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author | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2002-08-16 18:00:00 +0200 |
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committer | Klaus Schmidinger <kls (at) cadsoft (dot) de> | 2002-08-16 18:00:00 +0200 |
commit | ed643353b100bee75459c4ef2d0330e7a04e1f2a (patch) | |
tree | 8a424eba464677a71309e1125ce4e7acef58607e /player.h | |
parent | 527748826c8d3cfacff8a7ab3fda9551c1182590 (diff) | |
download | vdr-patch-lnbsharing-ed643353b100bee75459c4ef2d0330e7a04e1f2a.tar.gz vdr-patch-lnbsharing-ed643353b100bee75459c4ef2d0330e7a04e1f2a.tar.bz2 |
Version 1.1.7vdr-1.1.7
- Adapted VDR to the NEWSTRUCT driver. To use the new driver, compile VDR with
'make NEWSTRUCT=1' (thanks to Holger Wächtler for some valuable advice).
By default it currently still uses the old driver.
- Added some missing #includes (thanks to Martin Hammerschmid).
- Changed the log error message "can't record MPEG1!" to "error in data stream!",
since the mentioning of MPEG1 has irritated many people.
- Consistently using malloc/free and new/delete (thanks to Andreas Schultz).
- Temporarily made cDevice::ProvidesCa() virtual (Andreas Schultz needs this
in his DXR3 plugin).
- cDevice no longer exposes a file handle to cPlayer. A derived cPlayer class
can now call DevicePoll() to see whether the replay device is ready for
further data. A derived cDevice class must implement Poll() and shall
check if any of its file handles is ready for data.
- Implemented several replay modes to allow players that play only audio (thanks
to Stefan Huelswitt).
- Improved cCondVar::Wait() and implemented cCondVar::TimedWait() (thanks to
Stefan Huelswitt).
- VDR no longer gives up if there is no DVB device. It continues to work if
there is at least one device, either a DVB device found by the core VDR code
itself, or a device implemented by a plugin.
Diffstat (limited to 'player.h')
-rw-r--r-- | player.h | 20 |
1 files changed, 10 insertions, 10 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: player.h 1.5 2002/07/13 11:12:26 kls Exp $ + * $Id: player.h 1.8 2002/08/16 09:14:12 kls Exp $ */ #ifndef __PLAYER_H @@ -17,9 +17,9 @@ class cPlayer { friend class cDevice; private: cDevice *device; - int deviceFileHandle; + ePlayMode playMode; protected: - int DeviceFileHandle(void) { return deviceFileHandle; } //XXX+ needed for polling + bool DevicePoll(cPoller &Poller, int TimeoutMs = 0) { return device ? device->Poll(Poller, TimeoutMs) : false; } void DeviceTrickSpeed(int Speed) { if (device) device->TrickSpeed(Speed); } void DeviceClear(void) { if (device) device->Clear(); } void DevicePlay(void) { if (device) device->Play(); } @@ -28,17 +28,17 @@ protected: void DeviceStillPicture(const uchar *Data, int Length) { if (device) device->StillPicture(Data, Length); } void Detach(void); virtual void Activate(bool On) {} - // This function is called right after the cPlayer has been attached to - // (On == true) or before it gets detached from (On == false) a cDevice. - // It can be used to do things like starting/stopping a thread. + // This function is called right after the cPlayer has been attached to + // (On == true) or before it gets detached from (On == false) a cDevice. + // It can be used to do things like starting/stopping a thread. int PlayVideo(const uchar *Data, int Length); - // Sends the given Data to the video device and returns the number of - // bytes that have actually been accepted by the video device (or a - // negative value in case of an error). + // Sends the given Data to the video device and returns the number of + // bytes that have actually been accepted by the video device (or a + // negative value in case of an error). int PlayAudio(const uchar *Data, int Length); // XXX+ TODO public: - cPlayer(void); + cPlayer(ePlayMode PlayMode = pmAudioVideo); virtual ~cPlayer(); bool IsAttached(void) { return device != NULL; } virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; } |