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authorKlaus Schmidinger <kls (at) cadsoft (dot) de>2005-02-06 18:00:00 +0100
committerKlaus Schmidinger <kls (at) cadsoft (dot) de>2005-02-06 18:00:00 +0100
commit4d477cd144c8df2b3791b60f15337448292066fe (patch)
treea5eca7e54ae14fa8a16b28f02a9b472b2c7023ea /device.h
parente36fe18c483b8e520752f61975e44ddd0317a332 (diff)
downloadvdr-patch-lnbsharing-4d477cd144c8df2b3791b60f15337448292066fe.tar.gz
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Version 1.3.20vdr-1.3.20
- Fixed displaying the "Audio" menu with the "Green" button from the "Main" menu in case there is only one audio track (thanks to Sascha Volkenandt for reporting this one). - Now setting primaryDevice = NULL before deleting the devices in cDevice::Shutdown() to avoid problems in case other threads access it (thanks to Wolfgang Rohdewald for pointing this out). - Fixed a buffer overflow in case a station defines all 32 audio PIDs (thanks to Christian Jacobsen for reporting this one). - Fixed masking SubStreamType in cDevice::PlayPesPacket() (thanks to Werner Fink for pointing out this one). - The new function cPlugin::Stop() shall be used to stop any background activities of a plugin. Previously this was done in the plugin's destructor, but it is better to do this in a dedicated function that can be called early when shutting down. - Moved the call to SetAudioChannel(0) into cDevice::ClrAvailableTracks() to have it executed also when starting a replay. - Completed the Danish OSD texts (thanks to Mogens Elneff). - Completed the French OSD texts (thanks to Olivier Jacques). - The new setup option "OSD/Channel info time" can be used to define the time after which the channel display is removed if no key has been pressed (thanks to Olivier Jacques). - Modified cDolbyRepacker to make sure PES packets don't exceed the requested length (thanks to Reinhard Nissl). - Fixed several memory leaks that were introduced through the use of cString (thanks to Stefan Huelswitt for reporting these). - Added CMD_SPU_CHG_COLCON to cDvbSpuDecoder::setTime() (thanks to Marco Schlüßler). - Making sure the current audio track is actually one of the ones available in a recording (thanks to Sascha Volkenandt for reporting a problem when starting replay of a recording that has no Dolby Digital audio after switching to a channel that has DD and selecting the DD audio track). - Removed 'flags' from tTrackId (thought we would need this, but apparently we don't). - Making sure the "Mute" and "Volume+/-" keys don't interfere with digital audio. - Fixed the "pre 1.3.19" compatibility mode for old Dolby Digital recordings (thanks to Werner Fink for pointing out that this can be triggered in the default branch). - Calling pesAssembler->Reset() in cDevice::AttachPlayer() to avoid problems with residual data in replay and Transfer Mode (thanks to Werner Fink for pointing this out). - Added MPEG1 replay capability to cPesAssembler (thanks to Stefan Huelswitt).
Diffstat (limited to 'device.h')
-rw-r--r--device.h13
1 files changed, 8 insertions, 5 deletions
diff --git a/device.h b/device.h
index 9ab15c9..8058799 100644
--- a/device.h
+++ b/device.h
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: device.h 1.53 2005/01/22 14:58:07 kls Exp $
+ * $Id: device.h 1.55 2005/02/06 11:43:04 kls Exp $
*/
#ifndef __DEVICE_H
@@ -78,8 +78,6 @@ struct tTrackId {
uint16_t id; // The PES packet id or the PID.
char language[8]; // something like either "eng" or "deu/eng"
char description[32]; // something like "Dolby Digital 5.1"
- // for future use:
- uint32_t flags; // Used to further identify the actual track.
};
class cChannel;
@@ -315,17 +313,18 @@ public:
private:
tTrackId availableTracks[ttMaxTrackTypes];
eTrackType currentAudioTrack;
+ int currentAudioTrackMissingCount;
bool pre_1_3_19_PrivateStream;
protected:
virtual void SetAudioTrackDevice(eTrackType Type);
///< Sets the current audio track to the given value.
public:
void ClrAvailableTracks(bool DescriptionsOnly = false);
- bool SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language = NULL, const char *Description = NULL, uint32_t Flags = 0);
+ bool SetAvailableTrack(eTrackType Type, int Index, uint16_t Id, const char *Language = NULL, const char *Description = NULL);
///< Sets the track of the given Type and Index to the given values.
///< Type must be one of the basic eTrackType values, like ttAudio or ttDolby.
///< Index tells which track of the given basic type is meant.
- ///< If Id is 0 any existing id (and flags) will be left untouched and only the
+ ///< If Id is 0 any existing id will be left untouched and only the
///< given Language and Description will be set.
///< \return Returns true if the track was set correctly, false otherwise.
const tTrackId *GetTrack(eTrackType Type);
@@ -339,6 +338,10 @@ public:
bool SetCurrentAudioTrack(eTrackType Type);
///< Sets the current audio track to the given Type.
///< \return Returns true if Type is a valid audio track, false otherwise.
+ void EnsureAudioTrack(bool Force = false);
+ ///< Makes sure an audio track is selected that is actually available.
+ ///< If Force is true, the language and Dolby Digital settings will
+ ///< be verified even if the current audio track is available.
// Audio facilities