diff options
Diffstat (limited to 'player.h')
-rw-r--r-- | player.h | 20 |
1 files changed, 10 insertions, 10 deletions
@@ -4,7 +4,7 @@ * See the main source file 'vdr.c' for copyright information and * how to reach the author. * - * $Id: player.h 1.5 2002/07/13 11:12:26 kls Exp $ + * $Id: player.h 1.8 2002/08/16 09:14:12 kls Exp $ */ #ifndef __PLAYER_H @@ -17,9 +17,9 @@ class cPlayer { friend class cDevice; private: cDevice *device; - int deviceFileHandle; + ePlayMode playMode; protected: - int DeviceFileHandle(void) { return deviceFileHandle; } //XXX+ needed for polling + bool DevicePoll(cPoller &Poller, int TimeoutMs = 0) { return device ? device->Poll(Poller, TimeoutMs) : false; } void DeviceTrickSpeed(int Speed) { if (device) device->TrickSpeed(Speed); } void DeviceClear(void) { if (device) device->Clear(); } void DevicePlay(void) { if (device) device->Play(); } @@ -28,17 +28,17 @@ protected: void DeviceStillPicture(const uchar *Data, int Length) { if (device) device->StillPicture(Data, Length); } void Detach(void); virtual void Activate(bool On) {} - // This function is called right after the cPlayer has been attached to - // (On == true) or before it gets detached from (On == false) a cDevice. - // It can be used to do things like starting/stopping a thread. + // This function is called right after the cPlayer has been attached to + // (On == true) or before it gets detached from (On == false) a cDevice. + // It can be used to do things like starting/stopping a thread. int PlayVideo(const uchar *Data, int Length); - // Sends the given Data to the video device and returns the number of - // bytes that have actually been accepted by the video device (or a - // negative value in case of an error). + // Sends the given Data to the video device and returns the number of + // bytes that have actually been accepted by the video device (or a + // negative value in case of an error). int PlayAudio(const uchar *Data, int Length); // XXX+ TODO public: - cPlayer(void); + cPlayer(ePlayMode PlayMode = pmAudioVideo); virtual ~cPlayer(); bool IsAttached(void) { return device != NULL; } virtual bool GetIndex(int &Current, int &Total, bool SnapToIFrame = false) { return false; } |