diff options
Diffstat (limited to 'device.h')
-rw-r--r-- | device.h | 17 |
1 files changed, 12 insertions, 5 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: device.h 2.6 2009/01/25 11:04:39 kls Exp $ + * $Id: device.h 2.9 2009/04/05 12:12:44 kls Exp $ */ #ifndef __DEVICE_H @@ -543,6 +543,13 @@ public: ///< Gets the current System Time Counter, which can be used to ///< synchronize audio and video. If this device is unable to ///< provide the STC, -1 will be returned. + ///< The value returned doesn't need to be an actual "clock" value, + ///< it is sufficient if it holds the PTS (Presentation Time Stamp) of + ///< the most recently presented frame. A proper value must be returned + ///< in normal replay mode as well as in any trick modes (like slow motion, + ///< fast forward/rewind). + ///< Only the lower 32 bit of this value are actually used, since some + ///< devices can't handle the msb correctly. virtual bool IsPlayingVideo(void) const { return isPlayingVideo; } ///< \return Returns true if the currently attached player has delivered ///< any video packets. @@ -588,7 +595,7 @@ public: ///< data which was bufferd so far has been processed. ///< If TimeoutMs is not zero, the device will wait up to the given ///< number of milliseconds before returning in case there is still - ///< data in the buffers.. + ///< data in the buffers. virtual int PlayPes(const uchar *Data, int Length, bool VideoOnly = false); ///< Plays all valid PES packets in Data with the given Length. ///< If Data is NULL any leftover data from a previous call will be @@ -612,9 +619,9 @@ public: ///< must be sent to the base class function. This applies especially ///< to the PAT/PMT packets. ///< Returns -1 in case of error, otherwise the number of actually - ///< processed bytes is returned, which must be Length. - ///< PlayTs() shall process the packet either as a whole (returning - ///< Length) or not at all returning 0 or -1 and setting 'errno' accordingly). + ///< processed bytes is returned. + ///< PlayTs() shall process the TS packets either as a whole (returning + ///< n*TS_SIZE) or not at all, returning 0 or -1 and setting 'errno' accordingly). bool Replaying(void) const; ///< Returns true if we are currently replaying. bool Transferring(void) const; |