diff options
Diffstat (limited to 'PLUGINS.html')
-rw-r--r-- | PLUGINS.html | 41 |
1 files changed, 21 insertions, 20 deletions
diff --git a/PLUGINS.html b/PLUGINS.html index df6d0fa..67b96d9 100644 --- a/PLUGINS.html +++ b/PLUGINS.html @@ -14,18 +14,18 @@ Copyright © 2004 Klaus Schmidinger<br> <a href="http://www.cadsoft.de/vdr">www.cadsoft.de/vdr</a> </center> <p> -<!--X1.3.8--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> -Important modifications introduced in version 1.3.8 are marked like this. -<!--X1.3.8--></td></tr></table> -<!--X1.3.18--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> +<!--X1.3.18--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> Important modifications introduced in version 1.3.18 are marked like this. <!--X1.3.18--></td></tr></table> -<!--X1.3.19--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> +<!--X1.3.19--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> Important modifications introduced in version 1.3.19 are marked like this. <!--X1.3.19--></td></tr></table> -<!--X1.3.20--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +<!--X1.3.20--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> Important modifications introduced in version 1.3.20 are marked like this. <!--X1.3.20--></td></tr></table> +<!--X1.3.21--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +Important modifications introduced in version 1.3.21 are marked like this. +<!--X1.3.21--></td></tr></table> <p> VDR provides an easy to use plugin interface that allows additional functionality to be added to the program by implementing a dynamically loadable library file. @@ -58,7 +58,7 @@ structures and allows it to hook itself into specific areas to perform special a <li><a href="#Command line arguments">Command line arguments</a> <li><a href="#Command line help">Command line help</a> <li><a href="#Getting started">Getting started</a> -<!--X1.3.20--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +<!--X1.3.20--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> <li><a href="#Shutting down">Shutting down</a> <!--X1.3.20--></td></tr></table> <li><a href="#Main menu entry">Main menu entry</a> @@ -81,7 +81,9 @@ structures and allows it to hook itself into specific areas to perform special a <li><a href="#Skins">Skins</a> <li><a href="#Themes">Themes</a> <li><a href="#Devices">Devices</a> -<li><a href="#Dolby Digital">Dolby Digital</a> +<!--X1.3.21--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +<li><a href="#Audio">Audio</a> +<!--X1.3.21--></td></tr></table> <li><a href="#Remote Control">Remote Control</a> </ul> </ul> @@ -306,7 +308,7 @@ since VDR, for instance, has to create the plugin objects in order to get their command line help - and after that immediately destroys them again. <p> The <b>destructor</b> has to clean up any data created by the plugin. -<!--X1.3.20--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +<!--X1.3.20--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> Any threads the plugin may have created shall be stopped in the <a href="#Shutting down"><tt>Stop()</tt></a> function. <!--X1.3.20--></td></tr></table> @@ -504,7 +506,7 @@ VDR to exit. If the plugin doesn't implement any background functionality or internationalized texts, it doesn't need to implement either of these functions. -<!--X1.3.20--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> +<!--X1.3.20--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> <a name="Shutting down"><hr><h2>Shutting down</h2> <center><i><b>Stop it, right there!</b></i></center><p> @@ -1044,7 +1046,7 @@ public: Take a look at the files <tt>player.h</tt> and <tt>dvbplayer.c</tt> to see how VDR implements its own player for the VDR recordings. <p> -<!--X1.3.18--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> +<!--X1.3.18--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> To play the actual data, the player needs to call its member function <p><table><tr><td bgcolor=#F0F0F0><pre> @@ -1067,7 +1069,7 @@ bool DevicePoll(cPoller &Poller, int TimeoutMs = 0); to determine whether the device is ready for further data. <p> -<!--X1.3.18--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> +<!--X1.3.18--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> By default all audio track handling is done by the device a player is attached to. If the player can provide more than a single audio track, and has special @@ -1204,7 +1206,7 @@ public: }; cMyReceiver::cMyReceiver(int Pid) -<!--X1.3.19--><table width=100%><tr><td bgcolor=#AA0000> </td><td width=100%> +<!--X1.3.19--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> :cReceiver(0, -1, Pid) <!--X1.3.19--></td></tr></table> { @@ -1382,7 +1384,7 @@ public: virtual cSkinDisplayMenu *DisplayMenu(void); virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly); virtual cSkinDisplayVolume *DisplayVolume(void); -<!--X1.3.18--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> +<!--X1.3.18--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> virtual cSkinDisplayMessage *DisplayTrack(int NumTracks, const char * const *Tracks); <!--X1.3.18--></td></tr></table> virtual cSkinDisplayMessage *DisplayMessage(void); @@ -1404,7 +1406,6 @@ new cMySkin; in the <a href="#Getting started"><tt>Start()</tt></a> function of your plugin. Do not delete this object, it will be automatically deleted when the program ends. <p> -<!--X1.3.8--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> In order to be able to easily identify plugins that implement a skin it is recommended that the name of such a plugin should be @@ -1414,8 +1415,6 @@ skinxyz where <tt>xyz</tt> is the actual name of the skin. -<!--X1.3.8--></td></tr></table> - <a name="Themes"><hr><h2>Themes</h2> <center><i><b>Eye of the beholder...</b></i></center><p> @@ -1514,7 +1513,7 @@ repectively. If the device can provide more than a single audio track, it can implement the following function to make them available: -<!--X1.3.18--><table width=100%><tr><td bgcolor=#00AA00> </td><td width=100%> +<!--X1.3.18--><table width=100%><tr><td bgcolor=#0000AA> </td><td width=100%> <p><table><tr><td bgcolor=#F0F0F0><pre> virtual void SetAudioTrackDevice(eTrackType Type); virtual int GetAudioChannelDevice(void); @@ -1659,7 +1658,7 @@ shut down (delete) all devices when the program terminates. It is therefore important that the devices are created on the heap, using the <tt>new</tt> operator! -<a name="Dolby Digital"><hr><h2>Dolby Digital</h2> +<a name="Audio"><hr><h2>Audio</h2> <center><i><b>"The stereo effect may only be experienced if stereo equipment is used!"</b></i></center><p> @@ -1679,7 +1678,9 @@ private: virtual void Action(void); public: cMyAudio(void); - virtual void Play(const uchar *Data, int Length); +<!--X1.3.21--><table width=100%><tr><td bgcolor=#FF0000> </td><td width=100%> + virtual void Play(const uchar *Data, int Length, uchar Id); +<!--X1.3.21--></td></tr></table> virtual void Mute(bool On); virtual void Clear(void); }; |