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Diffstat (limited to 'HISTORY')
-rw-r--r-- | HISTORY | 28 |
1 files changed, 28 insertions, 0 deletions
@@ -3671,3 +3671,31 @@ Video Disk Recorder Revision History - Fixed setting system time to avoid time jumps in case of faulty data (thanks to Andreas Böttger). - Fixed a memory leak in the SVDRP command LSTE (thanks to Stefan Huelswitt). + +2005-08-15: Version 1.3.29 + +- Fixed a race condition in cTransfer (thanks to Klaus ??? for reporting this one). + In doing so, the 'active' variables used by the actual derived cThread classes + have been replaced by the cThread::Running() function. + Plugin authors may want to check their derived cThread classes and replace any 'active' + variables the same way as, for instance, done in transfer.c. +- Fixed handling EPG data for time shifted events (thanks to Marco Schlüßler). +- Increased the default value for 'Min. user inactivity' to 300 minutes (suggested + by Helmut Auer). +- Now storing the channel id in the info.vdr file even if there is no EPG info + available (thanks to Andreas Brachold for reporting that there are empty info.vdr + files created in that case). +- Added some 'mkdir -p' to the Makefile's 'install' target (thanks to Wayne Keer). +- Changed the title of the recording info menu (thanks to Rolf Ahrenberg). +- Fixed handling the frame number display if '7' is pressed before the first editing + mark, or '9' after the last one (thanks to Thomas Günther). +- Now discarding any previous numerical input to switch channels if Up, Down, Channel+, + Channel-, Left or Right is pressed (thanks to Wolfgang Rohdewald for reporting a + problem with this). +- Pressing Ok while entering a channel number now immediately switches to that + channel, without waiting for further input. +- Avoiding unnecessary OSD draw operations caused by the audio track description + display in the ST:TNG skin's channel display (thanks to Oliver Endriss for reporting + this). +- Removed the VIDEO_STILLPICTURE_WORKS_WITH_VDR_FRAMES stuff from + cDvbDevice::StillPicture(), since apparently the VIDEO_STILLPICTURE call works. |