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/*
* extendes sockets
*/
#ifndef _VDRMON_SOCK
#define _VDRMON_SOCK
#include <unistd.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <string>
using namespace std;
class cVdrmanagerSocket
{
protected:
int sock;
const char * password;
bool forceCheckSvdrp;
int compressionMode;
protected:
cVdrmanagerSocket();
bool IsPasswordSet();
public:
virtual ~cVdrmanagerSocket();
void Close();
int GetSocket();
bool MakeDontBlock();
const char * GetPassword();
};
class cVdrmanagerClientSocket : public cVdrmanagerSocket
{
private:
string readbuf;
string writebuf;
char * sendbuf;
size_t sendsize;
size_t sendoffset;
bool disconnected;
bool initDisconnect;
int client;
bool login;
bool compression;
bool initCompression;
int compressionMode;
public:
cVdrmanagerClientSocket(const char * password, int compressionMode);
virtual ~cVdrmanagerClientSocket();
bool Attach(int fd);
bool IsLineComplete();
bool GetLine(string& line);
bool PutLine(string line);
bool Read();
bool Disconnected();
void Disconnect();
bool Flush();
int GetClientId();
bool WritePending();
bool IsLoggedIn();
void SetLoggedIn();
void ActivateCompression();
void Compress();
};
class cVdrmanagerServerSocket : public cVdrmanagerSocket
{
public:
cVdrmanagerServerSocket();
virtual ~cVdrmanagerServerSocket();
bool Create(int port, const char * password, bool forceCheckSvdrp, int compressionMode);
cVdrmanagerClientSocket * Accept();
};
#endif
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