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+/*
+ * keys.h: Remote control Key handling
+ *
+ * See the main source file 'vdr.c' for copyright information and
+ * how to reach the author.
+ *
+ * $Id: keys.h 1.1 2002/09/29 09:55:52 kls Exp $
+ */
+
+#ifndef __KEYS_H
+#define __KEYS_H
+
+#include "config.h"
+#include "tools.h"
+
+enum eKeys { // "Up" and "Down" must be the first two keys!
+ kUp,
+ kDown,
+ kMenu,
+ kOk,
+ kBack,
+ kLeft,
+ kRight,
+ kRed,
+ kGreen,
+ kYellow,
+ kBlue,
+ k0, k1, k2, k3, k4, k5, k6, k7, k8, k9,
+ kPower,
+ kVolUp,
+ kVolDn,
+ kMute,
+ kNone,
+ k_Setup,
+ // The following flags are OR'd with the above codes:
+ k_Repeat = 0x8000,
+ k_Release = 0x4000,
+ k_Flags = k_Repeat | k_Release,
+ };
+
+// This is in preparation for having more key codes:
+#define kMarkToggle k0
+#define kMarkMoveBack k4
+#define kMarkMoveForward k6
+#define kMarkJumpBack k7
+#define kMarkJumpForward k9
+#define kEditCut k2
+#define kEditTest k8
+
+#define RAWKEY(k) (eKeys((k) & ~k_Flags))
+#define ISRAWKEY(k) ((k) != kNone && ((k) & k_Flags) == 0)
+#define NORMALKEY(k) (eKeys((k) & ~k_Repeat))
+
+struct tKey {
+ eKeys type;
+ char *name;
+ };
+
+class cKey : public cListObject {
+private:
+ char *remote;
+ char *code;
+ eKeys key;
+public:
+ cKey(void);
+ cKey(const char *Remote, const char *Code, eKeys Key);
+ ~cKey();
+ const char *Remote(void) { return remote; }
+ const char *Code(void) { return code; }
+ eKeys Key(void) { return key; }
+ bool Parse(char *s);
+ bool Save(FILE *f);
+ static eKeys FromString(const char *Name);
+ static const char *ToString(eKeys Key);
+ };
+
+class cKeys : public cConfig<cKey> {
+public:
+ bool KnowsRemote(const char *Remote);
+ eKeys Get(const char *Remote, const char *Code);
+ const char *GetSetup(const char *Remote);
+ void PutSetup(const char *Remote, const char *Setup);
+ };
+
+extern cKeys Keys;
+
+#endif //__KEYS_H