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-rw-r--r--device.h55
1 files changed, 48 insertions, 7 deletions
diff --git a/device.h b/device.h
index 2712f91..8924aa9 100644
--- a/device.h
+++ b/device.h
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: device.h 2.1 2008/04/12 11:11:23 kls Exp $
+ * $Id: device.h 2.2 2008/07/06 11:25:42 kls Exp $
*/
#ifndef __DEVICE_H
@@ -17,6 +17,7 @@
#include "filter.h"
#include "nit.h"
#include "pat.h"
+#include "remux.h"
#include "ringbuffer.h"
#include "sdt.h"
#include "sections.h"
@@ -30,10 +31,6 @@
#define MAXVOLUME 255
#define VOLUMEDELTA 5 // used to increase/decrease the volume
-#define TS_SIZE 188
-#define TS_SYNC_BYTE 0x47
-#define PID_MASK_HI 0x1F
-
enum eSetChannelResult { scrOk, scrNotAvailable, scrNoTransfer, scrFailed };
enum ePlayMode { pmNone, // audio/video from decoder
@@ -89,7 +86,6 @@ struct tTrackId {
class cPlayer;
class cReceiver;
-class cPesAssembler;
class cLiveSubtitle;
/// The cDevice class is the base from which actual devices can be derived.
@@ -477,7 +473,10 @@ public:
private:
cPlayer *player;
- cPesAssembler *pesAssembler;
+ cPatPmtParser patPmtParser;
+ cTsToPes tsToPesVideo;
+ cTsToPes tsToPesAudio;
+ cTsToPes tsToPesSubtitle;
protected:
virtual bool CanReplay(void) const;
///< Returns true if this device can currently start a replay session.
@@ -511,6 +510,33 @@ protected:
///< If VideoOnly is true, only the video will be displayed,
///< which is necessary for trick modes like 'fast forward'.
///< Data must point to one single, complete PES packet.
+ virtual int PlayTsVideo(const uchar *Data, int Length);
+ ///< Plays the given data block as video.
+ ///< Data points to exactly one complete TS packet of the given Length
+ ///< (which is always TS_SIZE).
+ ///< PlayTsVideo() shall process the packet either as a whole (returning
+ ///< a positive number, which needs not necessarily be Length) or not at all
+ ///< (returning 0 or -1 and setting 'errno' to EAGAIN).
+ ///< The default implementation collects all incoming TS payload belonging
+ ///< to one PES packet and calls PlayVideo() with the resulting packet.
+ virtual int PlayTsAudio(const uchar *Data, int Length);
+ ///< Plays the given data block as audio.
+ ///< Data points to exactly one complete TS packet of the given Length
+ ///< (which is always TS_SIZE).
+ ///< PlayTsAudio() shall process the packet either as a whole (returning
+ ///< a positive number, which needs not necessarily be Length) or not at all
+ ///< (returning 0 or -1 and setting 'errno' to EAGAIN).
+ ///< The default implementation collects all incoming TS payload belonging
+ ///< to one PES packet and calls PlayAudio() with the resulting packet.
+ virtual int PlayTsSubtitle(const uchar *Data, int Length);
+ ///< Plays the given data block as a subtitle.
+ ///< Data points to exactly one complete TS packet of the given Length
+ ///< (which is always TS_SIZE).
+ ///< PlayTsSubtitle() shall process the packet either as a whole (returning
+ ///< a positive number, which needs not necessarily be Length) or not at all
+ ///< (returning 0 or -1 and setting 'errno' to EAGAIN).
+ ///< The default implementation collects all incoming TS payload belonging
+ ///< to one PES packet and displays the resulting subtitle via the OSD.
public:
virtual int64_t GetSTC(void);
///< Gets the current System Time Counter, which can be used to
@@ -565,6 +591,21 @@ public:
///< to a complete packet with data from the next call to PlayPes().
///< That way any functions called from within PlayPes() will be
///< guaranteed to always receive complete PES packets.
+ virtual int PlayTs(const uchar *Data, int Length, bool VideoOnly = false);
+ ///< Plays the given TS packet.
+ ///< If VideoOnly is true, only the video will be displayed,
+ ///< which is necessary for trick modes like 'fast forward'.
+ ///< Data points to a single TS packet, Length is always TS_SIZE (the total
+ ///< size of a single TS packet).
+ ///< A derived device can reimplement this function to handle the
+ ///< TS packets itself. Any packets the derived function can't handle
+ ///< must be sent to the base class function. This applies especially
+ ///< to the PAT/PMT packets.
+ ///< Returns -1 in case of error, otherwise the number of actually
+ ///< processed bytes is returned, which may be less than Length.
+ ///< PlayTs() shall process the packet either as a whole (returning
+ ///< a positive number, which needs not necessarily be Length) or not at all
+ ///< (returning 0 or -1 and setting 'errno' to EAGAIN).
bool Replaying(void) const;
///< Returns true if we are currently replaying.
bool Transferring(void) const;