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author | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2009-04-26 12:19:00 +0200 |
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committer | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2009-04-26 12:19:00 +0200 |
commit | 733a2becc44a02daf10b97d24b8a9c8b00de3964 (patch) | |
tree | 18b2ce735f7932228d09e27570588fd86a94186c /dvbplayer.c | |
parent | 1aadb31fb355550bb415ed971322a9bcb80f9325 (diff) | |
download | vdr-patch-lnbsharing-733a2becc44a02daf10b97d24b8a9c8b00de3964.tar.gz vdr-patch-lnbsharing-733a2becc44a02daf10b97d24b8a9c8b00de3964.tar.bz2 |
Version 1.7.6vdr-1.7.6
- cDevice::PlayTs() now syncs on the TS packet sync bytes.
- Made MAXFRAMESIZE a multiple of TS_SIZE to avoid breaking up TS packets.
- No longer resetting the patPmtParser in cDevice::PlayTs(), because this
caused the selected audio and subtitle tracks to fall back to the default.
- The SVDRP command PUTE now supports reading the EPG data from a given file
(thanks to Helmut Auer).
- Added cThread::SetIOPriority() and using it in cRemoveDeletedRecordingsThread
(thanks to Rolf Ahrenberg).
- Fixed the MEGABYTE() macro to make it correctly handle parameters resulting in
values larger than 2GB.
- Added cDevice::NumProvidedSystems() to PLUGINS.html (was missing since it had
been implemented).
- Fixed distortions when switching to the next file during replay.
- Fixed detecting the frame rate for streams with PTS distances of 1800, which
apparently split one frame over two payload units.
- Added missing 'const' to cRecording::FramesPerSecond() (thanks to Joachim Wilke).
- Any TS packets in the first "frame" after a cut in an edited recording that don't
belong to a payload unit that started in that frame now get their TEI flag set,
so that a decoder will ignore them together with any PES data collected for that
PID so far (thanks to Oliver Endriss for reporting chirping sound disturbences at
editing points in TS recordings).
- cDvbPlayer::Empty() subtracts 1 from readIndex, because Action() will first
increment it.
- Only storing non-zero Pts values in ptsIndex.
- Added a note to the INSTALL file about using subdirectories to split a large
disk into separate areas for VDR's video data and other stuff (suggested by
Udo Richter).
Diffstat (limited to 'dvbplayer.c')
-rw-r--r-- | dvbplayer.c | 368 |
1 files changed, 185 insertions, 183 deletions
diff --git a/dvbplayer.c b/dvbplayer.c index 9de0fca..219de49 100644 --- a/dvbplayer.c +++ b/dvbplayer.c @@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: dvbplayer.c 2.11 2009/04/05 13:04:33 kls Exp $ + * $Id: dvbplayer.c 2.15 2009/04/19 15:19:10 kls Exp $ */ #include "dvbplayer.h" @@ -318,7 +318,7 @@ void cDvbPlayer::Empty(void) if (nonBlockingFileReader) nonBlockingFileReader->Clear(); if (!firstPacket) // don't set the readIndex twice if Empty() is called more than once - readIndex = ptsIndex.FindIndex(DeviceGetSTC()); + readIndex = ptsIndex.FindIndex(DeviceGetSTC()) - 1; // Action() will first increment it! delete readFrame; // might not have been stored in the buffer in Action() readFrame = NULL; playFrame = NULL; @@ -398,189 +398,191 @@ void cDvbPlayer::Action(void) int LastReadIFrame = -1; int SwitchToPlayFrame = 0; - while (Running() && (NextFile() || readIndex >= 0 || ringBuffer->Available())) { - if (Sleep) { - if (WaitingForData) - nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data - else - cCondWait::SleepMs(3); // this keeps the CPU load low + while (Running()) { + if (WaitingForData) + nonBlockingFileReader->WaitForDataMs(3); // this keeps the CPU load low, but reacts immediately on new data + else if (Sleep) { + cPoller Poller; + DevicePoll(Poller, 10); Sleep = false; } - cPoller Poller; - if (DevicePoll(Poller, 100)) { - - LOCK_THREAD; - - // Read the next frame from the file: - - if (playMode != pmStill && playMode != pmPause) { - if (!readFrame && (replayFile || readIndex >= 0)) { - if (!nonBlockingFileReader->Reading()) { - if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) { - uint16_t FileNumber; - off_t FileOffset; - bool TimeShiftMode = index->IsStillRecording(); - int Index = -1; - readIndependent = false; - if (DeviceHasIBPTrickSpeed() && playDir == pdForward) { - if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length)) - Index = readIndex + 1; - } - else { - int d = int(round(0.4 * framesPerSecond)); - if (playDir != pdForward) - d = -d; - int NewIndex = readIndex + d; - if (NewIndex <= 0 && readIndex > 0) - NewIndex = 1; // make sure the very first frame is delivered - NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode); - if (NewIndex < 0 && TimeShiftMode && playDir == pdForward) - SwitchToPlayFrame = Index; - Index = NewIndex; - readIndependent = true; - } - if (Index >= 0) { - readIndex = Index; - if (!NextFile(FileNumber, FileOffset)) - continue; - } - else - eof = true; - } - else if (index) { - uint16_t FileNumber; - off_t FileOffset; - if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset)) - readIndex++; - else - eof = true; - } - else // allows replay even if the index file is missing - Length = MAXFRAMESIZE / TS_SIZE * TS_SIZE;// FIXME: use a linear ringbuffer in this case, and fix cDevice::PlayPes() - if (Length == -1) - Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex) - else if (Length > MAXFRAMESIZE) { - esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE); - Length = MAXFRAMESIZE; - } - b = MALLOC(uchar, Length); - } - if (!eof) { - int r = nonBlockingFileReader->Read(replayFile, b, Length); - if (r > 0) { - WaitingForData = false; - uint32_t Pts = 0; - if (readIndependent) { - Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r); - LastReadIFrame = readIndex; - } - readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer - b = NULL; - } - else if (r == 0) - eof = true; - else if (r < 0 && errno == EAGAIN) - WaitingForData = true; - else if (r < 0 && FATALERRNO) { - LOG_ERROR; - break; - } - } - } - - // Store the frame in the buffer: - - if (readFrame) { - if (ringBuffer->Put(readFrame)) - readFrame = NULL; - } - } - else - Sleep = true; - - // Get the next frame from the buffer: - - if (!playFrame) { - playFrame = ringBuffer->Get(); - p = NULL; - pc = 0; - } - - // Play the frame: - - if (playFrame) { - if (!p) { - p = playFrame->Data(); - pc = playFrame->Count(); - if (p) { - if (playFrame->Index() >= 0) - ptsIndex.Put(playFrame->Pts(), playFrame->Index()); - if (firstPacket) { - if (isPesRecording) { - PlayPes(NULL, 0); - cRemux::SetBrokenLink(p, pc); - } - else - PlayTs(NULL, 0); - firstPacket = false; - } - } - } - if (p) { - int w; - if (isPesRecording) - w = PlayPes(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo()); - else - w = PlayTs(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo()); - if (w > 0) { - p += w; - pc -= w; - } - else if (w < 0 && FATALERRNO) - LOG_ERROR; - } - if (pc <= 0) { - if (!eof || (playDir != pdForward && playFrame->Index() > 0) || (playDir == pdForward && playFrame->Index() < readIndex)) - ringBuffer->Drop(playFrame); // the very first and last frame are continously repeated to flush data through the device - playFrame = NULL; - p = NULL; - } - } - else - Sleep = true; - - // Handle hitting begin/end of recording: - - if (eof || SwitchToPlayFrame) { - bool SwitchToPlay = false; - uint32_t Stc = DeviceGetSTC(); - if (Stc != LastStc) - StuckAtEof = 0; - else if (!StuckAtEof) - StuckAtEof = time(NULL); - else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) { - if (playDir == pdForward) - break; // automatically stop at end of recording - SwitchToPlay = true; - } - LastStc = Stc; - int Index = ptsIndex.FindIndex(Stc); - if (playDir == pdForward && !SwitchToPlayFrame) { - if (Index >= LastReadIFrame) - break; // automatically stop at end of recording - } - else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame) - SwitchToPlay = true; - if (SwitchToPlay) { - if (!SwitchToPlayFrame) - Empty(); - DevicePlay(); - playMode = pmPlay; - playDir = pdForward; - SwitchToPlayFrame = 0; - } - } - } + { + LOCK_THREAD; + + // Read the next frame from the file: + + if (playMode != pmStill && playMode != pmPause) { + if (!readFrame && (replayFile || readIndex >= 0)) { + if (!nonBlockingFileReader->Reading()) { + if (!SwitchToPlayFrame && (playMode == pmFast || (playMode == pmSlow && playDir == pdBackward))) { + uint16_t FileNumber; + off_t FileOffset; + bool TimeShiftMode = index->IsStillRecording(); + int Index = -1; + readIndependent = false; + if (DeviceHasIBPTrickSpeed() && playDir == pdForward) { + if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length)) + Index = readIndex + 1; + } + else { + int d = int(round(0.4 * framesPerSecond)); + if (playDir != pdForward) + d = -d; + int NewIndex = readIndex + d; + if (NewIndex <= 0 && readIndex > 0) + NewIndex = 1; // make sure the very first frame is delivered + NewIndex = index->GetNextIFrame(NewIndex, playDir == pdForward, &FileNumber, &FileOffset, &Length, TimeShiftMode); + if (NewIndex < 0 && TimeShiftMode && playDir == pdForward) + SwitchToPlayFrame = Index; + Index = NewIndex; + readIndependent = true; + } + if (Index >= 0) { + readIndex = Index; + if (!NextFile(FileNumber, FileOffset)) + continue; + } + else + eof = true; + } + else if (index) { + uint16_t FileNumber; + off_t FileOffset; + if (index->Get(readIndex + 1, &FileNumber, &FileOffset, &readIndependent, &Length) && NextFile(FileNumber, FileOffset)) + readIndex++; + else + eof = true; + } + else // allows replay even if the index file is missing + Length = MAXFRAMESIZE; + if (Length == -1) + Length = MAXFRAMESIZE; // this means we read up to EOF (see cIndex) + else if (Length > MAXFRAMESIZE) { + esyslog("ERROR: frame larger than buffer (%d > %d)", Length, MAXFRAMESIZE); + Length = MAXFRAMESIZE; + } + b = MALLOC(uchar, Length); + } + if (!eof) { + int r = nonBlockingFileReader->Read(replayFile, b, Length); + if (r > 0) { + WaitingForData = false; + uint32_t Pts = 0; + if (readIndependent) { + Pts = isPesRecording ? PesGetPts(b) : TsGetPts(b, r); + LastReadIFrame = readIndex; + } + readFrame = new cFrame(b, -r, ftUnknown, readIndex, Pts); // hands over b to the ringBuffer + b = NULL; + } + else if (r == 0) + eof = true; + else if (r < 0 && errno == EAGAIN) + WaitingForData = true; + else if (r < 0 && FATALERRNO) { + LOG_ERROR; + break; + } + } + } + + // Store the frame in the buffer: + + if (readFrame) { + if (ringBuffer->Put(readFrame)) + readFrame = NULL; + else + Sleep = true; + } + } + else + Sleep = true; + + // Get the next frame from the buffer: + + if (!playFrame) { + playFrame = ringBuffer->Get(); + p = NULL; + pc = 0; + } + + // Play the frame: + + if (playFrame) { + if (!p) { + p = playFrame->Data(); + pc = playFrame->Count(); + if (p) { + if (playFrame->Index() >= 0 && playFrame->Pts() != 0) + ptsIndex.Put(playFrame->Pts(), playFrame->Index()); + if (firstPacket) { + if (isPesRecording) { + PlayPes(NULL, 0); + cRemux::SetBrokenLink(p, pc); + } + else + PlayTs(NULL, 0); + firstPacket = false; + } + } + } + if (p) { + int w; + if (isPesRecording) + w = PlayPes(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo()); + else + w = PlayTs(p, pc, playMode != pmPlay && !(playMode == pmSlow && playDir == pdForward) && DeviceIsPlayingVideo()); + if (w > 0) { + p += w; + pc -= w; + } + else if (w < 0 && FATALERRNO) + LOG_ERROR; + else + Sleep = true; + } + if (pc <= 0) { + if (!eof || (playDir != pdForward && playFrame->Index() > 0) || (playDir == pdForward && playFrame->Index() < readIndex)) + ringBuffer->Drop(playFrame); // the very first and last frame are continously repeated to flush data through the device + playFrame = NULL; + p = NULL; + } + } + else + Sleep = true; + + // Handle hitting begin/end of recording: + + if (eof || SwitchToPlayFrame) { + bool SwitchToPlay = false; + uint32_t Stc = DeviceGetSTC(); + if (Stc != LastStc) + StuckAtEof = 0; + else if (!StuckAtEof) + StuckAtEof = time(NULL); + else if (time(NULL) - StuckAtEof > MAXSTUCKATEOF) { + if (playDir == pdForward) + break; // automatically stop at end of recording + SwitchToPlay = true; + } + LastStc = Stc; + int Index = ptsIndex.FindIndex(Stc); + if (playDir == pdForward && !SwitchToPlayFrame) { + if (Index >= LastReadIFrame) + break; // automatically stop at end of recording + } + else if (Index <= 0 || SwitchToPlayFrame && Index >= SwitchToPlayFrame) + SwitchToPlay = true; + if (SwitchToPlay) { + if (!SwitchToPlayFrame) + Empty(); + DevicePlay(); + playMode = pmPlay; + playDir = pdForward; + SwitchToPlayFrame = 0; + } + } + } } cNonBlockingFileReader *nbfr = nonBlockingFileReader; |