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author | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2000-03-11 18:00:00 +0100 |
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committer | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2000-03-11 18:00:00 +0100 |
commit | 6feebe674c09b65e43012bf439c201cfb65aa82c (patch) | |
tree | 85cf564cd0f48e44431a93ea2f22bba7fc924e98 /osd.c | |
parent | c475c637aba78366763cb122673ff836dd9e7e85 (diff) | |
download | vdr-patch-lnbsharing-6feebe674c09b65e43012bf439c201cfb65aa82c.tar.gz vdr-patch-lnbsharing-6feebe674c09b65e43012bf439c201cfb65aa82c.tar.bz2 |
Version 0.02vdr_osm-0.02
- Fixed compilation with only DEBUG_REMOTE=1.
- Menus now use colors.
- Support for "Red", "Green", "Yellow", "Blue" buttons.
- Channels and Timers can now be added, deleted and moved.
- Basic record/play file handling support (no actual record/playback yet).
Diffstat (limited to 'osd.c')
-rw-r--r-- | osd.c | 131 |
1 files changed, 92 insertions, 39 deletions
@@ -4,7 +4,7 @@ * See the main source file 'osm.c' for copyright information and * how to reach the author. * - * $Id: osd.c 1.1 2000/02/19 13:36:48 kls Exp $ + * $Id: osd.c 1.2 2000/02/27 17:23:07 kls Exp $ */ #include "osd.h" @@ -13,19 +13,19 @@ // --- cOsdItem -------------------------------------------------------------- -cOsdItem::cOsdItem(eOSStatus Status) +cOsdItem::cOsdItem(eOSState State) { text = NULL; offset = -1; - status = Status; + state = State; fresh = false; } -cOsdItem::cOsdItem(char *Text, eOSStatus Status) +cOsdItem::cOsdItem(char *Text, eOSState State) { text = NULL; offset = -1; - status = Status; + state = State; fresh = false; SetText(Text); } @@ -52,24 +52,27 @@ void cOsdItem::Display(int Offset, bool Current) Interface.WriteText(0, offset + 2, text, Current); } -eOSStatus cOsdItem::ProcessKey(eKeys Key) +eOSState cOsdItem::ProcessKey(eKeys Key) { - return Key == kOk ? status : osUnknown; + return Key == kOk ? state : osUnknown; } // --- cOsdMenu -------------------------------------------------------------- cOsdMenu::cOsdMenu(char *Title, int c0, int c1, int c2, int c3, int c4) { + visible = false; title = strdup(Title); cols[0] = c0; cols[1] = c1; cols[2] = c2; cols[3] = c3; cols[4] = c4; - first = count = 0; - current = -1; + first = 0; + current = marked = -1; subMenu = NULL; + helpRed = helpGreen = helpYellow = helpBlue = NULL; + status = NULL; Interface.Open(); } @@ -77,40 +80,72 @@ cOsdMenu::~cOsdMenu() { delete title; delete subMenu; + delete status; Interface.Clear(); Interface.Close(); } +void cOsdMenu::SetStatus(const char *s) +{ + delete status; + status = s ? strdup(s) : NULL; + if (visible) + Interface.Status(status); +} + +void cOsdMenu::SetHelp(const char *Red, const char *Green, const char *Yellow, const char *Blue) +{ + // strings are NOT copied - must be constants!!! + helpRed = Red; + helpGreen = Green; + helpYellow = Yellow; + helpBlue = Blue; +} + +void cOsdMenu::Del(int Index) +{ + cList<cOsdItem>::Del(Get(Index)); + if (current == Count()) + current--; + if (Index == first && first > 0) + first--; +} + void cOsdMenu::Add(cOsdItem *Item, bool Current) { cList<cOsdItem>::Add(Item); - count++; - if (Current && current < 0) + if (Current) current = Item->Index(); } void cOsdMenu::Display(void) { + visible = true; Interface.Clear(); Interface.SetCols(cols); - Interface.WriteText(0, 0, title); - if (current < 0 && count) - current = 0; // just for safety - there HAS to be a current item! - int n = 0; - if (current - first >= MAXOSDITEMS) { - first = current - MAXOSDITEMS / 2; - if (first + MAXOSDITEMS > count) - first = count - MAXOSDITEMS; - if (first < 0) - first = 0; + Interface.Title(title); + Interface.Help(helpRed, helpGreen, helpYellow, helpBlue); + int count = Count(); + if (count > 0) { + if (current < 0) + current = 0; // just for safety - there HAS to be a current item! + int n = 0; + if (current - first >= MAXOSDITEMS) { + first = current - MAXOSDITEMS / 2; + if (first + MAXOSDITEMS > count) + first = count - MAXOSDITEMS; + if (first < 0) + first = 0; + } + for (int i = first; i < count; i++) { + cOsdItem *item = Get(i); + if (item) + item->Display(i - first, i == current); + if (++n == MAXOSDITEMS) //TODO get this from Interface!!! + break; + } } - for (int i = first; i < count; i++) { - cOsdItem *item = Get(i); - if (item) - item->Display(i - first, i == current); - if (++n == MAXOSDITEMS) //TODO get this from Interface!!! - break; - } + Interface.Status(status); } void cOsdMenu::RefreshCurrent(void) @@ -144,6 +179,7 @@ void cOsdMenu::CursorUp(void) void cOsdMenu::CursorDown(void) { + int count = Count(); if (current < count - 1) { DisplayCurrent(false); if (++current >= first + MAXOSDITEMS) { @@ -157,7 +193,15 @@ void cOsdMenu::CursorDown(void) } } -eOSStatus cOsdMenu::AddSubMenu(cOsdMenu *SubMenu) +void cOsdMenu::Mark(void) +{ + if (Count() && marked < 0) { + marked = current; + SetStatus("Up/Dn for new location - OK to move"); + } +} + +eOSState cOsdMenu::AddSubMenu(cOsdMenu *SubMenu) { delete subMenu; subMenu = SubMenu; @@ -165,31 +209,40 @@ eOSStatus cOsdMenu::AddSubMenu(cOsdMenu *SubMenu) return osContinue; // convenience return value (see cMenuMain) } -eOSStatus cOsdMenu::ProcessKey(eKeys Key) +eOSState cOsdMenu::ProcessKey(eKeys Key) { if (subMenu) { - eOSStatus status = subMenu->ProcessKey(Key); - if (status == osBack) { + eOSState state = subMenu->ProcessKey(Key); + if (state == osBack) { delete subMenu; subMenu = NULL; RefreshCurrent(); Display(); - status = osContinue; + state = osContinue; } - return status; + return state; } cOsdItem *item = Get(current); - if (item) { - eOSStatus status = item->ProcessKey(Key); - if (status != osUnknown) - return status; + if (marked < 0 && item) { + eOSState state = item->ProcessKey(Key); + if (state != osUnknown) + return state; } switch (Key) { case kUp: CursorUp(); break; case kDown: CursorDown(); break; case kBack: return osBack; - default: return osUnknown; + case kOk: if (marked >= 0) { + SetStatus(NULL); + if (marked != current) + Move(marked, current); + marked = -1; + break; + } + // else run into default + default: if (marked < 0) + return osUnknown; } return osContinue; } |