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-rw-r--r--player.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/player.h b/player.h
index 1bf6d37..12cc2a3 100644
--- a/player.h
+++ b/player.h
@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
- * $Id: player.h 1.5 2002/07/13 11:12:26 kls Exp $
+ * $Id: player.h 1.8 2002/08/16 09:14:12 kls Exp $
*/
#ifndef __PLAYER_H
@@ -17,9 +17,9 @@ class cPlayer {
friend class cDevice;
private:
cDevice *device;
- int deviceFileHandle;
+ ePlayMode playMode;
protected:
- int DeviceFileHandle(void) { return deviceFileHandle; } //XXX+ needed for polling
+ bool DevicePoll(cPoller &Poller, int TimeoutMs = 0) { return device ? device->Poll(Poller, TimeoutMs) : false; }
void DeviceTrickSpeed(int Speed) { if (device) device->TrickSpeed(Speed); }
void DeviceClear(void) { if (device) device->Clear(); }
void DevicePlay(void) { if (device) device->Play(); }
@@ -28,17 +28,17 @@ protected:
void DeviceStillPicture(const uchar *Data, int Length) { if (device) device->StillPicture(Data, Length); }
void Detach(void);
virtual void Activate(bool On) {}
- // This function is called right after the cPlayer has been attached to
- // (On == true) or before it gets detached from (On == false) a cDevice.
- // It can be used to do things like starting/stopping a thread.
+ // This function is called right after the cPlayer has been attached to
+ // (On == true) or before it gets detached from (On == false) a cDevice.
+ // It can be used to do things like starting/stopping a thread.
int PlayVideo(const uchar *Data, int Length);
- // Sends the given Data to the video device and returns the number of
- // bytes that have actually been accepted by the video device (or a
- // negative value in case of an error).
+ // Sends the given Data to the video device and returns the number of
+ // bytes that have actually been accepted by the video device (or a
+ // negative value in case of an error).
int PlayAudio(const uchar *Data, int Length);
// XXX+ TODO
public:
- cPlayer(void);
+ cPlayer(ePlayMode PlayMode = pmAudioVideo);
virtual ~cPlayer();
bool IsAttached(void) { return device != NULL; }
virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; }