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#ifndef __NOPACITY_DISPLAYVOLUME_H
#define __NOPACITY_DISPLAYVOLUME_H
#include <vdr/skins.h>
#include <vdr/thread.h>
#include "imagecache.h"
class cNopacityDisplayVolume : public cSkinDisplayVolume, cThread {
private:
int FrameTime;
int FadeTime;
bool initial;
bool muted;
cOsd *osd;
cImageCache *imgCache;
cPixmap *pixmapBackground;
cPixmap *pixmapProgressBar;
cPixmap *pixmapLabel;
virtual void Action(void);
void DrawProgressBar(int Current, int Total);
tColor DrawProgressbarBackground(int left, int top, int width, int height);
public:
cNopacityDisplayVolume(cImageCache *imgCache);
virtual ~cNopacityDisplayVolume();
virtual void SetVolume(int Current, int Total, bool Mute);
virtual void Flush(void);
};
#endif //__NOPACITY_DISPLAYVOLUME_H
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