >memory mapping</A > or <A HREF="#USERP" >user pointer</A >) I/O. The latter bears the possibility of synchronizing video and VBI data by using buffer timestamps.</P ><P >Remember the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > ioctl and the first read(), write() and select() call can be resource allocation points returning an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code if the required hardware resources are temporarily unavailable, for example the device is already in use by another process.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="SLICED" >4.7. Sliced VBI Data Interface</A ></H2 ><DIV CLASS="NOTE" ><BLOCKQUOTE CLASS="NOTE" ><P ><B >Proposal: </B >This interface is not yet implemented in v4l2.</P ></BLOCKQUOTE ></DIV ><P >Sliced VBI data is VBI data after demodulation by hardware decoders. Kernel drivers shall not convert to or from raw VBI data by software. The data is passed as short packets of fixed size covering one scan line each. The number of packets per frame is variable.</P ><P >Sliced VBI input and output devices are accessed through the same character special files as raw VBI devices. Note the default function of a <TT CLASS="FILENAME" >/dev/vbi</TT > device is raw VBI capturing or output. The sliced VBI function is only available after calling the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4599" >4.7.1. Querying Capabilities</A ></H3 ><P >Devices supporting the sliced VBI capturing or output API set the <CODE CLASS="CONSTANT" >V4L2_CAP_SLICED_VBI_CAPTURE</CODE > or <CODE CLASS="CONSTANT" >V4L2_CAP_SLICED_VBI_OUTPUT</CODE > flags in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >. At least one of the read/write, streaming or asynchronous I/O methods must be supported. VBI devices may have a tuner or modulator.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4608" >4.7.2. Supplemental Functions</A ></H3 ><P >VBI devices shall support <A HREF="#VIDEO" >video input or output</A >, <A HREF="#TUNER" >tuner or modulator</A >, and <A HREF="#CONTROL" >controls</A > ioctls as needed. The <A HREF="#STANDARD" >video standard</A > provide information vital to program a VBI device, therefore must be supported.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4615" >4.7.3. Sliced VBI Format Negotiation</A ></H3 ><P >To determine which data services are supported by the hardware and which are desired by the application, the driver and application have to negotiate the sliced VBI data format.</P ><P >After setting the <CODE CLASS="STRUCTFIELD" >type</CODE > field of struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > to <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_SLICED_VBI_CAPTURE</CODE > or <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_SLICED_VBI_OUTPUT</CODE >, a <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > fills the struct <CODE CLASS="STRUCTNAME" >v4l2_sliced_vbi_format</CODE > <CODE CLASS="STRUCTFIELD" >sliced</CODE > member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union of a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >.</P ><P >Applications can request different parameters by initializing or modifying the <CODE CLASS="STRUCTFIELD" >sliced</CODE > member and calling the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl with a pointer to the <CODE CLASS="STRUCTNAME" >v4l2_format</CODE > structure. <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >All fields of struct <CODE CLASS="STRUCTNAME" >v4l2_vbi_format</CODE > must be initialized</I ></SPAN >. Drivers return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code only when the given parameters are ambiguous, otherwise they modify the parameters according to the hardware capabilites. When the driver allocates resources at this point, it may return an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code to indicate the returned parameters are valid but the required resources are currently not available. Applications must expect other resource allocation points which may return <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > at the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > ioctl and the first read(), write() and select() call. Different file descriptors must be used to pass raw and sliced VBI data simultaneously, if this is supported by the driver.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-SLICED-VBI-FORMAT" ></A ><P ><B >Table 4-6. struct <CODE CLASS="STRUCTNAME" >v4l2_sliced_vbi_format</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >service_set</CODE ></TD ><TD >A set of symbols defining which types of data packets are passed. See <A HREF="#SLICED-VBI-TYPES" >Table 4-8</A > for details.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >packet_size</CODE ></TD ><TD ><P >The size of each type of packet is fixed, however when different types of packets are exchanged between driver and application their size can vary. This value defines the size of the largest packet (struct <A HREF="#V4L2-SLICED-DATA" >v4l2_sliced_data</A >) that will be passed, smaller packets must be padded accordingly. When the architecture requires special alignment of __u32 quantities the driver shall round up <CODE CLASS="STRUCTFIELD" >packet_size </CODE > as necessary.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >io_size</CODE ></TD ><TD >Maximum number of bytes passed by one <CODE CLASS="FUNCTION" >read()</CODE > or <CODE CLASS="FUNCTION" >write()</CODE > call, and the buffer size in bytes for the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > and <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl. Usually this will be <CODE CLASS="STRUCTFIELD" >packet_size</CODE > times the number of scan lines potentially containing the data in question. On input, applications should set this field to zero and accept the value proposed by the driver.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE ></TD ><TD >Applications and drivers must set this field to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-SLICED-DATA" ></A ><P ><B >Table 4-7. struct <CODE CLASS="STRUCTNAME" >v4l2_sliced_data</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >id</CODE ></TD ><TD >One of the symbols in <A HREF="#SLICED-VBI-TYPES" >Table 4-8</A > defining the type of data in this packet. A value of zero indicates an empty packet with no payload, in this case <CODE CLASS="STRUCTFIELD" >line</CODE > and <CODE CLASS="STRUCTFIELD" >data</CODE > are undefined.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >line</CODE ></TD ><TD >The scanning system line number this data has been captured from, or shall be inserted at. See <A HREF="#VBI-525" >Figure 4-2</A > and <A HREF="#VBI-625" >Figure 4-3</A > for valid values. Sliced VBI input drivers can set the line number of all packets to <CODE CLASS="CONSTANT" >0</CODE > if the hardware cannot reliable identify scan lines.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >data</CODE >[]</TD ><TD >The packet payload. See <A HREF="#SLICED-VBI-TYPES" >Table 4-8</A > for the contents and number of bytes passed for each data type. The contents of padding bytes following up to <CODE CLASS="STRUCTFIELD" >packet_size</CODE > is undefined.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="SLICED-VBI-TYPES" ></A ><P ><B >Table 4-8. Sliced VBI data formats</B ></P ><TABLE BORDER="1" WIDTH="100%" CLASS="CALSTABLE" ><COL><COL><COL><COL><THEAD ><TR ><TH >Symbol</TH ><TH >Reference</TH ><TH >Lines, usually</TH ><TH >Payload</TH ></TR ></THEAD ><TBODY ><TR ><TD >V4L2_SLICED_TELETEXT_B (Teletext System B)</TD ><TD ><A HREF="#TELETEXT" ><ABBR CLASS="ABBREV" >TELETEXT</ABBR ></A ></TD ><TD >PAL/SECAM line 6-22, 318-335</TD ><TD >Last 42 of the 45 byte Teletext packet, that is without clock run-in and framing code, lsb first transmitted.</TD ></TR ><TR ><TD >V4L2_SLICED_VPS</TD ><TD ><A HREF="#VPS" ><ABBR CLASS="ABBREV" >VPS</ABBR ></A ></TD ><TD >PAL line 16</TD ><TD >Byte number 3 to 15 according to Figure 9 of ETS 300 231, lsb first transmitted.</TD ></TR ><TR ><TD >V4L2_SLICED_CAPTION_625</TD ><TD ><A HREF="#EIA608" ><ABBR CLASS="ABBREV" >EIA608</ABBR ></A ></TD ><TD >PAL line 22 (?)</TD ><TD >First and second byte including parity bit, lsb first transmitted.</TD ></TR ><TR ><TD >V4L2_SLICED_WSS_625</TD ><TD ><A HREF="#WSS" ><ABBR CLASS="ABBREV" >WSS</ABBR ></A ></TD ><TD >PAL/SECAM line 23</TD ><TD ><PRE CLASS="SCREEN" >Byte 0 1 msb lsb msb lsb Bit 7 6 5 4 3 2 1 0 x x 13 12 11 10 9</PRE ></TD ></TR ><TR ><TD >V4L2_SLICED_CAPTION_525</TD ><TD ><A HREF="#EIA608" ><ABBR CLASS="ABBREV" >EIA608</ABBR ></A ></TD ><TD >NTSC line 21, 284</TD ><TD >First and second byte including parity bit, lsb first transmitted.</TD ></TR ><TR ><TD >V4L2_SLICED_RESERVED</TD ><TD > </TD ><TD >undefined</TD ><TD >undefined</TD ></TR ></TBODY ></TABLE ></DIV ><P >Remember the VBI image format depends on the selected video standard, therefore the application must choose a new standard or query the current standard first. Attempts to read or write data ahead of format negotiation, or after switching the video standard which may invalidate the negotiated VBI parameters, should be refused by the driver. A format change is not permitted during active i/o.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4760" >4.7.4. Reading and writing sliced VBI data</A ></H3 ><P >The smallest unit of data passed at a time is one sliced data packet. Within the bounds of <CODE CLASS="STRUCTFIELD" >io_size</CODE > multiple packets can (and should) be passed, but no more than one frame at a time (to keep the processing time low, for example from reception to display of subtitles). Packets are always passed in ascending line number order, without duplicate line numbers. If the line numbers are unknown the driver must pass the packets in transmitted order. Empty packets with <CODE CLASS="STRUCTFIELD" >id</CODE > set to zero can be inserted anywhere.</P ><P >To assure synchronization and to distinguish from frame dropping, when one frame does not contain any data in question one or more empty packets must be passed. In streaming I/O mode one buffer of <CODE CLASS="STRUCTFIELD" >io_size</CODE > shall coincide with one video frame. The <CODE CLASS="STRUCTFIELD" >id</CODE > of unused packets must be zero.</P ><P >A sliced VBI device may support <A HREF="#RW" >read/write</A > and/or streaming (<A HREF="#MMAP" >memory mapping</A > or <A HREF="#USERP" >user pointer</A >) I/O. The latter bears the possibility of synchronizing video and VBI data by using buffer timestamps.</P ><P >Remember the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > ioctl and the first read(), write() and select() call can be resource allocation points returning an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code if the required hardware resources are temporarily unavailable, for example the device is already in use by another process.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="TTX" >4.8. Teletext Interface</A ></H2 ><P >This interface aims at devices receiving and demodulating Teletext data [<A HREF="#TELETEXT" ><ABBR CLASS="ABBREV" >TELETEXT</ABBR ></A >], evaluating the Teletext packages and storing formatted pages in cache memory. Such devices are usually implemented as microcontrollers with serial interface (I<SUP >2</SUP >C) and can be found on older TV cards, dedicated Teletext decoding cards and home-brew devices connected to the PC parallel port.</P ><P >The Teletext API was designed by Martin Buck. It is defined in the kernel header file <TT CLASS="FILENAME" >linux/videotext.h</TT >, the specification is available from <A HREF="http://home.pages.de/~videotext/" TARGET="_top" >http://home.pages.de/~videotext/</A >. (Videotext is the name of the German public television Teletext service.) Conventional character device file names are <TT CLASS="FILENAME" >/dev/vtx</TT > and <TT CLASS="FILENAME" >/dev/vttuner</TT >, with device number 83, 0 and 83, 16 respectively. A similar interface exists for the Philips SAA5249 Teletext decoder [specification?] with character device file names <TT CLASS="FILENAME" >/dev/tlkN</TT >, device number 102, N.</P ><P >Eventually the Teletext API was integrated into the V4L API with character device file names <TT CLASS="FILENAME" >/dev/vtx0</TT > to <TT CLASS="FILENAME" >/dev/vtx31</TT >, device major number 81, minor numbers 192 to 223. For reference the V4L Teletext API specification is reproduced here in full: "Teletext interfaces talk the existing VTX API." Teletext devices with major number 83 and 102 will be removed in Linux 2.6.</P ><P >There are no plans to replace the Teletext API or to integrate it into V4L2. Please write to the Video4Linux mailing list: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A > when the need arises.</P ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="RADIO" >4.9. Radio Interface</A ></H2 ><P >This interface is intended for AM and FM (analog) radio receivers.</P ><P >Conventionally V4L2 radio devices are accessed through character device special files named <TT CLASS="FILENAME" >/dev/radio</TT > and <TT CLASS="FILENAME" >/dev/radio0</TT > to <TT CLASS="FILENAME" >/dev/radio63</TT > with major number 81 and minor numbers 64 to 127.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4799" >4.9.1. Querying Capabilities</A ></H3 ><P >Devices supporting the radio interface set the <CODE CLASS="CONSTANT" >V4L2_CAP_RADIO</CODE > and <CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capabilities</CODE > field of struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > returned by the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl. Other combinations of capability flags are reserved for future extensions.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4808" >4.9.2. Supplemental Functions</A ></H3 ><P >Radio devices can support <A HREF="#CONTROL" >controls</A >, and must support the <A HREF="#TUNER" >tuner</A > ioctls.</P ><P >They do not support the video input or output, audio input or output, video standard, cropping and scaling, compression and streaming parameter, or overlay ioctls. All other ioctls and I/O methods are reserved for future extensions.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN4814" >4.9.3. Programming</A ></H3 ><P >Radio devices may have a couple audio controls (as discussed in <A HREF="#CONTROL" >Section 1.8</A >) such as a volume control, possibly custom controls. Further all radio devices have one tuner (these are discussed in <A HREF="#TUNER" >Section 1.6</A >) with index number zero to select the radio frequency and to determine if a monaural or FM stereo program is received. Drivers switch automatically between AM and FM depending on the selected frequency. The <A HREF="#VIDIOC-G-TUNER" ><CODE CLASS="CONSTANT" >VIDIOC_G_TUNER</CODE ></A > ioctl reports the supported frequency range.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="RDS" >4.10. RDS Interface</A ></H2 ><P >The Radio Data System transmits supplementary information in binary format, for example the station name or travel information, on a inaudible audio subcarrier of a radio program. This interface aims at devices capable of receiving and decoding RDS information.</P ><P >The V4L API defines its RDS API as follows.</P ><P >From radio devices supporting it, RDS data can be read with the <CODE CLASS="FUNCTION" >read()</CODE > function. The data is packed in groups of three, as follows:<P ></P ><OL TYPE="1" ><LI ><P >First Octet Least Significant Byte of RDS Block</P ></LI ><LI ><P >Second Octet Most Significant Byte of RDS Block</P ></LI ><LI ><P >Third Octet Bit 7: Error bit. Indicates that an uncorrectable error occurred during reception of this block. Bit 6: Corrected bit. Indicates that an error was corrected for this data block. Bits 5-3: Received Offset. Indicates the offset received by the sync system. Bits 2-0: Offset Name. Indicates the offset applied to this data.</P ></LI ></OL ></P ><P >It was argued <SPAN CLASS="COMMENT" >video4linux-list@redhat.com on 12 Nov 2002, subject "RDS/RBDS"</SPAN > the RDS API should be extended before integration into V4L2, no new API has been devised yet. Please write to the Video4Linux mailing list for discussion: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A >. Meanwhile no V4L2 driver should set the <CODE CLASS="CONSTANT" >V4L2_CAP_RDS_CAPTURE</CODE > capability flag.</P ></DIV ></DIV ><DIV CLASS="REFERENCE" ><A NAME="USER-FUNC" ></A ><DIV CLASS="TITLEPAGE" ><H1 CLASS="TITLE" >I. Function Reference</H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="#FUNC-CLOSE" >close</A > -- Close a V4L2 device</DT ><DT ><A HREF="#FUNC-IOCTL" >ioctl</A > -- Program a V4L2 device</DT ><DT ><A HREF="#VIDIOC-CROPCAP" >ioctl VIDIOC_CROPCAP</A > -- Information about the video cropping and scaling abilities.</DT ><DT ><A HREF="#VIDIOC-ENUMAUDIO" >ioctl VIDIOC_ENUMAUDIO</A > -- Enumerate audio inputs</DT ><DT ><A HREF="#VIDIOC-ENUMAUDIOOUT" >ioctl VIDIOC_ENUMAUDOUT</A > -- Enumerate audio outputs</DT ><DT ><A HREF="#VIDIOC-ENUM-FMT" >ioctl VIDIOC_ENUM_FMT</A > -- Enumerate image formats</DT ><DT ><A HREF="#VIDIOC-ENUMINPUT" >ioctl VIDIOC_ENUMINPUT</A > -- Enumerate video inputs</DT ><DT ><A HREF="#VIDIOC-ENUMOUTPUT" >ioctl VIDIOC_ENUMOUTPUT</A > -- Enumerate video outputs</DT ><DT ><A HREF="#VIDIOC-ENUMSTD" >ioctl VIDIOC_ENUMSTD</A > -- Enumerate supported video standards</DT ><DT ><A HREF="#VIDIOC-G-AUDIO" >ioctl VIDIOC_G_AUDIO, VIDIOC_S_AUDIO</A > -- Query or select the current audio input and its attributes</DT ><DT ><A HREF="#VIDIOC-G-AUDIOOUT" >ioctl VIDIOC_G_AUDOUT, VIDIOC_S_AUDOUT</A > -- Query or select the current audio output</DT ><DT ><A HREF="#VIDIOC-G-COMP" >ioctl VIDIOC_G_COMP, VIDIOC_S_COMP</A > -- Get or set compression parameters</DT ><DT ><A HREF="#VIDIOC-G-CROP" >ioctl VIDIOC_G_CROP, VIDIOC_S_CROP</A > -- Get or set the current cropping rectangle</DT ><DT ><A HREF="#VIDIOC-G-CTRL" >ioctl VIDIOC_G_CTRL, VIDIOC_S_CTRL</A > -- Get or set the value of a control</DT ><DT ><A HREF="#VIDIOC-G-FBUF" >ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF</A > -- Get or set frame buffer overlay parameters.</DT ><DT ><A HREF="#VIDIOC-G-FMT" >ioctl VIDIOC_G_FMT, VIDIOC_S_FMT, VIDIOC_TRY_FMT</A > -- Get or set the data format, try a format.</DT ><DT ><A HREF="#VIDIOC-G-FREQUENCY" >ioctl VIDIOC_G_FREQUENCY, VIDIOC_S_FREQUENCY</A > -- Get or set tuner or modulator radio frequency</DT ><DT ><A HREF="#VIDIOC-G-INPUT" >ioctl VIDIOC_G_INPUT, VIDIOC_S_INPUT</A > -- Query or select the current video input</DT ><DT ><A HREF="#VIDIOC-G-JPEGCOMP" >ioctl VIDIOC_G_JPEGCOMP, VIDIOC_S_JPEGCOMP</A > -- </DT ><DT ><A HREF="#VIDIOC-G-MODULATOR" >ioctl VIDIOC_G_MODULATOR, VIDIOC_S_MODULATOR</A > -- Get or set modulator attributes</DT ><DT ><A HREF="#VIDIOC-G-OUTPUT" >ioctl VIDIOC_G_OUTPUT, VIDIOC_S_OUTPUT</A > -- Query or select the current video output</DT ><DT ><A HREF="#VIDIOC-G-PARM" >ioctl VIDIOC_G_PARM, VIDIOC_S_PARM</A > -- Get or set streaming parameters</DT ><DT ><A HREF="#VIDIOC-G-PRIORITY" >ioctl VIDIOC_G_PRIORITY, VIDIOC_S_PRIORITY</A > -- Query or request the access priority associated with a file descriptor</DT ><DT ><A HREF="#VIDIOC-G-STD" >ioctl VIDIOC_G_STD, VIDIOC_S_STD</A > -- Query or select the video standard of the current input</DT ><DT ><A HREF="#VIDIOC-G-TUNER" >ioctl VIDIOC_G_TUNER, VIDIOC_S_TUNER</A > -- Get or set tuner attributes</DT ><DT ><A HREF="#VIDIOC-OVERLAY" >ioctl VIDIOC_OVERLAY</A > -- Start or stop video overlay</DT ><DT ><A HREF="#VIDIOC-QBUF" >ioctl VIDIOC_QBUF, VIDIOC_DQBUF</A > -- Exchange a buffer with the driver</DT ><DT ><A HREF="#VIDIOC-QUERYBUF" >ioctl VIDIOC_QUERYBUF</A > -- Query the status of a buffer</DT ><DT ><A HREF="#VIDIOC-QUERYCAP" >ioctl VIDIOC_QUERYCAP</A > -- Query device capabilities</DT ><DT ><A HREF="#VIDIOC-QUERYCTRL" >ioctl VIDIOC_QUERYCTRL, VIDIOC_QUERYMENU</A > -- Enumerate controls and menu control items</DT ><DT ><A HREF="#VIDIOC-QUERYSTD" >ioctl VIDIOC_QUERYSTD</A > -- Sense the video standard received by the current input</DT ><DT ><A HREF="#VIDIOC-REQBUFS" >ioctl VIDIOC_REQBUFS</A > -- Initiate Memory Mapping or User Pointer I/O</DT ><DT ><A HREF="#VIDIOC-STREAMON" >ioctl VIDIOC_STREAMON, VIDIOC_STREAMOFF</A > -- Start or stop streaming I/O.</DT ><DT ><A HREF="#FUNC-MMAP" >mmap</A > -- Map device memory into application address space</DT ><DT ><A HREF="#FUNC-MUNMAP" >munmap</A > -- Unmap device memory</DT ><DT ><A HREF="#FUNC-OPEN" >open</A > -- Open a V4L2 device</DT ><DT ><A HREF="#FUNC-POLL" >poll</A > -- Wait for some event on a file descriptor</DT ><DT ><A HREF="#FUNC-READ" >read</A > -- Read from a V4L2 device</DT ><DT ><A HREF="#FUNC-SELECT" >select</A > -- Synchronous I/O multiplexing</DT ><DT ><A HREF="#FUNC-WRITE" >write</A > -- Write to a V4L2 device</DT ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-CLOSE" ></A >close</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4841" ></A ><H2 >Name</H2 >close -- Close a V4L2 device</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN4844" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN4845" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <unistd.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int close</CODE >(int fd);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4852" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4862" ></A ><H2 >Description</H2 ><P >Closes the device. Any I/O in progress is terminated and resources associated with the file descriptor are freed. However data format parameters, current input or output, control values or other properties remain unchanged.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4865" ></A ><H2 >Return Value</H2 ><P >The function returns <SPAN CLASS="RETURNVALUE" >0</SPAN > on success, <SPAN CLASS="RETURNVALUE" >-1</SPAN > on failure and the <VAR CLASS="VARNAME" >errno</VAR > is set appropriately. Possible error codes:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EBADF</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not a valid open file descriptor.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-IOCTL" ></A >ioctl</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4879" ></A ><H2 >Name</H2 >ioctl -- Program a V4L2 device</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN4882" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN4883" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <sys/ioctl.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, void *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4894" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >V4L2 ioctl request code as defined in the <A HREF="#VIDEODEV" >videodev.h</A > header file, for example VIDIOC_QUERYCAP.</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P >Pointer to a function parameter, usually a structure.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4915" ></A ><H2 >Description</H2 ><P >The <CODE CLASS="FUNCTION" >ioctl()</CODE > function is used to program V4L2 devices. The argument <VAR CLASS="PARAMETER" >fd</VAR > must be an open file descriptor. An ioctl <VAR CLASS="PARAMETER" >request</VAR > has encoded in it whether the argument is an input, output or read/write parameter, and the size of the argument <VAR CLASS="PARAMETER" >argp</VAR > in bytes. Macros and defines specifying V4L2 ioctl requests are located in the <A HREF="#VIDEODEV" >videodev.h</A > header file. Applications should use their own copy, not include the version in the kernel sources on the system they compile on. All V4L2 ioctl requests, their respective function and parameters are specified in <A HREF="#USER-FUNC" >Reference I, <I >Function Reference</I ></A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4924" ></A ><H2 >Return Value</H2 ><P >On success the <CODE CLASS="FUNCTION" >ioctl()</CODE > function returns <SPAN CLASS="RETURNVALUE" >0</SPAN > and does not reset the <VAR CLASS="VARNAME" >errno</VAR > variable. On failure <SPAN CLASS="RETURNVALUE" >-1</SPAN > is returned, when the ioctl takes an output or read/write parameter it remains unmodified, and the <VAR CLASS="VARNAME" >errno</VAR > variable is set appropriately. See below for possible error codes. Generic errors like <SPAN CLASS="ERRORCODE" >EBADF</SPAN > or <SPAN CLASS="ERRORCODE" >EFAULT</SPAN > are not listed in the sections discussing individual ioctl requests.</P ><P >Note ioctls may return undefined error codes. Since errors may have side effects such as a driver reset applications should abort on unexpected errors.</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EBADF</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not a valid open file descriptor.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The property cannot be changed right now. Typically this error code is returned when I/O is in progress or the driver supports multiple opens and another process locked the property.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EFAULT</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >argp</VAR > references an inaccessible memory area.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENOTTY</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not associated with a character special device.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <VAR CLASS="PARAMETER" >request</VAR > or the data pointed to by <VAR CLASS="PARAMETER" >argp</VAR > is not valid. This is a very common error code, see the individual ioctl requests listed in <A HREF="#USER-FUNC" >Reference I, <I >Function Reference</I ></A > for actual causes.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENOMEM</SPAN ></DT ><DD ><P >Insufficient memory to complete the request.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ERANGE</SPAN ></DT ><DD ><P >The application attempted to set a control with the <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > ioctl to a value which is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-CROPCAP" ></A >ioctl VIDIOC_CROPCAP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN4980" ></A ><H2 >Name</H2 >ioctl VIDIOC_CROPCAP -- Information about the video cropping and scaling abilities.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN4983" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN4984" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_cropcap *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN4994" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_CROPCAP</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5014" ></A ><H2 >Description</H2 ><P >Applications use this function to query the cropping limits, the pixel aspect of images and to calculate scale factors. They set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a v4l2_cropcap structure to the respective buffer (stream) type and call the <CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure. The results are constant except when switching the video standard. Remember this switch can occur implicit when switching the video input or output.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-CROPCAP" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_cropcap</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the data stream, set by the application. Only these types are valid here: <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >, and custom (driver defined) types with code <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-RECT-CROP" >v4l2_rect</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >bounds</CODE ></TD ><TD >Defines the window within capturing or output is possible, this may exclude for example the horizontal and vertical blanking areas. The cropping rectangle cannot exceed these limits. Width and height are defined in pixels, the driver writer is free to choose origin and units of the coordinate system in the analog domain.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-RECT-CROP" >v4l2_rect</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >defrect</CODE ></TD ><TD >Default cropping rectangle, it shall cover the "whole picture". Assuming pixel aspect 1/1 this could be for example a 640 × 480 rectangle for NTSC, a 768 × 576 rectangle for PAL and SECAM centered over the active picture area. The same co-ordinate system as for <CODE CLASS="STRUCTFIELD" >bounds</CODE > is used.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-FRACT" >v4l2_fract</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >pixelaspect</CODE ></TD ><TD ><P >This is the pixel aspect (y / x) when no scaling is applied, the ratio of the actual sampling frequency and the frequency required to get square pixels.</P ><P >When cropping coordinates refer to square pixels, the driver sets <CODE CLASS="STRUCTFIELD" >pixelaspect</CODE > to 1/1. Other common values are 54/59 for PAL and SECAM, 11/10 for NTSC sampled according to [<A HREF="#ITU601" ><ABBR CLASS="ABBREV" >ITU601</ABBR ></A >].</P ></TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-RECT-CROP" ></A ><P ><B >Table 2. struct <CODE CLASS="STRUCTNAME" >v4l2_rect</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >left</CODE ></TD ><TD >Horizontal offset of the top, left corner of the rectangle, in pixels.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >top</CODE ></TD ><TD >Vertical offset of the top, left corner of the rectangle, in pixels.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >width</CODE ></TD ><TD >Width of the rectangle, in pixels.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >height</CODE ></TD ><TD >Height of the rectangle, in pixels. Width and height cannot be negative, the fields are signed for hysterical reasons. <P CLASS="COMMENT" >video4linux-list@redhat.com on 22 Oct 2002 subject "Re:[V4L][patches!] Re:v4l2/kernel-2.5"</P ></TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5091" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > <CODE CLASS="STRUCTFIELD" >type</CODE > is invalid or the ioctl is not supported. This is not permitted for video capture, output and overlay devices, which must support <CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE >.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUMAUDIO" ></A >ioctl VIDIOC_ENUMAUDIO</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5107" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUMAUDIO -- Enumerate audio inputs</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5110" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5111" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_audio *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5121" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUMAUDIO</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5141" ></A ><H2 >Description</H2 ><P >To query the attributes of an audio input applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field and zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDIO</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all audio inputs applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><P >See <A HREF="#VIDIOC-G-AUDIO" >ioctl VIDIOC_G_AUDIO, VIDIOC_S_AUDIO</A > for a description of struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5153" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The number of the audio input is out of bounds, or there are no audio inputs at all and this ioctl is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUMAUDIOOUT" ></A >ioctl VIDIOC_ENUMAUDOUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5166" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUMAUDOUT -- Enumerate audio outputs</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5169" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5170" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_audioout *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5180" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUMAUDOUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5200" ></A ><H2 >Description</H2 ><P >To query the attributes of an audio output applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field and zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_AUDOUT</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all audio outputs applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><P >Note connectors on a TV card to loop back the received audio signal to a sound card are not audio outputs in this sense.</P ><P >See <A HREF="#VIDIOC-G-AUDIOOUT" >ioctl VIDIOC_G_AUDOUT, VIDIOC_S_AUDOUT</A > for a description of struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5213" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The number of the audio output is out of bounds, or there are no audio outputs at all and this ioctl is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUM-FMT" ></A >ioctl VIDIOC_ENUM_FMT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5226" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUM_FMT -- Enumerate image formats</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5229" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5230" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_fmtdesc *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5240" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUM_FMT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5260" ></A ><H2 >Description</H2 ><P >To enumerate image formats applications initialize the <CODE CLASS="STRUCTFIELD" >type</CODE > and <CODE CLASS="STRUCTFIELD" >index</CODE > field of struct <A HREF="#V4L2-FMTDESC" >v4l2_fmtdesc</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_ENUM_FMT</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code. All formats are enumerable by beginning at index zero and incrementing by one until <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > is returned.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-FMTDESC" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_fmtdesc</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Number of the format in the enumeration, set by the application. This is in no way related to the <CODE CLASS="STRUCTFIELD" >pixelformat</CODE > field.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the data stream, set by the application. Only these types are valid here: <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >, and custom (driver defined) types with code <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD >See <A HREF="#FMTDESC-FLAGS" >Table 2</A ></TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >description</CODE >[32]</TD ><TD >Description of the format, a NUL-terminated ASCII string. This information is intended for the user, for example: "YUV 4:2:2".</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >pixelformat</CODE ></TD ><TD >The image format identifier. This is a four character code as computed by the v4l2_fourcc() macro:</TD ></TR ><TR ><TD COLSPAN="3" ><P ><PRE CLASS="PROGRAMLISTING" >#define v4l2_fourcc(a,b,c,d) (((__u32)(a)<<0)|((__u32)(b)<<8)|((__u32)(c)<<16)|((__u32)(d)<<24))</PRE ></P ><P >Several image formats are already defined by this specification in <A HREF="#PIXFMT" >Chapter 2</A >. Note these codes are not the same as those used in the Windows world.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="FMTDESC-FLAGS" ></A ><P ><B >Table 2. Image Format Description Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_COMPRESSED</CODE ></TD ><TD >0x0001</TD ><TD >This is a compressed format.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5334" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-FMTDESC" >v4l2_fmtdesc</A > <CODE CLASS="STRUCTFIELD" >type</CODE > is not supported or the <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUMINPUT" ></A >ioctl VIDIOC_ENUMINPUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5350" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUMINPUT -- Enumerate video inputs</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5353" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5354" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_input *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5364" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUMINPUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5384" ></A ><H2 >Description</H2 ><P >To query the attributes of a video input applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field of struct <A HREF="#V4L2-INPUT" >v4l2_input</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all inputs applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-INPUT" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_input</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the input, set by the application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the video input, a NUL-terminated ASCII string, for example: "Vin (Composite 2)". This information is intended for the user, preferably the connector label on the device itself.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the input, see <A HREF="#INPUT-TYPE" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >audioset</CODE ></TD ><TD >Video inputs combine with zero or more audio inputs. For example one composite video connectors may exist, but two audio connectors. On the other hand, video from a tuner will likely combine only with audio from the same tuner. Devices with N audio inputs number them 0 … N-1 with N ≤ 32. Each bit position of <CODE CLASS="STRUCTFIELD" >audioset</CODE > represents one audio input. For details on audio inputs and how to switch see <A HREF="#AUDIO" >Section 1.5</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >tuner</CODE ></TD ><TD >Capture devices can have zero or more tuners (RF demodulators). When the <CODE CLASS="STRUCTFIELD" >type</CODE > is set to <CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_TUNER</CODE > this is an RF connector and this field identifies the tuner. It corresponds to struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > field <CODE CLASS="STRUCTFIELD" >index</CODE >. For details on tuners see <A HREF="#TUNER" >Section 1.6</A >.</TD ></TR ><TR ><TD ><A HREF="#V4L2-STD-ID" >v4l2_std_id</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >std</CODE ></TD ><TD >Every video input supports one or more different video standards. This field is a set of all supported standards. For details on video standards and how to switch see <A HREF="#STANDARD" >Section 1.7</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >status</CODE ></TD ><TD >This field provides status information about the input. See <A HREF="#INPUT-STATUS" >Table 3</A > for flags. <CODE CLASS="STRUCTFIELD" >status</CODE > is only valid when this is the current input.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="INPUT-TYPE" ></A ><P ><B >Table 2. Input Types</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_TUNER</CODE ></TD ><TD >1</TD ><TD >This input uses a tuner (RF demodulator).</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_CAMERA</CODE ></TD ><TD >2</TD ><TD >Analog baseband input, for example CVBS / Composite Video, S-Video, RGB.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="INPUT-STATUS" ></A ><P ><B >Table 3. Input Status Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="33%" TITLE="C1"><COL WIDTH="33%" ALIGN="CENTER" TITLE="C2"><COL WIDTH="33%" TITLE="C3"><TBODY ><TR ><TD COLSPAN="3" ALIGN="LEFT" >General</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_POWER</CODE ></TD ><TD >0x00000001</TD ><TD >Attached device is off.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_SIGNAL</CODE ></TD ><TD >0x00000002</TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_COLOR</CODE ></TD ><TD >0x00000004</TD ><TD > </TD ></TR ><TR ><TD COLSPAN="3" ALIGN="LEFT" >Analog Video</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_H_LOCK</CODE ></TD ><TD >0x00000100</TD ><TD >No horizontal sync lock.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_COLOR_KILL</CODE ></TD ><TD >0x00000200</TD ><TD >The color killer is a circuit that shuts off the color decoding when it cannot find the color burst. This flag indicates if the color killer is <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >enabled</I ></SPAN >, while <CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_COLOR</CODE > is set when no color is <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >detected</I ></SPAN >.</TD ></TR ><TR ><TD COLSPAN="3" ALIGN="LEFT" >Digital Video</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_SYNC</CODE ></TD ><TD >0x00010000</TD ><TD >No synchronization lock.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_EQU</CODE ></TD ><TD >0x00020000</TD ><TD >No equalizer lock.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_CARRIER</CODE ></TD ><TD >0x00040000</TD ><TD >Carrier recovery failed.</TD ></TR ><TR ><TD COLSPAN="3" ALIGN="LEFT" >VCR and Set-Top Box</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_MACROVISION</CODE ></TD ><TD >0x01000000</TD ><TD >Macrovision is an analog copy protection system mangling the video signal to confuse video recorders. When this flag is set Macrovision protection has been detected.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_NO_ACCESS</CODE ></TD ><TD >0x02000000</TD ><TD >Conditional access denied.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_IN_ST_VTR</CODE ></TD ><TD >0x04000000</TD ><TD >VTR time constant. [?]</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5545" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-INPUT" >v4l2_input</A > <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUMOUTPUT" ></A >ioctl VIDIOC_ENUMOUTPUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5560" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUMOUTPUT -- Enumerate video outputs</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5563" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5564" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_output *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5574" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUMOUTPUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5594" ></A ><H2 >Description</H2 ><P >To query the attributes of a video outputs applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field of struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_ENUMOUTPUT</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all outputs applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-OUTPUT" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_output</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the output, set by the application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the video output, a NUL-terminated ASCII string, for example: "Vout". This information is intended for the user, preferably the connector label on the device itself.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the output, see <A HREF="#OUTPUT-TYPE" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >audioset</CODE ></TD ><TD >Video outputs combine with zero or more audio outputs. For example one composite video connectors may exist, but two audio connectors. On the other hand, video to a modulator will likely combine only with audio to the same modulator. Devices with N audio outputs number them 0 … N-1 with N ≤ 32. Each bit position of <CODE CLASS="STRUCTFIELD" >audioset</CODE > represents one audio output. For details on audio outputs and how to switch see <A HREF="#AUDIO" >Section 1.5</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >modulator</CODE ></TD ><TD >Output devices can have zero or more RF modulators. When the <CODE CLASS="STRUCTFIELD" >type</CODE > is <CODE CLASS="CONSTANT" >V4L2_OUTPUT_TYPE_MODULATOR</CODE > this is an RF connector and this field identifies the modulator. It corresponds to struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > field <CODE CLASS="STRUCTFIELD" >index</CODE >. For details on modulators see <A HREF="#TUNER" >Section 1.6</A >.</TD ></TR ><TR ><TD ><A HREF="#V4L2-STD-ID" >v4l2_std_id</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >std</CODE ></TD ><TD >Every video output supports one or more different video standards. This field is a set of all supported standards. For details on video standards and how to switch see <A HREF="#STANDARD" >Section 1.7</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="OUTPUT-TYPE" ></A ><P ><B >Table 2. Output Type</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_OUTPUT_TYPE_MODULATOR</CODE ></TD ><TD >1</TD ><TD >This output is an analog TV modulator.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_OUTPUT_TYPE_ANALOG</CODE ></TD ><TD >2</TD ><TD >Analog baseband output, for example Composite / CVBS, S-Video, RGB.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY</CODE ></TD ><TD >3</TD ><TD >[?]</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5679" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-ENUMSTD" ></A >ioctl VIDIOC_ENUMSTD</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5694" ></A ><H2 >Name</H2 >ioctl VIDIOC_ENUMSTD -- Enumerate supported video standards</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5697" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5698" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_standard *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5708" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_ENUMSTD</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5728" ></A ><H2 >Description</H2 ><P >To query the attributes of a video standard, especially a custom (driver defined) one, applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field of struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all standards applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >. Drivers may enumerate a different set of standards after switching the video input or output.<A NAME="AEN5736" HREF="#FTN.AEN5736" ><SPAN CLASS="footnote" >[24]</SPAN ></A ></P ><DIV CLASS="TABLE" ><A NAME="V4L2-STANDARD" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_standard</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Number of the video standard, set by the application.</TD ></TR ><TR ><TD ><A HREF="#V4L2-STD-ID" >v4l2_std_id</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >id</CODE ></TD ><TD >The bits in this field identify the standard as one of the common standards listed in <A HREF="#V4L2-STD-ID" >Table 3</A >, or if bits 32 to 63 are set as custom standards. Multiple bits can be set if the hardware does not distinguish between these standards, however separate indices do not indicate the opposite. The <CODE CLASS="STRUCTFIELD" >id</CODE > must be unique. No other enumerated <CODE CLASS="STRUCTNAME" >v4l2_standard</CODE > structure, for this input or output anyway, can contain the same set of bits.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[24]</TD ><TD >Name of the standard, a NUL-terminated ASCII string, for example: "PAL-B/G", "NTSC Japan". This information is intended for the user.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-FRACT" >v4l2_fract</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >frameperiod</CODE ></TD ><TD >The frame period (not field period) is numerator / denominator. For example M/NTSC has a frame period of 1001 / 30000 seconds.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >framelines</CODE ></TD ><TD >Total lines per frame including blanking, e. g. 625 for B/PAL.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-FRACT" ></A ><P ><B >Table 2. struct <CODE CLASS="STRUCTNAME" >v4l2_fract</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >numerator</CODE ></TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >denominator</CODE ></TD ><TD > </TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-STD-ID" ></A ><P ><B >Table 3. typedef <CODE CLASS="STRUCTNAME" >v4l2_std_id</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u64</TD ><TD ><CODE CLASS="STRUCTFIELD" >v4l2_std_id</CODE ></TD ><TD >This type is a set, each bit representing another video standard as listed below and in <A HREF="#VIDEO-STANDARDS" >Table 4</A >.</TD ></TR ><TR ><TD COLSPAN="3" ><P ><CODE CLASS="CONSTANT" >V4L2_STD_PAL_60</CODE > is a hybrid standard with 525 lines, 60 Hz refresh rate, but PAL color modulation. Some PAL video recorders can play back NTSC tapes in this mode for display on 50/60 Hz agnostic PAL TVs.</P ><P ><CODE CLASS="CONSTANT" >V4L2_STD_ATSC_8_VSB</CODE > and <CODE CLASS="CONSTANT" >V4L2_STD_ATSC_16_VSB</CODE > are the U.S. terrestrial digital TV standards. The present V4L2 API makes no provisions for digital TV reception, so no driver will report these standards yet. See also the Linux DVB API at <A HREF="http://linuxtv.org" TARGET="_top" >http://linuxtv.org</A >.</P ><P >Bit 32 to 63 are reserved for custom (driver defined) video standards.</P ></TD ></TR ></TBODY ></TABLE ></DIV ><P ><PRE CLASS="PROGRAMLISTING" >#define V4L2_STD_PAL_B ((v4l2_std_id)0x00000001) #define V4L2_STD_PAL_B1 ((v4l2_std_id)0x00000002) #define V4L2_STD_PAL_G ((v4l2_std_id)0x00000004) #define V4L2_STD_PAL_H ((v4l2_std_id)0x00000008) #define V4L2_STD_PAL_I ((v4l2_std_id)0x00000010) #define V4L2_STD_PAL_D ((v4l2_std_id)0x00000020) #define V4L2_STD_PAL_D1 ((v4l2_std_id)0x00000040) #define V4L2_STD_PAL_K ((v4l2_std_id)0x00000080) #define V4L2_STD_PAL_M ((v4l2_std_id)0x00000100) #define V4L2_STD_PAL_N ((v4l2_std_id)0x00000200) #define V4L2_STD_PAL_Nc ((v4l2_std_id)0x00000400) #define V4L2_STD_PAL_60 ((v4l2_std_id)0x00000800) #define V4L2_STD_NTSC_M ((v4l2_std_id)0x00001000) #define V4L2_STD_NTSC_M_JP ((v4l2_std_id)0x00002000) #define V4L2_STD_SECAM_B ((v4l2_std_id)0x00010000) #define V4L2_STD_SECAM_D ((v4l2_std_id)0x00020000) #define V4L2_STD_SECAM_G ((v4l2_std_id)0x00040000) #define V4L2_STD_SECAM_H ((v4l2_std_id)0x00080000) #define V4L2_STD_SECAM_K ((v4l2_std_id)0x00100000) #define V4L2_STD_SECAM_K1 ((v4l2_std_id)0x00200000) #define V4L2_STD_SECAM_L ((v4l2_std_id)0x00400000) /* ATSC/HDTV */ #define V4L2_STD_ATSC_8_VSB ((v4l2_std_id)0x01000000) #define V4L2_STD_ATSC_16_VSB ((v4l2_std_id)0x02000000) #define V4L2_STD_PAL_BG (V4L2_STD_PAL_B |\ V4L2_STD_PAL_B1 |\ V4L2_STD_PAL_G) #define V4L2_STD_PAL_DK (V4L2_STD_PAL_D |\ V4L2_STD_PAL_D1 |\ V4L2_STD_PAL_K) #define V4L2_STD_PAL (V4L2_STD_PAL_BG |\ V4L2_STD_PAL_DK |\ V4L2_STD_PAL_H |\ V4L2_STD_PAL_I) #define V4L2_STD_NTSC (V4L2_STD_NTSC_M |\ V4L2_STD_NTSC_M_JP) #define V4L2_STD_SECAM (V4L2_STD_SECAM_B |\ V4L2_STD_SECAM_D |\ V4L2_STD_SECAM_G |\ V4L2_STD_SECAM_H |\ V4L2_STD_SECAM_K |\ V4L2_STD_SECAM_K1 |\ V4L2_STD_SECAM_L) #define V4L2_STD_525_60 (V4L2_STD_PAL_M |\ V4L2_STD_PAL_60 |\ V4L2_STD_NTSC) #define V4L2_STD_625_50 (V4L2_STD_PAL |\ V4L2_STD_PAL_N |\ V4L2_STD_PAL_Nc |\ V4L2_STD_SECAM) #define V4L2_STD_UNKNOWN 0 #define V4L2_STD_ALL (V4L2_STD_525_60 |\ V4L2_STD_625_50)</PRE ></P ><DIV CLASS="TABLE" ><A NAME="VIDEO-STANDARDS" ></A ><P ><B >Table 4. Video Standards (based on [<A HREF="#ITU470" ><ABBR CLASS="ABBREV" >ITU470</ABBR ></A >])</B ></P ><TABLE BORDER="1" RULES="all" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="12%" ALIGN="LEFT" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="12%" TITLE="C3"><COL WIDTH="12%" TITLE="C4"><COL WIDTH="12%" TITLE="C5"><COL><COL WIDTH="12%" TITLE="C7"><COL><COL WIDTH="12%" TITLE="C9"><COL><COL><COL WIDTH="12%" TITLE="C12"><THEAD ><TR ><TH >Characteristics</TH ><TH ><P >M/NTSC<SUP >a</SUP ></P ></TH ><TH >M/PAL</TH ><TH ><P >N/PAL<SUP >b</SUP ></P ></TH ><TH ALIGN="CENTER" >B, B1, G/PAL</TH ><TH ALIGN="CENTER" >D, D1, K/PAL</TH ><TH ALIGN="CENTER" >H/PAL</TH ><TH ALIGN="CENTER" >I/PAL</TH ><TH ALIGN="CENTER" >B, G/SECAM</TH ><TH ALIGN="CENTER" >D, K/SECAM</TH ><TH ALIGN="CENTER" >K1/SECAM</TH ><TH ALIGN="CENTER" >L/SECAM</TH ></TR ></THEAD ><TBODY ><TR ><TD >Frame lines</TD ><TD COLSPAN="2" ALIGN="CENTER" >525</TD ><TD COLSPAN="9" ALIGN="CENTER" >625</TD ></TR ><TR ><TD >Frame period (s)</TD ><TD COLSPAN="2" ALIGN="CENTER" >1001/30000</TD ><TD COLSPAN="9" ALIGN="CENTER" >1/25</TD ></TR ><TR ><TD >Chrominance sub-carrier frequency (Hz)</TD ><TD >3579545 ± 10</TD ><TD >3579611.49 ± 10</TD ><TD >4433618.75 ± 5 (3582056.25 ± 5)</TD ><TD COLSPAN="3" ALIGN="CENTER" >4433618.75 ± 5</TD ><TD >4433618.75 ± 1</TD ><TD COLSPAN="4" ALIGN="CENTER" >f<SUB >OR</SUB > = 4406250 ± 2000, f<SUB >OB</SUB > = 4250000 ± 2000</TD ></TR ><TR ><TD >Nominal radio-frequency channel bandwidth (MHz)</TD ><TD >6</TD ><TD >6</TD ><TD >6</TD ><TD >B: 7; B1, G: 8</TD ><TD >8</TD ><TD >8</TD ><TD >8</TD ><TD >8</TD ><TD >8</TD ><TD >8</TD ><TD >8</TD ></TR ><TR ><TD >Sound carrier relative to vision carrier (MHz)</TD ><TD >+ 4.5</TD ><TD >+ 4.5</TD ><TD >+ 4.5</TD ><TD ><P >+ 5.5 ± 0.001 <SUP >c</SUP > <SUP >d</SUP > <SUP >e</SUP > <SUP >f</SUP ></P ></TD ><TD >+ 6.5 ± 0.001</TD ><TD >+ 5.5</TD ><TD >+ 5.9996 ± 0.0005</TD ><TD >+ 5.5 ± 0.001</TD ><TD >+ 6.5 ± 0.001</TD ><TD >+ 6.5</TD ><TD ><P >+ 6.5 <SUP >g</SUP ></P ></TD ></TR ></TBODY ><TR ><TD COLSPAN="12" >Notes:<BR><A NAME="FTN.AEN5849" >a. </A >Japan uses a standard similar to M/NTSC (V4L2_STD_NTSC_M_JP).<BR><A NAME="FTN.AEN5854" >b. </A > The values in brackets apply to the combination N/PAL a.k.a. N<SUB >C</SUB > used in Argentina (V4L2_STD_PAL_Nc).<BR><A NAME="FTN.AEN5904" >c. </A >In the Federal Republic of Germany, Austria, Italy, the Netherlands, Slovakia and Switzerland a system of two sound carriers is used, the frequency of the second carrier being 242.1875 kHz above the frequency of the first sound carrier. For stereophonic sound transmissions a similar system is used in Australia.<BR><A NAME="FTN.AEN5906" >d. </A >New Zealand uses a sound carrier displaced 5.4996 ± 0.0005 MHz from the vision carrier.<BR><A NAME="FTN.AEN5908" >e. </A >In Denmark, Finland, New Zealand, Sweden and Spain a system of two sound carriers is used. In Iceland, Norway and Poland the same system is being introduced. The second carrier is 5.85 MHz above the vision carrier and is DQPSK modulated with 728 kbit/s sound and data multiplex. (NICAM system)<BR><A NAME="FTN.AEN5910" >f. </A >In the United Kingdom, a system of two sound carriers is used. The second sound carrier is 6.552 MHz above the vision carrier and is DQPSK modulated with a 728 kbit/s sound and data multiplex able to carry two sound channels. (NICAM system)<BR><A NAME="FTN.AEN5920" >g. </A >In France, a digital carrier 5.85 MHz away from the vision carrier may be used in addition to the main sound carrier. It is modulated in differentially encoded QPSK with a 728 kbit/s sound and data multiplexer capable of carrying two sound channels. (NICAM system)<BR></TD ></TR ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5922" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-AUDIO" ></A >ioctl VIDIOC_G_AUDIO, VIDIOC_S_AUDIO</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5939" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_AUDIO, ioctl VIDIOC_S_AUDIO -- Query or select the current audio input and its attributes</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5943" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5944" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_audio *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN5954" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_audio *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5964" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_AUDIO, VIDIOC_S_AUDIO</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5984" ></A ><H2 >Description</H2 ><P >To query the current audio input applications zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the device has no audio inputs, or none which combine with the current video input.</P ><P >Audio inputs have one writable property, the audio mode. To select the current audio input <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >and</I ></SPAN > change the audio mode, applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > and <CODE CLASS="STRUCTFIELD" >mode</CODE > fields, and the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a <CODE CLASS="STRUCTNAME" >v4l2_audio</CODE > structure and call the <CODE CLASS="CONSTANT" >VIDIOC_S_AUDIO</CODE > ioctl. Drivers may switch to a different audio mode if the request cannot be satisfied. However, this is a write-only ioctl, it does not return the actual new audio mode.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-AUDIO" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_audio</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the audio input, set by the driver or application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the audio input, a NUL-terminated ASCII string, for example: "Line In". This information is intended for the user, preferably the connector label on the device itself.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD >Audio capability flags, see <A HREF="#AUDIO-CAPABILITY" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >mode</CODE ></TD ><TD >Audio mode set by drivers and applications (on <CODE CLASS="CONSTANT" >VIDIOC_S_AUDIO</CODE > ioctl), see <A HREF="#AUDIO-MODE" >Table 3</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[2]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="AUDIO-CAPABILITY" ></A ><P ><B >Table 2. Audio Capability Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_AUDCAP_STEREO</CODE ></TD ><TD >0x00001</TD ><TD >This is a stereo input. The flag is intended to automatically disable stereo recording etc. when the signal is always monaural. The API provides no means to detect if stereo is <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >received</I ></SPAN >, unless the audio input belongs to a tuner.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_AUDCAP_AVL</CODE ></TD ><TD >0x00002</TD ><TD >Automatic Volume Level mode is supported.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="AUDIO-MODE" ></A ><P ><B >Table 3. Audio Modes</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_AUDMODE_AVL</CODE ></TD ><TD >0x00001</TD ><TD >AVL mode is on.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6067" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >No audio inputs combine with the current video input, or the number of the selected audio input is out of bounds or it does not combine, or there are no audio inputs at all and the ioctl is not supported.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >I/O is in progress, the input cannot be switched.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-AUDIOOUT" ></A >ioctl VIDIOC_G_AUDOUT, VIDIOC_S_AUDOUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6087" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_AUDOUT, ioctl VIDIOC_S_AUDOUT -- Query or select the current audio output</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6091" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6092" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_audioout *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6102" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_audioout *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6112" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_AUDOUT, VIDIOC_S_AUDOUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6132" ></A ><H2 >Description</H2 ><P >To query the current audio output applications zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_AUDOUT</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the device has no audio inputs, or none which combine with the current video output.</P ><P >Audio outputs have no writable properties. Nevertheless, to select the current audio output applications can initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field and <CODE CLASS="STRUCTFIELD" >reserved</CODE > array (which in the future may contain writable properties) of a <CODE CLASS="STRUCTNAME" >v4l2_audioout</CODE > structure and call the <CODE CLASS="CONSTANT" >VIDIOC_S_AUDOUT</CODE > ioctl. Drivers switch to the requested output or return the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. This is a write-only ioctl, it does not return the current audio output attributes as <CODE CLASS="CONSTANT" >VIDIOC_G_AUDOUT</CODE > does.</P ><P >Note connectors on a TV card to loop back the received audio signal to a sound card are not audio outputs in this sense.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-AUDIOOUT" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_audioout</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the audio output, set by the driver or application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the audio output, a NUL-terminated ASCII string, for example: "Line Out". This information is intended for the user, preferably the connector label on the device itself.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD >Audio capability flags, none defined yet. Drivers must set this field to zero.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >mode</CODE ></TD ><TD >Audio mode, none defined yet. Drivers and applications (on <CODE CLASS="CONSTANT" >VIDIOC_S_AUDOUT</CODE >) must set this field to zero.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[2]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6182" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >No audio outputs combine with the current video output, or the number of the selected audio output is out of bounds or it does not combine, or there are no audio outputs at all and the ioctl is not supported.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >I/O is in progress, the output cannot be switched.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-COMP" ></A >ioctl VIDIOC_G_COMP, VIDIOC_S_COMP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6202" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_COMP, ioctl VIDIOC_S_COMP -- Get or set compression parameters</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6206" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6207" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, v4l2_compression *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6217" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_COMP, VIDIOC_S_COMP</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6237" ></A ><H2 >Description</H2 ><P >[to do]</P ><DIV CLASS="TABLE" ><A NAME="V4L2-COMPRESSION" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_compression</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >quality</CODE ></TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >keyframerate</CODE ></TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >pframerate</CODE ></TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[5]</TD ><TD > </TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6269" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >This ioctl is not supported</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-CROP" ></A >ioctl VIDIOC_G_CROP, VIDIOC_S_CROP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6284" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_CROP, ioctl VIDIOC_S_CROP -- Get or set the current cropping rectangle</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6288" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6289" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_crop *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6299" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_crop *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6309" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_CROP, VIDIOC_S_CROP</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6329" ></A ><H2 >Description</H2 ><P >To query the cropping rectangle size and position applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a <CODE CLASS="STRUCTNAME" >v4l2_crop</CODE > structure to the respective buffer (stream) type and call the <CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE > ioctl with a pointer to this structure. The driver fills the rest of the structure or returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code if cropping is not supported.</P ><P >To change the cropping rectangle applications initialize the <CODE CLASS="STRUCTFIELD" >type</CODE > and struct <A HREF="#V4L2-RECT" >v4l2_rect</A > substructure named <CODE CLASS="STRUCTFIELD" >c</CODE > of a v4l2_crop structure and call the <CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE > ioctl with a pointer to this structure.</P ><P >The driver first adjusts the requested dimensions against hardware limits, i. e. the bounds given by the capture/output window, and it rounds to the closest possible values of horizontal and vertical offset, width and height. In particular the driver must round the vertical offset of the cropping rectangle to frame lines modulo two, such that the field order cannot be confused.</P ><P >Second the driver adjusts the image size (the opposite rectangle of the scaling process, source or target depending on the data direction) to the closest size possible while maintaining the current horizontal and vertical scaling factor.</P ><P >Finally the driver programs the hardware with the actual cropping and image parameters. <CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE > is a write-only ioctl, it does not return the actual parameters. To query them applications must call <CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE > and <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A >. When the parameters are unsuitable the application may modify the cropping or image parameters and repeat the cycle until satisfactory parameters have been negotiated.</P ><P >When cropping is not supported then no parameters are changed and <CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE > returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-CROP" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_crop</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the data stream, set by the application. Only these types are valid here: <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >, and custom (driver defined) types with code <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-RECT" >v4l2_rect</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >c</CODE ></TD ><TD >Cropping rectangle. The same co-ordinate system as for struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > <CODE CLASS="STRUCTFIELD" >bounds</CODE > is used.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6378" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >Cropping is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-CTRL" ></A >ioctl VIDIOC_G_CTRL, VIDIOC_S_CTRL</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6393" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_CTRL, ioctl VIDIOC_S_CTRL -- Get or set the value of a control</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6397" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6398" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_control *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6408" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_CTRL, VIDIOC_S_CTRL</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6428" ></A ><H2 >Description</H2 ><P >To get the current value of a control applications initialize the <CODE CLASS="STRUCTFIELD" >id</CODE > field of a struct <CODE CLASS="STRUCTNAME" >v4l2_control</CODE > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE > ioctl with a pointer to this structure. To change the value of a control applications initialize the <CODE CLASS="STRUCTFIELD" >id</CODE > and <CODE CLASS="STRUCTFIELD" >value</CODE > fields of a struct <CODE CLASS="STRUCTNAME" >v4l2_control</CODE > and call the <CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE > ioctl.</P ><P >When the <CODE CLASS="STRUCTFIELD" >id</CODE > is invalid drivers return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code. When the <CODE CLASS="STRUCTFIELD" >value</CODE > is out of bounds drivers can choose to take the closest valid value or return an <SPAN CLASS="ERRORCODE" >ERANGE</SPAN > error code, whatever seems more appropriate. However, <CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE > is a write-only ioctl, it does not return the actual new value.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-CONTROL" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_control</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >id</CODE ></TD ><TD >Identifies the control, set by the application.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >value</CODE ></TD ><TD >New value or current value.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6463" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-CONTROL" >v4l2_control</A > <CODE CLASS="STRUCTFIELD" >id</CODE > is invalid.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ERANGE</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-CONTROL" >v4l2_control</A > <CODE CLASS="STRUCTFIELD" >value</CODE > is out of bounds.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The control is temporarily not changeable, possibly because another applications took over control of the device function this control belongs to.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-FBUF" ></A >ioctl VIDIOC_G_FBUF, VIDIOC_S_FBUF</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6492" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_FBUF, ioctl VIDIOC_S_FBUF -- Get or set frame buffer overlay parameters.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6496" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6497" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_framebuffer *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6507" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_framebuffer *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6517" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_FBUF, VIDIOC_S_FBUF</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6537" ></A ><H2 >Description</H2 ><P >The <CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > ioctl are used to get and set the frame buffer parameters for <A HREF="#OVERLAY" >video overlay</A >.</P ><P >To get the current parameters applications call the <CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE > ioctl with a pointer to a <CODE CLASS="STRUCTNAME" >v4l2_framebuffer</CODE > structure, the driver fills all fields of the structure or returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when overlay is not supported. To set the parameters applications initialize the <CODE CLASS="STRUCTFIELD" >flags</CODE > field, <CODE CLASS="STRUCTFIELD" >base</CODE > unless the overlay is of <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE > type, and the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >fmt</CODE > substructure. The driver accordingly prepares for overlay or returns an error code.</P ><P >When the driver does <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > support <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE >, i. e. it will write into video memory, the <CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > ioctl is a privileged function and only the superuser can change the frame buffer parameters.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-FRAMEBUFFER" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_framebuffer</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="50%" TITLE="C1"><COL><COL><COL WIDTH="50%" TITLE="C4"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD > </TD ><TD >Overlay capability flags set by the driver, see <A HREF="#FRAMEBUFFER-CAP" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD > </TD ><TD >Overlay control flags set by application and driver, see <A HREF="#FRAMEBUFFER-FLAGS" >Table 3</A ></TD ></TR ><TR ><TD >void *</TD ><TD ><CODE CLASS="STRUCTFIELD" >base</CODE ></TD ><TD > </TD ><TD ><P >Physical base address of the frame buffer, the address of the pixel at coordinates (0; 0) in the frame buffer. This field is not used when <CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE > sets the <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capability</CODE > field.<SUP >a</SUP ></P ></TD ></TR ><TR ><TD >struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >fmt</CODE ></TD ><TD > </TD ><TD >Physical layout of the frame buffer. The <CODE CLASS="STRUCTNAME" >v4l2_pix_format</CODE > structure is defined in <A HREF="#PIXFMT" >Chapter 2</A >, for clarification the fields and expected values are listed below.</TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >width</CODE ></TD ><TD >Width of the frame buffer in pixels.</TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >height</CODE ></TD ><TD >Height of the frame buffer in pixels. When the driver <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >clears</I ></SPAN > <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE >, the visible portion of the frame buffer can be smaller than width and height.</TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >pixelformat</CODE ></TD ><TD >The pixel format of the graphics surface, set by the application. Usually this is an RGB format (for example RGB 5:6:5) but YUV formats are also permitted. The behavior of the driver when requesting a compressed format is undefined. See <A HREF="#PIXFMT" >Chapter 2</A > for information on pixel formats. This field is not used when the driver sets <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE >.</TD ></TR ><TR ><TD > </TD ><TD >enum <A HREF="#V4L2-FIELD" >v4l2_field</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >field</CODE ></TD ><TD >Ignored. The field order is selected with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl using struct <A HREF="#V4L2-WINDOW" >v4l2_window</A >.</TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >bytesperline</CODE ></TD ><TD >Distance in bytes between the leftmost pixels in two adjacent lines.</TD ></TR ><TR ><TD COLSPAN="4" ><P >Both applications and drivers can set this field to request padding bytes at the end of each line. Drivers however may ignore the value requested by the application, returning <CODE CLASS="STRUCTFIELD" >width</CODE > times bytes per pixel or a larger value required by the hardware. That implies applications can just set this field to zero to get a reasonable default.</P ><P >Video hardware may access padding bytes, therefore they must reside in accessible memory. Consider cases where padding bytes after the last line of an image cross a system page boundary. Input devices may write padding bytes, the value is undefined. Output devices ignore the contents of padding bytes.</P ><P >When the image format is planar the <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > value applies to the largest plane and is divided by the same factor as the <CODE CLASS="STRUCTFIELD" >width</CODE > field for any smaller planes. For example the Cb and Cr planes of a YUV 4:2:0 image have half as many padding bytes following each line as the Y plane. To avoid ambiguities drivers must return a <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > value rounded up to a multiple of the scale factor.</P ><P >This field is not used when the driver sets <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE >.</P ></TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >sizeimage</CODE ></TD ><TD ><P >Applications must initialize this field. Together with <CODE CLASS="STRUCTFIELD" >base</CODE > it defines the frame buffer memory accessible by the driver.</P ><P >The field is not used when the driver sets <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE >.</P ></TD ></TR ><TR ><TD > </TD ><TD >enum <A HREF="#V4L2-COLORSPACE" >v4l2_colorspace</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >colorspace</CODE ></TD ><TD >This information supplements the <CODE CLASS="STRUCTFIELD" >pixelformat</CODE > and must be set by the driver, see <A HREF="#COLORSPACES" >Section 2.2</A >.</TD ></TR ><TR ><TD > </TD ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >priv</CODE ></TD ><TD >Reserved for additional information about custom (driver defined) formats. When not used drivers and applications must set this field to zero.</TD ></TR ></TBODY ><TR ><TD COLSPAN="4" >Notes:<BR><A NAME="FTN.AEN6588" >a. </A >A physical base address may not suit all platforms. GK notes in theory we should pass something like PCI device + memory region + offset instead. If you encounter problems please discuss on the Video4Linux mailing list: <A HREF="https://listman.redhat.com/mailman/listinfo/video4linux-list" TARGET="_top" >https://listman.redhat.com/mailman/listinfo/video4linux-list</A >.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="FRAMEBUFFER-CAP" ></A ><P ><B >Table 2. Frame Buffer Capability Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE ></TD ><TD >0x0001</TD ><TD >The video is overlaid externally onto the video signal of the graphics card.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_CHROMAKEY</CODE ></TD ><TD >0x0002</TD ><TD >The device supports clipping by chroma-keying the image into the display.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_LIST_CLIPPING</CODE ></TD ><TD >0x0004</TD ><TD >The device supports clipping using a list of clip rectangles.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_BITMAP_CLIPPING</CODE ></TD ><TD >0x0008</TD ><TD >The device supports clipping using a bit mask.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="FRAMEBUFFER-FLAGS" ></A ><P ><B >Table 3. Frame Buffer Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_FLAG_PRIMARY</CODE ></TD ><TD >0x0001</TD ><TD >The frame buffer is the primary graphics surface. In other words, the overlay is destructive, the video hardware will write the image into visible graphics memory as opposed to merely displaying the image in place of the original display contents.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_FLAG_OVERLAY</CODE ></TD ><TD >0x0002</TD ><TD >The frame buffer is an overlay surface the same size as the capture. [?]</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_FLAG_CHROMAKEY</CODE ></TD ><TD >0x0004</TD ><TD >Use chromakey (when <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_CHROMAKEY</CODE > indicates this capability). The other clipping methods are negotiated with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl, see also <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6729" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EACCES</SPAN ></DT ><DD ><P ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > can only be called by a privileged user.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The frame buffer parameters cannot be changed at this time because overlay is already enabled, or capturing is enabled and the hardware cannot capture and overlay simultaneously.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The ioctl is not supported or the <CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE > parameters are unsuitable.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-FMT" ></A >ioctl VIDIOC_G_FMT, VIDIOC_S_FMT, VIDIOC_TRY_FMT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6756" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_FMT, ioctl VIDIOC_S_FMT, ioctl VIDIOC_TRY_FMT -- Get or set the data format, try a format.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6761" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6762" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_format *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6772" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_FMT, VIDIOC_S_FMT, VIDIOC_TRY_FMT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6792" ></A ><H2 >Description</H2 ><P >These ioctls are used to negotiate the format of data (typically image format) exchanged between driver and application.</P ><P >To query the current parameters applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <CODE CLASS="STRUCTNAME" >v4l2_format</CODE > to the respective buffer (stream) type. For example video capture devices use <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >. When the application calls the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > ioctl with a pointer to this structure the driver fills the respective member of the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union. In case of video capture devices that is the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >pix</CODE > member. When the requested buffer type is not supported drivers return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><P >To change the current format parameters applications initialize the <CODE CLASS="STRUCTFIELD" >type</CODE > field and all fields of the respective <CODE CLASS="STRUCTFIELD" >fmt</CODE > union member. For details see the documentation of the various devices types in <A HREF="#DEVICES" >Chapter 4</A >. Good practice is to query the current parameters first, and to modify only those parameters not suitable for the application. When the application calls the <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl with a pointer to a <CODE CLASS="STRUCTNAME" >v4l2_format</CODE > structure the driver checks and adjusts the parameters against hardware abilities. Drivers should not return an error code unless the input is ambiguous, this is a mechanism to fathom device capabilities and to approach parameters acceptable for both the application and driver. On success the driver may program the hardware, allocate resources and generally prepare for data exchange. Finally the <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl returns the current format parameters as <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > does. Very simple, inflexible devices may even ignore all input and always return the default parameters. However all V4L2 devices exchanging data with the application must implement the <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > ioctl. When the requested buffer type is not supported drivers return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code on a <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > attempt. When I/O is already in progress or the resource is not available for other reasons drivers return the <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > ioctl is equivalent to <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > with one exception: it does not change driver state. It can also be called at any time, never returning <SPAN CLASS="ERRORCODE" >EBUSY</SPAN >. This function is provided to negotiate parameters, to learn about hardware limitations, without disabling I/O or possibly time consuming hardware preparations. Although strongly recommended drivers are not required to implement this ioctl.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-FORMAT" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_format</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="25%" TITLE="C3"><COL WIDTH="25%" TITLE="C4"><TBODY ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD > </TD ><TD >Type of the data stream, see <A HREF="#V4L2-BUF-TYPE" >Table 3-2</A >.</TD ></TR ><TR ><TD >union</TD ><TD ><CODE CLASS="STRUCTFIELD" >fmt</CODE ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD > </TD ><TD >struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >pix</CODE ></TD ><TD >Definition of an image format, see <A HREF="#PIXFMT" >Chapter 2</A >, used by video capture and output devices.</TD ></TR ><TR ><TD > </TD ><TD >struct <A HREF="#V4L2-WINDOW" >v4l2_window</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >win</CODE ></TD ><TD >Definition of an overlaid image, see <A HREF="#OVERLAY" >Section 4.2</A >, used by video overlay devices.</TD ></TR ><TR ><TD > </TD ><TD >struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >vbi</CODE ></TD ><TD >Raw VBI capture or output parameters. This is discussed in more detail in <A HREF="#RAW-VBI" >Section 4.6</A >. Used by raw VBI capture and output devices.</TD ></TR ><TR ><TD > </TD ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >raw_data</CODE >[200]</TD ><TD >Place holder for future extensions and custom (driver defined) formats with <CODE CLASS="STRUCTFIELD" >type</CODE > <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6874" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The data format cannot be changed at this time, for example because I/O is already in progress.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > field is invalid, the requested buffer type not supported, or <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE > was called and is not supported with this buffer type.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-FREQUENCY" ></A >ioctl VIDIOC_G_FREQUENCY, VIDIOC_S_FREQUENCY</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN6897" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_FREQUENCY, ioctl VIDIOC_S_FREQUENCY -- Get or set tuner or modulator radio frequency</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN6901" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6902" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_frequency *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN6912" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_frequency *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6922" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_FREQUENCY, VIDIOC_S_FREQUENCY</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN6942" ></A ><H2 >Description</H2 ><P >To get the current tuner or modulator radio frequency applications set the <CODE CLASS="STRUCTFIELD" >tuner</CODE > field of a struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A > to the respective tuner or modulator number (only input devices have tuners, only output devices have modulators), zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array and call the <CODE CLASS="CONSTANT" >VIDIOC_G_FREQUENCY</CODE > ioctl with a pointer to this structure. The driver stores the current frequency in the <CODE CLASS="STRUCTFIELD" >frequency</CODE > field.</P ><P >To change the current tuner or modulator radio frequency applications initialize the <CODE CLASS="STRUCTFIELD" >tuner</CODE > and <CODE CLASS="STRUCTFIELD" >frequency</CODE > fields, and the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE > ioctl with a pointer to this structure. When the requested frequency is not possible the driver assumes the closest possible value. However, <CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE > is a write-only ioctl, it does not return the actual new frequency.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-FREQUENCY" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_frequency</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >tuner</CODE ></TD ><TD >The tuner or modulator index number. This is the same value as in the struct <A HREF="#V4L2-INPUT" >v4l2_input</A > <CODE CLASS="STRUCTFIELD" >tuner</CODE > field and the struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >index</CODE > field, or the struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > <CODE CLASS="STRUCTFIELD" >modulator</CODE > field and the struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > <CODE CLASS="STRUCTFIELD" >index</CODE > field.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-TUNER-TYPE" >v4l2_tuner_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >The tuner type. This is the same value as in the struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >type</CODE > field. The field is not applicable to modulators, i. e. ignored by drivers.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >frequency</CODE ></TD ><TD >Tuning frequency in units of 62.5 kHz, or if the struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > or struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > <CODE CLASS="STRUCTFIELD" >capabilities</CODE > flag <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > is set, in units of 62.5 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[8];</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7001" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <CODE CLASS="STRUCTFIELD" >tuner</CODE > field is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-INPUT" ></A >ioctl VIDIOC_G_INPUT, VIDIOC_S_INPUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7017" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_INPUT, ioctl VIDIOC_S_INPUT -- Query or select the current video input</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7021" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7022" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, int *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7032" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_INPUT, VIDIOC_S_INPUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7052" ></A ><H2 >Description</H2 ><P >To query the current video input applications call the <CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE > ioctl with a pointer to an integer where the driver stores the number of the input, as in the struct <A HREF="#V4L2-INPUT" >v4l2_input</A > <CODE CLASS="STRUCTFIELD" >index</CODE > field. This ioctl will fail only when there are no video inputs, returning <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><P >To select a video input applications store the number of the desired input in an integer and call the <CODE CLASS="CONSTANT" >VIDIOC_S_INPUT</CODE > ioctl with a pointer to this integer. Side effects are possible. For example inputs may support different video standards, so the driver may implicitly switch the current standard. It is good practice to select an input before querying or negotiating any other parameters.</P ><P >Information about video inputs is available using the <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > ioctl.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7064" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The number of the video input is out of bounds, or there are no video inputs at all and this ioctl is not supported.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >I/O is in progress, the input cannot be switched.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-JPEGCOMP" ></A >ioctl VIDIOC_G_JPEGCOMP, VIDIOC_S_JPEGCOMP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7084" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_JPEGCOMP, ioctl VIDIOC_S_JPEGCOMP -- </DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7088" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7089" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, v4l2_jpegcompression *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7099" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const v4l2_jpegcompression *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7109" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_JPEGCOMP, VIDIOC_S_JPEGCOMP</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7129" ></A ><H2 >Description</H2 ><P >[to do]</P ><P >Ronald Bultje elaborates:</P ><P >APP is some application-specific information. The application can set it itself, and it'll be stored in the JPEG-encoded fields (e.g. interlacing information for in an AVI or so). COM is the same, but it's comments, like 'encoded by me' or so.</P ><P >jpeg_markers describes whether the huffman tables, quantization tables and the restart interval information (all JPEG-specific stuff) should be stored in the JPEG-encoded fields. These define how the JPEG field is encoded. If you omit them, applications assume you've used standard encoding. You usually do want to add them.</P ><P CLASS="COMMENT" >NB VIDIOC_S_JPEGCOMP is w/o.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-JPEGCOMPRESSION" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_jpegcompression</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >int</TD ><TD ><CODE CLASS="STRUCTFIELD" >quality</CODE ></TD ><TD > </TD ></TR ><TR ><TD >int</TD ><TD ><CODE CLASS="STRUCTFIELD" >APPn</CODE ></TD ><TD > </TD ></TR ><TR ><TD >int</TD ><TD ><CODE CLASS="STRUCTFIELD" >APP_len</CODE ></TD ><TD > </TD ></TR ><TR ><TD >char</TD ><TD ><CODE CLASS="STRUCTFIELD" >APP_data</CODE >[60]</TD ><TD > </TD ></TR ><TR ><TD >int</TD ><TD ><CODE CLASS="STRUCTFIELD" >COM_len</CODE ></TD ><TD > </TD ></TR ><TR ><TD >char</TD ><TD ><CODE CLASS="STRUCTFIELD" >COM_data</CODE >[60]</TD ><TD > </TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >jpeg_markers</CODE ></TD ><TD >See <A HREF="#JPEG-MARKERS" >Table 2</A >.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="JPEG-MARKERS" ></A ><P ><B >Table 2. JPEG Markers Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_JPEG_MARKER_DHT</CODE ></TD ><TD >(1<<3)</TD ><TD >Define Huffman Tables</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_JPEG_MARKER_DQT</CODE ></TD ><TD >(1<<4)</TD ><TD >Define Quantization Tables</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_JPEG_MARKER_DRI</CODE ></TD ><TD >(1<<5)</TD ><TD >Define Restart Interval</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_JPEG_MARKER_COM</CODE ></TD ><TD >(1<<6)</TD ><TD >Comment segment</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_JPEG_MARKER_APP</CODE ></TD ><TD >(1<<7)</TD ><TD >App segment, driver will always use APP0</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7214" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >This ioctl is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-MODULATOR" ></A >ioctl VIDIOC_G_MODULATOR, VIDIOC_S_MODULATOR</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7229" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_MODULATOR, ioctl VIDIOC_S_MODULATOR -- Get or set modulator attributes</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7233" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7234" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_modulator *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7244" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_modulator *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7254" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_MODULATOR, VIDIOC_S_MODULATOR</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7274" ></A ><H2 >Description</H2 ><P >To query the attributes of a modulator applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field and zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_MODULATOR</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all modulators applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><P >Modulators have two writable properties, an audio modulation set and the radio frequency. To change the modulated audio subprograms, applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > and <CODE CLASS="STRUCTFIELD" >txsubchans</CODE > fields and the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array and call the <CODE CLASS="CONSTANT" >VIDIOC_S_MODULATOR</CODE > ioctl. Drivers may choose a different audio modulation if the request cannot be satisfied. However this is a write-only ioctl, it does not return the actual audio modulation selected.</P ><P >To change the radio frequency the <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE ></A > ioctl is available.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-MODULATOR" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_modulator</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the modulator, set by the application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the modulator, a NUL-terminated ASCII string. This information is intended for the user.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD >Modulator capability flags. No flags are defined for this field, the tuner flags in struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > are used accordingly. The audio flags indicate the ability to encode audio subprograms. They will <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > change for example with the current video standard.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >rangelow</CODE ></TD ><TD >The lowest tunable frequency in units of 62.5 KHz, or if the <CODE CLASS="STRUCTFIELD" >capability</CODE > flag <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > is set, in units of 62.5 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >rangehigh</CODE ></TD ><TD >The highest tunable frequency in units of 62.5 KHz, or if the <CODE CLASS="STRUCTFIELD" >capability</CODE > flag <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > is set, in units of 62.5 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >txsubchans</CODE ></TD ><TD >With this field applications can determine how audio sub-carriers shall be modulated. It contains a set of flags as defined in <A HREF="#MODULATOR-TXSUBCHANS" >Table 2</A >. Note the tuner <CODE CLASS="STRUCTFIELD" >rxsubchans</CODE > flags are reused, but the semantics are different. Video output devices are assumed to have an analog or PCM audio input with 1-3 channels. The <CODE CLASS="STRUCTFIELD" >txsubchans</CODE > flags select one or more channels for modulation, together with some audio subprogram indicator, for example a stereo pilot tone.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="MODULATOR-TXSUBCHANS" ></A ><P ><B >Table 2. Modulator Audio Transmission Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO</CODE ></TD ><TD >0x0001</TD ><TD >Modulate channel 1 as mono audio, when the input has more channels, a down-mix of channel 1 and 2. This flag does not combine with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE > or <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE ></TD ><TD >0x0002</TD ><TD >Modulate channel 1 and 2 as left and right channel of a stereo audio signal. When the input has only one channel or two channels and <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_SAP</CODE > is also set, channel 1 is encoded as left and right channel. This flag does not combine with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO </CODE > or <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE >. When the driver does not support stereo audio it shall fall back to mono.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE ></TD ><TD >0x0008</TD ><TD >Modulate channel 1 and 2 as primary and secondary language of a bilingual audio signal. When the input has only one channel it is used for both languages. It is not possible to encode the primary or secondary language only. This flag does not combine with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO </CODE > or <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE >. If the hardware does not support the respective audio matrix, or the current video standard does not permit bilingual audio the <CODE CLASS="CONSTANT" >VIDIOC_S_MODULATOR</CODE > ioctl shall return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code and the driver shall fall back to mono or stereo mode. <A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG2</CODE ></TD ><TD >0x0004</TD ><TD >Same effect as <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE >. <A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_SAP</CODE ></TD ><TD >0x0004</TD ><TD >When combined with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO</CODE > the first channel is encoded as mono audio, the last channel as Second Audio Program. When the input has only one channel it is used for both audio tracks. When the input has three channels the mono track is a down-mix of channel 1 and 2. When combined with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO </CODE > channel 1 and 2 are encoded as left and right stereo audio, channel 3 as Second Audio Program. When the input has only two channels, the first is encoded as left and right channel and the second as SAP. When the input has only one channel it is used for all audio tracks. It is not possible to encode a Second Audio Program only. This flag must combine with <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO</CODE > or <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE >. If the hardware does not support the respective audio matrix, or the current video standard does not permit SAP the <CODE CLASS="CONSTANT" > VIDIOC_S_MODULATOR</CODE > ioctl shall return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code and driver shall fall back to mono or stereo mode.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7396" ></A ><H2 >Return Value</H2 ><P >On success 0 is returned, on error -1 and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-OUTPUT" ></A >ioctl VIDIOC_G_OUTPUT, VIDIOC_S_OUTPUT</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7411" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_OUTPUT, ioctl VIDIOC_S_OUTPUT -- Query or select the current video output</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7415" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7416" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, int *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7426" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_OUTPUT, VIDIOC_S_OUTPUT</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7446" ></A ><H2 >Description</H2 ><P >To query the current video output applications call the <CODE CLASS="CONSTANT" >VIDIOC_G_OUTPUT</CODE > ioctl with a pointer to an integer where the driver stores the number of the output, as in the struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > <CODE CLASS="STRUCTFIELD" >index</CODE > field. This ioctl will fail only when there are no video outputs, returning the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><P >To select a video output applications store the number of the desired output in an integer and call the <CODE CLASS="CONSTANT" >VIDIOC_S_OUTPUT</CODE > ioctl with a pointer to this integer. Side effects are possible. For example outputs may support different video standards, so the driver may implicitly switch the current standard. It is good practice to select an output before querying or negotiating any other parameters.</P ><P >Information about video outputs is available using the <A HREF="#VIDIOC-ENUMOUTPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMOUTPUT</CODE ></A > ioctl.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7458" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The number of the video output is out of bounds, or there are no video outputs at all and this ioctl is not supported.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >I/O is in progress, the output cannot be switched.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-PARM" ></A >ioctl VIDIOC_G_PARM, VIDIOC_S_PARM</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7478" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_PARM, ioctl VIDIOC_S_PARM -- Get or set streaming parameters</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7482" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7483" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, v4l2_streamparm *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7493" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_PARM, VIDIOC_S_PARM</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7513" ></A ><H2 >Description</H2 ><P >[to do]</P ><P ><CODE CLASS="CONSTANT" >VIDIOC_S_PARM</CODE > is a write-only ioctl, it does not return the actual parameters.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-STREAMPARM" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_streamparm</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="50%" TITLE="C1"><COL><COL><TBODY ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD > </TD ><TD >The buffer (stream) type, same as struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE >, set by the application.</TD ></TR ><TR ><TD >union</TD ><TD ><CODE CLASS="STRUCTFIELD" >parm</CODE ></TD ><TD > </TD ><TD > </TD ></TR ><TR ><TD > </TD ><TD >struct <A HREF="#V4L2-CAPTUREPARM" >v4l2_captureparm</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >capture</CODE ></TD ><TD >Parameters for capture devices, used when <CODE CLASS="STRUCTFIELD" >type</CODE > is <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE >.</TD ></TR ><TR ><TD > </TD ><TD >struct <A HREF="#V4L2-OUTPUTPARM" >v4l2_outputparm</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >output</CODE ></TD ><TD >Parameters for output devices, used when <CODE CLASS="STRUCTFIELD" >type</CODE > is <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE >.</TD ></TR ><TR ><TD > </TD ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >raw_data</CODE >[200]</TD ><TD >A place holder for future extensions and custom (driver defined) buffer types <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-CAPTUREPARM" ></A ><P ><B >Table 2. struct <CODE CLASS="STRUCTNAME" >v4l2_captureparm</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD >See <A HREF="#PARM-CAPS" >Table 4</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capturemode</CODE ></TD ><TD >Set by drivers and applications, see <A HREF="#PARM-FLAGS" >Table 5</A >.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-FRACT" >v4l2_fract</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >timeperframe</CODE ></TD ><TD ><P >This is is the desired period between successive frames captured by the driver, expressed in 0.1 µs units. The field is intended to skip frames on the driver side, saving I/O bandwidth.</P ><P >Applications store here the desired frame period, drivers return the actual frame period, which must be greater or equal to the nominal frame period determined by the current video standard (struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > <CODE CLASS="STRUCTFIELD" >frameperiod</CODE > field). Changing the video standard (also implicitly by switching the video input) may reset this parameter to the nominal frame period. To reset manually applications can just set this field to zero.</P ><P >Drivers support this function only when they set the <CODE CLASS="CONSTANT" >V4L2_CAP_TIMEPERFRAME</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capability</CODE > field.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >extendedmode</CODE ></TD ><TD >Custom (driver specific) streaming parameters. When unused, applications and drivers must set this field to zero. Applications using this field should check the driver name and version, see <A HREF="#QUERYCAP" >Section 1.2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >readbuffers</CODE ></TD ><TD >Applications set this field to the desired number of buffers used internally by the driver in <A HREF="#FUNC-READ" ><CODE CLASS="FUNCTION" >read()</CODE ></A > mode. Drivers return the actual number of buffers. When an application requests zero buffers, drivers should just return the current setting rather than the minimum or an error code. For details see <A HREF="#RW" >Section 3.1</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-OUTPUTPARM" ></A ><P ><B >Table 3. struct <CODE CLASS="STRUCTNAME" >v4l2_outputparm</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD >See <A HREF="#PARM-CAPS" >Table 4</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >outputmode</CODE ></TD ><TD >Set by drivers and applications, see <A HREF="#PARM-FLAGS" >Table 5</A >.</TD ></TR ><TR ><TD >struct <A HREF="#V4L2-FRACT" >v4l2_fract</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >timeperframe</CODE ></TD ><TD >This is is the desired period between successive frames output by the driver, expressed in 0.1 µs units.</TD ></TR ><TR ><TD COLSPAN="3" ><P >The field is intended to repeat frames on the driver side in <A HREF="#FUNC-WRITE" ><CODE CLASS="FUNCTION" >write()</CODE ></A > mode (in streaming mode timestamps can be used to throttle the output), saving I/O bandwidth.</P ><P >Applications store here the desired frame period, drivers return the actual frame period, which must be greater or equal to the nominal frame period determined by the current video standard (struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > <CODE CLASS="STRUCTFIELD" >frameperiod</CODE > field). Changing the video standard (also implicitly by switching the video output) may reset this parameter to the nominal frame period. To reset manually applications can just set this field to zero.</P ><P >Drivers support this function only when they set the <CODE CLASS="CONSTANT" >V4L2_CAP_TIMEPERFRAME</CODE > flag in the <CODE CLASS="STRUCTFIELD" >capability</CODE > field.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >extendedmode</CODE ></TD ><TD >Custom (driver specific) streaming parameters. When unused, applications and drivers must set this field to zero. Applications using this field should check the driver name and version, see <A HREF="#QUERYCAP" >Section 1.2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >writebuffers</CODE ></TD ><TD >Applications set this field to the desired number of buffers used internally by the driver in <CODE CLASS="FUNCTION" >write()</CODE > mode. Drivers return the actual number of buffers. When an application requests zero buffers, drivers should just return the current setting rather than the minimum or an error code. For details see <A HREF="#RW" >Section 3.1</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="PARM-CAPS" ></A ><P ><B >Table 4. Streaming Parameters Capabilites</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_TIMEPERFRAME</CODE ></TD ><TD >0x1000</TD ><TD >The frame skipping/repeating controlled by the <CODE CLASS="STRUCTFIELD" >timeperframe</CODE > field is supported.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="PARM-FLAGS" ></A ><P ><B >Table 5. Capture Parameters Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_MODE_HIGHQUALITY</CODE ></TD ><TD >0x0001</TD ><TD ><P >High quality imaging mode. High quality mode is intended for still imaging applications. The idea is to get the best possible image quality that the hardware can deliver. It is not defined how the driver writer may achieve that; it will depend on the hardware and the ingenuity of the driver writer. High quality mode is a different mode from the the regular motion video capture modes. In high quality mode:<P ></P ><UL ><LI ><P >The driver may be able to capture higher resolutions than for motion capture.</P ></LI ><LI ><P >The driver may support fewer pixel formats than motion capture (e.g. true color).</P ></LI ><LI ><P >The driver may capture and arithmetically combine multiple successive fields or frames to remove color edge artifacts and reduce the noise in the video data.</P ></LI ><LI ><P >The driver may capture images in slices like a scanner in order to handle larger format images than would otherwise be possible. </P ></LI ><LI ><P >An image capture operation may be significantly slower than motion capture. </P ></LI ><LI ><P >Moving objects in the image might have excessive motion blur. </P ></LI ><LI ><P >Capture might only work through the <CODE CLASS="FUNCTION" >read()</CODE > call.</P ></LI ></UL ></P ></TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7719" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >This ioctl is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-PRIORITY" ></A >ioctl VIDIOC_G_PRIORITY, VIDIOC_S_PRIORITY</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7734" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_PRIORITY, ioctl VIDIOC_S_PRIORITY -- Query or request the access priority associated with a file descriptor</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7738" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7739" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, enum v4l2_priority *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7749" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const enum v4l2_priority *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7759" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_PRIORITY, VIDIOC_S_PRIORITY</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P >Pointer to an enum v4l2_priority type.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7779" ></A ><H2 >Description</H2 ><P >To query the current access priority applications call the <CODE CLASS="CONSTANT" >VIDIOC_G_PRIORITY</CODE > ioctl with a pointer to an enum v4l2_priority variable where the driver stores the current priority.</P ><P >To request an access priority applications store the desired priority in an enum v4l2_priority variable and call <CODE CLASS="CONSTANT" >VIDIOC_S_PRIORITY</CODE > ioctl with a pointer to this variable.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-PRIORITY" ></A ><P ><B >Table 1. enum v4l2_priority</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PRIORITY_UNSET</CODE ></TD ><TD >0</TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PRIORITY_BACKGROUND</CODE ></TD ><TD >1</TD ><TD >Lowest priority, usually applications running in background, for example monitoring VBI transmissions. A proxy application running in user space will be necessary if multiple applications want to read from a device at this priority.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PRIORITY_INTERACTIVE</CODE ></TD ><TD >2</TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PRIORITY_DEFAULT</CODE ></TD ><TD >2</TD ><TD >Medium priority, usually applications started and interactively controlled by the user. For example TV viewers, Teletext browsers, or just "panel" applications to change the channel or video controls. This is the default priority unless an application requests another.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PRIORITY_RECORD</CODE ></TD ><TD >3</TD ><TD >Highest priority. Only one file descriptor can have this priority, it blocks any other fd from changing device properties. Usually applications which must not be interrupted, like video recording.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7818" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The requested priority value is invalid, or the driver does not support access priorities.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >Another application already requested higher priority.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-STD" ></A >ioctl VIDIOC_G_STD, VIDIOC_S_STD</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7838" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_STD, ioctl VIDIOC_S_STD -- Query or select the video standard of the current input</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7842" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7843" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, v4l2_std_id *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7853" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const v4l2_std_id *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7863" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_STD, VIDIOC_S_STD</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7883" ></A ><H2 >Description</H2 ><P >To query and select the current video standard applications use the <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE > ioctls which take a pointer to a <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > type as argument. <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE > can return a single flag or a set of flags as in struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > field <CODE CLASS="STRUCTFIELD" >id</CODE >. The flags must be unambiguous such that they appear in only one enumerated <CODE CLASS="STRUCTNAME" >v4l2_standard</CODE > structure.</P ><P ><CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE > accepts one or more flags, being a write-only ioctl it does not return the actual new standard as <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE > does. When no flags are given or the current input does not support the requested standard the driver returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code. When the standard set is ambiguous drivers may return <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > or choose any of the requested standards.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7898" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >This ioctl is not supported, or the <CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE > parameter was unsuitable.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-G-TUNER" ></A >ioctl VIDIOC_G_TUNER, VIDIOC_S_TUNER</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN7914" ></A ><H2 >Name</H2 >ioctl VIDIOC_G_TUNER, ioctl VIDIOC_S_TUNER -- Get or set tuner attributes</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN7918" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7919" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_tuner *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN7929" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const struct v4l2_tuner *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7939" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_G_TUNER, VIDIOC_S_TUNER</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN7959" ></A ><H2 >Description</H2 ><P >To query the attributes of a tuner applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > field and zero out the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array of a struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_G_TUNER</CODE > ioctl with a pointer to this structure. Drivers fill the rest of the structure or return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the index is out of bounds. To enumerate all tuners applications shall begin at index zero, incrementing by one until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >.</P ><P >Tuners have two writable properties, the audio mode and the radio frequency. To switch the audio mode, applications initialize the <CODE CLASS="STRUCTFIELD" >index</CODE > and <CODE CLASS="STRUCTFIELD" >audmode</CODE > fields and the <CODE CLASS="STRUCTFIELD" >reserved</CODE > array and call the <CODE CLASS="CONSTANT" >VIDIOC_S_TUNER</CODE > ioctl. This will <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > change the currently selected tuner, which is determined by the current video input. Drivers may choose a different audio mode if the request cannot be satisfied. Since this is a write-only ioctl it does not return the actual audio mode selected.</P ><P >To change the radio frequency the <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE ></A > ioctl is available.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-TUNER" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_tuner</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Identifies the tuner, set by the application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD ><P >Name of the tuner, a NUL-terminated ASCII string. This information is intended for the user.<SUP >a</SUP ></P ></TD ></TR ><TR ><TD >enum <A HREF="#V4L2-TUNER-TYPE" >v4l2_tuner_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the tuner, see <A HREF="#V4L2-TUNER-TYPE" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capability</CODE ></TD ><TD ><P >Tuner capability flags, see <A HREF="#TUNER-CAPABILITY" >Table 3</A >. Audio flags indicate the ability to decode audio subprograms. They will <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not</I ></SPAN > change for example with the current video standard.</P ><P >When the structure refers to a radio tuner only the <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_STEREO</CODE > flags can be set.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >rangelow</CODE ></TD ><TD >The lowest tunable frequency in units of 62.5 KHz, or if the <CODE CLASS="STRUCTFIELD" >capability</CODE > flag <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > is set, in units of 62.5 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >rangehigh</CODE ></TD ><TD >The highest tunable frequency in units of 62.5 KHz, or if the <CODE CLASS="STRUCTFIELD" >capability</CODE > flag <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > is set, in units of 62.5 Hz.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >rxsubchans</CODE ></TD ><TD ><P >Some tuners can report the audio subprograms received by analyzing audio carriers, pilot tones or other indicators. The <CODE CLASS="STRUCTFIELD" >rxsubchans</CODE > field contains flags defined in <A HREF="#TUNER-RXSUBCHANS" >Table 4</A >, which are set by the driver to indicate the audio subprograms the hardware <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >may</I ></SPAN > currently receive.</P ></TD ></TR ><TR ><TD COLSPAN="3" ><P >Only those flags can be set here which are also set in the <CODE CLASS="STRUCTFIELD" >capability</CODE > field. When the detection is inconclusive the flags of all possible audio subprograms must be set. When the driver cannot detect the audio subprograms at all, this field must contain the same audio flags as <CODE CLASS="STRUCTFIELD" >capability </CODE >.<SUP >b</SUP ></P ><P >For example when two audio channels are detected but the hardware cannot distinguish between stereo and bilingual mode all the <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE >, <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE >, and <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG2</CODE > flags may be set.</P ><P >When the structure refers to a radio tuner only the <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE > flag can be set.</P ><P >The field is valid only when this is the tuner of the current video input or a radio tuner.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >audmode</CODE ></TD ><TD ><P >The selected audio mode, see <A HREF="#TUNER-AUDMODE" >Table 5</A > for valid values. The audio mode does not affect audio subprogram detection, and it does not change automatically. See <A HREF="#TUNER-MATRIX" >Table 6</A > for possible results when the selected and received audio programs do not match.</P ><P >When the structure refers to a radio tuner only the <CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_MONO</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_STEREO</CODE > are valid values.</P ><P >Currently this is the only field of struct <CODE CLASS="STRUCTNAME" >v4l2_tuner</CODE > applications can change.</P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >signal</CODE ></TD ><TD >The signal strength if known, supposedly ranging from 0 to 65535. Higher values indicate a better signal.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >afc</CODE ></TD ><TD >Automatic frequency control: When the <CODE CLASS="STRUCTFIELD" >afc</CODE > value is negative, the frequency is too low, when positive too high. [need example what to do when it never settles at zero, i. e. range is what?]</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers and applications must set the array to zero.</TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.AEN7997" >a. </A >Video inputs already have a name, the purpose of this field is not quite clear.<BR><A NAME="FTN.AEN8045" >b. </A >Purpose of <CODE CLASS="STRUCTFIELD" >rxsubchans</CODE > is to eliminate choice, i. e. those audio subprograms the driver knows for sure are not received right now.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-TUNER-TYPE" ></A ><P ><B >Table 2. enum v4l2_tuner_type</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_RADIO</CODE ></TD ><TD >1</TD ><TD > </TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_ANALOG_TV</CODE ></TD ><TD >2</TD ><TD > </TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TUNER-CAPABILITY" ></A ><P ><B >Table 3. Tuner and Modulator Capability Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE ></TD ><TD >0x0001</TD ><TD >When set frequencies are expressed in units of 62.5 Hz, otherwise in units of 62.5 kHz.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_NORM</CODE ></TD ><TD >0x0002</TD ><TD >This is a multi-standard tuner; the video standard can or must be switched. (B/G PAL tuners for example are typically not considered multi-standard because the video standard is automatically selected depending on the frequency band.) The supported video standards are reported in the respective struct <A HREF="#V4L2-INPUT" >v4l2_input</A > field <CODE CLASS="STRUCTFIELD" >std</CODE >. For details on video standards and how to switch see <A HREF="#STANDARD" >Section 1.7</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_STEREO</CODE ></TD ><TD >0x0010</TD ><TD >Stereo audio reception is supported.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LANG1</CODE ></TD ><TD >0x0040</TD ><TD >Reception of a primary language (of two) is supported.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LANG2</CODE ></TD ><TD >0x0020</TD ><TD >Reception of a secondary language is supported.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_SAP</CODE ></TD ><TD >0x0020</TD ><TD ><P >Reception of the Secondary Audio Program (typically a secondary language of the current program) is supported. Note the <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LANG2</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_SAP</CODE > flags are synonyms. <SUP >a</SUP ></P ></TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.TUNER-AUDIO-CAP" >a. </A >The LANG1/LANG2 nomenclature refers to audio systems transmitting different languages monaural on two audio subcarriers ("bilingual mode"), otherwise the left and right stereo channel. Similar the NICAM digital audio system with two audio channels, transmitted on a second audio subcarrier while the main AM/FM audio carrier provides mono or primary language audio for older TV sets. SAP is a feature of the U.S. BTSC audio system, which consists of up to three audio subcarriers. Unlike LANG2 SAP is a separate mono audio track besides the primary mono or stereo audio track.<BR>The <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_SAP</CODE > capability flag applies when the tuner supports the M/NTSC video standard. <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_SAP</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_SAP</CODE > apply when the M/NTSC video standard is currently selected.<BR></TD ></TR ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TUNER-RXSUBCHANS" ></A ><P ><B >Table 4. Tuner Audio Reception Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_MONO</CODE ></TD ><TD >0x0001</TD ><TD >The tuner receives a mono audio signal.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE ></TD ><TD >0x0002</TD ><TD >The tuner receives a stereo audio signal.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG1</CODE ></TD ><TD >0x0008</TD ><TD >The tuner receives the primary language of a bilingual audio signal. This flag is not supposed to be set when the tuner receives Mono + SAP or Stereo + SAP audio.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG2</CODE ></TD ><TD >0x0004</TD ><TD >The tuner receives the secondary language of a bilingual audio signal.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_SAP</CODE ></TD ><TD >0x0004</TD ><TD >The tuner receives a Second Audio Program. Note the <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_LANG2</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_SAP</CODE > flags are synonyms.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TUNER-AUDMODE" ></A ><P ><B >Table 5. Tuner Audio Modes</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_MONO</CODE ></TD ><TD >0</TD ><TD >Play mono audio. When the tuner receives a stereo signal this a down-mix of the left and right channel. When the tuner receives a bilingual or SAP signal this mode selects the primary language.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_STEREO</CODE ></TD ><TD >1</TD ><TD >Play stereo audio. When the tuner receives bilingual audio it may play different languages on the left and right channel or the primary language on both channels. When it receives no stereo signal or does not support stereo reception the driver shall fall back to mono mode.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_LANG1</CODE ></TD ><TD >3</TD ><TD >Play the primary language, mono or stereo.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_LANG2</CODE ></TD ><TD >2</TD ><TD >Play the secondary language, mono. When the tuner receives no bilingual audio or SAP, or their reception is not supported the driver shall fall back to mono or stereo mode.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_SAP</CODE ></TD ><TD >2</TD ><TD >Play the Second Audio Program. When the tuner receives no bilingual audio or SAP, or their reception is not supported the driver shall fall back to mono or stereo mode. Note the <CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_LANG2</CODE > and <CODE CLASS="CONSTANT" >V4L2_TUNER_MODE_SAP</CODE > identifiers are synonyms.<A HREF="#FTN.TUNER-AUDIO-CAP" ><SPAN CLASS="footnote" >[a]</SPAN ></A ></TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="TUNER-MATRIX" ></A ><P ><B >Table 6. Tuner Audio Matrix</B ></P ><TABLE BORDER="1" FRAME="border" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="33%" ALIGN="LEFT"><COL WIDTH="33%" TITLE="C2"><COL><COL><COL WIDTH="33%" TITLE="C5"><THEAD ><TR ><TH > </TH ><TH COLSPAN="4" ALIGN="CENTER" >Selected</TH ></TR ><TR ><TH >Received</TH ><TH >Mono</TH ><TH >Stereo</TH ><TH >Language 1</TH ><TH >Language 2 / SAP</TH ></TR ></THEAD ><TBODY ><TR ><TD >Mono</TD ><TD >Mono</TD ><TD >Mono/Mono</TD ><TD >Mono</TD ><TD >Mono</TD ></TR ><TR ><TD >Stereo</TD ><TD >L+R</TD ><TD >L/R</TD ><TD >Undefined: L/L or L+R Mono or L/R Stereo</TD ><TD >Undefined: R/R or L+R Mono or L/R Stereo</TD ></TR ><TR ><TD >Mono/Stereo + SAP (BTSC only)</TD ><TD >-</TD ><TD >-</TD ><TD >Main audio program, mono or stereo</TD ><TD >SAP Mono</TD ></TR ><TR ><TD >Bilingual (two carrier systems only)</TD ><TD >Language 1</TD ><TD >Undefined: Lang1/Lang1 or Lang1/Lang2</TD ><TD >Language 1 Mono</TD ><TD >Language 2 Mono</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8271" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-OVERLAY" ></A >ioctl VIDIOC_OVERLAY</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8288" ></A ><H2 >Name</H2 >ioctl VIDIOC_OVERLAY -- Start or stop video overlay</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8291" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8292" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const int *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8302" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_OVERLAY</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8322" ></A ><H2 >Description</H2 ><P >This ioctl is part of the <A HREF="#OVERLAY" >video overlay</A > I/O method. Applications call <CODE CLASS="CONSTANT" >VIDIOC_OVERLAY</CODE > to start or stop the overlay. It takes a pointer to an integer which must be set to zero by the application to stop overlay, to one to start.</P ><P >Drivers do not support <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > or <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > with <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8333" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >Video overlay is not supported, or the parameters have not been set up. See <A HREF="#OVERLAY" >Section 4.2</A > for the necessary steps.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-QBUF" ></A >ioctl VIDIOC_QBUF, VIDIOC_DQBUF</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8349" ></A ><H2 >Name</H2 >ioctl VIDIOC_QBUF, ioctl VIDIOC_DQBUF -- Exchange a buffer with the driver</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8353" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8354" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_buffer *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8364" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_QBUF, VIDIOC_DQBUF</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8384" ></A ><H2 >Description</H2 ><P >Applications call the <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > ioctl to enqueue an empty (capturing) or filled (output) buffer in the driver's incoming queue. The semantics depend on the selected I/O method.</P ><P >To enqueue a <A HREF="#MMAP" >memory mapped</A > buffer applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > to the same buffer type as previously struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > and struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >type</CODE >, the <CODE CLASS="STRUCTFIELD" >memory</CODE > field to <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE > and the <CODE CLASS="STRUCTFIELD" >index</CODE > field. Valid index numbers range from zero to the number of buffers allocated with <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > (struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >count</CODE >) minus one. The contents of the struct <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE > returned by a <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A > ioctl will do as well. When the buffer is intended for output (<CODE CLASS="STRUCTFIELD" >type</CODE > is <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE > or <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_OUTPUT</CODE >) applications must also initialize the <CODE CLASS="STRUCTFIELD" >bytesused</CODE >, <CODE CLASS="STRUCTFIELD" >field</CODE > and <CODE CLASS="STRUCTFIELD" >timestamp</CODE > fields. See <A HREF="#BUFFER" >Section 3.5</A > for details. When <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > is called with a pointer to this structure the driver sets the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_MAPPED</CODE > and <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_QUEUED</CODE > flags and clears the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_DONE</CODE > flag in the <CODE CLASS="STRUCTFIELD" >flags</CODE > field, or it returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><P >To enqueue a <A HREF="#USERP" >user pointer</A > buffer applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > to the same buffer type as previously struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > and struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >type</CODE >, the <CODE CLASS="STRUCTFIELD" >memory</CODE > field to <CODE CLASS="CONSTANT" >V4L2_MEMORY_USERPTR</CODE > and the <CODE CLASS="STRUCTFIELD" >m.userptr</CODE > field to the address of the buffer and <CODE CLASS="STRUCTFIELD" >length</CODE > to its size. When the buffer is intended for output additional fields must be set as above. When <CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE > is called with a pointer to this structure the driver sets the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_QUEUED</CODE > flag and clears the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_MAPPED</CODE > and <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_DONE</CODE > flags in the <CODE CLASS="STRUCTFIELD" >flags</CODE > field, or it returns an error code. This ioctl locks the memory pages of the buffer in physical memory, they cannot be swapped out to disk. Buffers remain locked until dequeued, until the <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > or <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl are called, or until the device is closed.</P ><P >Applications call the <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > ioctl to dequeue a filled (capturing) or displayed (output) buffer from the driver's outgoing queue. They just set the <CODE CLASS="STRUCTFIELD" >type</CODE > and <CODE CLASS="STRUCTFIELD" >memory</CODE > fields of a struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > as above, when <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > is called with a pointer to this structure the driver fills the remaining fields or returns an error code.</P ><P >By default <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > blocks when no buffer is in the outgoing queue. When the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag was given to the <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > function, <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > returns immediately with an <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code when no buffer is available.</P ><P >The <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE > structure is specified in <A HREF="#BUFFER" >Section 3.5</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8456" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EAGAIN</SPAN ></DT ><DD ><P >Non-blocking I/O has been selected using <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > and no buffer was in the outgoing queue.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The buffer <CODE CLASS="STRUCTFIELD" >type</CODE > is not supported, or the <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds, or no buffers have been allocated yet, or the <CODE CLASS="STRUCTFIELD" >userptr</CODE > or <CODE CLASS="STRUCTFIELD" >length</CODE > are invalid.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENOMEM</SPAN ></DT ><DD ><P >Insufficient memory to enqueue a user pointer buffer.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EIO</SPAN ></DT ><DD ><P ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > failed due to an internal error. Can also indicate temporary problems like signal loss. Note the driver might dequeue an (empty) buffer despite returning an error, or even stop capturing.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-QUERYBUF" ></A >ioctl VIDIOC_QUERYBUF</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8490" ></A ><H2 >Name</H2 >ioctl VIDIOC_QUERYBUF -- Query the status of a buffer</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8493" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8494" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_buffer *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8504" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_QUERYBUF</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8524" ></A ><H2 >Description</H2 ><P >This ioctl is part of the <A HREF="#MMAP" >memory mapping</A > I/O method. It can be used to query the status of a buffer at any time after buffers have been allocated with the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl.</P ><P >Applications set the <CODE CLASS="STRUCTFIELD" >type</CODE > field of a struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > to the same buffer type as previously struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > and struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >type</CODE >, and the <CODE CLASS="STRUCTFIELD" >index</CODE > field. Valid index numbers range from zero to the number of buffers allocated with <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > (struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >count</CODE >) minus one. After calling <CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE > with a pointer to this structure drivers return an error code or fill the rest of the structure.</P ><P >In the <CODE CLASS="STRUCTFIELD" >flags</CODE > field the <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_MAPPED</CODE >, <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_QUEUED</CODE > and <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_DONE</CODE > flags will be valid. The <CODE CLASS="STRUCTFIELD" >memory</CODE > field will be set to <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE >, the <CODE CLASS="STRUCTFIELD" >m.offset</CODE > contains the offset of the buffer from the start of the device memory, the <CODE CLASS="STRUCTFIELD" >length</CODE > field its size. The driver may or may not set the remaining fields and flags, they are meaningless in this context.</P ><P >The <CODE CLASS="STRUCTNAME" >v4l2_buffer</CODE > structure is specified in <A HREF="#BUFFER" >Section 3.5</A >.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8555" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The buffer <CODE CLASS="STRUCTFIELD" >type</CODE > is not supported, or the <CODE CLASS="STRUCTFIELD" >index</CODE > is out of bounds.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-QUERYCAP" ></A >ioctl VIDIOC_QUERYCAP</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8570" ></A ><H2 >Name</H2 >ioctl VIDIOC_QUERYCAP -- Query device capabilities</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8573" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8574" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_capability *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8584" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_QUERYCAP</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8604" ></A ><H2 >Description</H2 ><P >All V4L2 devices support the <CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE > ioctl. It is used to identify kernel devices compatible with this specification and to obtain information about individual hardware capabilities. The ioctl takes a pointer to a struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > which is filled by the driver. When the driver is not compatible with this specification the ioctl returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-CAPABILITY" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_capability</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >driver</CODE >[16]</TD ><TD ><P >Name of the driver, a unique NUL-terminated ASCII string. For example: "bttv". Driver specific applications shall use this information to verify the driver identity. It is also useful to work around known bugs, or to print the driver name and version in an error report to aid debugging. The driver version is stored in the <CODE CLASS="STRUCTFIELD" >version</CODE > field. [do we need a registry?]For example: "bttv". Driver specific applications shall use this information to verify the driver identity. It is also useful to work around known bugs, or to print the driver name and version in an error report to aid debugging. The driver version is stored in the <CODE CLASS="STRUCTFIELD" >version</CODE > field. [Do we need a registry?]</P ><P >Note storing strings in fixed sized arrays is bad practice but unavoidable here. Drivers and applications should take precautions to never read or write beyond the array end and to properly terminate the strings.</P ></TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >card</CODE >[32]</TD ><TD >Name of the device, a NUL-terminated ASCII string. For example: "Yoyodyne TV/FM". Remember that one driver may support different brands or models of video hardware. This information can be used to build a menu of available devices for a device-select user interface. Since drivers may support multiple installed devices this name should be combined with the <CODE CLASS="STRUCTFIELD" >bus_info</CODE > string to avoid ambiguities.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >bus_info</CODE >[32]</TD ><TD >Location of the device in the system, a NUL-terminated ASCII string. For example: "PCI Slot 4". This information is intended for the user, to distinguish multiple identical devices. If no such information is available the field may simply count the devices controlled by the driver, or contain the empty string (<CODE CLASS="STRUCTFIELD" >bus_info</CODE >[0] = 0). [pci_dev->slot_name example].</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >version</CODE ></TD ><TD ><P >Version number of the driver. Together with the <CODE CLASS="STRUCTFIELD" >driver</CODE > field this identifies a particular driver. The version number is formatted using the <CODE CLASS="CONSTANT" >KERNEL_VERSION()</CODE > macro:</P ></TD ></TR ><TR ><TD COLSPAN="3" ><P ><PRE CLASS="PROGRAMLISTING" >#define KERNEL_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) __u32 version = KERNEL_VERSION(0, 8, 1); printf ("Version: %u.%u.%u\n", (version >> 16) & 0xFF, (version >> 8) & 0xFF, version & 0xFF);</PRE ></P ></TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >capabilities</CODE ></TD ><TD >Device capabilities, see <A HREF="#DEVICE-CAPABILITIES" >Table 2</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[4]</TD ><TD >Reserved for future extensions. Drivers must set this array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="DEVICE-CAPABILITIES" ></A ><P ><B >Table 2. Device Capabilities Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_CAPTURE</CODE ></TD ><TD >0x00000001</TD ><TD >The device supports the <A HREF="#CAPTURE" >video capture</A > interface.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OUTPUT</CODE ></TD ><TD >0x00000002</TD ><TD >The device supports the <A HREF="#OUTPUT" >video output</A > interface.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OVERLAY</CODE ></TD ><TD >0x00000004</TD ><TD >The device supports the <A HREF="#OVERLAY" >video overlay</A > interface. Overlay typically stores captured images directly in the video memory of a graphics card, with support for clipping.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VBI_CAPTURE</CODE ></TD ><TD >0x00000010</TD ><TD >The device supports the VBI capture interface, see <A HREF="#RAW-VBI" >Section 4.6</A >, <A HREF="#SLICED" >Section 4.7</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VBI_OUTPUT</CODE ></TD ><TD >0x00000020</TD ><TD >The device supports the VBI output interface, see <A HREF="#RAW-VBI" >Section 4.6</A >, <A HREF="#SLICED" >Section 4.7</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_RDS_CAPTURE</CODE ></TD ><TD >0x00000100</TD ><TD >[to be defined]</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE ></TD ><TD >0x00010000</TD ><TD >The device has some sort of tuner or modulator to receive or emit RF-modulated video signals. For more information see <A HREF="#TUNER" >Section 1.6</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_AUDIO</CODE ></TD ><TD >0x00020000</TD ><TD >The device has audio inputs or outputs. For more information see <A HREF="#AUDIO" >Section 1.5</A >. It may or may not support PCM sampling or output, this function must be implemented as ALSA or OSS PCM interface.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_READWRITE</CODE ></TD ><TD >0x01000000</TD ><TD >The device supports the <A HREF="#RW" >read() and/or write()</A > I/O methods.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_ASYNCIO</CODE ></TD ><TD >0x02000000</TD ><TD >The device supports the <A HREF="#ASYNC" >asynchronous</A > I/O methods.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_STREAMING</CODE ></TD ><TD >0x04000000</TD ><TD >The device supports the <A HREF="#MMAP" >streaming</A > I/O method.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8738" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The kernel device is not compatible with this specification.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-QUERYCTRL" ></A >ioctl VIDIOC_QUERYCTRL, VIDIOC_QUERYMENU</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN8753" ></A ><H2 >Name</H2 >ioctl VIDIOC_QUERYCTRL, ioctl VIDIOC_QUERYMENU -- Enumerate controls and menu control items</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN8757" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8758" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_queryctrl *argp);</CODE ></P ><P ></P ></DIV ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN8768" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_querymenu *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8778" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_QUERYCTRL, VIDIOC_QUERYMENU</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8798" ></A ><H2 >Description</H2 ><P >To query the attributes of a control applications set the <CODE CLASS="STRUCTFIELD" >id</CODE > field of a struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE > ioctl with a pointer to this structure. The driver fills the rest of the structure or returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the <CODE CLASS="STRUCTFIELD" >id</CODE > is invalid.</P ><P >It is possible to enumerate controls by calling <CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE > with successive <CODE CLASS="STRUCTFIELD" >id</CODE > values starting from <CODE CLASS="CONSTANT" >V4L2_CID_BASE</CODE > up to and exclusive <CODE CLASS="CONSTANT" >V4L2_CID_BASE_LASTP1</CODE >, or starting from <CODE CLASS="CONSTANT" >V4L2_CID_PRIVATE_BASE</CODE > until the driver returns <SPAN CLASS="ERRORCODE" >EINVAL</SPAN >. When the <CODE CLASS="CONSTANT" >V4L2_CTRL_FLAG_DISABLED</CODE > flag is set in the <CODE CLASS="STRUCTFIELD" >flags</CODE > field, this control is permanently disabled and should be ignored by the application.<A NAME="AEN8815" HREF="#FTN.AEN8815" ><SPAN CLASS="footnote" >[25]</SPAN ></A ></P ><P >Additional information is required for menu controls, the name of menu items. To query them applications set the <CODE CLASS="STRUCTFIELD" >id</CODE > and <CODE CLASS="STRUCTFIELD" >index</CODE > fields of struct <A HREF="#V4L2-QUERYMENU" >v4l2_querymenu</A > and call the <CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE > ioctl with a pointer to this structure. The driver fills the rest of the structure or returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code when the <CODE CLASS="STRUCTFIELD" >id</CODE > or <CODE CLASS="STRUCTFIELD" >index</CODE > is invalid. Menu items are enumerated by calling <CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE > with successive <CODE CLASS="STRUCTFIELD" >index</CODE > values from struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > <CODE CLASS="STRUCTFIELD" >minimum</CODE > (0) to <CODE CLASS="STRUCTFIELD" >maximum</CODE >, inclusive.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-QUERYCTRL" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_queryctrl</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >id</CODE ></TD ><TD >Identifies the control, set by the application. See <A HREF="#CONTROL-ID" >Table 1-1</A > for predefined IDs.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-CTRL-TYPE" >v4l2_ctrl_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of control, see <A HREF="#V4L2-CTRL-TYPE" >Table 3</A >.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the control, a NUL-terminated ASCII string. This information is intended for the user.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >minimum</CODE ></TD ><TD >Minimum value, inclusive. This field is mostly useful to define a lower bound for integer controls. Note the value is signed.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >maximum</CODE ></TD ><TD >Maximum value, inclusive. Note the value is signed.</TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >step</CODE ></TD ><TD ><P >Generally drivers should not scale hardware control values. It may be necessary for example when the <CODE CLASS="STRUCTFIELD" >name</CODE > or <CODE CLASS="STRUCTFIELD" >id</CODE > imply a particular unit and the hardware actually accepts only multiples of said unit. If so, drivers must take care values are properly rounded when scaling, such that errors will not accumulate on repeated read-write cycles.</P ><P >This field reports the smallest change of an integer control actually affecting hardware. Often the information is needed when the user can change controls by keyboard or GUI buttons, rather than a slider. When for example a hardware register accepts values 0-511 and the driver reports 0-65535, step should be 128.</P ><P >Note although signed, the step value is supposed to be always positive.</P ></TD ></TR ><TR ><TD >__s32</TD ><TD ><CODE CLASS="STRUCTFIELD" >default_value</CODE ></TD ><TD >The default value of the control. Drivers reset controls only when the driver is loaded, not later, in particular not when the <CODE CLASS="FUNCTION" >open()</CODE > is called.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >flags</CODE ></TD ><TD >Control flags, see <A HREF="#CONTROL-FLAGS" >Table 4</A >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[2]</TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-QUERYMENU" ></A ><P ><B >Table 2. struct <CODE CLASS="STRUCTNAME" >v4l2_querymenu</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >id</CODE ></TD ><TD >Identifies the control, set by the application from the respective struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > <CODE CLASS="STRUCTFIELD" >id</CODE >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >index</CODE ></TD ><TD >Index of the menu item, starting at zero, set by the application.</TD ></TR ><TR ><TD >__u8</TD ><TD ><CODE CLASS="STRUCTFIELD" >name</CODE >[32]</TD ><TD >Name of the menu item, a NUL-terminated ASCII string. This information is intended for the user.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE ></TD ><TD >Reserved for future extensions. Drivers must set the array to zero.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="V4L2-CTRL-TYPE" ></A ><P ><B >Table 3. enum v4l2_ctrl_type</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="30%"><COL WIDTH="5%" ALIGN="CENTER"><COL WIDTH="5%" ALIGN="CENTER"><COL WIDTH="5%" ALIGN="CENTER"><COL WIDTH="55%"><THEAD ><TR ><TH >Type</TH ><TH ><CODE CLASS="STRUCTFIELD" >minimum</CODE ></TH ><TH ><CODE CLASS="STRUCTFIELD" >step</CODE ></TH ><TH ><CODE CLASS="STRUCTFIELD" >maximum</CODE ></TH ><TH >Description</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_TYPE_INTEGER</CODE ></TD ><TD >low value</TD ><TD >increment (positive) [__u32?]</TD ><TD >high value</TD ><TD >An integer-valued control ranging from minimum to maximum inclusive. The step value indicates the increment between values which are actually different on the hardware.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_TYPE_BOOLEAN</CODE ></TD ><TD >0</TD ><TD >1</TD ><TD >1</TD ><TD >A boolean-valued control. Zero corresponds to "disabled", and one means "enabled".</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_TYPE_MENU</CODE ></TD ><TD >0</TD ><TD >1</TD ><TD >N-1</TD ><TD >The control has a menu of N choices. The names of the menu items can be enumerated with the <CODE CLASS="CONSTANT" >VIDIOC_QUERYMENU</CODE > ioctl.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_TYPE_BUTTON</CODE ></TD ><TD >0</TD ><TD >0</TD ><TD >0</TD ><TD >A control which performs an action when set. Drivers must ignore the value passed with <CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE > and return an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code on a <CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE > attempt.</TD ></TR ></TBODY ></TABLE ></DIV ><DIV CLASS="TABLE" ><A NAME="CONTROL-FLAGS" ></A ><P ><B >Table 4. Control Flags</B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="38%" TITLE="C1"><COL WIDTH="12%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_FLAG_DISABLED</CODE ></TD ><TD >0x0001</TD ><TD >This control is permanently disabled and should be ignored by the application. An attempt to change this control results in an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_CTRL_FLAG_GRABBED</CODE ></TD ><TD >0x0002</TD ><TD >This control is temporarily unchangeable, for example because another application took over control of the respective resource. Such controls may be displayed specially in a user interface. An attempt to change a "grabbed" control results in an <SPAN CLASS="ERRORCODE" >EBUSY</SPAN > error code.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN8997" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > <CODE CLASS="STRUCTFIELD" >id</CODE > is invalid. The struct <A HREF="#V4L2-QUERYMENU" >v4l2_querymenu</A > <CODE CLASS="STRUCTFIELD" >id</CODE > or <CODE CLASS="STRUCTFIELD" >index</CODE > is invalid.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-QUERYSTD" ></A >ioctl VIDIOC_QUERYSTD</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9015" ></A ><H2 >Name</H2 >ioctl VIDIOC_QUERYSTD -- Sense the video standard received by the current input</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9018" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9019" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, v4l2_std_id *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9029" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_QUERYSTD</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9049" ></A ><H2 >Description</H2 ><P >The hardware may be able to detect the current video standard automatically. To do so, applications call <CODE CLASS="CONSTANT" >VIDIOC_QUERYSTD</CODE > with a pointer to a <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > type. The driver stores here a set of candidates, this can be a single flag or a set of supported standards if for example the hardware can only distinguish between 50 and 60 Hz systems. When detection is not possible or fails, the set must contain all standards supported by the current video input or output.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9054" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >This ioctl is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-REQBUFS" ></A >ioctl VIDIOC_REQBUFS</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9067" ></A ><H2 >Name</H2 >ioctl VIDIOC_REQBUFS -- Initiate Memory Mapping or User Pointer I/O</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9070" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9071" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, struct v4l2_requestbuffers *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9081" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_REQBUFS</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9101" ></A ><H2 >Description</H2 ><P >This ioctl is used to initiate <A HREF="#MMAP" >memory mapped</A > or <A HREF="#USERP" >user pointer</A > I/O. Memory mapped buffers are located in device memory and must be allocated with this ioctl before they can be mapped into the application's address space. User buffers are allocated by applications themselves, and this ioctl is merely used to switch the driver into user pointer I/O mode.</P ><P >To allocate device buffers applications initialize three fields of a <CODE CLASS="STRUCTNAME" >v4l2_requestbuffers</CODE > structure. They set the <CODE CLASS="STRUCTFIELD" >type</CODE > field to the respective stream or buffer type, the <CODE CLASS="STRUCTFIELD" >count</CODE > field to the desired number of buffers, and <CODE CLASS="STRUCTFIELD" >memory</CODE > must be set to <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE >. When the ioctl is called with a pointer to this structure the driver attempts to allocate the requested number of buffers and stores the actual number allocated in the <CODE CLASS="STRUCTFIELD" >count</CODE > field. It can be smaller than the number requested, even zero, when the driver runs out of free memory. A larger number is possible when the driver requires more buffers to function correctly.<A NAME="AEN9113" HREF="#FTN.AEN9113" ><SPAN CLASS="footnote" >[26]</SPAN ></A > When memory mapping I/O is not supported the ioctl returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><P >Applications can call <CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE > again to change the number of buffers, however this cannot succeed when any buffers are still mapped. A <CODE CLASS="STRUCTFIELD" >count</CODE > value of zero frees all buffers, after aborting or finishing any DMA in progress, an implicit <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A >. </P ><P >To negotiate user pointer I/O, applications initialize only the <CODE CLASS="STRUCTFIELD" >type</CODE > field and set <CODE CLASS="STRUCTFIELD" >memory</CODE > to <CODE CLASS="CONSTANT" >V4L2_MEMORY_USERPTR</CODE >. When the ioctl is called with a pointer to this structure the driver prepares for user pointer I/O, when this I/O method is not supported the ioctl returns an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code.</P ><DIV CLASS="TABLE" ><A NAME="V4L2-REQUESTBUFFERS" ></A ><P ><B >Table 1. struct <CODE CLASS="STRUCTNAME" >v4l2_requestbuffers</CODE ></B ></P ><TABLE BORDER="0" FRAME="void" WIDTH="100%" CLASS="CALSTABLE" ><COL WIDTH="25%" TITLE="C1"><COL WIDTH="25%" TITLE="C2"><COL WIDTH="50%" TITLE="C3"><TBODY ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >count</CODE ></TD ><TD >The number of buffers requested or granted. This field is only used when <CODE CLASS="STRUCTFIELD" >memory</CODE > is set to <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE >.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >type</CODE ></TD ><TD >Type of the stream or buffers, this is the same as the struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > <CODE CLASS="STRUCTFIELD" >type</CODE > field. See <A HREF="#V4L2-BUF-TYPE" >Table 3-2</A > for valid values.</TD ></TR ><TR ><TD >enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A ></TD ><TD ><CODE CLASS="STRUCTFIELD" >memory</CODE ></TD ><TD >Applications set this field to <CODE CLASS="CONSTANT" >V4L2_MEMORY_MMAP</CODE > or <CODE CLASS="CONSTANT" >V4L2_MEMORY_USERPTR</CODE >.</TD ></TR ><TR ><TD >__u32</TD ><TD ><CODE CLASS="STRUCTFIELD" >reserved</CODE >[32]</TD ><TD >A place holder for future extensions and custom (driver defined) buffer types <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE > and higher.</TD ></TR ></TBODY ></TABLE ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9165" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The driver supports multiple opens and I/O is already in progress, or reallocation of buffers was attempted although one or more are still mapped.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The buffer type (<CODE CLASS="STRUCTFIELD" >type</CODE > field) or the requested I/O method (<CODE CLASS="STRUCTFIELD" >memory</CODE >) is not supported.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="VIDIOC-STREAMON" ></A >ioctl VIDIOC_STREAMON, VIDIOC_STREAMOFF</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9187" ></A ><H2 >Name</H2 >ioctl VIDIOC_STREAMON, ioctl VIDIOC_STREAMOFF -- Start or stop streaming I/O.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9191" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9192" ></A ><P ><CODE ><CODE CLASS="FUNCDEF" >int ioctl</CODE >(int fd, int request, const int *argp);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9202" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >request</VAR ></DT ><DD ><P >VIDIOC_STREAMON, VIDIOC_STREAMOFF</P ></DD ><DT ><VAR CLASS="PARAMETER" >argp</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9222" ></A ><H2 >Description</H2 ><P >The <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > ioctl start and stop the capture or output process during streaming (<A HREF="#MMAP" >memory mapping</A > or <A HREF="#USERP" >user pointer</A >) I/O.</P ><P >Specifically the capture hardware is disabled and no input buffers are filled (if there are any empty buffers in the incoming queue) until <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > has been called. Accordingly the output hardware is disabled, no video signal is produced until <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > has been called. The ioctl will succeed only when at least one output buffer is in the incoming queue.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > ioctl, apart of aborting or finishing any DMA in progress, unlocks any user pointer buffers locked in physical memory, and it removes all buffers from the incoming and outgoing queues. That means all images captured but not dequeued yet will be lost, likewise all images enqueued for output but not transmitted yet. I/O returns to the same state as after calling <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > and can be restarted accordingly.</P ><P >Both ioctls take a pointer to an integer, the desired buffer or stream type. This is the same as struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > <CODE CLASS="STRUCTFIELD" >type</CODE >.</P ><P >Note applications can be preempted for unknown periods right before or after the <CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE > or <CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE > calls, there is no notion of starting or stopping "now". Buffer timestamps can be used to synchronize with other events.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9242" ></A ><H2 >Return Value</H2 ><P >On success <SPAN CLASS="RETURNVALUE" >0</SPAN > is returned, on error <SPAN CLASS="RETURNVALUE" >-1</SPAN > and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >Streaming I/O is not supported, the buffer <CODE CLASS="STRUCTFIELD" >type</CODE > is not supported, or no buffers have been allocated (memory mapping) or enqueued (output) yet.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-MMAP" ></A >mmap</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9256" ></A ><H2 >Name</H2 >mmap -- Map device memory into application address space</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9259" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9260" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <unistd.h> #include <sys/mman.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >void *mmap</CODE >(void *start, size_t length, int prot, int flags, int fd, off_t offset);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9277" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >start</VAR ></DT ><DD ><P >Map the buffer to this address in the application's address space. When the <CODE CLASS="CONSTANT" >MAP_FIXED</CODE > flag is specified, <VAR CLASS="PARAMETER" >start</VAR > must be a multiple of the pagesize and mmap will fail when the specified address cannot be used. Use of this option is discouraged; applications should just specify a <CODE CLASS="CONSTANT" >NULL</CODE > pointer here.</P ></DD ><DT ><VAR CLASS="PARAMETER" >length</VAR ></DT ><DD ><P >Length of the memory area to map. This must be the same value as returned by the driver in the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >length</CODE > field.</P ></DD ><DT ><VAR CLASS="PARAMETER" >prot</VAR ></DT ><DD ><P >The <VAR CLASS="PARAMETER" >prot</VAR > argument describes the desired memory protection. It must be set to <CODE CLASS="CONSTANT" >PROT_READ</CODE > | <CODE CLASS="CONSTANT" >PROT_WRITE</CODE >, indicating pages may be read and written. This is a technicality independent of the device type and direction of data exchange. Note device memory accesses may incur a performance penalty. It can happen when writing to capture buffers, when reading from output buffers, or always. When the application intends to modify buffers, other I/O methods may be more efficient.</P ></DD ><DT ><VAR CLASS="PARAMETER" >flags</VAR ></DT ><DD ><P >The <VAR CLASS="PARAMETER" >flags</VAR > parameter specifies the type of the mapped object, mapping options and whether modifications made to the mapped copy of the page are private to the process or are to be shared with other references.</P ><P ><CODE CLASS="CONSTANT" >MAP_FIXED</CODE > requests that the driver selects no other address than the one specified. If the specified address cannot be used, mmap will fail. If <CODE CLASS="CONSTANT" >MAP_FIXED</CODE > is specified, <VAR CLASS="PARAMETER" >start</VAR > must be a multiple of the pagesize. Use of this option is discouraged.</P ><P >One of the <CODE CLASS="CONSTANT" >MAP_SHARED</CODE > or <CODE CLASS="CONSTANT" >MAP_PRIVATE</CODE > flags must be set. <CODE CLASS="CONSTANT" >MAP_SHARED</CODE > allows to share this mapping with all other processes that map this object. <CODE CLASS="CONSTANT" >MAP_PRIVATE</CODE > requests copy-on-write semantics. We recommend to set <CODE CLASS="CONSTANT" >MAP_SHARED</CODE >. The <CODE CLASS="CONSTANT" >MAP_PRIVATE</CODE >, <CODE CLASS="CONSTANT" >MAP_DENYWRITE</CODE >, <CODE CLASS="CONSTANT" >MAP_EXECUTABLE</CODE > and <CODE CLASS="CONSTANT" >MAP_ANON</CODE > flags should not be set.</P ></DD ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >offset</VAR ></DT ><DD ><P >Offset of the buffer in device memory. This must be the same value as returned by the driver in the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >m</CODE > union <CODE CLASS="STRUCTFIELD" >offset</CODE > field.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9338" ></A ><H2 >Description</H2 ><P >The <CODE CLASS="FUNCTION" >mmap()</CODE > function asks to map <VAR CLASS="PARAMETER" >length</VAR > bytes starting at <VAR CLASS="PARAMETER" >offset</VAR > in the memory of the device specified by <VAR CLASS="PARAMETER" >fd</VAR > into the application address space, preferably at address <VAR CLASS="PARAMETER" >start</VAR >. This latter address is a hint only, and is usually specified as 0.</P ><P >Suitable length and offset parameters are queried with the <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A > ioctl. Buffers must be allocated with the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl before they can be queried.</P ><P >To unmap buffers the <A HREF="#FUNC-MUNMAP" ><CODE CLASS="FUNCTION" >munmap()</CODE ></A > function is used.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9354" ></A ><H2 >Return Value</H2 ><P >On success, <CODE CLASS="FUNCTION" >mmap()</CODE > returns a pointer to the mapped buffer. On error, <CODE CLASS="CONSTANT" >MAP_FAILED</CODE > (-1) is returned, and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately. Possible error codes:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EBADF</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not a valid file descriptor.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EACCESS</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not open for reading and writing.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <VAR CLASS="PARAMETER" >start</VAR > or <VAR CLASS="PARAMETER" >length</VAR > or <VAR CLASS="PARAMETER" >offset</VAR > are not suitable. (E.g., they are too large, or not aligned on a <CODE CLASS="CONSTANT" >PAGESIZE</CODE > boundary.) Or no buffers have been allocated with the <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENOMEM</SPAN ></DT ><DD ><P >No memory is available.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-MUNMAP" ></A >munmap</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9390" ></A ><H2 >Name</H2 >munmap -- Unmap device memory</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9393" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9394" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <unistd.h> #include <sys/mman.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int munmap</CODE >(void *start, size_t length);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9403" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >start</VAR ></DT ><DD ><P >Address of the mapped buffer as returned by the <A HREF="#FUNC-MMAP" ><CODE CLASS="FUNCTION" >mmap()</CODE ></A > function.</P ></DD ><DT ><VAR CLASS="PARAMETER" >length</VAR ></DT ><DD ><P >Length of the mapped buffer. This must be the same value as given to <CODE CLASS="FUNCTION" >mmap()</CODE > and returned by the driver in the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >length</CODE > field.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9421" ></A ><H2 >Description</H2 ><P >Unmaps a previously with the <A HREF="#FUNC-MMAP" ><CODE CLASS="FUNCTION" >mmap()</CODE ></A > function mapped buffer and frees it, if possible. </P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9426" ></A ><H2 >Return Value</H2 ><P >On success <CODE CLASS="FUNCTION" >munmap()</CODE > returns 0, on failure -1, and errno is set.</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <VAR CLASS="PARAMETER" >start</VAR > or <VAR CLASS="PARAMETER" >length</VAR > is incorrect, or no buffers have been mapped yet.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-OPEN" ></A >open</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9439" ></A ><H2 >Name</H2 >open -- Open a V4L2 device</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9442" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9443" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <fcntl.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int open</CODE >(const char *device_name, int flags);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9452" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >device_name</VAR ></DT ><DD ><P >Device to be opened.</P ></DD ><DT ><VAR CLASS="PARAMETER" >flags</VAR ></DT ><DD ><P >Open flags. Access mode must be <CODE CLASS="CONSTANT" >O_RDWR</CODE >. This is just a technicality, input devices still support only reading and output devices only writing.</P ><P >When the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag is given, the read() function and the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl will return the <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code when no data is available or no buffer is in the driver outgoing queue, otherwise these functions block until data becomes available. All V4L2 drivers exchanging data with applications must support the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag.</P ><P >Other flags have no effect.</P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9473" ></A ><H2 >Description</H2 ><P >To open a V4L2 device applications call <CODE CLASS="FUNCTION" >open()</CODE > with the desired device name. This function has no side effects; all data format parameters, current input or output, control values or other properties remain unchanged. At the first <CODE CLASS="FUNCTION" >open()</CODE > call after loading the driver they will be reset to default values, drivers are never in an undefined state.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9478" ></A ><H2 >Return Value</H2 ><P >On success <CODE CLASS="FUNCTION" >open</CODE > returns the new file descriptor. On error -1 is returned, and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately. Possible error codes:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EACCES</SPAN ></DT ><DD ><P >The caller has no permission to access the device.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The driver does not support multiple opens and the device is already in use.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENXIO</SPAN ></DT ><DD ><P >No device corresponding to this device special file exists.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENOMEM</SPAN ></DT ><DD ><P >Insufficient kernel memory was available.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EMFILE</SPAN ></DT ><DD ><P >The process already has the maximum number of files open.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >ENFILE</SPAN ></DT ><DD ><P >The limit on the total number of files open on the system has been reached.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-POLL" ></A >poll</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9515" ></A ><H2 >Name</H2 >poll -- Wait for some event on a file descriptor</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9518" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9519" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <sys/poll.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int poll</CODE >(struct pollfd *ufds, unsigned int nfds, int timeout);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9530" ></A ><H2 >Description</H2 ><P >All drivers implementing the <CODE CLASS="FUNCTION" >read()</CODE > or <CODE CLASS="FUNCTION" >write()</CODE > function or streaming I/O must also support the <CODE CLASS="FUNCTION" >poll()</CODE > function. See the <CODE CLASS="FUNCTION" >poll()</CODE > manual page for details.</P ></DIV ><H1 ><A NAME="FUNC-READ" ></A >read</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9538" ></A ><H2 >Name</H2 >read -- Read from a V4L2 device</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9541" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9542" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <unistd.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >ssize_t read</CODE >(int fd, void *buf, size_t count);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9553" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >buf</VAR ></DT ><DD ><P ></P ></DD ><DT ><VAR CLASS="PARAMETER" >count</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9573" ></A ><H2 >Description</H2 ><P ><CODE CLASS="FUNCTION" >read()</CODE > attempts to read up to <VAR CLASS="PARAMETER" >count</VAR > bytes from file descriptor <VAR CLASS="PARAMETER" >fd</VAR > into the buffer starting at <VAR CLASS="PARAMETER" >buf</VAR >. The layout of the data in the buffer is discussed in the respective device interface section, see ##. If <VAR CLASS="PARAMETER" >count</VAR > is zero, <CODE CLASS="FUNCTION" >read()</CODE > returns zero and has no other results. If <VAR CLASS="PARAMETER" >count</VAR > is greater than <CODE CLASS="CONSTANT" >SSIZE_MAX</CODE >, the result is unspecified. Regardless of the <VAR CLASS="PARAMETER" >count</VAR > value each <CODE CLASS="FUNCTION" >read()</CODE > call will provide at most one frame (two fields) worth of data.</P ><P >By default <CODE CLASS="FUNCTION" >read()</CODE > blocks until data becomes available. When the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag was given to the <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > function it returns immediately with an <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code when no data is available. The <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > or <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > functions can always be used to suspend execution until data becomes available. All drivers supporting the <CODE CLASS="FUNCTION" >read()</CODE > function must also support <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE >.</P ><P >Drivers can implement read functionality in different ways, using a single or multiple buffers and discarding the oldest or newest frames once the internal buffers are filled.</P ><P ><CODE CLASS="FUNCTION" >read()</CODE > never returns a "snapshot" of a buffer being filled. Using a single buffer the driver will stop capturing when the application starts reading the buffer until the read is finished. Thus only the period of the vertical blanking interval is available for reading, or the capture rate must fall below the nominal frame rate of the video standard.</P ><P >The behavior of <CODE CLASS="FUNCTION" >read()</CODE > when called during the active picture period or the vertical blanking separating the top and bottom field depends on the discarding policy. A driver discarding the oldest frames keeps capturing into an internal buffer, continuously overwriting the previously, not read frame, and returns the frame being received at the time of the <CODE CLASS="FUNCTION" >read()</CODE > call as soon as it is complete.</P ><P >A driver discarding the newest frames stops capturing until the next <CODE CLASS="FUNCTION" >read()</CODE > call. The frame being received at <CODE CLASS="FUNCTION" >read()</CODE > time is discarded, returning the following frame instead. Again this implies a reduction of the capture rate to one half or less of the nominal frame rate. An example of this model is the video read mode of the "bttv" driver, initiating a DMA to user memory when <CODE CLASS="FUNCTION" >read()</CODE > is called and returning when the DMA finished.</P ><P >In the multiple buffer model drivers maintain a ring of internal buffers, automatically advancing to the next free buffer. This allows continuous capturing when the application can empty the buffers fast enough. Again, the behavior when the driver runs out of free buffers depends on the discarding policy.</P ><P >Applications can get and set the number of buffers used internally by the driver with the streaming parameter ioctls, see ##streaming-par. They are optional, however. The discarding policy is not reported and cannot be changed. For minimum requirements see the respective device interface section in ##.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9611" ></A ><H2 >Return Value</H2 ><P >On success, the number of bytes read is returned. It is not an error if this number is smaller than the number of bytes requested, or the amount of data required for one frame. This may happen for example because <CODE CLASS="FUNCTION" >read()</CODE > was interrupted by a signal. On error, -1 is returned, and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately. In this case the next read will start at the beginning of a new frame. Possible error codes:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EAGAIN</SPAN ></DT ><DD ><P >Non-blocking I/O has been selected using O_NONBLOCK and no data was immediately available for reading.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBADF</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not a valid file descriptor or is not open for reading, or the process already has the maximum number of files open.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The driver does not support multiple read streams and the device is already in use.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EFAULT</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >buf</VAR > is outside your accessible address space.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINTR</SPAN ></DT ><DD ><P >The call was interrupted by a signal before any data was read.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EIO</SPAN ></DT ><DD ><P >I/O error. This indicates some hardware problem or a failure to communicate with a remote device (USB camera etc.).</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <CODE CLASS="FUNCTION" >read()</CODE > function is not supported by this driver, not on this device, or generally not on this type of device.</P ></DD ></DL ></DIV ></DIV ><H1 ><A NAME="FUNC-SELECT" ></A >select</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9656" ></A ><H2 >Name</H2 >select -- Synchronous I/O multiplexing</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9659" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9660" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <sys/time.h> #include <sys/types.h> #include <unistd.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >int select</CODE >(int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds, struct timeval *timeout);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9675" ></A ><H2 >Description</H2 ><P >All drivers implementing the <CODE CLASS="FUNCTION" >read()</CODE > or <CODE CLASS="FUNCTION" >write()</CODE > function or streaming I/O must also support the <CODE CLASS="FUNCTION" >select()</CODE > function. See the <CODE CLASS="FUNCTION" >select()</CODE > manual page for details.</P ></DIV ><H1 ><A NAME="FUNC-WRITE" ></A >write</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN9683" ></A ><H2 >Name</H2 >write -- Write to a V4L2 device</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN9686" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><P ></P ><A NAME="AEN9687" ></A ><PRE CLASS="FUNCSYNOPSISINFO" >#include <unistd.h></PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >ssize_t write</CODE >(int fd, void *buf, size_t count);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9698" ></A ><H2 >Arguments</H2 ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><VAR CLASS="PARAMETER" >fd</VAR ></DT ><DD ><P >File descriptor returned by <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A >.</P ></DD ><DT ><VAR CLASS="PARAMETER" >buf</VAR ></DT ><DD ><P ></P ></DD ><DT ><VAR CLASS="PARAMETER" >count</VAR ></DT ><DD ><P ></P ></DD ></DL ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9718" ></A ><H2 >Description</H2 ><P ><CODE CLASS="FUNCTION" >write()</CODE > writes up to <VAR CLASS="PARAMETER" >count</VAR > bytes to the device referenced by the file descriptor <VAR CLASS="PARAMETER" >fd</VAR > from the buffer starting at <VAR CLASS="PARAMETER" >buf</VAR >. If <VAR CLASS="PARAMETER" >count</VAR > is zero, 0 will be returned without causing any other effect. [implementation tbd]</P ><P >When the application does not provide more data in time, the previous frame is displayed again.</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN9727" ></A ><H2 >Return Value</H2 ><P >On success, the number of bytes written are returned. Zero indicates nothing was written. [tbd] On error, -1 is returned, and <VAR CLASS="VARNAME" >errno</VAR > is set appropriately. In this case the next write will start at the beginning of a new frame. Possible error codes:</P ><P ></P ><DIV CLASS="VARIABLELIST" ><DL ><DT ><SPAN CLASS="ERRORCODE" >EAGAIN</SPAN ></DT ><DD ><P >Non-blocking I/O has been selected using O_NONBLOCK and no buffer space was available to write the data immediately. [tbd]</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBADF</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >fd</VAR > is not a valid file descriptor or is not open for writing.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EBUSY</SPAN ></DT ><DD ><P >The driver does not support multiple write streams and the device is already in use.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EFAULT</SPAN ></DT ><DD ><P ><VAR CLASS="PARAMETER" >buf</VAR > is outside your accessible address space.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINTR</SPAN ></DT ><DD ><P >The call was interrupted by a signal before any data was written.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EIO</SPAN ></DT ><DD ><P >I/O error. This indicates some hardware problem.</P ></DD ><DT ><SPAN CLASS="ERRORCODE" >EINVAL</SPAN ></DT ><DD ><P >The <CODE CLASS="FUNCTION" >write()</CODE > function is not supported by this driver, not on this device, or generally not on this type of device.</P ></DD ></DL ></DIV ></DIV ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="DRIVER" ></A >Chapter 5. Driver Interface</H1 ><DIV CLASS="SECTION" ><H2 CLASS="SECTION" ><A NAME="FOO" >5.1. to do</A ></H2 ><DIV CLASS="SECTION" ><H3 CLASS="SECTION" ><A NAME="AEN9774" >5.1.1. to do</A ></H3 ><P >to do</P ></DIV ></DIV ></DIV ><DIV CLASS="CHAPTER" ><HR><H1 ><A NAME="COMPAT" ></A >Chapter 6. History</H1 ><P >The following chapters document the evolution of the V4L2 API, errata or extensions. They shall also aid application and driver writers porting their software to later versions of V4L2.</P ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="DIFF-V4L" >6.1. Differences between V4L and V4L2</A ></H2 ><P >The Video For Linux API was first introduced in Linux 2.1 to unify and replace various TV and radio device related interfaces, developped independently by driver writers in prior years. Starting with Linux 2.5 the much improved V4L2 API replaces the V4L API, although existing drivers will continue to support V4L in the future, either directly or through the V4L2 compatibility layer. For a transition period not all drivers will support the V4L2 API.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN9783" >6.1.1. Opening and Closing Devices</A ></H3 ><P >For compatibility reasons the character device file names recommended for V4L2 video capture, overlay, radio, teletext and raw vbi capture devices did not change from those used by V4L. They are listed in <A HREF="#DEVICES" >Chapter 4</A > and below in <A HREF="#V4L-DEV" >Table 6-1</A >.</P ><P >The V4L "videodev" module automatically assigns minor numbers to drivers in load order, depending on the registered device type. We recommend V4L2 drivers by default register devices with the same numbers, but in principle the system administrator can assign arbitrary minor numbers using driver module options. The major device number remains 81.</P ><DIV CLASS="TABLE" ><A NAME="V4L-DEV" ></A ><P ><B >Table 6-1. V4L Device Types, Names and Numbers</B ></P ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><COL><THEAD ><TR ><TH >Device Type</TH ><TH >File Name</TH ><TH >Minor Numbers</TH ></TR ></THEAD ><TBODY ><TR ><TD >Video capture and overlay</TD ><TD ><P ><TT CLASS="FILENAME" >/dev/video</TT > and <TT CLASS="FILENAME" >/dev/bttv0</TT ><SUP >a</SUP >, <TT CLASS="FILENAME" >/dev/video0</TT > to <TT CLASS="FILENAME" >/dev/video63</TT ></P ></TD ><TD >0-63</TD ></TR ><TR ><TD >Radio receiver</TD ><TD ><P ><TT CLASS="FILENAME" >/dev/radio</TT ><SUP >b</SUP >, <TT CLASS="FILENAME" >/dev/radio0</TT > to <TT CLASS="FILENAME" >/dev/radio63</TT ></P ></TD ><TD >64-127</TD ></TR ><TR ><TD >Teletext decoder</TD ><TD ><P ><TT CLASS="FILENAME" >/dev/vtx</TT >, <TT CLASS="FILENAME" >/dev/vtx0</TT > to <TT CLASS="FILENAME" >/dev/vtx31</TT ></P ></TD ><TD >192-223</TD ></TR ><TR ><TD >Raw VBI capture</TD ><TD ><P ><TT CLASS="FILENAME" >/dev/vbi</TT >, <TT CLASS="FILENAME" >/dev/vbi0</TT > to <TT CLASS="FILENAME" >/dev/vbi15</TT ></P ></TD ><TD ><P >224-239<SUP >c</SUP ></P ></TD ></TR ></TBODY ><TR ><TD COLSPAN="3" >Notes:<BR><A NAME="FTN.AEN9804" >a. </A >According to Documentation/devices.txt these should be symbolic links to <TT CLASS="FILENAME" >/dev/video0</TT >. Note the original bttv interface is not compatible with V4L or V4L2.<BR><A NAME="FTN.AEN9815" >b. </A >According to <TT CLASS="FILENAME" >Documentation/devices.txt</TT > a symbolic link to <TT CLASS="FILENAME" >/dev/radio0</TT >.<BR><A NAME="FTN.AEN9839" >c. </A >The range used to be 224-255. More device types may be added in the future, so you should expect more range splitting in the future.<BR></TD ></TR ></TABLE ></DIV ><P >V4L prohibits (or used to) multiple opens. V4L2 drivers <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >may</I ></SPAN > support multiple opens, see <A HREF="#OPEN" >Section 1.1</A > for details and consequences.</P ><P >V4L drivers respond to V4L2 ioctls with the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code. The V4L2 "videodev" module backward compatibility layer can translate V4L ioctl requests to their V4L2 counterpart, however a V4L2 driver usually needs more preparation to become fully V4L compatible. This is covered in more detail in <A HREF="#DRIVER" >Chapter 5</A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN9847" >6.1.2. Querying Capabilities</A ></H3 ><P >The V4L <CODE CLASS="CONSTANT" >VIDIOCGCAP</CODE > ioctl is equivalent to V4L2's <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >name</CODE > field in struct <CODE CLASS="STRUCTNAME" >video_capability</CODE > became <CODE CLASS="STRUCTFIELD" >card</CODE > in struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A >, <CODE CLASS="STRUCTFIELD" >type</CODE > was replaced by <CODE CLASS="STRUCTFIELD" >capabilities</CODE >. Note V4L2 does not distinguish between device types like this, better think of basic video input, video output and radio devices supporting a set of related functions like video capturing, video overlay and VBI capturing. See <A HREF="#OPEN" >Section 1.1</A > for an introduction.<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN9861" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><COL><THEAD ><TR ><TH >struct <CODE CLASS="STRUCTNAME" >video_capability</CODE > <CODE CLASS="STRUCTFIELD" >type</CODE ></TH ><TH >struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > <CODE CLASS="STRUCTFIELD" >capabilities</CODE > flags</TH ><TH >Purpose</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_CAPTURE</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_CAPTURE</CODE ></TD ><TD >The <A HREF="#CAPTURE" >video capture</A > interface is supported.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_TUNER</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE ></TD ><TD >The device has a <A HREF="#TUNER" >tuner or modulator</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_TELETEXT</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VBI_CAPTURE</CODE ></TD ><TD >The <A HREF="#RAW-VBI" >raw VBI capture</A > interface is supported.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_OVERLAY</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OVERLAY</CODE ></TD ><TD >The <A HREF="#OVERLAY" >video overlay</A > interface is supported.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_CHROMAKEY</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_CHROMAKEY</CODE > in field <CODE CLASS="STRUCTFIELD" >capability</CODE > of struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A ></TD ><TD >Whether chromakey overlay is supported. For more information on overlay see <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_CLIPPING</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_LIST_CLIPPING</CODE > and <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_BITMAP_CLIPPING</CODE > in field <CODE CLASS="STRUCTFIELD" >capability</CODE > of struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A ></TD ><TD >Whether clipping the overlaid image is supported, see <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_FRAMERAM</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_EXTERNOVERLAY</CODE > <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >not set</I ></SPAN > in field <CODE CLASS="STRUCTFIELD" >capability</CODE > of struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A ></TD ><TD >Whether overlay overwrites frame buffer memory, see <A HREF="#OVERLAY" >Section 4.2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_SCALES</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD >This flag indicates if the hardware can scale images. The V4L2 API implies the scale factor by setting the cropping dimensions and image size with the <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE ></A > and <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl, respectively. The driver returns the closest sizes possible. For more information on cropping and scaling see <A HREF="#CROP" >Section 1.10</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_MONOCHROME</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD >Applications can enumerate the supported image formats with the <A HREF="#VIDIOC-ENUM-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUM_FMT</CODE ></A > ioctl to determine if the device supports grey scale capturing only. For more information on image formats see <A HREF="#PIXFMT" >Chapter 2</A >.</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VID_TYPE_SUBCAPTURE</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD >Applications can call the <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE ></A > ioctl to determine if the device supports capturing a subsection of the full picture ("cropping" in V4L2). If not, the ioctl returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code. For more information on cropping and scaling see <A HREF="#CROP" >Section 1.10</A >.</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ><P >The <CODE CLASS="STRUCTFIELD" >audios</CODE > field was replaced by <CODE CLASS="STRUCTFIELD" >capabilities</CODE > flag <CODE CLASS="CONSTANT" >V4L2_CAP_AUDIO</CODE >, indicating <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >if</I ></SPAN > the device has any audio inputs or outputs. To determine their number applications can enumerate audio inputs with the <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE ></A > ioctl. The audio ioctls are described in <A HREF="#AUDIO" >Section 1.5</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >maxwidth</CODE >, <CODE CLASS="STRUCTFIELD" >maxheight</CODE >, <CODE CLASS="STRUCTFIELD" >minwidth</CODE > and <CODE CLASS="STRUCTFIELD" >minheight</CODE > fields were removed. Calling the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > or <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl with the desired dimensions returns the closest size possible, taking into account the current video standard, cropping and scaling.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN9977" >6.1.3. Video Sources</A ></H3 ><P >V4L provides the <CODE CLASS="CONSTANT" >VIDIOCGCHAN</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSCHAN</CODE > ioctl using struct <CODE CLASS="STRUCTNAME" >video_channel</CODE > to enumerate the video inputs of a V4L device. The equivalent V4L2 ioctls are <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A >, <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_INPUT</CODE ></A > and <A HREF="#VIDIOC-G-INPUT" ><CODE CLASS="CONSTANT" >VIDIOC_S_INPUT</CODE ></A > using struct <A HREF="#V4L2-INPUT" >v4l2_input</A > as discussed in <A HREF="#VIDEO" >Section 1.4</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >channel</CODE > field counting inputs was renamed to <CODE CLASS="STRUCTFIELD" >index</CODE >, the video input types were renamed: <DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN9994" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >struct <CODE CLASS="STRUCTNAME" >video_channel</CODE > <CODE CLASS="STRUCTFIELD" >type</CODE ></TH ><TH >struct <A HREF="#V4L2-INPUT" >v4l2_input</A > <CODE CLASS="STRUCTFIELD" >type</CODE ></TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_TYPE_TV</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_TUNER</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_TYPE_CAMERA</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_CAMERA</CODE ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ><P >Unlike the <CODE CLASS="STRUCTFIELD" >tuners</CODE > field expressing the number of tuners of this input, V4L2 assumes each video input is associated with at most one tuner. On the contrary a tuner can have more than one input, i.e. RF connectors, and a device can have multiple tuners. The index of the tuner associated with the input, if any, is stored in field <CODE CLASS="STRUCTFIELD" >tuner</CODE > of struct <CODE CLASS="STRUCTNAME" >v4l2_input</CODE >. Enumeration of tuners is discussed in <A HREF="#TUNER" >Section 1.6</A >.</P ><P >The redundant <CODE CLASS="CONSTANT" >VIDEO_VC_TUNER</CODE > flag was dropped. Video inputs associated with a tuner are of type <CODE CLASS="CONSTANT" >V4L2_INPUT_TYPE_TUNER</CODE >. The <CODE CLASS="CONSTANT" >VIDEO_VC_AUDIO</CODE > flag was replaced by the <CODE CLASS="STRUCTFIELD" >audioset</CODE > field. V4L2 considers devices with up to 32 audio inputs. Each set bit in the <CODE CLASS="STRUCTFIELD" >audioset</CODE > field represents one audio input this video input combines with. For information about audio inputs and how to switch see <A HREF="#AUDIO" >Section 1.5</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >norm</CODE > field describing the supported video standards was replaced by <CODE CLASS="STRUCTFIELD" >std</CODE >. The V4L specification mentions a flag <CODE CLASS="CONSTANT" >VIDEO_VC_NORM</CODE > indicating whether the standard can be changed. This flag was a later addition together with the <CODE CLASS="STRUCTFIELD" >norm</CODE > field and has been removed in the meantime. V4L2 has a similar, albeit more comprehensive approach to video standards, see <A HREF="#STANDARD" >Section 1.7</A > for more information.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10033" >6.1.4. Tuning</A ></H3 ><P >The V4L <CODE CLASS="CONSTANT" >VIDIOCGTUNER</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSTUNER</CODE > ioctl and struct <CODE CLASS="STRUCTNAME" >video_tuner</CODE > can be used to enumerate the tuners of a V4L TV or radio device. The equivalent V4L2 ioctls are <A HREF="#VIDIOC-G-TUNER" ><CODE CLASS="CONSTANT" >VIDIOC_G_TUNER</CODE ></A > and <A HREF="#VIDIOC-G-TUNER" ><CODE CLASS="CONSTANT" >VIDIOC_S_TUNER</CODE ></A > using struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A >. Tuners are covered in <A HREF="#TUNER" >Section 1.6</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >tuner</CODE > field counting tuners was renamed to <CODE CLASS="STRUCTFIELD" >index</CODE >. The fields <CODE CLASS="STRUCTFIELD" >name</CODE >, <CODE CLASS="STRUCTFIELD" >rangelow</CODE > and <CODE CLASS="STRUCTFIELD" >rangehigh</CODE > remained unchanged.</P ><P >The <CODE CLASS="CONSTANT" >VIDEO_TUNER_PAL</CODE >, <CODE CLASS="CONSTANT" >VIDEO_TUNER_NTSC</CODE > and <CODE CLASS="CONSTANT" >VIDEO_TUNER_SECAM</CODE > flags indicating the supported video standards were dropped. This information is now contained in the associated struct <A HREF="#V4L2-INPUT" >v4l2_input</A >. No replacement exists for the <CODE CLASS="CONSTANT" >VIDEO_TUNER_NORM</CODE > flag indicating whether the video standard can be switched. The <CODE CLASS="STRUCTFIELD" >mode</CODE > field to select a different video standard was replaced by a whole new set of ioctls and structures described in <A HREF="#STANDARD" >Section 1.7</A >. Due to its ubiquity it should be mentioned the BTTV driver supports several standards in addition to the regular <CODE CLASS="CONSTANT" >VIDEO_MODE_PAL</CODE > (0), <CODE CLASS="CONSTANT" >VIDEO_MODE_NTSC</CODE >, <CODE CLASS="CONSTANT" >VIDEO_MODE_SECAM</CODE > and <CODE CLASS="CONSTANT" >VIDEO_MODE_AUTO</CODE > (3). Namely N/PAL Argentina, M/PAL, N/PAL, and NTSC Japan with numbers 3-6 (sic).</P ><P >The <CODE CLASS="CONSTANT" >VIDEO_TUNER_STEREO_ON</CODE > flag indicating stereo reception became <CODE CLASS="CONSTANT" >V4L2_TUNER_SUB_STEREO</CODE > in field <CODE CLASS="STRUCTFIELD" >rxsubchans</CODE >. This field also permits the detection of monaural and bilingual audio, see the definition of struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > for details. Presently no replacement exists for the <CODE CLASS="CONSTANT" >VIDEO_TUNER_RDS_ON</CODE > and <CODE CLASS="CONSTANT" >VIDEO_TUNER_MBS_ON</CODE > flags.</P ><P > The <CODE CLASS="CONSTANT" >VIDEO_TUNER_LOW</CODE > flag was renamed to <CODE CLASS="CONSTANT" >V4L2_TUNER_CAP_LOW</CODE > in the struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >capability</CODE > field.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOCGFREQ</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSFREQ</CODE > ioctl to change the tuner frequency where renamed to <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_G_FREQUENCY</CODE ></A > and <A HREF="#VIDIOC-G-FREQUENCY" ><CODE CLASS="CONSTANT" >VIDIOC_S_FREQUENCY</CODE ></A >. They take a pointer to a struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A > instead of an unsigned long integer.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="V4L-IMAGE-PROPERTIES" >6.1.5. Image Properties</A ></H3 ><P >V4L2 has no equivalent of the <CODE CLASS="CONSTANT" >VIDIOCGPICT</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSPICT</CODE > ioctl and struct <CODE CLASS="STRUCTNAME" >video_picture</CODE >. The following fields where replaced by V4L2 controls accessible with the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A >, <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE ></A > and <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > ioctls:<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10095" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >struct <CODE CLASS="STRUCTNAME" >video_picture</CODE ></TH ><TH >V4L2 Control ID</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="STRUCTFIELD" >brightness</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_BRIGHTNESS</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >hue</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_HUE</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >colour</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_SATURATION</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >contrast</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_CONTRAST</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >whiteness</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_WHITENESS</CODE ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ><P >The V4L picture controls are assumed to range from 0 to 65535 with no particular reset value. The V4L2 API permits arbitrary limits and defaults which can be queried with the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A > ioctl. For general information about controls see <A HREF="#CONTROL" >Section 1.8</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >depth</CODE > (average number of bits per pixel) of a video image is implied by the selected image format. V4L2 does not explicitely provide such information assuming applications recognizing the format are aware of the image depth and others need not know. The <CODE CLASS="STRUCTFIELD" >palette</CODE > field moved into the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A >:<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10136" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >struct <CODE CLASS="STRUCTNAME" >video_picture</CODE > <CODE CLASS="STRUCTFIELD" >palette</CODE ></TH ><TH >struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > <CODE CLASS="STRUCTFIELD" >pixfmt</CODE ></TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_GREY</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-GREY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_HI240</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-RESERVED" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_HI240</CODE ></A ><SUP >a</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB565</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-RGB" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB565</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB555</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-RGB" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB555</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB24</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-RGB" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB32</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-RGB" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR32</CODE ></A ><SUP >b</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV422</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-YUYV" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE ></A ></P ></TD ></TR ><TR ><TD ><P ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUYV</CODE ><SUP >c</SUP ></P ></TD ><TD ><P ><A HREF="#PIXFMT-YUYV" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUYV</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_UYVY</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-UYVY" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_UYVY</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV420</CODE ></TD ><TD >None</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV411</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-Y41P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE ></A ><SUP >d</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_RAW</CODE ></TD ><TD ><P >None<SUP >e</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV422P</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-YUV422P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV422P</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV411P</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-YUV411P" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE ></A ><SUP >f</SUP ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV420P</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-YVU420" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU420</CODE ></A ></P ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV410P</CODE ></TD ><TD ><P ><A HREF="#PIXFMT-YVU410" ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YVU410</CODE ></A ></P ></TD ></TR ></TBODY ><TR ><TD COLSPAN="2" >Notes:<BR><A NAME="FTN.AEN10161" >a. </A >This is a custom format used by the BTTV driver, not one of the V4L2 standard formats.<BR><A NAME="FTN.AEN10191" >b. </A >Presumably all V4L RGB formats are little-endian, although some drivers might interpret them according to machine endianess. V4L2 defines little-endian, big-endian and red/blue swapped variants. For details see <A HREF="#PIXFMT-RGB" >Section 2.3</A >.<BR><A NAME="FTN.AEN10205" >c. </A ><CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUV422</CODE > and <CODE CLASS="CONSTANT" >VIDEO_PALETTE_YUYV</CODE > are the same formats. Some V4L drivers respond to one, some to the other.<BR><A NAME="FTN.AEN10231" >d. </A >Not to be confused with <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_YUV411P</CODE >, which is a planar format.<BR><A NAME="FTN.AEN10239" >e. </A >V4L explains this as: "RAW capture (BT848)"<BR><A NAME="FTN.AEN10255" >f. </A >Not to be confused with <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_Y41P</CODE >, which is a packed format.<BR></TD ></TR ></TABLE ><P ></P ></DIV ></P ><P >V4L2 image formats are defined in <A HREF="#PIXFMT" >Chapter 2</A >. The image format can be selected with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10276" >6.1.6. Audio</A ></H3 ><P >The <CODE CLASS="CONSTANT" >VIDIOCGAUDIO</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSAUDIO</CODE > ioctl and struct <CODE CLASS="STRUCTNAME" >video_audio</CODE > are used to enumerate the audio inputs of a V4L device. The equivalent V4L2 ioctls are <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE ></A > and <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_S_AUDIO</CODE ></A > using struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > as discussed in <A HREF="#AUDIO" >Section 1.5</A >.</P ><P >The <CODE CLASS="STRUCTFIELD" >audio</CODE > "channel number" field counting audio inputs was renamed to <CODE CLASS="STRUCTFIELD" >index</CODE >.</P ><P >On <CODE CLASS="CONSTANT" >VIDIOCSAUDIO</CODE > the <CODE CLASS="STRUCTFIELD" >mode</CODE > field selects <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >one</I ></SPAN > of the <CODE CLASS="CONSTANT" >VIDEO_SOUND_MONO</CODE >, <CODE CLASS="CONSTANT" >VIDEO_SOUND_STEREO</CODE >, <CODE CLASS="CONSTANT" >VIDEO_SOUND_LANG1</CODE > or <CODE CLASS="CONSTANT" >VIDEO_SOUND_LANG2</CODE > audio demodulation modes. When the current audio standard is BTSC <CODE CLASS="CONSTANT" >VIDEO_SOUND_LANG2</CODE > refers to SAP and <CODE CLASS="CONSTANT" >VIDEO_SOUND_LANG1</CODE > is meaningless. Also undocumented in the V4L specification, there is no way to query the selected mode. On <CODE CLASS="CONSTANT" >VIDIOCGAUDIO</CODE > the driver returns the <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >actually received</I ></SPAN > audio programmes in this field. In the V4L2 API this information is stored in the struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >rxsubchans</CODE > and <CODE CLASS="STRUCTFIELD" >audmode</CODE > fields, respectively. See <A HREF="#TUNER" >Section 1.6</A > for more information on tuners. Related to audio modes struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > also reports if this is a mono or stereo input, regardless if the source is a tuner.</P ><P >The following fields where replaced by V4L2 controls accessible with the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A >, <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_G_CTRL</CODE ></A > and <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > ioctls:<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10315" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >struct <CODE CLASS="STRUCTNAME" >video_audio</CODE ></TH ><TH >V4L2 Control ID</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="STRUCTFIELD" >volume</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_VOLUME</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >bass</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_BASS</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >treble</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_TREBLE</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="STRUCTFIELD" >balance</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_BALANCE</CODE ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ><P >To determine which of these controls are supported by a driver V4L provides the <CODE CLASS="STRUCTFIELD" >flags</CODE > <CODE CLASS="CONSTANT" >VIDEO_AUDIO_VOLUME</CODE >, <CODE CLASS="CONSTANT" >VIDEO_AUDIO_BASS</CODE >, <CODE CLASS="CONSTANT" >VIDEO_AUDIO_TREBLE</CODE > and <CODE CLASS="CONSTANT" >VIDEO_AUDIO_BALANCE</CODE >. In the V4L2 API the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A > ioctl reports if the respective control is supported. Accordingly the <CODE CLASS="CONSTANT" >VIDEO_AUDIO_MUTABLE</CODE > and <CODE CLASS="CONSTANT" >VIDEO_AUDIO_MUTE</CODE > flags where replaced by the boolean <CODE CLASS="CONSTANT" >V4L2_CID_AUDIO_MUTE</CODE > control.</P ><P >All V4L2 controls have a <CODE CLASS="STRUCTFIELD" >step</CODE > attribute replacing the struct <CODE CLASS="STRUCTNAME" >video_audio</CODE > <CODE CLASS="STRUCTFIELD" >step</CODE > field. The V4L audio controls are assumed to range from 0 to 65535 with no particular reset value. The V4L2 API permits arbitrary limits and defaults which can be queried with the <A HREF="#VIDIOC-QUERYCTRL" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCTRL</CODE ></A > ioctl. For general information about controls see <A HREF="#CONTROL" >Section 1.8</A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10361" >6.1.7. Frame Buffer Overlay</A ></H3 ><P >The V4L2 ioctls equivalent to <CODE CLASS="CONSTANT" >VIDIOCGFBUF</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSFBUF</CODE > are <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_G_FBUF</CODE ></A > and <A HREF="#VIDIOC-G-FBUF" ><CODE CLASS="CONSTANT" >VIDIOC_S_FBUF</CODE ></A >. The <CODE CLASS="STRUCTFIELD" >base</CODE > field of struct <CODE CLASS="STRUCTNAME" >video_buffer</CODE > remained unchanged, except V4L2 using a flag to indicate non-destructive overlay instead of a <CODE CLASS="CONSTANT" >NULL</CODE > pointer. All other fields moved into the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > substructure <CODE CLASS="STRUCTFIELD" >fmt</CODE > of struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A >. The <CODE CLASS="STRUCTFIELD" >depth</CODE > field was replaced by <CODE CLASS="STRUCTFIELD" >pixelformat</CODE >. A conversion table is available in the <A HREF="#PIXFMT-RGB" >Section 2.3</A >.</P ><P >Instead of the special ioctls <CODE CLASS="CONSTANT" >VIDIOCGWIN</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSWIN</CODE > V4L2 uses the general-purpose data format negotiation ioctls <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > and <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >. They take a pointer to a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > as argument, here the struct <A HREF="#V4L2-WINDOW" >v4l2_window</A > named <CODE CLASS="STRUCTFIELD" >win</CODE > of its <CODE CLASS="STRUCTFIELD" >fmt</CODE > union is used.</P ><P >The <CODE CLASS="STRUCTFIELD" >x</CODE >, <CODE CLASS="STRUCTFIELD" >y</CODE >, <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > fields of struct <CODE CLASS="STRUCTNAME" >video_window</CODE > moved into struct <A HREF="#V4L2-RECT" >v4l2_rect</A > substructure <CODE CLASS="STRUCTFIELD" >w</CODE > of struct <CODE CLASS="STRUCTNAME" >v4l2_window</CODE >. The <CODE CLASS="STRUCTFIELD" >chromakey</CODE >, <CODE CLASS="STRUCTFIELD" >clips</CODE >, and <CODE CLASS="STRUCTFIELD" >clipcount</CODE > fields remained unchanged. Struct <CODE CLASS="STRUCTNAME" >video_clip</CODE > was renamed to struct <A HREF="#V4L2-CLIP" >v4l2_clip</A >, also containing a struct <CODE CLASS="STRUCTNAME" >v4l2_rect</CODE >, but the semantics are still the same.</P ><P >The <CODE CLASS="CONSTANT" >VIDEO_WINDOW_INTERLACE</CODE > flag was dropped, instead applications must set the <CODE CLASS="STRUCTFIELD" >field</CODE > field to <CODE CLASS="CONSTANT" >V4L2_FIELD_ANY</CODE > or <CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE >. The <CODE CLASS="CONSTANT" >VIDEO_WINDOW_CHROMAKEY</CODE > flag moved into struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A >, renamed to <CODE CLASS="CONSTANT" >V4L2_FBUF_FLAG_CHROMAKEY</CODE >.</P ><P >In V4L, storing a bitmap pointer in <CODE CLASS="STRUCTFIELD" >clips</CODE > and setting <CODE CLASS="STRUCTFIELD" >clipcount</CODE > to <CODE CLASS="CONSTANT" >VIDEO_CLIP_BITMAP</CODE > (-1) requests bitmap clipping, using a fixed size bitmap of 1024 × 625 bits. Struct <CODE CLASS="STRUCTNAME" >v4l2_window</CODE > has a separate <CODE CLASS="STRUCTFIELD" >bitmap</CODE > pointer field for this purpose and the bitmap size is determined by <CODE CLASS="STRUCTFIELD" >w.width</CODE > and <CODE CLASS="STRUCTFIELD" >w.height</CODE >.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOCCAPTURE</CODE > ioctl to enable or disable overlay was renamed to <A HREF="#VIDIOC-OVERLAY" ><CODE CLASS="CONSTANT" >VIDIOC_OVERLAY</CODE ></A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10425" >6.1.8. Cropping</A ></H3 ><P >To capture only a subsection of the full picture V4L provides the <CODE CLASS="CONSTANT" >VIDIOCGCAPTURE</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSCAPTURE</CODE > ioctl using struct <CODE CLASS="STRUCTNAME" >video_capture</CODE >. The equivalent V4L2 ioctls are <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_G_CROP</CODE ></A > and <A HREF="#VIDIOC-G-CROP" ><CODE CLASS="CONSTANT" >VIDIOC_S_CROP</CODE ></A > using struct <A HREF="#V4L2-CROP" >v4l2_crop</A >, and the related <A HREF="#VIDIOC-CROPCAP" ><CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE ></A > ioctl. This is a rather complex matter, see <A HREF="#CROP" >Section 1.10</A > for details.</P ><P >The <CODE CLASS="STRUCTFIELD" >x</CODE >, <CODE CLASS="STRUCTFIELD" >y</CODE >, <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > fields moved into struct <A HREF="#V4L2-RECT" >v4l2_rect</A > substructure <CODE CLASS="STRUCTFIELD" >c</CODE > of struct <CODE CLASS="STRUCTNAME" >v4l2_crop</CODE >. The <CODE CLASS="STRUCTFIELD" >decimation</CODE > field was dropped. The scaling factor is implied by the size of the cropping rectangle and the size of the captured or overlaid image.</P ><P >The <CODE CLASS="CONSTANT" >VIDEO_CAPTURE_ODD</CODE > and <CODE CLASS="CONSTANT" >VIDEO_CAPTURE_EVEN</CODE > flags to capture only the odd or even field, respectively, were replaced by <CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE > and <CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE > in the field named <CODE CLASS="STRUCTFIELD" >field</CODE > of struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > and struct <A HREF="#V4L2-WINDOW" >v4l2_window</A >. These structures are used to determine the capture or overlay format with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10458" >6.1.9. Reading Images, Memory Mapping</A ></H3 ><DIV CLASS="SECTION" ><H4 CLASS="SECTION" ><A NAME="AEN10460" >6.1.9.1. Capturing using the read method</A ></H4 ><P >There is no essential difference between reading images from a V4L or V4L2 device using the <A HREF="#FUNC-READ" ><CODE CLASS="FUNCTION" >read()</CODE ></A > function. Supporting this method is optional for V4L2 devices. Whether the function is available can be determined with the <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl. All V4L2 devices exchanging data with applications must support the <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > and <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > function.</P ><P >To select an image format and size, V4L provides the <CODE CLASS="CONSTANT" >VIDIOCSPICT</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSWIN</CODE > ioctls. V4L2 uses the general-purpose data format negotiation ioctls <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE ></A > and <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >. They take a pointer to a struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > as argument, here the struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > named <CODE CLASS="STRUCTFIELD" >pix</CODE > of its <CODE CLASS="STRUCTFIELD" >fmt</CODE > union is used.</P ><P >For more information about the V4L2 read interface see <A HREF="#RW" >Section 3.1</A >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H4 CLASS="SECTION" ><A NAME="AEN10484" >6.1.9.2. Capturing using memory mapping</A ></H4 ><P >Applications can read from V4L devices by mapping buffers in device memory, or more often just buffers allocated in DMA-able system memory, into their address space. This avoids the data copy overhead of the read method. V4L2 supports memory mapping as well, with a few differences.</P ><DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10487" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >V4L</TH ><TH >V4L2</TH ></TR ></THEAD ><TBODY ><TR ><TD > </TD ><TD >The image format must be selected before buffers are allocated, with the <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A > ioctl. When no format is selected the driver may use the last, possibly by another application requested format.</TD ></TR ><TR ><TD ><P >Applications cannot change the number of buffers allocated. The number is built into the driver, unless it has a module option to change the number when the driver module is loaded.</P ></TD ><TD ><P >The <A HREF="#VIDIOC-REQBUFS" ><CODE CLASS="CONSTANT" >VIDIOC_REQBUFS</CODE ></A > ioctl allocates the desired number of buffers, this is a required step in the initialization sequence.</P ></TD ></TR ><TR ><TD ><P >Drivers map all buffers as one contiguous range of memory. The <CODE CLASS="CONSTANT" >VIDIOCGMBUF</CODE > ioctl is available to query the number of buffers, the offset of each buffer from the start of the virtual file, and the overall amount of memory used, which can be used as arguments to the <A HREF="#FUNC-MMAP" ><CODE CLASS="FUNCTION" >mmap()</CODE ></A > function.</P ></TD ><TD ><P >Buffers are individually mapped. The offset and size of each buffer can be determined with the <A HREF="#VIDIOC-QUERYBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYBUF</CODE ></A > ioctl.</P ></TD ></TR ><TR ><TD ><P >The <CODE CLASS="CONSTANT" >VIDIOCMCAPTURE</CODE > ioctl prepares a buffer for capturing. It also determines the image format for this buffer. The ioctl returns immediately, eventually with an <SPAN CLASS="ERRORCODE" >EAGAIN</SPAN > error code if no video signal had been detected. When the driver supports more than one buffer applications can call the ioctl multiple times and thus have multiple outstanding capture requests.</P ><P >The <CODE CLASS="CONSTANT" >VIDIOCSYNC</CODE > ioctl suspends execution until a particular buffer has been filled.</P ></TD ><TD ><P >Drivers maintain an incoming and outgoing queue. <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > enqueues any empty buffer into the incoming queue. Filled buffers are dequeued from the outgoing queue with the <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl. To wait until filled buffers become available this function, <A HREF="#FUNC-SELECT" ><CODE CLASS="FUNCTION" >select()</CODE ></A > or <A HREF="#FUNC-POLL" ><CODE CLASS="FUNCTION" >poll()</CODE ></A > can be used. The <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMON</CODE ></A > ioctl must be called once after enqueuing one or more buffers to start capturing. Its counterpart <A HREF="#VIDIOC-STREAMON" ><CODE CLASS="CONSTANT" >VIDIOC_STREAMOFF</CODE ></A > stops capturing and dequeues all buffers from both queues. Applications can query the signal status, if known, with the <A HREF="#VIDIOC-ENUMINPUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMINPUT</CODE ></A > ioctl.</P ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ><P >For a more in-depth discussion of memory mapping and examples, see <A HREF="#MMAP" >Section 3.2</A >.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10541" >6.1.10. Reading Raw VBI Data</A ></H3 ><P >Originally the V4L API did not specify a raw VBI capture interface, merely the device file <TT CLASS="FILENAME" >/dev/vbi</TT > was reserved for this purpose. The only driver supporting this interface was the BTTV driver, de-facto defining the V4L VBI interface. Reading from the device yields a raw VBI image with the following parameters:<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10545" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A ></TH ><TH >V4L, BTTV driver</TH ></TR ></THEAD ><TBODY ><TR ><TD >sampling_rate</TD ><TD >28636363 Hz NTSC (precisely all 525-line standards); 35468950 Hz PAL and SECAM (625-line)</TD ></TR ><TR ><TD >offset</TD ><TD >?</TD ></TR ><TR ><TD >samples_per_line</TD ><TD >2048</TD ></TR ><TR ><TD >sample_format</TD ><TD >V4L2_PIX_FMT_GREY. The last four bytes (machine endianess integer) contain a frame counter.</TD ></TR ><TR ><TD >start[]</TD ><TD >10, 273 NTSC; 22, 335 PAL and SECAM</TD ></TR ><TR ><TD >count[]</TD ><TD ><P >16, 16<SUP >a</SUP ></P ></TD ></TR ><TR ><TD >flags</TD ><TD >0</TD ></TR ></TBODY ><TR ><TD COLSPAN="2" >Notes:<BR><A NAME="FTN.AEN10572" >a. </A >Old driver versions used different values, eventually the custom <CODE CLASS="CONSTANT" >BTTV_VBISIZE</CODE > ioctl was added to query the correct values.<BR></TD ></TR ></TABLE ><P ></P ></DIV ></P ><P >Undocumented in the V4L specification, in Linux 2.3 the <CODE CLASS="CONSTANT" >VIDIOCGVBIFMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOCSVBIFMT</CODE > ioctls using struct <CODE CLASS="STRUCTNAME" >vbi_format</CODE > were added to determine the VBI image parameters. These ioctls are only partially compatible with the V4L2 VBI interface specified in <A HREF="#RAW-VBI" >Section 4.6</A >.</P ><P >An <CODE CLASS="STRUCTFIELD" >offset</CODE > field does not exist, <CODE CLASS="STRUCTFIELD" >sample_format</CODE > is supposed to be <CODE CLASS="CONSTANT" >VIDEO_PALETTE_RAW</CODE >, here equivalent to <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE >. The remaining fields are probably equivalent to struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A >.</P ><P >Apparently only the Zoran (ZR 36120) driver implements these ioctls. The semantics differ from those specified for V4L2 in two ways. The parameters are reset on <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > and <CODE CLASS="CONSTANT" >VIDIOCSVBIFMT</CODE > always returns the <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code if the parameters are invalid.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10594" >6.1.11. Miscellaneous</A ></H3 ><P >V4L2 has no equivalent of the <CODE CLASS="CONSTANT" >VIDIOCGUNIT</CODE > ioctl. Applications can find the VBI device associated with a video capture device (or vice versa) by reopening the device and requesting VBI data. For details see <A HREF="#OPEN" >Section 1.1</A >.</P ><P >Presently no replacement exists for <CODE CLASS="CONSTANT" >VIDIOCKEY</CODE >, the V4L functions regarding MPEG compression and decompression, and microcode programming. Drivers may implement the respective V4L ioctls for these purposes.</P ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="HIST-V4L2" >6.2. History of the V4L2 API</A ></H2 ><P >Soon after the V4L API was added to the kernel it was criticised as too inflexible. In August 1998 Bill Dirks proposed a number of improvements and began work on documentation, example drivers and applications. With the help of other volunteers this eventually became the V4L2 API, not just an extension but a replacement for the V4L API. However it took another four years and two stable kernel releases until the new API was finally accepted for inclusion into the kernel in its present form.</P ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10604" >6.2.1. Early Versions</A ></H3 ><P >1998-08-20: First version.</P ><P >1998-08-27: select() function was introduced.</P ><P >1998-09-10: New video standard interface.</P ><P >1998-09-18: The VIDIOC_NONCAP ioctl was replaced by the O_TRUNC open() flag (with synonym O_NONCAP/O_NOIO) to indicate a non-capturing open. The VIDEO_STD_XXX identifiers are now ordinals rather than bits, and video_std_construct helper function takes id and transmission as arguments.</P ><P >1998-09-28: Revamped video standard. Made video controls individually enumerable.</P ><P >1998-10-02: Removed id from video_standard, renamed color subcarrier fields. Renamed VIDIOC_QUERYSTD to VIDIOC_ENUMSTD and VIDIOC_G_INPUT to VIDIOC_ENUMINPUT. Added preliminary /proc/videodev file. First draft of CODEC driver API spec.</P ><P >1998-11-08: Updating for many minor changes to the V4L2 spec. Most symbols have been renamed. Some material changes to v4l2_capability.</P ><P >1998-11-12 bugfix: some of the VIDIOC_* symbols were not constructed with the right macros, which could lead to errors on what should have been valid ioctl() calls.</P ><P >1998-11-14: V4L2_PIX_FMT_RGB24 changed to V4L2_PIX_FMT_BGR24. Same for RGB32. Audio UI controls moved to VIDIOC_S_CTRL system and assigned V4L2_CID_AUDIO_* symbols. Removed V4L2_MAJOR from videodev.h since it is only used at one place in videodev. Added YUV422 and YUV411 planar formats.</P ><P >1998-11-28: Changed a few ioctl symbols. Added stuff for codec and video output devices.</P ><P >1999-01-14: Added raw VBI interface.</P ><P >1999-01-19: Removed VIDIOC_NEXTBUF ioctl.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10618" >6.2.2. V4L2 Version 0.16 1999-01-31</A ></H3 ><P >1999-01-27: There is now one QBUF ioctl, VIDIOC_QWBUF and VIDIOC_QRBUF are gone. VIDIOC_QBUF takes a v4l2_buffer as a parameter. Added digital zoom (cropping) controls.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10621" >6.2.3. V4L2 Version 0.18 1999-03-16</A ></H3 ><P >Added a v4l to V4L2 ioctl compatibility layer to videodev.c. Driver writers, this changes how you implement your ioctl handler. See the Driver Writer's Guide. Added some more control id codes.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10624" >6.2.4. V4L2 Version 0.19 1999-06-05</A ></H3 ><P >1999-03-18: Fill in the category and catname fields of v4l2_queryctrl objects before passing them to the driver. Required a minor change to the VIDIOC_QUERYCTRL handlers in the sample drivers.</P ><P >1999-03-31: Better compatibility for v4l memory capture ioctls. Requires changes to drivers to fully support new compatibility features, see Driver Writer's Guide and v4l2cap.c. Added new control IDs: V4L2_CID_HFLIP, _VFLIP. Changed V4L2_PIX_FMT_YUV422P to _YUV422P, and _YUV411P to _YUV411P.</P ><P >1999-04-04: Added a few more control IDs.</P ><P >1999-04-07: Added the button control type.</P ><P >1999-05-02: Fixed a typo in videodev.h, and added the V4L2_CTRL_FLAG_GRAYED (later V4L2_CTRL_FLAG_GRABBED) flag.</P ><P >1999-05-20: Definition of VIDIOC_G_CTRL was wrong causing a malfunction of this ioctl.</P ><P >1999-06-05: Changed the value of V4L2_CID_WHITENESS.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10633" >6.2.5. V4L2 Version 0.20 1999-09-10</A ></H3 ><P >Version 0.20 introduced a number of changes not backward compatible with 0.19 and earlier. The purpose was to simplify the API, while at the same time make it more extensible, and follow common Linux driver API conventions.</P ><P ></P ><OL TYPE="1" ><LI ><P >Fixed typos in some V4L2_FMT_FLAG symbols. Changed struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > to be compatible with v4l. (1999-08-30)</P ></LI ><LI ><P >Added V4L2_TUNER_SUB_LANG1. (1999-09-05)</P ></LI ><LI ><P >All ioctl() commands that took an integer argument before, will now take a pointer to an integer. Where it makes sense, the driver will return the actual value used in the integer pointed to by the argument. This is a common convention, and also makes certain things easier in libv4l2 and other system code when the parameter to ioctl() is always a pointer. The ioctl commands affected are: VIDIOC_PREVIEW, VIDIOC_STREAMON, VIDIOC_STREAMOFF, VIDIOC_S_FREQ, VIDIOC_S_INPUT, VIDIOC_S_OUTPUT, VIDIOC_S_EFFECT. For example, where before you might have had code like: <PRE CLASS="PROGRAMLISTING" >err = ioctl (fd, VIDIOC_XXX, V4L2_XXX);</PRE > that becomes <PRE CLASS="PROGRAMLISTING" >int a = V4L2_XXX; err = ioctl(fd, VIDIOC_XXX, &a);</PRE > </P ></LI ><LI ><P >All the different set-format ioctl() commands are swept into a single set-format command whose parameter consists of an integer value indicating the type of format, followed by the format data. The same for the get-format commands, of course. This will simplify the API by eliminating several ioctl codes and also make it possible to add additional kinds of data streams, or driver-private kinds of streams without having to add more set-format ioctls. The parameter to VIDIOC_S_FMT is as follows. The first field is a V4L2_BUF_TYPE_XXX value that indicates which stream the set-format is for, and implicitly, what type of format data. After that is a union of the different format structures. More can be added later without breaking backward compatibility. Nonstandard driver-private formats can be used by casting raw_data.</P ><P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > { __u32 type; union { struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > pix; struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > vbi; ... and so on ... __u8 raw_data[200]; } fmt; }; </PRE ></P ><P >For a get-format, the application fills in the type field, and the driver fills in the rest. What was before the image format structure, struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >, becomes struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A >. These ioctls become obsolete: VIDIOC_S_INFMT, VIDIOC_G_INFMT, VIDIOC_S_OUTFMT, VIDIOC_G_OUTFMT, VIDIOC_S_VBIFMT VIDIOC_G_VBIFMT.</P ></LI ><LI ><P >Similar to item 2, VIDIOC_G/S_PARM and VIDIOC_G/S_OUTPARM are merged, along with the corresponding 'get' functions. A type field will indicate which stream the parameters are for, set to a V4L2_BUF_TYPE_* value.</P ><P ><PRE CLASS="PROGRAMLISTING" >struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A > { __u32 type; union { struct <A HREF="#V4L2-CAPTUREPARM" >v4l2_captureparm</A > capture; struct <A HREF="#V4L2-OUTPUTPARM" >v4l2_outputparm</A > output; __u8 raw_data[200]; } parm; }; </PRE ></P ><P >These ioctls become obsolete: VIDIOC_G_OUTPARM, VIDIOC_S_OUTPARM.</P ></LI ><LI ><P >The way controls are enumerated is simplified. Simultaneously, two new control flags are introduced and the existing flag is dropped. Also, the catname field is dropped in favor of a group name. To enumerate controls call VIDIOC_QUERYCTRL with successive id's starting from V4L2_CID_BASE or V4L2_CID_PRIVATE_BASE and stop when the driver returns the EINVAL error code. Controls that are not supported on the hardware are marked with the V4L2_CTRL_FLAG_DISABLED flag.</P ><P >Additionally, controls that are temporarily unavailable, or that can only be controlled from another file descriptor are marked with the V4L2_CTRL_FLAG_GRABBED flag. Usually, a control that is GRABBED, but not DISABLED can be read, but changed. The group name indicates a possibly narrower classification than the category. In other words, there may be multiple groups within a category. Controls within a group would typically be drawn within a group box. Controls in different categories might have a greater separation, or even be in separate windows.</P ></LI ><LI ><P >The v4l2_buffer timestamp field is changed to a 64-bit integer, and holds the time of the frame based on the system time, in 1 nanosecond units. Additionally, timestamps will be in absolute system time, not starting from zero at the beginning of a stream as it is now. The data type name for timestamps is stamp_t, defined as a signed 64-bit integer. Output devices should not send a buffer out until the time in the timestamp field has arrived. I would like to follow SGI's lead, and adopt a multimedia timestamping system like their UST (Unadjusted System Time). See http://reality.sgi.com/cpirazzi_engr/lg/time/intro.html. [This link is no longer valid.] UST uses timestamps that are 64-bit signed integers (not struct timeval's) and given in nanosecond units. The UST clock starts at zero when the system is booted and runs continuously and uniformly. It takes a little over 292 years for UST to overflow. There is no way to set the UST clock. The regular Linux time-of-day clock can be changed periodically, which would cause errors if it were being used for timestamping a multimedia stream. A real UST style clock will require some support in the kernel that is not there yet. But in anticipation, I will change the timestamp field to a 64-bit integer, and I will change the v4l2_masterclock_gettime() function (used only by drivers) to return a 64-bit integer.</P ></LI ><LI ><P >The sequence field is added to the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A >. The sequence field indicates which frame this is in the sequence-- 0, 1, 2, 3, 4, etc. Set by capturing devices. Ignored by output devices. If a capture driver drops a frame, the sequence number of that frame is skipped. A break in the sequence will indicate to the application which frame was dropped.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10672" >6.2.6. V4L2 Version 0.20 incremental changes</A ></H3 ><P >1999-12-23: In struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > field <CODE CLASS="STRUCTFIELD" >reserved1</CODE > became <CODE CLASS="STRUCTFIELD" >offset</CODE >. Previously <CODE CLASS="STRUCTFIELD" >reserved1</CODE > was required to always read zero.</P ><P >2000-01-13: Added V4L2_FMT_FLAG_NOT_INTERLACED.</P ><P >2000-07-31: Included linux/poll.h in videodev.h for compatibility with the original videodev.h.</P ><P >2000-11-20: Added V4L2_TYPE_VBI_OUTPUT. Added V4L2_PIX_FMT_Y41P.</P ><P >2000-11-25: Added V4L2_TYPE_VBI_INPUT.</P ><P >2000-12-04: Fixed a couple typos in symbol names.</P ><P >2001-01-18: Fixed a namespace conflict (the fourcc macro changed to v4l2_fourcc).</P ><P >2001-01-25: Fixed a possible driver-level compatibility problem between the original 2.4.0 videodev.h and the videodev.h that comes with videodevX. If you were using an earlier version of videodevX on 2.4.0, then you should recompile your v4l and V4L2 drivers to be safe.</P ><P >2001-01-26: videodevX: Fixed a possible kernel-level incompatibility between the videodevX videodev.h and the 2.2.x videodev.h that had the devfs patches applied. videodev: Changed fourcc to v4l2_fourcc to avoid namespace pollution. Some other cleanup.</P ><P >2001-03-02: Certain v4l ioctls that really pass data both ways, but whose types are read-only, did not work correctly through the backward compatibility layer. [Solution?]</P ><P >2001-04-13: Added big endian 16-bit RGB formats.</P ><P >2001-09-17: Added new YUV formats. Added VIDIOC_G_FREQUENCY and VIDIOC_S_FREQUENCY. (The VIDIOC_G/S_FREQ ioctls did not take multiple tuners into account.)</P ><P >2000-09-18: Added V4L2_BUF_TYPE_VBI. Raw VBI VIDIOC_G_FMT and VIDIOC_S_FMT may fail if field <CODE CLASS="STRUCTFIELD" >type</CODE > is not V4L2_BUF_TYPE_VBI. Changed the ambiguous phrase "rising edge" to "leading edge" in the definition of struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > field <CODE CLASS="STRUCTFIELD" >offset</CODE >.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10694" >6.2.7. V4L2 Version 0.20 2000-11-23</A ></H3 ><P >A number of changes were made to the raw VBI interface.</P ><P ></P ><OL TYPE="1" ><LI ><P >Added figures clarifying the line numbering scheme. The description of <CODE CLASS="STRUCTFIELD" >start</CODE >[0] and <CODE CLASS="STRUCTFIELD" >start</CODE >[1] as base 0 offset has been dropped. Rationale: a) The previous definition was unclear. b) The <CODE CLASS="STRUCTFIELD" >start</CODE >[] values are not an offset into anything, as a means of identifying scanning lines it can only be counterproductive to deviate from common numbering conventions. Compatibility: Add one to the start values. Applications depending on the previous semantics of start values may not function correctly.</P ></LI ><LI ><P >The restriction "count[0] > 0 and count[1] > 0" has been relaxed to "(count[0] + count[1]) > 0". Rationale: Drivers allocating resources at scanning line granularity and first field only data services. The comment that both 'count' values will usually be equal is misleading and pointless and has been removed. Compatibility: Drivers may return EINVAL, applications depending on the previous restriction may not function correctly.</P ></LI ><LI ><P >Restored description of the driver option to return negative start values. Existed in the initial revision of this document, not traceable why it disappeared in later versions. Compatibility: Applications depending on the returned start values being positive may not function correctly. Clarification on the use of EBUSY and EINVAL in VIDIOC_S_FMT ioctl. Added EBUSY paragraph to section. Added description of reserved2, previously mentioned only in videodev.h.</P ></LI ><LI ><P >Added V4L2_TYPE_VBI_INPUT and V4L2_TYPE_VBI_OUTPUT here and in videodev.h. The first is an alias for the older V4L2_TYPE_VBI, the latter was missing in videodev.h.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10709" >6.2.8. V4L2 Version 0.20 2002-07-25</A ></H3 ><P >Added sliced VBI interface proposal.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN10712" >6.2.9. V4L2 in Linux 2.5.46, 2002-10</A ></H3 ><P >Around October-November 2002, prior to an announced feature freeze of Linux 2.5, the API was revised, drawing from experience with V4L2 0.20. This unnamed version was finally merged into Linux 2.5.46.</P ><P ></P ><OL TYPE="1" ><LI ><P >As specified in <A HREF="#RELATED" >Section 1.1.2</A > drivers must make related device functions available under all minor device numbers.</P ></LI ><LI ><P >The <A HREF="#FUNC-OPEN" ><CODE CLASS="FUNCTION" >open()</CODE ></A > function requires access mode <CODE CLASS="CONSTANT" >O_RDWR</CODE > regardless of device type. All V4L2 drivers exchanging data with applications must support the <CODE CLASS="CONSTANT" >O_NONBLOCK</CODE > flag. The <CODE CLASS="CONSTANT" >O_NOIO</CODE > flag (alias of meaningless <CODE CLASS="CONSTANT" >O_TRUNC</CODE >) to indicate accesses without data exchange (panel applications) was dropped. Drivers must assume panel mode until the application attempts to initiate data exchange, see <A HREF="#OPEN" >Section 1.1</A >.</P ></LI ><LI ><P >The struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > changed dramatically. Note that also the size of the structure changed, which is encoded in the ioctl request code, thus older V4L2 devices will respond with an <SPAN CLASS="ERRORCODE" >EINVAL</SPAN > error code to the new <A HREF="#VIDIOC-QUERYCAP" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYCAP</CODE ></A > ioctl.</P ><P >There are new fields to identify the driver, a new (as of yet unspecified) device function <CODE CLASS="CONSTANT" >V4L2_CAP_RDS_CAPTURE</CODE >, the <CODE CLASS="CONSTANT" >V4L2_CAP_AUDIO</CODE > flag indicates if the device has any audio connectors, another I/O capability <CODE CLASS="CONSTANT" >V4L2_CAP_ASYNCIO</CODE > can be flagged. Field <CODE CLASS="STRUCTFIELD" >type</CODE > became a set in response to the change above and was merged with <CODE CLASS="STRUCTFIELD" >flags</CODE >. <CODE CLASS="CONSTANT" >V4L2_FLAG_TUNER</CODE > was renamed to <CODE CLASS="CONSTANT" >V4L2_CAP_TUNER</CODE >, <CODE CLASS="CONSTANT" >V4L2_CAP_VIDEO_OVERLAY</CODE > replaced <CODE CLASS="CONSTANT" >V4L2_FLAG_PREVIEW</CODE > and <CODE CLASS="CONSTANT" >V4L2_CAP_VBI_CAPTURE</CODE > and <CODE CLASS="CONSTANT" >V4L2_CAP_VBI_OUTPUT</CODE > replaced <CODE CLASS="CONSTANT" >V4L2_FLAG_DATA_SERVICE</CODE >. <CODE CLASS="CONSTANT" >V4L2_FLAG_READ</CODE > and <CODE CLASS="CONSTANT" >V4L2_FLAG_WRITE</CODE > merged to <CODE CLASS="CONSTANT" >V4L2_CAP_READWRITE</CODE >.</P ><P >Redundant fields <CODE CLASS="STRUCTFIELD" >inputs</CODE >, <CODE CLASS="STRUCTFIELD" >outputs</CODE >, <CODE CLASS="STRUCTFIELD" >audios</CODE > were removed, these can be determined as described in <A HREF="#VIDEO" >Section 1.4</A > and <A HREF="#AUDIO" >Section 1.5</A >.</P ><P >The somewhat volatile and therefore barely useful fields <CODE CLASS="STRUCTFIELD" >maxwidth</CODE >, <CODE CLASS="STRUCTFIELD" >maxheight</CODE >, <CODE CLASS="STRUCTFIELD" >minwidth</CODE >, <CODE CLASS="STRUCTFIELD" >minheight</CODE >, <CODE CLASS="STRUCTFIELD" >maxframerate</CODE > were removed, this information is available as described in <A HREF="#FORMAT" >Section 1.9</A > and <A HREF="#STANDARD" >Section 1.7</A >.</P ><P ><CODE CLASS="CONSTANT" >V4L2_FLAG_SELECT</CODE > was removed, this function is considered important enough that all V4L2 drivers exchanging data with applications must support <CODE CLASS="FUNCTION" >select()</CODE >. The redundant flag <CODE CLASS="CONSTANT" >V4L2_FLAG_MONOCHROME</CODE > was removed, this information is available as described in <A HREF="#FORMAT" >Section 1.9</A >.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-INPUT" >v4l2_input</A > the <CODE CLASS="STRUCTFIELD" >assoc_audio</CODE > field and the <CODE CLASS="STRUCTFIELD" >capability</CODE > field and its only flag <CODE CLASS="CONSTANT" >V4L2_INPUT_CAP_AUDIO</CODE > was replaced by the new <CODE CLASS="STRUCTFIELD" >audioset</CODE > field. Instead of linking one video input to one audio input this field reports all audio inputs this video input combines with.</P ><P >New fields are <CODE CLASS="STRUCTFIELD" >tuner</CODE > (reversing the former link from tuners to video inputs), <CODE CLASS="STRUCTFIELD" >std</CODE > and <CODE CLASS="STRUCTFIELD" >status</CODE >.</P ><P >Accordingly struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > lost its <CODE CLASS="STRUCTFIELD" >capability</CODE > and <CODE CLASS="STRUCTFIELD" >assoc_audio</CODE > fields, <CODE CLASS="STRUCTFIELD" >audioset</CODE >, <CODE CLASS="STRUCTFIELD" >modulator</CODE > and <CODE CLASS="STRUCTFIELD" >std</CODE > where added.</P ></LI ><LI ><P >The struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > field <CODE CLASS="STRUCTFIELD" >audio</CODE > was renamed to <CODE CLASS="STRUCTFIELD" >index</CODE >, consistent with other structures. Capability flag <CODE CLASS="CONSTANT" >V4L2_AUDCAP_STEREO</CODE > was added to indicated if this is a stereo input. <CODE CLASS="CONSTANT" >V4L2_AUDCAP_EFFECTS</CODE > and the corresponding <CODE CLASS="CONSTANT" >V4L2_AUDMODE</CODE > flags where removed, this can be easily implemented using controls. (However the same applies to AVL which is still there.)</P ><P >The struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A > field <CODE CLASS="STRUCTFIELD" >audio</CODE > was renamed to <CODE CLASS="STRUCTFIELD" >index</CODE >.</P ></LI ><LI ><P >The struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > <CODE CLASS="STRUCTFIELD" >input</CODE > field was replaced by an <CODE CLASS="STRUCTFIELD" >index</CODE > field, permitting devices with multiple tuners. The link between video inputs and tuners is now reversed, inputs point to the tuner they are on. The <CODE CLASS="STRUCTFIELD" >std</CODE > substructure became a simple set (more about this below) and moved into struct <A HREF="#V4L2-INPUT" >v4l2_input</A >. A <CODE CLASS="STRUCTFIELD" >type</CODE > field was added.</P ><P >Accordingly in struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > the <CODE CLASS="STRUCTFIELD" >output</CODE > was replaced by an <CODE CLASS="STRUCTFIELD" >index</CODE > field.</P ><P >In struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A > the <CODE CLASS="STRUCTFIELD" >port</CODE > field was replaced by a <CODE CLASS="STRUCTFIELD" >tuner</CODE > field containing the respective tuner or modulator index number. A tuner <CODE CLASS="STRUCTFIELD" >type</CODE > field was added and the <CODE CLASS="STRUCTFIELD" >reserved</CODE > field became larger for future extensions (satellite tuners in particular).</P ></LI ><LI ><P >The idea of completely transparent video standards was dropped. Experience showed that applications must be able to work with video standards beyond presenting the user a menu. To this end V4L2 returned to defined standards as <A HREF="#V4L2-STD-ID" >v4l2_std_id</A >, replacing references to standards throughout the API. For details see <A HREF="#STANDARD" >Section 1.7</A >. <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE ></A > and <A HREF="#VIDIOC-G-STD" ><CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE ></A > now take a pointer to this type as argument. <A HREF="#VIDIOC-QUERYSTD" ><CODE CLASS="CONSTANT" >VIDIOC_QUERYSTD</CODE ></A > was added to autodetect the received standard. In struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > an <CODE CLASS="STRUCTFIELD" >index</CODE > field was added for <A HREF="#VIDIOC-ENUMSTD" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE ></A >. A <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > field named <CODE CLASS="STRUCTFIELD" >id</CODE > was added as machine readable identifier, also replacing the <CODE CLASS="STRUCTFIELD" >transmission</CODE > field. <CODE CLASS="STRUCTFIELD" >framerate</CODE >, which is misleading, was renamed to <CODE CLASS="STRUCTFIELD" >frameperiod</CODE >. The now obsolete <CODE CLASS="STRUCTFIELD" >colorstandard</CODE > information, originally needed to distguish between variations of standards, were removed.</P ><P >Struct <CODE CLASS="STRUCTNAME" >v4l2_enumstd</CODE > ceased to be. <A HREF="#VIDIOC-ENUMSTD" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMSTD</CODE ></A > now takes a pointer to a struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > directly. The information which standards are supported by a particular video input or output moved into struct <A HREF="#V4L2-INPUT" >v4l2_input</A > and struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > fields named <CODE CLASS="STRUCTFIELD" >std</CODE >, respectively.</P ></LI ><LI ><P >The struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > fields <CODE CLASS="STRUCTFIELD" >category</CODE > and <CODE CLASS="STRUCTFIELD" >group</CODE > did not catch on and/or were not implemented as expected and therefore removed.</P ></LI ><LI ><P >The <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE ></A > ioctl was added to negotiate data formats as with <A HREF="#VIDIOC-G-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE ></A >, but without the overhead of programming the hardware and regardless of I/O in progress.</P ><P >In struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > the <CODE CLASS="STRUCTFIELD" >fmt</CODE > union was extended to contain struct <A HREF="#V4L2-WINDOW" >v4l2_window</A >. As a result all data format negotiation is now possible with <CODE CLASS="CONSTANT" >VIDIOC_G_FMT</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_S_FMT</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_TRY_FMT</CODE >; the <CODE CLASS="CONSTANT" >VIDIOC_G_WIN</CODE >, <CODE CLASS="CONSTANT" >VIDIOC_S_WIN</CODE > and ioctl to prepare for overlay were removed. The <CODE CLASS="STRUCTFIELD" >type</CODE > field changed to type enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > and the buffer type names changed as follows.<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10867" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >Old defines</TH ><TH >enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A ></TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_CAPTURE</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_CAPTURE</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_CODECIN</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >Preliminary omitted</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_CODECOUT</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >Preliminary omitted</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_EFFECTSIN</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >Preliminary omitted</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_EFFECTSIN2</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >Preliminary omitted</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_EFFECTSOUT</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >Preliminary omitted</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEOOUT</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OUTPUT</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_CAPTURE</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VBI_OUTPUT</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE_BASE</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_PRIVATE</CODE ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ></LI ><LI ><P >In struct <A HREF="#V4L2-FMTDESC" >v4l2_fmtdesc</A > a enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > field named <CODE CLASS="STRUCTFIELD" >type</CODE > was added as in struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >. As a result the <CODE CLASS="CONSTANT" >VIDIOC_ENUM_FBUFFMT</CODE > ioctl is no longer needed and was removed. These calls can be replaced by <A HREF="#VIDIOC-ENUM-FMT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUM_FMT</CODE ></A > with type <CODE CLASS="CONSTANT" >V4L2_BUF_TYPE_VIDEO_OVERLAY</CODE >.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > the <CODE CLASS="STRUCTFIELD" >depth</CODE > was removed, assuming applications recognizing the format are aware of the image depth and others need not know. The same rationale lead to the removal of the <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_COMPRESSED</CODE > flag. The <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_SWCONVECOMPRESSED</CODE > flag was removed because drivers are not supposed to convert image formats in kernel space. The <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_BYTESPERLINE</CODE > flag was redundant, applications can set the <CODE CLASS="STRUCTFIELD" >bytesperline</CODE > field to zero to get a reasonable default. Since also the remaining flags were replaced, the <CODE CLASS="STRUCTFIELD" >flags</CODE > field itself was removed.</P ><P >The interlace flags were replaced by a enum <A HREF="#V4L2-FIELD" >v4l2_field</A > value in a newly added <CODE CLASS="STRUCTFIELD" >field</CODE > field.<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN10952" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><THEAD ><TR ><TH >Old flag</TH ><TH >enum <A HREF="#V4L2-FIELD" >v4l2_field</A ></TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_NOT_INTERLACED</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >?</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_INTERLACED</CODE > = <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_COMBINED</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_INTERLACED</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_TOPFIELD</CODE > = <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_ODDFIELD</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_TOP</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_BOTFIELD</CODE > = <CODE CLASS="CONSTANT" >V4L2_FMT_FLAG_EVENFIELD</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_BOTTOM</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_TB</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_SEQ_BT</CODE ></TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >-</CODE ></TD ><TD ><CODE CLASS="CONSTANT" >V4L2_FIELD_ALTERNATE</CODE ></TD ></TR ></TBODY ></TABLE ><P ></P ></DIV ></P ><P >The color space flags were replaced by a enum <A HREF="#V4L2-COLORSPACE" >v4l2_colorspace</A > value in a newly added <CODE CLASS="STRUCTFIELD" >colorspace</CODE > field, where one of <CODE CLASS="CONSTANT" >V4L2_COLORSPACE_SMPTE170M</CODE >, <CODE CLASS="CONSTANT" >V4L2_COLORSPACE_BT878</CODE >, <CODE CLASS="CONSTANT" >V4L2_COLORSPACE_470_SYSTEM_M</CODE > or <CODE CLASS="CONSTANT" >V4L2_COLORSPACE_470_SYSTEM_BG</CODE > replaces <CODE CLASS="CONSTANT" >V4L2_FMT_CS_601YUV</CODE >.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > the <CODE CLASS="STRUCTFIELD" >type</CODE > field was properly typed as enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A >. Buffer types changed as mentioned above. A new <CODE CLASS="STRUCTFIELD" >memory</CODE > field of type enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A > was added to distinguish between mapping methods using buffers allocated by the driver or the application. See <A HREF="#IO" >Chapter 3</A > for details.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > the <CODE CLASS="STRUCTFIELD" >type</CODE > field was properly typed as enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A >. Buffer types changed as mentioned above. A <CODE CLASS="STRUCTFIELD" >field</CODE > field of type enum <A HREF="#V4L2-FIELD" >v4l2_field</A > was added to indicate if a buffer contains a top or bottom field, the field flags were removed. Realizing the efforts to introduce an unadjusted system time clock failed, the <CODE CLASS="STRUCTFIELD" >timestamp</CODE > field changed back from type stamp_t, an unsigned 64 bit integer expressing time in nanoseconds, to struct <CODE CLASS="STRUCTNAME" >timeval</CODE >. With the addition of a second memory mapping method the <CODE CLASS="STRUCTFIELD" >offset</CODE > field moved into union <CODE CLASS="STRUCTFIELD" >m</CODE >, and a new <CODE CLASS="STRUCTFIELD" >memory</CODE > field of type enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A > was added to distinguish between mapping methods. See <A HREF="#IO" >Chapter 3</A > for details.</P ><P >The <CODE CLASS="CONSTANT" >V4L2_BUF_REQ_CONTIG</CODE > flag was used by the V4L compatibility layer, after changes to this code it was no longer needed. The <CODE CLASS="CONSTANT" >V4L2_BUF_ATTR_DEVICEMEM</CODE > flag would indicate if the buffer was indeed allocated in device memory rather than DMA-able system memory. It was barely useful and so has been removed.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A > the <CODE CLASS="STRUCTFIELD" >base[3]</CODE > array anticipating double- and triple-buffering in off-screen video memory, however without defining a synchronization mechanism, was replaced by a single pointer. The <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_SCALEUP</CODE > and <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_SCALEDOWN</CODE > flags were removed. Applications can determine this capability more accurately using the new cropping and scaling interface. The <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_CLIPPING</CODE > flag was replaced by <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_LIST_CLIPPING</CODE > and <CODE CLASS="CONSTANT" >V4L2_FBUF_CAP_BITMAP_CLIPPING</CODE >.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > the <CODE CLASS="STRUCTFIELD" >x</CODE >, <CODE CLASS="STRUCTFIELD" >y</CODE >, <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > field moved into a <CODE CLASS="STRUCTFIELD" >c</CODE > substructure of type struct <A HREF="#V4L2-RECT" >v4l2_rect</A >. The <CODE CLASS="STRUCTFIELD" >x</CODE > and <CODE CLASS="STRUCTFIELD" >y</CODE > field were renamed to <CODE CLASS="STRUCTFIELD" >left</CODE > and <CODE CLASS="STRUCTFIELD" >top</CODE >, i. e. offsets to a context dependent origin.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-WINDOW" >v4l2_window</A > the <CODE CLASS="STRUCTFIELD" >x</CODE >, <CODE CLASS="STRUCTFIELD" >y</CODE >, <CODE CLASS="STRUCTFIELD" >width</CODE > and <CODE CLASS="STRUCTFIELD" >height</CODE > field moved into a <CODE CLASS="STRUCTFIELD" >w</CODE > substructure as above. A <CODE CLASS="STRUCTFIELD" >field</CODE > field of type %v4l2-field; was added to distinguish between field and frame (interlaced) overlay.</P ></LI ><LI ><P >The digital zoom interface, including struct <CODE CLASS="STRUCTNAME" >v4l2_zoomcap</CODE >, struct <CODE CLASS="STRUCTNAME" >v4l2_zoom</CODE >, <CODE CLASS="CONSTANT" >V4L2_ZOOM_NONCAP</CODE > and <CODE CLASS="CONSTANT" >V4L2_ZOOM_WHILESTREAMING</CODE > was replaced by a new cropping and scaling interface. The previously unused struct <CODE CLASS="STRUCTNAME" >v4l2_cropcap</CODE > and <CODE CLASS="STRUCTNAME" >v4l2_crop</CODE > where redefined for this purpose. See <A HREF="#CROP" >Section 1.10</A > for details.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > the <CODE CLASS="STRUCTFIELD" >SAMPLE_FORMAT</CODE > field now contains a four-character-code as used to identify video image formats. <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_GREY</CODE > replaces the <CODE CLASS="CONSTANT" >V4L2_VBI_SF_UBYTE</CODE > define. The <CODE CLASS="STRUCTFIELD" >reserved</CODE > field was extended.</P ></LI ><LI ><P >In struct <A HREF="#V4L2-CAPTUREPARM" >v4l2_captureparm</A > the type of the <CODE CLASS="STRUCTFIELD" >timeperframe</CODE > field changed from unsigned long to struct <A HREF="#V4L2-FRACT" >v4l2_fract</A >. A new field <CODE CLASS="STRUCTFIELD" >readbuffers</CODE > was added to control the driver behaviour in read I/O mode.</P ><P >According changes were made to struct <A HREF="#V4L2-OUTPUTPARM" >v4l2_outputparm</A >.</P ></LI ><LI ><P >The struct <CODE CLASS="STRUCTNAME" >v4l2_performance</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_G_PERF</CODE > ioctl were dropped. Except when using the <A HREF="#RW" >read/write I/O method</A >, which is limited anyway, this information is already available to the application.</P ></LI ><LI ><P >The example transformation from RGB to YCbCr color space in the old V4L2 documentation was inaccurate, this has been corrected in <A HREF="#PIXFMT" >Chapter 2</A >.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11094" >6.2.10. V4L2 2003-06-19</A ></H3 ><P ></P ><OL TYPE="1" ><LI ><P >A new capability flag <CODE CLASS="CONSTANT" >V4L2_CAP_RADIO</CODE > was added for radio devices. Prior to this change radio devices would identify soley by having exactly one tuner whose type field reads <CODE CLASS="CONSTANT" >V4L2_TUNER_RADIO</CODE >.</P ></LI ><LI ><P >An optional priority mechanism was added, see <A HREF="#APP-PRI" >Section 1.3</A > for details.</P ></LI ><LI ><P >The audio input and output interface was found to be incomplete.</P ><P >Previously the <CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE > ioctl would enumerate the available audio inputs. An ioctl to determine the current audio input, if more than one combines with the current video input, did not exist. So <CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE > was renamed to <CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO_OLD</CODE >, this ioctl will be removed in the future. The <A HREF="#VIDIOC-ENUMAUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDIO</CODE ></A > ioctl was added to enumerate audio inputs, while <A HREF="#VIDIOC-G-AUDIO" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE ></A > now reports the current audio input.</P ><P >The same changes were made to <A HREF="#VIDIOC-G-AUDIOOUT" ><CODE CLASS="CONSTANT" >VIDIOC_G_AUDOUT</CODE ></A > and <A HREF="#VIDIOC-ENUMAUDIOOUT" ><CODE CLASS="CONSTANT" >VIDIOC_ENUMAUDOUT</CODE ></A >.</P ><P >Until further the "videodev" module will automatically translate to the new versions, drivers and applications must be updated when they are recompiled.</P ></LI ><LI ><P >The <A HREF="#VIDIOC-OVERLAY" ><CODE CLASS="CONSTANT" >VIDIOC_OVERLAY</CODE ></A > ioctl was incorrectly defined with read-write parameter. It was changed to write-only, while the read-write version was renamed to <CODE CLASS="CONSTANT" >VIDIOC_OVERLAY_OLD</CODE >. This function will be removed in the future. Until further the "videodev" module will automatically translate to the new version, so drivers must be recompiled, but not applications.</P ></LI ><LI ><P ><A HREF="#OVERLAY" >Section 4.2</A > incorrectly stated that clipping rectangles define regions where the video can be seen. Correct is that clipping rectangles define regions where <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >no</I ></SPAN > video shall be displayed and so the graphics surface can be seen.</P ></LI ><LI ><P >The <A HREF="#VIDIOC-G-PARM" ><CODE CLASS="CONSTANT" >VIDIOC_S_PARM</CODE ></A > and <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > were defined with write-only parameter, inconsistent with other ioctls modifying their argument. They were changed to read-write, while a <CODE CLASS="CONSTANT" >_OLD</CODE > suffix was added to the write-only version. These functions will be removed in the future. Drivers, and applications assuming a constant parameter, need an update.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11136" >6.2.11. V4L2 2003-11-05</A ></H3 ><P ></P ><OL TYPE="1" ><LI ><P >In <A HREF="#PIXFMT-RGB" >Section 2.3</A > the following pixel formats were incorrectly transferred from Bill Dirks' V4L2 specification. Descriptions refer to bytes in memory, in ascending address order.<DIV CLASS="INFORMALTABLE" ><P ></P ><A NAME="AEN11142" ></A ><TABLE BORDER="1" CLASS="CALSTABLE" ><COL><COL><COL><THEAD ><TR ><TH >Symbol</TH ><TH >In this document prior to revision 0.5</TH ><TH >Correct</TH ></TR ></THEAD ><TBODY ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB24</CODE ></TD ><TD >B, G, R</TD ><TD >R, G, B</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE ></TD ><TD >R, G, B</TD ><TD >B, G, R</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_RGB32</CODE ></TD ><TD >B, G, R, X</TD ><TD >R, G, B, X</TD ></TR ><TR ><TD ><CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR32</CODE ></TD ><TD >R, G, B, X</TD ><TD >B, G, R, X</TD ></TR ></TBODY ></TABLE ><P ></P ></DIV > The <CODE CLASS="CONSTANT" >V4L2_PIX_FMT_BGR24</CODE > example was always correct.</P ><P >In <A HREF="#V4L-IMAGE-PROPERTIES" >Section 6.1.5</A > the mapping of <CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB24</CODE > and <CODE CLASS="CONSTANT" >VIDEO_PALETTE_RGB32</CODE > to V4L2 pixel formats was accordingly corrected.</P ></LI ><LI ><P >Unrelated to the fixes above, drivers may still interpret some V4L2 RGB pixel formats differently. These issues have yet to be addressed, for details see <A HREF="#PIXFMT-RGB" >Section 2.3</A >.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11178" >6.2.12. V4L2 in Linux 2.6.6, 2004-05-09</A ></H3 ><P ></P ><OL TYPE="1" ><LI ><P >The <A HREF="#VIDIOC-CROPCAP" ><CODE CLASS="CONSTANT" >VIDIOC_CROPCAP</CODE ></A > ioctl was incorrectly defined with read-only parameter. It was changed to read-write, while the read-only version was renamed to <CODE CLASS="CONSTANT" >VIDIOC_CROPCAP_OLD</CODE >. This function will be removed in the future.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11186" >6.2.13. V4L2 in Linux 2.6.8</A ></H3 ><P ></P ><OL TYPE="1" ><LI ><P >A new field <CODE CLASS="STRUCTFIELD" >input</CODE > (former <CODE CLASS="STRUCTFIELD" >reserved[0]</CODE >) was added to the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > structure. It must be enabled with the new <CODE CLASS="CONSTANT" >V4L2_BUF_FLAG_INPUT</CODE > flag. The <CODE CLASS="STRUCTFIELD" >flags</CODE > field is no longer read-only.</P ></LI ></OL ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11196" >6.2.14. V4L2 spec erratum 2004-08-01</A ></H3 ><P ></P ><OL TYPE="1" ><LI ><P >The return value of the <A HREF="#FUNC-OPEN" >open</A > function was incorrect.</P ></LI ><LI ><P >Audio output ioctls end in -AUDOUT, not -AUDIOOUT.</P ></LI ><LI ><P >In the current audio input example the <CODE CLASS="CONSTANT" >VIDIOC_G_AUDIO</CODE > ioctl took the wrong argument.</P ></LI ><LI ><P >The <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > and <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE ></A > ioctl did not mention the struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > <CODE CLASS="STRUCTFIELD" >memory</CODE > field, it was also missing from examples. Added description of the <CODE CLASS="CONSTANT" >VIDIOC_DQBUF</CODE > <CODE CLASS="CONSTANT" >EIO</CODE > error.</P ></LI ></OL ></DIV ></DIV ><DIV CLASS="SECTION" ><HR><H2 CLASS="SECTION" ><A NAME="OTHER" >6.3. Relation of V4L2 to other Linux multimedia APIs</A ></H2 ><DIV CLASS="SECTION" ><H3 CLASS="SECTION" ><A NAME="XVIDEO" >6.3.1. X Video Extension</A ></H3 ><P >The X Video Extension (abbreviated XVideo or just Xv) is an extension of the X Window system, implemented for example by the XFree86 project. Its scope is similar to V4L2, an API to video capture and output devices for X clients. Xv allows applications to display live video in a window, send window contents to a TV output, and capture or output still images in XPixmaps<A NAME="AEN11222" HREF="#FTN.AEN11222" ><SPAN CLASS="footnote" >[27]</SPAN ></A >. With their implementation XFree86 makes the extension available across many operating systems and architectures.</P ><P >Because the driver is embedded into the X server Xv has a number of advantages over the V4L2 <A HREF="#OVERLAY" >video overlay interface</A >. The driver can easily determine the overlay target, i. e. visible graphics memory or off-screen buffers for non-destructive overlay. It can program the RAMDAC for overlay, scaling or color-keying, or the clipping functions of the video capture hardware, always in sync with drawing operations or windows moving or changing their stacking order.</P ><P >To combine the advantages of Xv and V4L a special Xv driver exists in XFree86, just programming any overlay capable Video4Linux device it finds. To enable it <TT CLASS="FILENAME" >/etc/X11/XF86Config</TT > must contain these lines:</P ><P ><PRE CLASS="SCREEN" >Section "Module" Load "v4l" EndSection</PRE ></P ><P >As of XFree86 4.2 this driver still supports only V4L ioctls, however it should work just fine with all V4L2 devices through the V4L2 backward-compatibility layer. Since V4L2 permits multiple opens it is possible (if supported by the V4L2 driver) to capture video while an X client requested video overlay. Restrictions of simultaneous capturing and overlay mentioned in <A HREF="#OVERLAY" >Section 4.2</A > apply.</P ><P >Only marginally related to V4L2, XFree86 extended Xv to support hardware YUV to RGB conversion and scaling for faster video playback, and added an interface to MPEG-2 decoding hardware. This can be used to improve displaying captured images.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11233" >6.3.2. Digital Video</A ></H3 ><P >V4L2 does not, at this time and possibly never, support digital terrestrial, cable or satellite broadcast. A separate project aiming at digital receivers exists. You can find its homepage at <A HREF="http://linuxtv.org" TARGET="_top" >http://linuxtv.org</A >. This group found the requirements sufficiently different from analog television to choose independent development of their interfaces.</P ></DIV ><DIV CLASS="SECTION" ><HR><H3 CLASS="SECTION" ><A NAME="AEN11237" >6.3.3. Audio Interfaces</A ></H3 ><P >[to do - OSS/ALSA]</P ></DIV ></DIV ></DIV ><DIV CLASS="APPENDIX" ><HR><H1 ><A NAME="VIDEODEV" ></A >Appendix A. Video For Linux Two Header File</H1 ><PRE CLASS="PROGRAMLISTING" >#ifndef __LINUX_VIDEODEV2_H #define __LINUX_VIDEODEV2_H /* * Video for Linux Two * * Header file for v4l or V4L2 drivers and applications, for * Linux kernels 2.2.x or 2.4.x. * * See http://bytesex.org/v4l/ for API specs and other * v4l2 documentation. * * Author: Bill Dirks <bdirks@pacbell.net> * Justin Schoeman * et al. */ #ifdef __KERNEL__ #include <linux/time.h> /* need struct timeval */ #endif /* * M I S C E L L A N E O U S */ /* Four-character-code (FOURCC) */ #define v4l2_fourcc(a,b,c,d)\ (((__u32)(a)<<0)|((__u32)(b)<<8)|((__u32)(c)<<16)|((__u32)(d)<<24)) /* * E N U M S */ enum <A HREF="#V4L2-FIELD" >v4l2_field</A > { V4L2_FIELD_ANY = 0, /* driver can choose from none, top, bottom, interlaced depending on whatever it thinks is approximate ... */ V4L2_FIELD_NONE = 1, /* this device has no fields ... */ V4L2_FIELD_TOP = 2, /* top field only */ V4L2_FIELD_BOTTOM = 3, /* bottom field only */ V4L2_FIELD_INTERLACED = 4, /* both fields interlaced */ V4L2_FIELD_SEQ_TB = 5, /* both fields sequential into one buffer, top-bottom order */ V4L2_FIELD_SEQ_BT = 6, /* same as above + bottom-top order */ V4L2_FIELD_ALTERNATE = 7, /* both fields alternating into separate buffers */ }; #define V4L2_FIELD_HAS_TOP(field) \ ((field) == V4L2_FIELD_TOP ||\ (field) == V4L2_FIELD_INTERLACED ||\ (field) == V4L2_FIELD_SEQ_TB ||\ (field) == V4L2_FIELD_SEQ_BT) #define V4L2_FIELD_HAS_BOTTOM(field) \ ((field) == V4L2_FIELD_BOTTOM ||\ (field) == V4L2_FIELD_INTERLACED ||\ (field) == V4L2_FIELD_SEQ_TB ||\ (field) == V4L2_FIELD_SEQ_BT) #define V4L2_FIELD_HAS_BOTH(field) \ ((field) == V4L2_FIELD_INTERLACED ||\ (field) == V4L2_FIELD_SEQ_TB ||\ (field) == V4L2_FIELD_SEQ_BT) enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > { V4L2_BUF_TYPE_VIDEO_CAPTURE = 1, V4L2_BUF_TYPE_VIDEO_OUTPUT = 2, V4L2_BUF_TYPE_VIDEO_OVERLAY = 3, V4L2_BUF_TYPE_VBI_CAPTURE = 4, V4L2_BUF_TYPE_VBI_OUTPUT = 5, V4L2_BUF_TYPE_PRIVATE = 0x80, }; enum <A HREF="#V4L2-CTRL-TYPE" >v4l2_ctrl_type</A > { V4L2_CTRL_TYPE_INTEGER = 1, V4L2_CTRL_TYPE_BOOLEAN = 2, V4L2_CTRL_TYPE_MENU = 3, V4L2_CTRL_TYPE_BUTTON = 4, }; enum <A HREF="#V4L2-TUNER-TYPE" >v4l2_tuner_type</A > { V4L2_TUNER_RADIO = 1, V4L2_TUNER_ANALOG_TV = 2, }; enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A > { V4L2_MEMORY_MMAP = 1, V4L2_MEMORY_USERPTR = 2, V4L2_MEMORY_OVERLAY = 3, }; /* see also http://vektor.theorem.ca/graphics/ycbcr/ */ enum <A HREF="#V4L2-COLORSPACE" >v4l2_colorspace</A > { /* ITU-R 601 -- broadcast NTSC/PAL */ V4L2_COLORSPACE_SMPTE170M = 1, /* 1125-Line (US) HDTV */ V4L2_COLORSPACE_SMPTE240M = 2, /* HD and modern captures. */ V4L2_COLORSPACE_REC709 = 3, /* broken BT878 extents (601, luma range 16-253 instead of 16-235) */ V4L2_COLORSPACE_BT878 = 4, /* These should be useful. Assume 601 extents. */ V4L2_COLORSPACE_470_SYSTEM_M = 5, V4L2_COLORSPACE_470_SYSTEM_BG = 6, /* I know there will be cameras that send this. So, this is * unspecified chromaticities and full 0-255 on each of the * Y'CbCr components */ V4L2_COLORSPACE_JPEG = 7, /* For RGB colourspaces, this is probably a good start. */ V4L2_COLORSPACE_SRGB = 8, }; enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > { V4L2_PRIORITY_UNSET = 0, /* not initialized */ V4L2_PRIORITY_BACKGROUND = 1, V4L2_PRIORITY_INTERACTIVE = 2, V4L2_PRIORITY_RECORD = 3, V4L2_PRIORITY_DEFAULT = V4L2_PRIORITY_INTERACTIVE, }; struct <A HREF="#V4L2-RECT" >v4l2_rect</A > { __s32 left; __s32 top; __s32 width; __s32 height; }; struct <A HREF="#V4L2-FRACT" >v4l2_fract</A > { __u32 numerator; __u32 denominator; }; /* * D R I V E R C A P A B I L I T I E S */ struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > { __u8 driver[16]; /* i.e. "bttv" */ __u8 card[32]; /* i.e. "Hauppauge WinTV" */ __u8 bus_info[32]; /* "PCI:" + pci_name(pci_dev) */ __u32 version; /* should use KERNEL_VERSION() */ __u32 capabilities; /* Device capabilities */ __u32 reserved[4]; }; /* Values for 'capabilities' field */ #define V4L2_CAP_VIDEO_CAPTURE 0x00000001 /* Is a video capture device */ #define V4L2_CAP_VIDEO_OUTPUT 0x00000002 /* Is a video output device */ #define V4L2_CAP_VIDEO_OVERLAY 0x00000004 /* Can do video overlay */ #define V4L2_CAP_VBI_CAPTURE 0x00000010 /* Is a VBI capture device */ #define V4L2_CAP_VBI_OUTPUT 0x00000020 /* Is a VBI output device */ #define V4L2_CAP_RDS_CAPTURE 0x00000100 /* RDS data capture */ #define V4L2_CAP_TUNER 0x00010000 /* has a tuner */ #define V4L2_CAP_AUDIO 0x00020000 /* has audio support */ #define V4L2_CAP_RADIO 0x00040000 /* is a radio device */ #define V4L2_CAP_READWRITE 0x01000000 /* read/write systemcalls */ #define V4L2_CAP_ASYNCIO 0x02000000 /* async I/O */ #define V4L2_CAP_STREAMING 0x04000000 /* streaming I/O ioctls */ /* * V I D E O I M A G E F O R M A T */ struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > { __u32 width; __u32 height; __u32 pixelformat; enum <A HREF="#V4L2-FIELD" >v4l2_field</A > field; __u32 bytesperline; /* for padding, zero if unused */ __u32 sizeimage; enum <A HREF="#V4L2-COLORSPACE" >v4l2_colorspace</A > colorspace; __u32 priv; /* private data, depends on pixelformat */ }; /* Pixel format FOURCC depth Description */ #define V4L2_PIX_FMT_RGB332 v4l2_fourcc('R','G','B','1') /* 8 RGB-3-3-2 */ #define V4L2_PIX_FMT_RGB555 v4l2_fourcc('R','G','B','O') /* 16 RGB-5-5-5 */ #define V4L2_PIX_FMT_RGB565 v4l2_fourcc('R','G','B','P') /* 16 RGB-5-6-5 */ #define V4L2_PIX_FMT_RGB555X v4l2_fourcc('R','G','B','Q') /* 16 RGB-5-5-5 BE */ #define V4L2_PIX_FMT_RGB565X v4l2_fourcc('R','G','B','R') /* 16 RGB-5-6-5 BE */ #define V4L2_PIX_FMT_BGR24 v4l2_fourcc('B','G','R','3') /* 24 BGR-8-8-8 */ #define V4L2_PIX_FMT_RGB24 v4l2_fourcc('R','G','B','3') /* 24 RGB-8-8-8 */ #define V4L2_PIX_FMT_BGR32 v4l2_fourcc('B','G','R','4') /* 32 BGR-8-8-8-8 */ #define V4L2_PIX_FMT_RGB32 v4l2_fourcc('R','G','B','4') /* 32 RGB-8-8-8-8 */ #define V4L2_PIX_FMT_GREY v4l2_fourcc('G','R','E','Y') /* 8 Greyscale */ #define V4L2_PIX_FMT_YVU410 v4l2_fourcc('Y','V','U','9') /* 9 YVU 4:1:0 */ #define V4L2_PIX_FMT_YVU420 v4l2_fourcc('Y','V','1','2') /* 12 YVU 4:2:0 */ #define V4L2_PIX_FMT_YUYV v4l2_fourcc('Y','U','Y','V') /* 16 YUV 4:2:2 */ #define V4L2_PIX_FMT_UYVY v4l2_fourcc('U','Y','V','Y') /* 16 YUV 4:2:2 */ #define V4L2_PIX_FMT_YUV422P v4l2_fourcc('4','2','2','P') /* 16 YVU422 planar */ #define V4L2_PIX_FMT_YUV411P v4l2_fourcc('4','1','1','P') /* 16 YVU411 planar */ #define V4L2_PIX_FMT_Y41P v4l2_fourcc('Y','4','1','P') /* 12 YUV 4:1:1 */ /* two planes -- one Y, one Cr + Cb interleaved */ #define V4L2_PIX_FMT_NV12 v4l2_fourcc('N','V','1','2') /* 12 Y/CbCr 4:2:0 */ #define V4L2_PIX_FMT_NV21 v4l2_fourcc('N','V','2','1') /* 12 Y/CrCb 4:2:0 */ /* The following formats are not defined in the V4L2 specification */ #define V4L2_PIX_FMT_YUV410 v4l2_fourcc('Y','U','V','9') /* 9 YUV 4:1:0 */ #define V4L2_PIX_FMT_YUV420 v4l2_fourcc('Y','U','1','2') /* 12 YUV 4:2:0 */ #define V4L2_PIX_FMT_YYUV v4l2_fourcc('Y','Y','U','V') /* 16 YUV 4:2:2 */ #define V4L2_PIX_FMT_HI240 v4l2_fourcc('H','I','2','4') /* 8 8-bit color */ /* compressed formats */ #define V4L2_PIX_FMT_MJPEG v4l2_fourcc('M','J','P','G') /* Motion-JPEG */ #define V4L2_PIX_FMT_JPEG v4l2_fourcc('J','P','E','G') /* JFIF JPEG */ #define V4L2_PIX_FMT_DV v4l2_fourcc('d','v','s','d') /* 1394 */ #define V4L2_PIX_FMT_MPEG v4l2_fourcc('M','P','E','G') /* MPEG */ /* Vendor-specific formats */ #define V4L2_PIX_FMT_WNVA v4l2_fourcc('W','N','V','A') /* Winnov hw compress */ /* * F O R M A T E N U M E R A T I O N */ struct <A HREF="#V4L2-FMTDESC" >v4l2_fmtdesc</A > { __u32 index; /* Format number */ enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; /* buffer type */ __u32 flags; __u8 description[32]; /* Description string */ __u32 pixelformat; /* Format fourcc */ __u32 reserved[4]; }; #define V4L2_FMT_FLAG_COMPRESSED 0x0001 /* * T I M E C O D E */ struct <A HREF="#V4L2-TIMECODE" >v4l2_timecode</A > { __u32 type; __u32 flags; __u8 frames; __u8 seconds; __u8 minutes; __u8 hours; __u8 userbits[4]; }; /* Type */ #define V4L2_TC_TYPE_24FPS 1 #define V4L2_TC_TYPE_25FPS 2 #define V4L2_TC_TYPE_30FPS 3 #define V4L2_TC_TYPE_50FPS 4 #define V4L2_TC_TYPE_60FPS 5 /* Flags */ #define V4L2_TC_FLAG_DROPFRAME 0x0001 /* "drop-frame" mode */ #define V4L2_TC_FLAG_COLORFRAME 0x0002 #define V4L2_TC_USERBITS_field 0x000C #define V4L2_TC_USERBITS_USERDEFINED 0x0000 #define V4L2_TC_USERBITS_8BITCHARS 0x0008 /* The above is based on SMPTE timecodes */ /* * C O M P R E S S I O N P A R A M E T E R S */ #if 0 /* ### generic compression settings don't work, there is too much * ### codec-specific stuff. Maybe reuse that for MPEG codec settings * ### later ... */ struct <A HREF="#V4L2-COMPRESSION" >v4l2_compression</A > { __u32 quality; __u32 keyframerate; __u32 pframerate; __u32 reserved[5]; /* what we'll need for MPEG, extracted from some postings on the v4l list (Gert Vervoort, PlasmaJohn). system stream: - type: elementary stream(ES), packatised elementary stream(s) (PES) program stream(PS), transport stream(TS) - system bitrate - PS packet size (DVD: 2048 bytes, VCD: 2324 bytes) - TS video PID - TS audio PID - TS PCR PID - TS system information tables (PAT, PMT, CAT, NIT and SIT) - (MPEG-1 systems stream vs. MPEG-2 program stream (TS not supported by MPEG-1 systems) audio: - type: MPEG (+Layer I,II,III), AC-3, LPCM - bitrate - sampling frequency (DVD: 48 Khz, VCD: 44.1 KHz, 32 kHz) - Trick Modes? (ff, rew) - Copyright - Inverse Telecine video: - picturesize (SIF, 1/2 D1, 2/3 D1, D1) and PAL/NTSC norm can be set through excisting V4L2 controls - noise reduction, parameters encoder specific? - MPEG video version: MPEG-1, MPEG-2 - GOP (Group Of Pictures) definition: - N: number of frames per GOP - M: distance between reference (I,P) frames - open/closed GOP - quantiser matrix: inter Q matrix (64 bytes) and intra Q matrix (64 bytes) - quantiser scale: linear or logarithmic - scanning: alternate or zigzag - bitrate mode: CBR (constant bitrate) or VBR (variable bitrate). - target video bitrate for CBR - target video bitrate for VBR - maximum video bitrate for VBR - min. quantiser value for VBR - max. quantiser value for VBR - adaptive quantisation value - return the number of bytes per GOP or bitrate for bitrate monitoring */ }; #endif struct <A HREF="#V4L2-JPEGCOMPRESSION" >v4l2_jpegcompression</A > { int quality; int APPn; /* Number of APP segment to be written, * must be 0..15 */ int APP_len; /* Length of data in JPEG APPn segment */ char APP_data[60]; /* Data in the JPEG APPn segment. */ int COM_len; /* Length of data in JPEG COM segment */ char COM_data[60]; /* Data in JPEG COM segment */ __u32 jpeg_markers; /* Which markers should go into the JPEG * output. Unless you exactly know what * you do, leave them untouched. * Inluding less markers will make the * resulting code smaller, but there will * be fewer aplications which can read it. * The presence of the APP and COM marker * is influenced by APP_len and COM_len * ONLY, not by this property! */ #define V4L2_JPEG_MARKER_DHT (1<<3) /* Define Huffman Tables */ #define V4L2_JPEG_MARKER_DQT (1<<4) /* Define Quantization Tables */ #define V4L2_JPEG_MARKER_DRI (1<<5) /* Define Restart Interval */ #define V4L2_JPEG_MARKER_COM (1<<6) /* Comment segment */ #define V4L2_JPEG_MARKER_APP (1<<7) /* App segment, driver will * allways use APP0 */ }; /* * M E M O R Y - M A P P I N G B U F F E R S */ struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > { __u32 count; enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A > memory; __u32 reserved[2]; }; struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > { __u32 index; enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; __u32 bytesused; __u32 flags; enum <A HREF="#V4L2-FIELD" >v4l2_field</A > field; struct timeval timestamp; struct <A HREF="#V4L2-TIMECODE" >v4l2_timecode</A > timecode; __u32 sequence; /* memory location */ enum <A HREF="#V4L2-MEMORY" >v4l2_memory</A > memory; union { __u32 offset; unsigned long userptr; } m; __u32 length; __u32 input; __u32 reserved; }; /* Flags for 'flags' field */ #define V4L2_BUF_FLAG_MAPPED 0x0001 /* Buffer is mapped (flag) */ #define V4L2_BUF_FLAG_QUEUED 0x0002 /* Buffer is queued for processing */ #define V4L2_BUF_FLAG_DONE 0x0004 /* Buffer is ready */ #define V4L2_BUF_FLAG_KEYFRAME 0x0008 /* Image is a keyframe (I-frame) */ #define V4L2_BUF_FLAG_PFRAME 0x0010 /* Image is a P-frame */ #define V4L2_BUF_FLAG_BFRAME 0x0020 /* Image is a B-frame */ #define V4L2_BUF_FLAG_TIMECODE 0x0100 /* timecode field is valid */ #define V4L2_BUF_FLAG_INPUT 0x0200 /* input field is valid */ /* * O V E R L A Y P R E V I E W */ struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A > { __u32 capability; __u32 flags; /* FIXME: in theory we should pass something like PCI device + memory * region + offset instead of some physical address */ void* base; struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > fmt; }; /* Flags for the 'capability' field. Read only */ #define V4L2_FBUF_CAP_EXTERNOVERLAY 0x0001 #define V4L2_FBUF_CAP_CHROMAKEY 0x0002 #define V4L2_FBUF_CAP_LIST_CLIPPING 0x0004 #define V4L2_FBUF_CAP_BITMAP_CLIPPING 0x0008 /* Flags for the 'flags' field. */ #define V4L2_FBUF_FLAG_PRIMARY 0x0001 #define V4L2_FBUF_FLAG_OVERLAY 0x0002 #define V4L2_FBUF_FLAG_CHROMAKEY 0x0004 struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > { struct <A HREF="#V4L2-RECT" >v4l2_rect</A > c; struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > *next; }; struct <A HREF="#V4L2-WINDOW" >v4l2_window</A > { struct <A HREF="#V4L2-RECT" >v4l2_rect</A > w; enum <A HREF="#V4L2-FIELD" >v4l2_field</A > field; __u32 chromakey; struct <A HREF="#V4L2-CLIP" >v4l2_clip</A > *clips; __u32 clipcount; void *bitmap; }; /* * C A P T U R E P A R A M E T E R S */ struct <A HREF="#V4L2-CAPTUREPARM" >v4l2_captureparm</A > { __u32 capability; /* Supported modes */ __u32 capturemode; /* Current mode */ struct <A HREF="#V4L2-FRACT" >v4l2_fract</A > timeperframe; /* Time per frame in .1us units */ __u32 extendedmode; /* Driver-specific extensions */ __u32 readbuffers; /* # of buffers for read */ __u32 reserved[4]; }; /* Flags for 'capability' and 'capturemode' fields */ #define V4L2_MODE_HIGHQUALITY 0x0001 /* High quality imaging mode */ #define V4L2_CAP_TIMEPERFRAME 0x1000 /* timeperframe field is supported */ struct <A HREF="#V4L2-OUTPUTPARM" >v4l2_outputparm</A > { __u32 capability; /* Supported modes */ __u32 outputmode; /* Current mode */ struct <A HREF="#V4L2-FRACT" >v4l2_fract</A > timeperframe; /* Time per frame in seconds */ __u32 extendedmode; /* Driver-specific extensions */ __u32 writebuffers; /* # of buffers for write */ __u32 reserved[4]; }; /* * I N P U T I M A G E C R O P P I N G */ struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > { enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; struct <A HREF="#V4L2-RECT" >v4l2_rect</A > bounds; struct <A HREF="#V4L2-RECT" >v4l2_rect</A > defrect; struct <A HREF="#V4L2-FRACT" >v4l2_fract</A > pixelaspect; }; struct <A HREF="#V4L2-CROP" >v4l2_crop</A > { enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; struct <A HREF="#V4L2-RECT" >v4l2_rect</A > c; }; /* * A N A L O G V I D E O S T A N D A R D */ typedef __u64 v4l2_std_id; /* one bit for each */ #define V4L2_STD_PAL_B ((v4l2_std_id)0x00000001) #define V4L2_STD_PAL_B1 ((v4l2_std_id)0x00000002) #define V4L2_STD_PAL_G ((v4l2_std_id)0x00000004) #define V4L2_STD_PAL_H ((v4l2_std_id)0x00000008) #define V4L2_STD_PAL_I ((v4l2_std_id)0x00000010) #define V4L2_STD_PAL_D ((v4l2_std_id)0x00000020) #define V4L2_STD_PAL_D1 ((v4l2_std_id)0x00000040) #define V4L2_STD_PAL_K ((v4l2_std_id)0x00000080) #define V4L2_STD_PAL_M ((v4l2_std_id)0x00000100) #define V4L2_STD_PAL_N ((v4l2_std_id)0x00000200) #define V4L2_STD_PAL_Nc ((v4l2_std_id)0x00000400) #define V4L2_STD_PAL_60 ((v4l2_std_id)0x00000800) #define V4L2_STD_NTSC_M ((v4l2_std_id)0x00001000) #define V4L2_STD_NTSC_M_JP ((v4l2_std_id)0x00002000) #define V4L2_STD_SECAM_B ((v4l2_std_id)0x00010000) #define V4L2_STD_SECAM_D ((v4l2_std_id)0x00020000) #define V4L2_STD_SECAM_G ((v4l2_std_id)0x00040000) #define V4L2_STD_SECAM_H ((v4l2_std_id)0x00080000) #define V4L2_STD_SECAM_K ((v4l2_std_id)0x00100000) #define V4L2_STD_SECAM_K1 ((v4l2_std_id)0x00200000) #define V4L2_STD_SECAM_L ((v4l2_std_id)0x00400000) /* ATSC/HDTV */ #define V4L2_STD_ATSC_8_VSB ((v4l2_std_id)0x01000000) #define V4L2_STD_ATSC_16_VSB ((v4l2_std_id)0x02000000) /* some common needed stuff */ #define V4L2_STD_PAL_BG (V4L2_STD_PAL_B |\ V4L2_STD_PAL_B1 |\ V4L2_STD_PAL_G) #define V4L2_STD_PAL_DK (V4L2_STD_PAL_D |\ V4L2_STD_PAL_D1 |\ V4L2_STD_PAL_K) #define V4L2_STD_PAL (V4L2_STD_PAL_BG |\ V4L2_STD_PAL_DK |\ V4L2_STD_PAL_H |\ V4L2_STD_PAL_I) #define V4L2_STD_NTSC (V4L2_STD_NTSC_M |\ V4L2_STD_NTSC_M_JP) #define V4L2_STD_SECAM (V4L2_STD_SECAM_B |\ V4L2_STD_SECAM_D |\ V4L2_STD_SECAM_G |\ V4L2_STD_SECAM_H |\ V4L2_STD_SECAM_K |\ V4L2_STD_SECAM_K1 |\ V4L2_STD_SECAM_L) #define V4L2_STD_525_60 (V4L2_STD_PAL_M |\ V4L2_STD_PAL_60 |\ V4L2_STD_NTSC) #define V4L2_STD_625_50 (V4L2_STD_PAL |\ V4L2_STD_PAL_N |\ V4L2_STD_PAL_Nc |\ V4L2_STD_SECAM) #define V4L2_STD_UNKNOWN 0 #define V4L2_STD_ALL (V4L2_STD_525_60 |\ V4L2_STD_625_50) struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > { __u32 index; v4l2_std_id id; __u8 name[24]; struct <A HREF="#V4L2-FRACT" >v4l2_fract</A > frameperiod; /* Frames, not fields */ __u32 framelines; __u32 reserved[4]; }; /* * V I D E O I N P U T S */ struct <A HREF="#V4L2-INPUT" >v4l2_input</A > { __u32 index; /* Which input */ __u8 name[32]; /* Label */ __u32 type; /* Type of input */ __u32 audioset; /* Associated audios (bitfield) */ __u32 tuner; /* Associated tuner */ v4l2_std_id std; __u32 status; __u32 reserved[4]; }; /* Values for the 'type' field */ #define V4L2_INPUT_TYPE_TUNER 1 #define V4L2_INPUT_TYPE_CAMERA 2 /* field 'status' - general */ #define V4L2_IN_ST_NO_POWER 0x00000001 /* Attached device is off */ #define V4L2_IN_ST_NO_SIGNAL 0x00000002 #define V4L2_IN_ST_NO_COLOR 0x00000004 /* field 'status' - analog */ #define V4L2_IN_ST_NO_H_LOCK 0x00000100 /* No horizontal sync lock */ #define V4L2_IN_ST_COLOR_KILL 0x00000200 /* Color killer is active */ /* field 'status' - digital */ #define V4L2_IN_ST_NO_SYNC 0x00010000 /* No synchronization lock */ #define V4L2_IN_ST_NO_EQU 0x00020000 /* No equalizer lock */ #define V4L2_IN_ST_NO_CARRIER 0x00040000 /* Carrier recovery failed */ /* field 'status' - VCR and set-top box */ #define V4L2_IN_ST_MACROVISION 0x01000000 /* Macrovision detected */ #define V4L2_IN_ST_NO_ACCESS 0x02000000 /* Conditional access denied */ #define V4L2_IN_ST_VTR 0x04000000 /* VTR time constant */ /* * V I D E O O U T P U T S */ struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > { __u32 index; /* Which output */ __u8 name[32]; /* Label */ __u32 type; /* Type of output */ __u32 audioset; /* Associated audios (bitfield) */ __u32 modulator; /* Associated modulator */ v4l2_std_id std; __u32 reserved[4]; }; /* Values for the 'type' field */ #define V4L2_OUTPUT_TYPE_MODULATOR 1 #define V4L2_OUTPUT_TYPE_ANALOG 2 #define V4L2_OUTPUT_TYPE_ANALOGVGAOVERLAY 3 /* * C O N T R O L S */ struct <A HREF="#V4L2-CONTROL" >v4l2_control</A > { __u32 id; __s32 value; }; /* Used in the VIDIOC_QUERYCTRL ioctl for querying controls */ struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A > { __u32 id; enum <A HREF="#V4L2-CTRL-TYPE" >v4l2_ctrl_type</A > type; __u8 name[32]; /* Whatever */ __s32 minimum; /* Note signedness */ __s32 maximum; __s32 step; __s32 default_value; __u32 flags; __u32 reserved[2]; }; /* Used in the VIDIOC_QUERYMENU ioctl for querying menu items */ struct <A HREF="#V4L2-QUERYMENU" >v4l2_querymenu</A > { __u32 id; __u32 index; __u8 name[32]; /* Whatever */ __u32 reserved; }; /* Control flags */ #define V4L2_CTRL_FLAG_DISABLED 0x0001 #define V4L2_CTRL_FLAG_GRABBED 0x0002 /* Control IDs defined by V4L2 */ #define V4L2_CID_BASE 0x00980900 /* IDs reserved for driver specific controls */ #define V4L2_CID_PRIVATE_BASE 0x08000000 #define V4L2_CID_BRIGHTNESS (V4L2_CID_BASE+0) #define V4L2_CID_CONTRAST (V4L2_CID_BASE+1) #define V4L2_CID_SATURATION (V4L2_CID_BASE+2) #define V4L2_CID_HUE (V4L2_CID_BASE+3) #define V4L2_CID_AUDIO_VOLUME (V4L2_CID_BASE+5) #define V4L2_CID_AUDIO_BALANCE (V4L2_CID_BASE+6) #define V4L2_CID_AUDIO_BASS (V4L2_CID_BASE+7) #define V4L2_CID_AUDIO_TREBLE (V4L2_CID_BASE+8) #define V4L2_CID_AUDIO_MUTE (V4L2_CID_BASE+9) #define V4L2_CID_AUDIO_LOUDNESS (V4L2_CID_BASE+10) #define V4L2_CID_BLACK_LEVEL (V4L2_CID_BASE+11) #define V4L2_CID_AUTO_WHITE_BALANCE (V4L2_CID_BASE+12) #define V4L2_CID_DO_WHITE_BALANCE (V4L2_CID_BASE+13) #define V4L2_CID_RED_BALANCE (V4L2_CID_BASE+14) #define V4L2_CID_BLUE_BALANCE (V4L2_CID_BASE+15) #define V4L2_CID_GAMMA (V4L2_CID_BASE+16) #define V4L2_CID_WHITENESS (V4L2_CID_GAMMA) /* ? Not sure */ #define V4L2_CID_EXPOSURE (V4L2_CID_BASE+17) #define V4L2_CID_AUTOGAIN (V4L2_CID_BASE+18) #define V4L2_CID_GAIN (V4L2_CID_BASE+19) #define V4L2_CID_HFLIP (V4L2_CID_BASE+20) #define V4L2_CID_VFLIP (V4L2_CID_BASE+21) #define V4L2_CID_HCENTER (V4L2_CID_BASE+22) #define V4L2_CID_VCENTER (V4L2_CID_BASE+23) #define V4L2_CID_LASTP1 (V4L2_CID_BASE+24) /* last CID + 1 */ /* * T U N I N G */ struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A > { __u32 index; __u8 name[32]; enum <A HREF="#V4L2-TUNER-TYPE" >v4l2_tuner_type</A > type; __u32 capability; __u32 rangelow; __u32 rangehigh; __u32 rxsubchans; __u32 audmode; __s32 signal; __s32 afc; __u32 reserved[4]; }; struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A > { __u32 index; __u8 name[32]; __u32 capability; __u32 rangelow; __u32 rangehigh; __u32 txsubchans; __u32 reserved[4]; }; /* Flags for the 'capability' field */ #define V4L2_TUNER_CAP_LOW 0x0001 #define V4L2_TUNER_CAP_NORM 0x0002 #define V4L2_TUNER_CAP_STEREO 0x0010 #define V4L2_TUNER_CAP_LANG2 0x0020 #define V4L2_TUNER_CAP_SAP 0x0020 #define V4L2_TUNER_CAP_LANG1 0x0040 /* Flags for the 'rxsubchans' field */ #define V4L2_TUNER_SUB_MONO 0x0001 #define V4L2_TUNER_SUB_STEREO 0x0002 #define V4L2_TUNER_SUB_LANG2 0x0004 #define V4L2_TUNER_SUB_SAP 0x0004 #define V4L2_TUNER_SUB_LANG1 0x0008 /* Values for the 'audmode' field */ #define V4L2_TUNER_MODE_MONO 0x0000 #define V4L2_TUNER_MODE_STEREO 0x0001 #define V4L2_TUNER_MODE_LANG2 0x0002 #define V4L2_TUNER_MODE_SAP 0x0002 #define V4L2_TUNER_MODE_LANG1 0x0003 struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A > { __u32 tuner; enum <A HREF="#V4L2-TUNER-TYPE" >v4l2_tuner_type</A > type; __u32 frequency; __u32 reserved[8]; }; /* * A U D I O */ struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > { __u32 index; __u8 name[32]; __u32 capability; __u32 mode; __u32 reserved[2]; }; /* Flags for the 'capability' field */ #define V4L2_AUDCAP_STEREO 0x00001 #define V4L2_AUDCAP_AVL 0x00002 /* Flags for the 'mode' field */ #define V4L2_AUDMODE_AVL 0x00001 struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A > { __u32 index; __u8 name[32]; __u32 capability; __u32 mode; __u32 reserved[2]; }; /* * D A T A S E R V I C E S ( V B I ) * * Data services API by Michael Schimek */ struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > { __u32 sampling_rate; /* in 1 Hz */ __u32 offset; __u32 samples_per_line; __u32 sample_format; /* V4L2_PIX_FMT_* */ __s32 start[2]; __u32 count[2]; __u32 flags; /* V4L2_VBI_* */ __u32 reserved[2]; /* must be zero */ }; /* VBI flags */ #define V4L2_VBI_UNSYNC (1<< 0) #define V4L2_VBI_INTERLACED (1<< 1) /* * A G G R E G A T E S T R U C T U R E S */ /* Stream data format */ struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > { enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; union { struct <A HREF="#V4L2-PIX-FORMAT" >v4l2_pix_format</A > pix; // V4L2_BUF_TYPE_VIDEO_CAPTURE struct <A HREF="#V4L2-WINDOW" >v4l2_window</A > win; // V4L2_BUF_TYPE_VIDEO_OVERLAY struct <A HREF="#V4L2-VBI-FORMAT" >v4l2_vbi_format</A > vbi; // V4L2_BUF_TYPE_VBI_CAPTURE __u8 raw_data[200]; // user-defined } fmt; }; /* Stream type-dependent parameters */ struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A > { enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; union { struct <A HREF="#V4L2-CAPTUREPARM" >v4l2_captureparm</A > capture; struct <A HREF="#V4L2-OUTPUTPARM" >v4l2_outputparm</A > output; __u8 raw_data[200]; /* user-defined */ } parm; }; /* * I O C T L C O D E S F O R V I D E O D E V I C E S * */ #define VIDIOC_QUERYCAP _IOR ('V', 0, struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A >) #define VIDIOC_RESERVED _IO ('V', 1) #define VIDIOC_ENUM_FMT _IOWR ('V', 2, struct <A HREF="#V4L2-FMTDESC" >v4l2_fmtdesc</A >) #define VIDIOC_G_FMT _IOWR ('V', 4, struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >) #define VIDIOC_S_FMT _IOWR ('V', 5, struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >) #if 0 #define VIDIOC_G_COMP _IOR ('V', 6, struct <A HREF="#V4L2-COMPRESSION" >v4l2_compression</A >) #define VIDIOC_S_COMP _IOW ('V', 7, struct <A HREF="#V4L2-COMPRESSION" >v4l2_compression</A >) #endif #define VIDIOC_REQBUFS _IOWR ('V', 8, struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A >) #define VIDIOC_QUERYBUF _IOWR ('V', 9, struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A >) #define VIDIOC_G_FBUF _IOR ('V', 10, struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A >) #define VIDIOC_S_FBUF _IOW ('V', 11, struct <A HREF="#V4L2-FRAMEBUFFER" >v4l2_framebuffer</A >) #define VIDIOC_OVERLAY _IOW ('V', 14, int) #define VIDIOC_QBUF _IOWR ('V', 15, struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A >) #define VIDIOC_DQBUF _IOWR ('V', 17, struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A >) #define VIDIOC_STREAMON _IOW ('V', 18, int) #define VIDIOC_STREAMOFF _IOW ('V', 19, int) #define VIDIOC_G_PARM _IOWR ('V', 21, struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A >) #define VIDIOC_S_PARM _IOWR ('V', 22, struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A >) #define VIDIOC_G_STD _IOR ('V', 23, v4l2_std_id) #define VIDIOC_S_STD _IOW ('V', 24, v4l2_std_id) #define VIDIOC_ENUMSTD _IOWR ('V', 25, struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A >) #define VIDIOC_ENUMINPUT _IOWR ('V', 26, struct <A HREF="#V4L2-INPUT" >v4l2_input</A >) #define VIDIOC_G_CTRL _IOWR ('V', 27, struct <A HREF="#V4L2-CONTROL" >v4l2_control</A >) #define VIDIOC_S_CTRL _IOWR ('V', 28, struct <A HREF="#V4L2-CONTROL" >v4l2_control</A >) #define VIDIOC_G_TUNER _IOWR ('V', 29, struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A >) #define VIDIOC_S_TUNER _IOW ('V', 30, struct <A HREF="#V4L2-TUNER" >v4l2_tuner</A >) #define VIDIOC_G_AUDIO _IOR ('V', 33, struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A >) #define VIDIOC_S_AUDIO _IOW ('V', 34, struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A >) #define VIDIOC_QUERYCTRL _IOWR ('V', 36, struct <A HREF="#V4L2-QUERYCTRL" >v4l2_queryctrl</A >) #define VIDIOC_QUERYMENU _IOWR ('V', 37, struct <A HREF="#V4L2-QUERYMENU" >v4l2_querymenu</A >) #define VIDIOC_G_INPUT _IOR ('V', 38, int) #define VIDIOC_S_INPUT _IOWR ('V', 39, int) #define VIDIOC_G_OUTPUT _IOR ('V', 46, int) #define VIDIOC_S_OUTPUT _IOWR ('V', 47, int) #define VIDIOC_ENUMOUTPUT _IOWR ('V', 48, struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A >) #define VIDIOC_G_AUDOUT _IOR ('V', 49, struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A >) #define VIDIOC_S_AUDOUT _IOW ('V', 50, struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A >) #define VIDIOC_G_MODULATOR _IOWR ('V', 54, struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A >) #define VIDIOC_S_MODULATOR _IOW ('V', 55, struct <A HREF="#V4L2-MODULATOR" >v4l2_modulator</A >) #define VIDIOC_G_FREQUENCY _IOWR ('V', 56, struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A >) #define VIDIOC_S_FREQUENCY _IOW ('V', 57, struct <A HREF="#V4L2-FREQUENCY" >v4l2_frequency</A >) #define VIDIOC_CROPCAP _IOWR ('V', 58, struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A >) #define VIDIOC_G_CROP _IOWR ('V', 59, struct <A HREF="#V4L2-CROP" >v4l2_crop</A >) #define VIDIOC_S_CROP _IOW ('V', 60, struct <A HREF="#V4L2-CROP" >v4l2_crop</A >) #define VIDIOC_G_JPEGCOMP _IOR ('V', 61, struct <A HREF="#V4L2-JPEGCOMPRESSION" >v4l2_jpegcompression</A >) #define VIDIOC_S_JPEGCOMP _IOW ('V', 62, struct <A HREF="#V4L2-JPEGCOMPRESSION" >v4l2_jpegcompression</A >) #define VIDIOC_QUERYSTD _IOR ('V', 63, v4l2_std_id) #define VIDIOC_TRY_FMT _IOWR ('V', 64, struct <A HREF="#V4L2-FORMAT" >v4l2_format</A >) #define VIDIOC_ENUMAUDIO _IOWR ('V', 65, struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A >) #define VIDIOC_ENUMAUDOUT _IOWR ('V', 66, struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A >) #define VIDIOC_G_PRIORITY _IOR ('V', 67, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A >) #define VIDIOC_S_PRIORITY _IOW ('V', 68, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A >) /* for compatibility, will go away some day */ #define VIDIOC_OVERLAY_OLD _IOWR ('V', 14, int) #define VIDIOC_S_PARM_OLD _IOW ('V', 22, struct <A HREF="#V4L2-STREAMPARM" >v4l2_streamparm</A >) #define VIDIOC_S_CTRL_OLD _IOW ('V', 28, struct <A HREF="#V4L2-CONTROL" >v4l2_control</A >) #define VIDIOC_G_AUDIO_OLD _IOWR ('V', 33, struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A >) #define VIDIOC_G_AUDOUT_OLD _IOWR ('V', 49, struct <A HREF="#V4L2-AUDIOOUT" >v4l2_audioout</A >) #define VIDIOC_CROPCAP_OLD _IOR ('V', 58, struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A >) #define BASE_VIDIOC_PRIVATE 192 /* 192-255 are private */ #ifdef __KERNEL__ /* * * V 4 L 2 D R I V E R H E L P E R A P I * * Some commonly needed functions for drivers (v4l2-common.o module) */ #include <linux/fs.h> /* Video standard functions */ extern unsigned int v4l2_video_std_fps(struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > *vs); extern int v4l2_video_std_construct(struct <A HREF="#V4L2-STANDARD" >v4l2_standard</A > *vs, int id, char *name); /* prority handling */ struct v4l2_prio_state { atomic_t prios[4]; }; int v4l2_prio_init(struct v4l2_prio_state *global); int v4l2_prio_change(struct v4l2_prio_state *global, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > *local, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > new); int v4l2_prio_open(struct v4l2_prio_state *global, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > *local); int v4l2_prio_close(struct v4l2_prio_state *global, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > *local); enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > v4l2_prio_max(struct v4l2_prio_state *global); int v4l2_prio_check(struct v4l2_prio_state *global, enum <A HREF="#V4L2-PRIORITY" >v4l2_priority</A > *local); /* names for fancy debug output */ extern char *v4l2_field_names[]; extern char *v4l2_type_names[]; extern char *v4l2_ioctl_names[]; /* Compatibility layer interface -- v4l1-compat module */ typedef int (*v4l2_kioctl)(struct inode *inode, struct file *file, unsigned int cmd, void *arg); int v4l_compat_translate_ioctl(struct inode *inode, struct file *file, int cmd, void *arg, v4l2_kioctl driver_ioctl); #endif /* __KERNEL__ */ #endif /* __LINUX_VIDEODEV2_H */ /* * Local variables: * c-basic-offset: 8 * End: */</PRE ></DIV ><DIV CLASS="APPENDIX" ><HR><H1 ><A NAME="CAPTURE-EXAMPLE" ></A >Appendix B. Video Capture Example</H1 ><PRE CLASS="PROGRAMLISTING" >/* * V4L2 video capture example */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <assert.h> #include <getopt.h> /* getopt_long() */ #include <fcntl.h> /* low-level i/o */ #include <unistd.h> #include <errno.h> #include <sys/stat.h> #include <sys/types.h> #include <sys/time.h> #include <sys/mman.h> #include <sys/ioctl.h> #include <asm/types.h> /* for videodev2.h */ #include <linux/videodev2.h> #define CLEAR(x) memset (&(x), 0, sizeof (x)) typedef enum { IO_METHOD_READ, IO_METHOD_MMAP, IO_METHOD_USERPTR, } io_method; struct buffer { void * start; size_t length; }; static char * dev_name = NULL; static io_method io = IO_METHOD_MMAP; static int fd = -1; struct buffer * buffers = NULL; static unsigned int n_buffers = 0; static void errno_exit (const char * s) { fprintf (stderr, "%s error %d, %s\n", s, errno, strerror (errno)); exit (EXIT_FAILURE); } static int xioctl (int fd, int request, void * arg) { int r; do r = ioctl (fd, request, arg); while (-1 == r && EINTR == errno); return r; } static void process_image (const void * p) { fputc ('.', stdout); fflush (stdout); } static int read_frame (void) { struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > buf; unsigned int i; switch (io) { case IO_METHOD_READ: if (-1 == read (fd, buffers[0].start, buffers[0].length)) { switch (errno) { case EAGAIN: return 0; case EIO: /* Could ignore EIO, see spec. */ /* fall through */ default: errno_exit ("read"); } } process_image (buffers[0].start); break; case IO_METHOD_MMAP: CLEAR (buf); buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory = V4L2_MEMORY_MMAP; if (-1 == xioctl (fd, VIDIOC_DQBUF, &buf)) { switch (errno) { case EAGAIN: return 0; case EIO: /* Could ignore EIO, see spec. */ /* fall through */ default: errno_exit ("VIDIOC_DQBUF"); } } assert (buf.index < n_buffers); process_image (buffers[buf.index].start); if (-1 == xioctl (fd, VIDIOC_QBUF, &buf)) errno_exit ("VIDIOC_QBUF"); break; case IO_METHOD_USERPTR: CLEAR (buf); buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory = V4L2_MEMORY_USERPTR; if (-1 == xioctl (fd, VIDIOC_DQBUF, &buf)) { switch (errno) { case EAGAIN: return 0; case EIO: /* Could ignore EIO, see spec. */ /* fall through */ default: errno_exit ("VIDIOC_DQBUF"); } } for (i = 0; i < n_buffers; ++i) if (buf.m.userptr == (unsigned long) buffers[i].start && buf.length == buffers[i].length) break; assert (i < n_buffers); process_image ((void *) buf.m.userptr); if (-1 == xioctl (fd, VIDIOC_QBUF, &buf)) errno_exit ("VIDIOC_QBUF"); break; } return 1; } static void mainloop (void) { unsigned int count; count = 100; while (count-- > 0) { for (;;) { fd_set fds; struct timeval tv; int r; FD_ZERO (&fds); FD_SET (fd, &fds); /* Timeout. */ tv.tv_sec = 2; tv.tv_usec = 0; r = select (fd + 1, &fds, NULL, NULL, &tv); if (-1 == r) { if (EINTR == errno) continue; errno_exit ("select"); } if (0 == r) { fprintf (stderr, "select timeout\n"); exit (EXIT_FAILURE); } if (read_frame ()) break; /* EAGAIN - continue select loop. */ } } } static void stop_capturing (void) { enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; switch (io) { case IO_METHOD_READ: /* Nothing to do. */ break; case IO_METHOD_MMAP: case IO_METHOD_USERPTR: type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == xioctl (fd, VIDIOC_STREAMOFF, &type)) errno_exit ("VIDIOC_STREAMOFF"); break; } } static void start_capturing (void) { unsigned int i; enum <A HREF="#V4L2-BUF-TYPE" >v4l2_buf_type</A > type; switch (io) { case IO_METHOD_READ: /* Nothing to do. */ break; case IO_METHOD_MMAP: for (i = 0; i < n_buffers; ++i) { struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > buf; CLEAR (buf); buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory = V4L2_MEMORY_MMAP; buf.index = i; if (-1 == xioctl (fd, VIDIOC_QBUF, &buf)) errno_exit ("VIDIOC_QBUF"); } type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == xioctl (fd, VIDIOC_STREAMON, &type)) errno_exit ("VIDIOC_STREAMON"); break; case IO_METHOD_USERPTR: for (i = 0; i < n_buffers; ++i) { struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > buf; CLEAR (buf); buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory = V4L2_MEMORY_USERPTR; buf.m.userptr = (unsigned long) buffers[i].start; buf.length = buffers[i].length; if (-1 == xioctl (fd, VIDIOC_QBUF, &buf)) errno_exit ("VIDIOC_QBUF"); } type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == xioctl (fd, VIDIOC_STREAMON, &type)) errno_exit ("VIDIOC_STREAMON"); break; } } static void uninit_device (void) { unsigned int i; switch (io) { case IO_METHOD_READ: free (buffers[0].start); break; case IO_METHOD_MMAP: for (i = 0; i < n_buffers; ++i) if (-1 == munmap (buffers[i].start, buffers[i].length)) errno_exit ("munmap"); break; case IO_METHOD_USERPTR: for (i = 0; i < n_buffers; ++i) free (buffers[i].start); break; } free (buffers); } static void init_read (unsigned int buffer_size) { buffers = calloc (1, sizeof (*buffers)); if (!buffers) { fprintf (stderr, "Out of memory\n"); exit (EXIT_FAILURE); } buffers[0].length = buffer_size; buffers[0].start = malloc (buffer_size); if (!buffers[0].start) { fprintf (stderr, "Out of memory\n"); exit (EXIT_FAILURE); } } static void init_mmap (void) { struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > req; CLEAR (req); req.count = 4; req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; req.memory = V4L2_MEMORY_MMAP; if (-1 == xioctl (fd, VIDIOC_REQBUFS, &req)) { if (EINVAL == errno) { fprintf (stderr, "%s does not support " "memory mapping\n", dev_name); exit (EXIT_FAILURE); } else { errno_exit ("VIDIOC_REQBUFS"); } } if (req.count < 2) { fprintf (stderr, "Insufficient buffer memory on %s\n", dev_name); exit (EXIT_FAILURE); } buffers = calloc (req.count, sizeof (*buffers)); if (!buffers) { fprintf (stderr, "Out of memory\n"); exit (EXIT_FAILURE); } for (n_buffers = 0; n_buffers < req.count; ++n_buffers) { struct <A HREF="#V4L2-BUFFER" >v4l2_buffer</A > buf; CLEAR (buf); buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; buf.memory = V4L2_MEMORY_MMAP; buf.index = n_buffers; if (-1 == xioctl (fd, VIDIOC_QUERYBUF, &buf)) errno_exit ("VIDIOC_QUERYBUF"); buffers[n_buffers].length = buf.length; buffers[n_buffers].start = mmap (NULL /* start anywhere */, buf.length, PROT_READ | PROT_WRITE /* required */, MAP_SHARED /* recommended */, fd, buf.m.offset); if (MAP_FAILED == buffers[n_buffers].start) errno_exit ("mmap"); } } static void init_userp (unsigned int buffer_size) { struct <A HREF="#V4L2-REQUESTBUFFERS" >v4l2_requestbuffers</A > req; CLEAR (req); req.count = 4; req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; req.memory = V4L2_MEMORY_USERPTR; if (-1 == xioctl (fd, VIDIOC_REQBUFS, &req)) { if (EINVAL == errno) { fprintf (stderr, "%s does not support " "user pointer i/o\n", dev_name); exit (EXIT_FAILURE); } else { errno_exit ("VIDIOC_REQBUFS"); } } buffers = calloc (4, sizeof (*buffers)); if (!buffers) { fprintf (stderr, "Out of memory\n"); exit (EXIT_FAILURE); } for (n_buffers = 0; n_buffers < 4; ++n_buffers) { buffers[n_buffers].length = buffer_size; buffers[n_buffers].start = malloc (buffer_size); if (!buffers[n_buffers].start) { fprintf (stderr, "Out of memory\n"); exit (EXIT_FAILURE); } } } static void init_device (void) { struct <A HREF="#V4L2-CAPABILITY" >v4l2_capability</A > cap; struct <A HREF="#V4L2-CROPCAP" >v4l2_cropcap</A > cropcap; struct <A HREF="#V4L2-CROP" >v4l2_crop</A > crop; struct <A HREF="#V4L2-FORMAT" >v4l2_format</A > fmt; unsigned int min; if (-1 == xioctl (fd, VIDIOC_QUERYCAP, &cap)) { if (EINVAL == errno) { fprintf (stderr, "%s is no V4L2 device\n", dev_name); exit (EXIT_FAILURE); } else { errno_exit ("VIDIOC_QUERYCAP"); } } if (!(cap.capabilities & V4L2_CAP_VIDEO_CAPTURE)) { fprintf (stderr, "%s is no video capture device\n", dev_name); exit (EXIT_FAILURE); } switch (io) { case IO_METHOD_READ: if (!(cap.capabilities & V4L2_CAP_READWRITE)) { fprintf (stderr, "%s does not support read i/o\n", dev_name); exit (EXIT_FAILURE); } break; case IO_METHOD_MMAP: case IO_METHOD_USERPTR: if (!(cap.capabilities & V4L2_CAP_STREAMING)) { fprintf (stderr, "%s does not support streaming i/o\n", dev_name); exit (EXIT_FAILURE); } break; } /* Select video input, video standard and tune here. */ cropcap.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; if (-1 == xioctl (fd, VIDIOC_CROPCAP, &cropcap)) { /* Errors ignored. */ } crop.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; crop.c = cropcap.defrect; /* reset to default */ if (-1 == xioctl (fd, VIDIOC_S_CROP, &crop)) { switch (errno) { case EINVAL: /* Cropping not supported. */ break; default: /* Errors ignored. */ break; } } CLEAR (fmt); fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE; fmt.fmt.pix.width = 640; fmt.fmt.pix.height = 480; fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_YUYV; fmt.fmt.pix.field = V4L2_FIELD_INTERLACED; if (-1 == xioctl (fd, VIDIOC_S_FMT, &fmt)) errno_exit ("VIDIOC_S_FMT"); /* Note VIDIOC_S_FMT may change width and height. */ /* Buggy driver paranoia. */ min = fmt.fmt.pix.width * 2; if (fmt.fmt.pix.bytesperline < min) fmt.fmt.pix.bytesperline = min; min = fmt.fmt.pix.bytesperline * fmt.fmt.pix.height; if (fmt.fmt.pix.sizeimage < min) fmt.fmt.pix.sizeimage = min; switch (io) { case IO_METHOD_READ: init_read (fmt.fmt.pix.sizeimage); break; case IO_METHOD_MMAP: init_mmap (); break; case IO_METHOD_USERPTR: init_userp (fmt.fmt.pix.sizeimage); break; } } static void close_device (void) { if (-1 == close (fd)) errno_exit ("close"); fd = -1; } static void open_device (void) { struct stat st; if (-1 == stat (dev_name, &st)) { fprintf (stderr, "Cannot identify '%s': %d, %s\n", dev_name, errno, strerror (errno)); exit (EXIT_FAILURE); } if (!S_ISCHR (st.st_mode)) { fprintf (stderr, "%s is no device\n", dev_name); exit (EXIT_FAILURE); } fd = open (dev_name, O_RDWR /* required */ | O_NONBLOCK, 0); if (-1 == fd) { fprintf (stderr, "Cannot open '%s': %d, %s\n", dev_name, errno, strerror (errno)); exit (EXIT_FAILURE); } } static void usage (FILE * fp, int argc, char ** argv) { fprintf (fp, "Usage: %s [options]\n\n" "Options:\n" "-d | --device name Video device name [/dev/video]\n" "-h | --help Print this message\n" "-m | --mmap Use memory mapped buffers\n" "-r | --read Use read() calls\n" "-u | --userp Use application allocated buffers\n" "", argv[0]); } static const char short_options [] = "d:hmru"; static const struct option long_options [] = { { "device", required_argument, NULL, 'd' }, { "help", no_argument, NULL, 'h' }, { "mmap", no_argument, NULL, 'm' }, { "read", no_argument, NULL, 'r' }, { "userp", no_argument, NULL, 'u' }, { 0, 0, 0, 0 } }; int main (int argc, char ** argv) { dev_name = "/dev/video"; for (;;) { int index; int c; c = getopt_long (argc, argv, short_options, long_options, &index); if (-1 == c) break; switch (c) { case 0: /* getopt_long() flag */ break; case 'd': dev_name = optarg; break; case 'h': usage (stdout, argc, argv); exit (EXIT_SUCCESS); case 'm': io = IO_METHOD_MMAP; break; case 'r': io = IO_METHOD_READ; break; case 'u': io = IO_METHOD_USERPTR; break; default: usage (stderr, argc, argv); exit (EXIT_FAILURE); } } open_device (); init_device (); start_capturing (); mainloop (); stop_capturing (); uninit_device (); close_device (); exit (EXIT_SUCCESS); return 0; }</PRE ></DIV ><DIV CLASS="APPENDIX" ><HR><H1 ><A NAME="FDL" ></A >Appendix C. GNU Free Documentation License</H1 ><DIV CLASS="SECT1" ><H2 CLASS="SECT1" ><A NAME="FDL-PREAMBLE" >C.1. 0. PREAMBLE</A ></H2 ><P > The purpose of this License is to make a manual, textbook, or other written document <SPAN CLASS="QUOTE" >"free"</SPAN > in the sense of freedom: to assure everyone the effective freedom to copy and redistribute it, with or without modifying it, either commercially or noncommercially. Secondarily, this License preserves for the author and publisher a way to get credit for their work, while not being considered responsible for modifications made by others. </P ><P > This License is a kind of <SPAN CLASS="QUOTE" >"copyleft"</SPAN >, which means that derivative works of the document must themselves be free in the same sense. It complements the GNU General Public License, which is a copyleft license designed for free software. </P ><P > We have designed this License in order to use it for manuals for free software, because free software needs free documentation: a free program should come with manuals providing the same freedoms that the software does. But this License is not limited to software manuals; it can be used for any textual work, regardless of subject matter or whether it is published as a printed book. We recommend this License principally for works whose purpose is instruction or reference. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION1" >C.2. 1. APPLICABILITY AND DEFINITIONS</A ></H2 ><P > This License applies to any manual or other work that contains a notice placed by the copyright holder saying it can be distributed under the terms of this License. The <SPAN CLASS="QUOTE" >"Document"</SPAN >, below, refers to any such manual or work. Any member of the public is a licensee, and is addressed as <SPAN CLASS="QUOTE" >"you"</SPAN >. </P ><P > A <SPAN CLASS="QUOTE" >"Modified Version"</SPAN > of the Document means any work containing the Document or a portion of it, either copied verbatim, or with modifications and/or translated into another language. </P ><P > A <SPAN CLASS="QUOTE" >"Secondary Section"</SPAN > is a named appendix or a front-matter section of the <A HREF="#FDL-DOCUMENT" >Document</A > that deals exclusively with the relationship of the publishers or authors of the Document to the Document's overall subject (or to related matters) and contains nothing that could fall directly within that overall subject. (For example, if the Document is in part a textbook of mathematics, a Secondary Section may not explain any mathematics.) The relationship could be a matter of historical connection with the subject or with related matters, or of legal, commercial, philosophical, ethical or political position regarding them. </P ><P > The <SPAN CLASS="QUOTE" >"Invariant Sections"</SPAN > are certain <A HREF="#FDL-SECONDARY" > Secondary Sections</A > whose titles are designated, as being those of Invariant Sections, in the notice that says that the <A HREF="#FDL-DOCUMENT" >Document</A > is released under this License. </P ><P > The <SPAN CLASS="QUOTE" >"Cover Texts"</SPAN > are certain short passages of text that are listed, as Front-Cover Texts or Back-Cover Texts, in the notice that says that the <A HREF="#FDL-DOCUMENT" >Document</A > is released under this License. </P ><P > A <SPAN CLASS="QUOTE" >"Transparent"</SPAN > copy of the <A HREF="#FDL-DOCUMENT" > Document</A > means a machine-readable copy, represented in a format whose specification is available to the general public, whose contents can be viewed and edited directly and straightforwardly with generic text editors or (for images composed of pixels) generic paint programs or (for drawings) some widely available drawing editor, and that is suitable for input to text formatters or for automatic translation to a variety of formats suitable for input to text formatters. A copy made in an otherwise Transparent file format whose markup has been designed to thwart or discourage subsequent modification by readers is not Transparent. A copy that is not <SPAN CLASS="QUOTE" >"Transparent"</SPAN > is called <SPAN CLASS="QUOTE" >"Opaque"</SPAN >. </P ><P > Examples of suitable formats for Transparent copies include plain ASCII without markup, Texinfo input format, LaTeX input format, SGML or XML using a publicly available DTD, and standard-conforming simple HTML designed for human modification. Opaque formats include PostScript, PDF, proprietary formats that can be read and edited only by proprietary word processors, SGML or XML for which the DTD and/or processing tools are not generally available, and the machine-generated HTML produced by some word processors for output purposes only. </P ><P > The <SPAN CLASS="QUOTE" >"Title Page"</SPAN > means, for a printed book, the title page itself, plus such following pages as are needed to hold, legibly, the material this License requires to appear in the title page. For works in formats which do not have any title page as such, <SPAN CLASS="QUOTE" >"Title Page"</SPAN > means the text near the most prominent appearance of the work's title, preceding the beginning of the body of the text. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION2" >C.3. 2. VERBATIM COPYING</A ></H2 ><P > You may copy and distribute the <A HREF="#FDL-DOCUMENT" >Document</A > in any medium, either commercially or noncommercially, provided that this License, the copyright notices, and the license notice saying this License applies to the Document are reproduced in all copies, and that you add no other conditions whatsoever to those of this License. You may not use technical measures to obstruct or control the reading or further copying of the copies you make or distribute. However, you may accept compensation in exchange for copies. If you distribute a large enough number of copies you must also follow the conditions in <A HREF="#FDL-SECTION3" >section 3</A >. </P ><P > You may also lend copies, under the same conditions stated above, and you may publicly display copies. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION3" >C.4. 3. COPYING IN QUANTITY</A ></H2 ><P > If you publish printed copies of the <A HREF="#FDL-DOCUMENT" >Document</A > numbering more than 100, and the Document's license notice requires <A HREF="#FDL-COVER-TEXTS" >Cover Texts</A >, you must enclose the copies in covers that carry, clearly and legibly, all these Cover Texts: Front-Cover Texts on the front cover, and Back-Cover Texts on the back cover. Both covers must also clearly and legibly identify you as the publisher of these copies. The front cover must present the full title with all words of the title equally prominent and visible. You may add other material on the covers in addition. Copying with changes limited to the covers, as long as they preserve the title of the <A HREF="#FDL-DOCUMENT" >Document</A > and satisfy these conditions, can be treated as verbatim copying in other respects. </P ><P > If the required texts for either cover are too voluminous to fit legibly, you should put the first ones listed (as many as fit reasonably) on the actual cover, and continue the rest onto adjacent pages. </P ><P > If you publish or distribute <A HREF="#FDL-TRANSPARENT" >Opaque</A > copies of the <A HREF="#FDL-DOCUMENT" >Document</A > numbering more than 100, you must either include a machine-readable <A HREF="#FDL-TRANSPARENT" >Transparent</A > copy along with each Opaque copy, or state in or with each Opaque copy a publicly-accessible computer-network location containing a complete Transparent copy of the Document, free of added material, which the general network-using public has access to download anonymously at no charge using public-standard network protocols. If you use the latter option, you must take reasonably prudent steps, when you begin distribution of Opaque copies in quantity, to ensure that this Transparent copy will remain thus accessible at the stated location until at least one year after the last time you distribute an Opaque copy (directly or through your agents or retailers) of that edition to the public. </P ><P > It is requested, but not required, that you contact the authors of the <A HREF="#FDL-DOCUMENT" >Document</A > well before redistributing any large number of copies, to give them a chance to provide you with an updated version of the Document. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION4" >C.5. 4. MODIFICATIONS</A ></H2 ><P > You may copy and distribute a <A HREF="#FDL-MODIFIED" >Modified Version</A > of the <A HREF="#FDL-DOCUMENT" >Document</A > under the conditions of sections <A HREF="#FDL-SECTION2" >2</A > and <A HREF="#FDL-SECTION3" >3</A > above, provided that you release the Modified Version under precisely this License, with the Modified Version filling the role of the Document, thus licensing distribution and modification of the Modified Version to whoever possesses a copy of it. In addition, you must do these things in the Modified Version: </P ><P ></P ><UL ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >A. </B > Use in the <A HREF="#FDL-TITLE-PAGE" >Title Page</A > (and on the covers, if any) a title distinct from that of the <A HREF="#FDL-DOCUMENT" >Document</A >, and from those of previous versions (which should, if there were any, be listed in the History section of the Document). You may use the same title as a previous version if the original publisher of that version gives permission. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >B. </B > List on the <A HREF="#FDL-TITLE-PAGE" >Title Page</A >, as authors, one or more persons or entities responsible for authorship of the modifications in the <A HREF="#FDL-MODIFIED" >Modified Version</A >, together with at least five of the principal authors of the <A HREF="#FDL-DOCUMENT" >Document</A > (all of its principal authors, if it has less than five). </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >C. </B > State on the <A HREF="#FDL-TITLE-PAGE" >Title Page</A > the name of the publisher of the <A HREF="#FDL-MODIFIED" >Modified Version</A >, as the publisher. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >D. </B > Preserve all the copyright notices of the <A HREF="#FDL-DOCUMENT" >Document</A >. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >E. </B > Add an appropriate copyright notice for your modifications adjacent to the other copyright notices. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >F. </B > Include, immediately after the copyright notices, a license notice giving the public permission to use the <A HREF="#FDL-MODIFIED" >Modified Version</A > under the terms of this License, in the form shown in the Addendum below. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >G. </B > Preserve in that license notice the full lists of <A HREF="#FDL-INVARIANT" > Invariant Sections</A > and required <A HREF="#FDL-COVER-TEXTS" >Cover Texts</A > given in the <A HREF="#FDL-DOCUMENT" >Document's</A > license notice. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >H. </B > Include an unaltered copy of this License. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >I. </B > Preserve the section entitled <SPAN CLASS="QUOTE" >"History"</SPAN >, and its title, and add to it an item stating at least the title, year, new authors, and publisher of the <A HREF="#FDL-MODIFIED" >Modified Version </A >as given on the <A HREF="#FDL-TITLE-PAGE" >Title Page</A >. If there is no section entitled <SPAN CLASS="QUOTE" >"History"</SPAN > in the <A HREF="#FDL-DOCUMENT" >Document</A >, create one stating the title, year, authors, and publisher of the Document as given on its Title Page, then add an item describing the Modified Version as stated in the previous sentence. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >J. </B > Preserve the network location, if any, given in the <A HREF="#FDL-DOCUMENT" >Document</A > for public access to a <A HREF="#FDL-TRANSPARENT" >Transparent</A > copy of the Document, and likewise the network locations given in the Document for previous versions it was based on. These may be placed in the <SPAN CLASS="QUOTE" >"History"</SPAN > section. You may omit a network location for a work that was published at least four years before the Document itself, or if the original publisher of the version it refers to gives permission. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >K. </B > In any section entitled <SPAN CLASS="QUOTE" >"Acknowledgements"</SPAN > or <SPAN CLASS="QUOTE" >"Dedications"</SPAN >, preserve the section's title, and preserve in the section all the substance and tone of each of the contributor acknowledgements and/or dedications given therein. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >L. </B > Preserve all the <A HREF="#FDL-INVARIANT" >Invariant Sections</A > of the <A HREF="#FDL-DOCUMENT" >Document</A >, unaltered in their text and in their titles. Section numbers or the equivalent are not considered part of the section titles. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >M. </B > Delete any section entitled <SPAN CLASS="QUOTE" >"Endorsements"</SPAN >. Such a section may not be included in the <A HREF="#FDL-MODIFIED" >Modified Version</A >. </P ></DIV ></LI ><LI STYLE="list-style-type: opencircle" ><DIV CLASS="FORMALPARA" ><P ><B >N. </B > Do not retitle any existing section as <SPAN CLASS="QUOTE" >"Endorsements"</SPAN > or to conflict in title with any <A HREF="#FDL-INVARIANT" >Invariant Section</A >. </P ></DIV ></LI ></UL ><P > If the <A HREF="#FDL-MODIFIED" >Modified Version</A > includes new front-matter sections or appendices that qualify as <A HREF="#FDL-SECONDARY" >Secondary Sections</A > and contain no material copied from the Document, you may at your option designate some or all of these sections as invariant. To do this, add their titles to the list of <A HREF="#FDL-INVARIANT" >Invariant Sections</A > in the Modified Version's license notice. These titles must be distinct from any other section titles. </P ><P > You may add a section entitled <SPAN CLASS="QUOTE" >"Endorsements"</SPAN >, provided it contains nothing but endorsements of your <A HREF="#FDL-MODIFIED" >Modified Version</A > by various parties--for example, statements of peer review or that the text has been approved by an organization as the authoritative definition of a standard. </P ><P > You may add a passage of up to five words as a <A HREF="#FDL-COVER-TEXTS" >Front-Cover Text</A >, and a passage of up to 25 words as a <A HREF="#FDL-COVER-TEXTS" >Back-Cover Text</A >, to the end of the list of <A HREF="#FDL-COVER-TEXTS" >Cover Texts</A > in the <A HREF="#FDL-MODIFIED" >Modified Version</A >. Only one passage of Front-Cover Text and one of Back-Cover Text may be added by (or through arrangements made by) any one entity. If the <A HREF="#FDL-DOCUMENT" >Document</A > already includes a cover text for the same cover, previously added by you or by arrangement made by the same entity you are acting on behalf of, you may not add another; but you may replace the old one, on explicit permission from the previous publisher that added the old one. </P ><P > The author(s) and publisher(s) of the <A HREF="#FDL-DOCUMENT" >Document</A > do not by this License give permission to use their names for publicity for or to assert or imply endorsement of any <A HREF="#FDL-MODIFIED" >Modified Version </A >. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION5" >C.6. 5. COMBINING DOCUMENTS</A ></H2 ><P > You may combine the <A HREF="#FDL-DOCUMENT" >Document</A > with other documents released under this License, under the terms defined in <A HREF="#FDL-SECTION4" >section 4</A > above for modified versions, provided that you include in the combination all of the <A HREF="#FDL-INVARIANT" >Invariant Sections</A > of all of the original documents, unmodified, and list them all as Invariant Sections of your combined work in its license notice. </P ><P > The combined work need only contain one copy of this License, and multiple identical <A HREF="#FDL-INVARIANT" >Invariant Sections</A > may be replaced with a single copy. If there are multiple Invariant Sections with the same name but different contents, make the title of each such section unique by adding at the end of it, in parentheses, the name of the original author or publisher of that section if known, or else a unique number. Make the same adjustment to the section titles in the list of Invariant Sections in the license notice of the combined work. </P ><P > In the combination, you must combine any sections entitled <SPAN CLASS="QUOTE" >"History"</SPAN > in the various original documents, forming one section entitled <SPAN CLASS="QUOTE" >"History"</SPAN >; likewise combine any sections entitled <SPAN CLASS="QUOTE" >"Acknowledgements"</SPAN >, and any sections entitled <SPAN CLASS="QUOTE" >"Dedications"</SPAN >. You must delete all sections entitled <SPAN CLASS="QUOTE" >"Endorsements."</SPAN > </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION6" >C.7. 6. COLLECTIONS OF DOCUMENTS</A ></H2 ><P > You may make a collection consisting of the <A HREF="#FDL-DOCUMENT" >Document</A > and other documents released under this License, and replace the individual copies of this License in the various documents with a single copy that is included in the collection, provided that you follow the rules of this License for verbatim copying of each of the documents in all other respects. </P ><P > You may extract a single document from such a collection, and dispbibute it individually under this License, provided you insert a copy of this License into the extracted document, and follow this License in all other respects regarding verbatim copying of that document. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION7" >C.8. 7. AGGREGATION WITH INDEPENDENT WORKS</A ></H2 ><P > A compilation of the <A HREF="#FDL-DOCUMENT" >Document</A > or its derivatives with other separate and independent documents or works, in or on a volume of a storage or distribution medium, does not as a whole count as a <A HREF="#FDL-MODIFIED" >Modified Version</A > of the Document, provided no compilation copyright is claimed for the compilation. Such a compilation is called an <SPAN CLASS="QUOTE" >"aggregate"</SPAN >, and this License does not apply to the other self-contained works thus compiled with the Document , on account of their being thus compiled, if they are not themselves derivative works of the Document. If the <A HREF="#FDL-COVER-TEXTS" >Cover Text</A > requirement of <A HREF="#FDL-SECTION3" >section 3</A > is applicable to these copies of the Document, then if the Document is less than one quarter of the entire aggregate, the Document's Cover Texts may be placed on covers that surround only the Document within the aggregate. Otherwise they must appear on covers around the whole aggregate. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION8" >C.9. 8. TRANSLATION</A ></H2 ><P > Translation is considered a kind of modification, so you may distribute translations of the <A HREF="#FDL-DOCUMENT" >Document</A > under the terms of <A HREF="#FDL-SECTION4" >section 4</A >. Replacing <A HREF="#FDL-INVARIANT" > Invariant Sections</A > with translations requires special permission from their copyright holders, but you may include translations of some or all Invariant Sections in addition to the original versions of these Invariant Sections. You may include a translation of this License provided that you also include the original English version of this License. In case of a disagreement between the translation and the original English version of this License, the original English version will prevail. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION9" >C.10. 9. TERMINATION</A ></H2 ><P > You may not copy, modify, sublicense, or distribute the <A HREF="#FDL-DOCUMENT" >Document</A > except as expressly provided for under this License. Any other attempt to copy, modify, sublicense or distribute the Document is void, and will automatically terminate your rights under this License. However, parties who have received copies, or rights, from you under this License will not have their licenses terminated so long as such parties remain in full compliance. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-SECTION10" >C.11. 10. FUTURE REVISIONS OF THIS LICENSE</A ></H2 ><P > The <A HREF="http://www.gnu.org/fsf/fsf.html" TARGET="_top" >Free Software Foundation</A > may publish new, revised versions of the GNU Free Documentation License from time to time. Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or concerns. See <A HREF="http://www.gnu.org/copyleft" TARGET="_top" >http://www.gnu.org/copyleft/</A >. </P ><P > Each version of the License is given a distinguishing version number. If the <A HREF="#FDL-DOCUMENT" >Document</A > specifies that a particular numbered version of this License <SPAN CLASS="QUOTE" >"or any later version"</SPAN > applies to it, you have the option of following the terms and conditions either of that specified version or of any later version that has been published (not as a draft) by the Free Software Foundation. If the Document does not specify a version number of this License, you may choose any version ever published (not as a draft) by the Free Software Foundation. </P ></DIV ><DIV CLASS="SECT1" ><HR><H2 CLASS="SECT1" ><A NAME="FDL-USING" >C.12. Addendum</A ></H2 ><P > To use this License in a document you have written, include a copy of the License in the document and put the following copyright and license notices just after the title page: </P ><A NAME="AEN11607" ></A ><BLOCKQUOTE CLASS="BLOCKQUOTE" ><P > Copyright © YEAR YOUR NAME. </P ><P > Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with the <A HREF="#FDL-INVARIANT" >Invariant Sections</A > being LIST THEIR TITLES, with the <A HREF="#FDL-COVER-TEXTS" >Front-Cover Texts</A > being LIST, and with the <A HREF="#FDL-COVER-TEXTS" >Back-Cover Texts</A > being LIST. A copy of the license is included in the section entitled <SPAN CLASS="QUOTE" >"GNU Free Documentation License"</SPAN >. </P ></BLOCKQUOTE ><P > If you have no <A HREF="#FDL-INVARIANT" >Invariant Sections</A >, write <SPAN CLASS="QUOTE" >"with no Invariant Sections"</SPAN > instead of saying which ones are invariant. If you have no <A HREF="#FDL-COVER-TEXTS" >Front-Cover Texts</A >, write <SPAN CLASS="QUOTE" >"no Front-Cover Texts"</SPAN > instead of <SPAN CLASS="QUOTE" >"Front-Cover Texts being LIST"</SPAN >; likewise for <A HREF="#FDL-COVER-TEXTS" >Back-Cover Texts</A >. </P ><P > If your document contains nontrivial examples of program code, we recommend releasing these examples in parallel under your choice of free software license, such as the <A HREF="http://www.gnu.org/copyleft/gpl.html" TARGET="_top" > GNU General Public License</A >, to permit their use in free software. </P ></DIV ></DIV ><A NAME="AEN11623" ></A ><HR><H1 ><A NAME="AEN11623" ></A >Bibliography</H1 ><DIV CLASS="BIBLIOENTRY" ><A NAME="EIA608" ></A ><P >[EIA608] Electronic Industries Alliance (<A HREF="http://www.eia.org" TARGET="_top" >http://www.eia.org</A >), <I >EIA 608 "Recommended Practice for Line 21 Data Service"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="ITU470" ></A ><P >[ITU470] International Telecommunication Union (<A HREF="http://www.itu.ch" TARGET="_top" >http://www.itu.ch</A >), <I >ITU-R Recommendation BT.470-6 "Conventional Television Systems"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="ITU601" ></A ><P >[ITU601] International Telecommunication Union (<A HREF="http://www.itu.ch" TARGET="_top" >http://www.itu.ch</A >), <I >ITU-R Recommendation BT.601-5 "Studio Encoding Parameters of Digital Television for Standard 4:3 and Wide-Screen 16:9 Aspect Ratios"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="ITU709" ></A ><P >[ITU709] International Telecommunication Union (<A HREF="http://www.itu.ch" TARGET="_top" >http://www.itu.ch</A >), <I >ITU-R Recommendation BT.709-5 "Parameter values for the HDTV standards for production and international programme exchange"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="JFIF" ></A ><P >[JFIF] Independent JPEG Group (<A HREF="http://www.ijg.org" TARGET="_top" >http://www.ijg.org</A >), <I >JPEG File Interchange Format</I ><I >: </I ><I >Version 1.02</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="SMPTE12M" ></A ><P >[SMPTE12M] Society of Motion Picture and Television Engineers (<A HREF="http://www.smpte.org" TARGET="_top" >http://www.smpte.org</A >), <I >SMPTE 12M-1999 "Television, Audio and Film - Time and Control Code"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="SMPTE170M" ></A ><P >[SMPTE170M] Society of Motion Picture and Television Engineers (<A HREF="http://www.smpte.org" TARGET="_top" >http://www.smpte.org</A >), <I >SMPTE 170M-1999 "Television - Composite Analog Video Signal - NTSC for Studio Applications"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="SMPTE240M" ></A ><P >[SMPTE240M] Society of Motion Picture and Television Engineers (<A HREF="http://www.smpte.org" TARGET="_top" >http://www.smpte.org</A >), <I >SMPTE 240M-1999 "Television - Signal Parameters - 1125-Line High-Definition Production"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="TELETEXT" ></A ><P >[TELETEXT] European Telecommunication Standards Institute (<A HREF="http://www.etsi.org" TARGET="_top" >http://www.etsi.org</A >), <I >ETS 300 706 "Enhanced Teletext specification"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="V4L" ></A ><P >[V4L] <SPAN CLASS="AUTHOR" >Alan Cox</SPAN >, <I >Video4Linux API Specification</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ><DIV CLASS="ABSTRACT" ><P >This file is part of the Linux kernel sources under <TT CLASS="FILENAME" >Documentation/video4linux</TT >.</P ></DIV ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="V4LPROG" ></A ><P >[V4LPROG] <SPAN CLASS="AUTHOR" >Alan Cox</SPAN >, <I >Video4Linux Programming (a.k.a. The Video4Linux Book)</I >, 2000.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ><DIV CLASS="ABSTRACT" ><P >About V4L <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >driver</I ></SPAN > programming. This book is part of the Linux kernel DocBook documentation, for example at <A HREF="http://kernelnewbies.org/documents/" TARGET="_top" >http://kernelnewbies.org/documents/</A >. SGML sources are included in the kernel sources.</P ></DIV ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="VPS" ></A ><P >[VPS] European Telecommunication Standards Institute (<A HREF="http://www.etsi.org" TARGET="_top" >http://www.etsi.org</A >), <I >ETS 300 231 "Specification of the domestic video Programme Delivery Control system (PDC)"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ><DIV CLASS="BIBLIOENTRY" ><A NAME="WSS" ></A ><P >[WSS] International Telecommunication Union (<A HREF="http://www.itu.ch" TARGET="_top" >http://www.itu.ch</A >), European Telecommunication Standards Institute (<A HREF="http://www.etsi.org" TARGET="_top" >http://www.etsi.org</A >), <I >ITU-R Recommendation BT.1119, EN 300 294 "625-line television Wide Screen Signalling (WSS)"</I >.</P ><DIV CLASS="BIBLIOENTRYBLOCK" STYLE="margin-left: 0.5in" ></DIV ></DIV ></DIV ><H3 CLASS="FOOTNOTES" >Notes</H3 ><TABLE BORDER="0" CLASS="FOOTNOTES" WIDTH="100%" ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN104" HREF="#AEN104" ><SPAN CLASS="footnote" >[1]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Access permissions are associated with character device special files, we must ensure device numbers cannot change with load order. To this end minor numbers are no longer automatically assigned by the "videodev" module as in V4L but requested by the driver. The defaults will suffice for most people, unless two drivers are used which compete for the same minor numbers.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN107" HREF="#AEN107" ><SPAN CLASS="footnote" >[2]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >In earlier versions of the V4L2 API the module options where named after the device special file with a "unit_" prefix, expressing the minor number itself, not an offset. Rationale for this change is unknown. Lastly the naming and semantics are just a convention among driver writers, the point to note is that minor numbers are not supposed to be hardcoded into drivers.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN135" HREF="#AEN135" ><SPAN CLASS="footnote" >[3]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Given a device file name one cannot reliable find related devices. For once names are arbitrary, they can be chosen freely by the system administrator. Also when there are multiple devices and only some support VBI capturing, say, <TT CLASS="FILENAME" >/dev/video2</TT > is not necessarily related to <TT CLASS="FILENAME" >/dev/vbi2</TT >. We already noted finding devices by name or minor number is unreliable, accordingly useful is the ioctl offered by V4L to query the minor numbers of related devices.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN166" HREF="#AEN166" ><SPAN CLASS="footnote" >[4]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Drivers could recognize the <CODE CLASS="CONSTANT" >O_EXCL</CODE > open flag. Presently this is not required, so application cannot know if it really works.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN245" HREF="#AEN245" ><SPAN CLASS="footnote" >[5]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Actually struct <A HREF="#V4L2-AUDIO" >v4l2_audio</A > ought to have a <CODE CLASS="STRUCTFIELD" >tuner</CODE > field like struct <A HREF="#V4L2-INPUT" >v4l2_input</A >, not only making the API more consistent but also permitting radio devices with multiple tuners.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN363" HREF="#AEN363" ><SPAN CLASS="footnote" >[6]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Some users are already confused by technical terms PAL, NTSC and SECAM. There is no point asking them to distinguish between B, G, D, or K when the software or hardware can do that automatically.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN375" HREF="#AEN375" ><SPAN CLASS="footnote" >[7]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >An alternative to the current scheme is to use pointers to indices as arguments of <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE > and <CODE CLASS="CONSTANT" >VIDIOC_S_STD</CODE >, the struct <A HREF="#V4L2-INPUT" >v4l2_input</A > and struct <A HREF="#V4L2-OUTPUT" >v4l2_output</A > <CODE CLASS="STRUCTFIELD" >std</CODE > field would be a set of indices like <CODE CLASS="STRUCTFIELD" >audioset</CODE >.</P ><P >Indices are consistent with the rest of the API and identify the standard unambiguously. In the present scheme of things an enumerated standard is looked up by <A HREF="#V4L2-STD-ID" >v4l2_std_id</A >. Now the standards supported by the inputs of a device can overlap. Just assume the tuner and composite input in the example above both exist on a device. An enumeration of "PAL-B/G", "PAL-H/I" suggests a choice which does not exist. We cannot merge or omit sets, because applications would be unable to find the standards reported by <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE >. That leaves separate enumerations for each input. Also selecting a standard by <A HREF="#V4L2-STD-ID" >v4l2_std_id</A > can be ambiguous. Advantage of this method is that applications need not identify the standard indirectly, after enumerating.</P ><P >So in summary, the lookup itself is unavoidable. The difference is only whether the lookup is necessary to find an enumerated standard or to switch to a standard by <A HREF="#V4L2-STD-ID" >v4l2_std_id</A >.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN407" HREF="#AEN407" ><SPAN CLASS="footnote" >[8]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >See <A HREF="#BUFFER" >Section 3.5</A > for a rationale. Probably even USB cameras follow some well known video standard. It might have been better to explicitly indicate elsewhere if a device cannot live up to normal expectations, instead of this exception.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN451" HREF="#AEN451" ><SPAN CLASS="footnote" >[9]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >It will be more convenient for applications if drivers make use of the <CODE CLASS="CONSTANT" >V4L2_CTRL_FLAG_DISABLED</CODE > flag, but that was never required.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN454" HREF="#AEN454" ><SPAN CLASS="footnote" >[10]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Applications could call an ioctl to request events. After another process called <A HREF="#VIDIOC-G-CTRL" ><CODE CLASS="CONSTANT" >VIDIOC_S_CTRL</CODE ></A > or another ioctl changing shared properties the <CODE CLASS="FUNCTION" >select()</CODE > function would indicate readability until any ioctl (querying the properties) is called.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN692" HREF="#AEN692" ><SPAN CLASS="footnote" >[11]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Enumerating formats an application has no a-priori knowledge of (otherwise it could explicitely ask for them and need not enumerate) seems useless, but there are applications serving as proxy between drivers and the actual video applications for which this is useful.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN714" HREF="#AEN714" ><SPAN CLASS="footnote" >[12]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >It may be desirable to refer to the cropping area in terms of sampling frequency and scanning system lines, but in order to support a wide range of hardware we better make as few assumptions as possible.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3273" HREF="#AEN3273" ><SPAN CLASS="footnote" >[13]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >It would be desirable if applications could depend on drivers supporting all I/O interfaces, but as much as the complex memory mapping I/O can be inadequate for some devices we have no reason to require this interface, which is most useful for simple applications capturing still images.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3279" HREF="#AEN3279" ><SPAN CLASS="footnote" >[14]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >At the driver level <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE > are the same, and <CODE CLASS="FUNCTION" >select()</CODE > is too important to be optional.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3296" HREF="#AEN3296" ><SPAN CLASS="footnote" >[15]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >One could use one file descriptor and set the buffer type field accordingly when calling <A HREF="#VIDIOC-QBUF" ><CODE CLASS="CONSTANT" >VIDIOC_QBUF</CODE ></A > etc., but it makes the <CODE CLASS="FUNCTION" >select()</CODE > function ambiguous. We also like the clean approach of one file descriptor per logical stream. Video overlay for example is also a logical stream, although the CPU is not needed for continuous operation.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3329" HREF="#AEN3329" ><SPAN CLASS="footnote" >[16]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Random enqueue order permits applications processing images out of order (such as video codecs) to return buffers earlier, reducing the probability of data loss. Random fill order allows drivers to reuse buffers on a LIFO-basis, taking advantage of caches holding scatter-gather lists and the like.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3371" HREF="#AEN3371" ><SPAN CLASS="footnote" >[17]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >At the driver level <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE > are the same, and <CODE CLASS="FUNCTION" >select()</CODE > is too important to be optional. The rest should be evident.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3402" HREF="#AEN3402" ><SPAN CLASS="footnote" >[18]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >We expect that frequently used buffers are typically not swapped out. Anyway, the process of swapping, locking or generating scatter-gather lists may be time consuming. The delay can be masked by the depth of the incoming buffer queue, and perhaps by maintaining caches assuming a buffer will be soon enqueued again. On the other hand, to optimize memory usage drivers can limit the number of buffers locked in advance and recycle the most recently used buffers first. Of course, the pages of empty buffers in the incoming queue need not be saved to disk. Output buffers must be saved on the incoming and outgoing queue because an application may share them with other processes.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3438" HREF="#AEN3438" ><SPAN CLASS="footnote" >[19]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >At the driver level <CODE CLASS="FUNCTION" >select()</CODE > and <CODE CLASS="FUNCTION" >poll()</CODE > are the same, and <CODE CLASS="FUNCTION" >select()</CODE > is too important to be optional. The rest should be evident.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN3460" HREF="#AEN3460" ><SPAN CLASS="footnote" >[20]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >Since no other Linux multimedia API supports unadjusted time it would be foolish to introduce here. We must use a universally supported clock to synchronize different media, hence time of day.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN4042" HREF="#AEN4042" ><SPAN CLASS="footnote" >[21]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >A common application of two file descriptors is the XFree86 <A HREF="#XVIDEO" >Xv/V4L</A > interface driver and a V4L2 application. While the X server controls video overlay, the application can take advantage of memory mapping and DMA.</P ><P >In the opinion of the designers of this API, no driver writer taking the efforts to support simultaneous capturing and overlay will restrict this ability by requiring a single file descriptor, as in V4L and earlier versions of V4L2. Making this optional means applications depending on two file descriptors need backup routines to be compatible with all drivers, which is considerable more work than using two fds in applications which do not. Also two fd's fit the general concept of one file descriptor for each logical stream. Hence as a complexity trade-off drivers <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >must</I ></SPAN > support two file descriptors and <SPAN CLASS="emphasis" ><I CLASS="EMPHASIS" >may</I ></SPAN > support single fd operation.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN4216" HREF="#AEN4216" ><SPAN CLASS="footnote" >[22]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >The X Window system defines "regions" which are vectors of struct BoxRec { short x1, y1, x2, y2; } with width = x2 - x1 and height = y2 - y1, so one cannot pass X11 clip lists directly.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN4369" HREF="#AEN4369" ><SPAN CLASS="footnote" >[23]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >ASK: Amplitude-Shift Keying. A high signal level represents a '1' bit, a low level a '0' bit.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN5736" HREF="#AEN5736" ><SPAN CLASS="footnote" >[24]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >The supported standards may overlap and we need an unambiguous set to find the current standard returned by <CODE CLASS="CONSTANT" >VIDIOC_G_STD</CODE >.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN8815" HREF="#AEN8815" ><SPAN CLASS="footnote" >[25]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P ><CODE CLASS="CONSTANT" >V4L2_CTRL_FLAG_DISABLED</CODE > was intended for two purposes: Drivers can skip predefined controls not supported by the hardware (although returning EINVAL would do as well), or disable predefined and custom controls after hardware detection without the trouble of reordering control arrays and indices.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN9113" HREF="#AEN9113" ><SPAN CLASS="footnote" >[26]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >For example video output requires at least two buffers, one displayed and one filled by the application.</P ></TD ></TR ><TR ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="5%" ><A NAME="FTN.AEN11222" HREF="#AEN11222" ><SPAN CLASS="footnote" >[27]</SPAN ></A ></TD ><TD ALIGN="LEFT" VALIGN="TOP" WIDTH="95%" ><P >This is not implemented in XFree86.</P ></TD ></TR ></TABLE ></BODY ></HTML >