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authorKlaus Schmidinger <kls (at) cadsoft (dot) de>2002-07-21 18:00:00 +0200
committerKlaus Schmidinger <kls (at) cadsoft (dot) de>2002-07-21 18:00:00 +0200
commita4112a96a67dbeb1cd6a63d2b4fa4b837462f467 (patch)
tree5542f0478dbba7715da703b2864fbfda640d6612 /status.c
parent54d069c95c546d6b12f6effc1af7a0274b7c31e4 (diff)
downloadvdr-patch-lnbsharing-a4112a96a67dbeb1cd6a63d2b4fa4b837462f467.tar.gz
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Version 1.1.5vdr-1.1.5
- Added direct access to the index data of cPalette (needed for displaying SPUs, thanks to Andreas Schultz). - The status monitor function cStatus::Replaying() now gets a 'cControl *' argument instead of a 'cDvbPlayerControl *' in order to allow additional players to call this function. cPlayer and cControl have been given the functions GetIndex() and GetReplayMode() to allow access to the player's status. - Added cOsd::OpenRaw() to create a raw OSD (needed for displaying SPUs). - Changed the symantics of the Name parameter in cStatus::Recording() and cStatus::Replaying(). It is no longer the full directory name of the recording, but rather just the basic name. This has been changed to allow players that can't provide a name to simply use a string that describes the player type (like, e.g., "DVD"). - Fixed a hangup when switching to the next file during replay. - Fixed a possible race condition in the cDvbPlayer (thanks to Andreas Schultz for pointing out this one). - Disabled channels on Transponder 12070 in 'channels.conf', which apparently no longer transmits.
Diffstat (limited to 'status.c')
-rw-r--r--status.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/status.c b/status.c
index 76dc840..0bc4dd8 100644
--- a/status.c
+++ b/status.c
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: status.c 1.3 2002/06/16 13:24:36 kls Exp $
+ * $Id: status.c 1.4 2002/07/13 10:49:34 kls Exp $
*/
#include "status.h"
@@ -35,10 +35,10 @@ void cStatus::MsgRecording(const cDevice *Device, const char *Name)
sm->Recording(Device, Name);
}
-void cStatus::MsgReplaying(const cDvbPlayerControl *DvbPlayerControl, const char *Name)
+void cStatus::MsgReplaying(const cControl *Control, const char *Name)
{
for (cStatus *sm = statusMonitors.First(); sm; sm = statusMonitors.Next(sm))
- sm->Replaying(DvbPlayerControl, Name);
+ sm->Replaying(Control, Name);
}
void cStatus::MsgSetVolume(int Volume, bool Absolute)