From 527748826c8d3cfacff8a7ab3fda9551c1182590 Mon Sep 17 00:00:00 2001 From: Klaus Schmidinger Date: Sun, 4 Aug 2002 18:00:00 +0200 Subject: Version 1.1.6 - Re-visited the race condition fix in the cDvbPlayer (thanks again to Andreas Schultz). - Changed the VFAT handling to allow users who normally use it but have forgotten to set it when compiling a new version of VDR to at least see their recordings made with VFAT enabled (thanks to Christian Rienecker). - Added some missing teletext PIDs (thanks to Joerg Riechardt). - Fixed PID handling for cReceiver. - Added a missing #include to ringbuffer.c (thanks to Martin Hammerschmid). - Now using CC, CFLAGS, CXX and CXXFLAGS in Makefile. - Changed the cDevice class to allow plugins to implement their own devices (see PLUGINS.html for details). --- PLUGINS.html | 207 ++++++++++++++++++++++++++++++++++++++++++++++++++++------- 1 file changed, 184 insertions(+), 23 deletions(-) (limited to 'PLUGINS.html') diff --git a/PLUGINS.html b/PLUGINS.html index 2535c68..2002d60 100644 --- a/PLUGINS.html +++ b/PLUGINS.html @@ -12,7 +12,7 @@ This interface allows programmers to develop additional functionality for VDR co separate from the core VDR source, without the need of patching the original VDR code (and all the problems of correlating various patches).

-
  +
  This document is divided into two parts, the first one describing the outside interface of the plugin system, and the second one describing the @@ -23,18 +23,18 @@ The inside interface provides the plugin code access to VDR's internal da structures and allows it to hook itself into specific areas to perform special actions.

-
  -Important modifications introduced in version 1.1.2 are marked like this. -
-
  +
  Important modifications introduced in version 1.1.3 are marked like this.
-
  +
  Important modifications introduced in version 1.1.4 are marked like this.
-
  +
  Important modifications introduced in version 1.1.5 are marked like this.
+
  +Important modifications introduced in version 1.1.6 are marked like this. +

Part I - The Outside Interface

@@ -131,15 +131,12 @@ from the web, it will typically have a name like

and will unpack into a directory named

-
  hello-0.0.1 -

To use the plugins and plugins-clean targets from the VDR Makefile you need to unpack such an archive into the VDR/PLUGINS/SRC directory and create a symbolic link with the basic plugin name, as in -
 


ln -s hello-0.0.1 hello

@@ -149,7 +146,6 @@ of only lowercase characters and digits, it will only follow the symbolic links, should lead to the current version of the plugin you want to use. This way you can have several different versions of a plugin source (like hello-0.0.1 and hello-0.0.2) and define which one to actually use through the symbolic link. -


Initializing a new plugin directory

@@ -422,11 +418,9 @@ If a plugin implements a function that runs in the background (presumably in a thread of its own), or wants to make use of internationalization, it needs to implement the function -
 


virtual bool Start(void);

-

which is called once for each plugin at program startup. Inside this function the plugin must set up everything necessary to perform @@ -434,12 +428,10 @@ its task. This may, for instance, be a thread that collects data from the DVB stream, which is later presented to the user via a function that is available from the main menu.

-
  A return value of false indicates that something has gone wrong and the plugin will not be able to perform its task. In that case, the plugin should write a proper error message to the log file. The first plugin that returns false from its Start() function will cause VDR to exit. -

If the plugin doesn't implement any background functionality or internationalized texts, it doesn't need to implement this function. @@ -498,7 +490,6 @@ interaction is possible. If a specific action takes longer than a few seconds, the plugin should launch a separate thread to do this. -
 

Housekeeping

Chores, chores...

@@ -523,7 +514,6 @@ as possible! As long as the program stays inside this function, no other user interaction is possible. If a specific action takes longer than a few seconds, the plugin should launch a separate thread to do this. -


Setup parameters

@@ -656,7 +646,6 @@ You can first assign the temporary values to the global variables and then do th your setup parameters and use that one to copy all parameters with one single statement (like VDR does with its cSetup class). -
 

Configuration files

I want my own stuff!

@@ -711,7 +700,6 @@ plugin class, by writing


const char *MyConfigDir = cPlugin::ConfigDirectory();

-


Internationalization

@@ -826,7 +814,7 @@ and display their help and/or version information in addition to its own output. If you want to make your plugin available to other VDR users, you'll need to make a package that can be easily distributed. -
  +
  The Makefile that has been created by the call to newplugin provides the target dist, which does this for you. @@ -848,7 +836,7 @@ vdr-hello-0.0.1.tgz in your source directory, where hello will be replaced with your actual plugin's name, and 0.0.1 will be your plugin's current version number. -
  +
 

Part II - The Inside Interface


Status monitor

@@ -925,7 +913,7 @@ member functions are available in cStatus. You only need to implement the functions you actually want to use.
-
  +
 

Players

Play it again, Sam!

@@ -1076,7 +1064,63 @@ that they already know. If you absolutely want to do things differently, just go ahead - it's your show...

-
  +
  +

Receivers

+ +
Tapping into the stream...

+ +In order to receive any kind of data from a cDevice, a plugin must set up an +object derived from the cReceiver class: + +


+#include <vdr/receiver.h> + +class cMyReceiver : public cReceiver, cThread { +protected: + virtual void Activate(bool On); + virtual void Receive(uchar *Data, int Length); +public: + cMyReceiver(int Pid); + }; + +cMyReceiver::cMyReceiver(int Pid) +:cReceiver(0, -1, 1, Pid) +{ +} + +void cMyReceiver::Activate(bool On) +{ + // start your own thread for processing the received data +} + +void cMyReceiver::Receive(uchar *Data, int Length) +{ + // buffer the data for processing in a separate thread +} +

+ +See the comments in VDR/receiver.h for details about the various +member functions of cReceiver. +

+The above example sets up a receiver that wants to receive data from only one +PID (for example the Teletext PID). In order to not interfere with other recording +operations, it sets its priority to -1 (any negative value will allow +a cReceiver to be detached from its cDevice at any time. +

+Once a cReceiver has been created, it needs to be attached to +a cDevice: + +


+cMyReceiver *Receiver = new cMyReceiver(123); + +cDevice::PrimaryDevice()->AttachReceiver(Receiver); +

+ +If the cReceiver isn't needed any more, it may simply be deleted +and will automatically detach itself from the cDevice. +

+ +
 

The On Screen Display

Express yourself

@@ -1108,5 +1152,122 @@ of these functions, and VDR/osd.c to see how VDR opens the OSD and sets up its windows and color depths).

+
  +

Devices

+ +
Expanding the possibilities

+ +By default VDR is based on using DVB PCI cards that are supported by the +LinuxDVB driver. However, a plugin can implement additional devices that +can be used as sources of MPEG data for viewing or recording, and also +as output devices for replaying. Such a device can be a physical card +that is installed in the PC (like, for instance, an MPEG encoder card that +allows the analog signal of a proprietary set-top box to be integrated +into a VDR system; or an analog TV receiver card, which does the MPEG encoding +"on the fly" - assuming your machine is fast enough), or just a software program that takes an MPEG data +stream and displays it, for instance, on an existing graphics adapter. +

+To implement an additional device, a plugin must derive a class from cDevice: + +


+#include <vdr/device.h> + +class cMyDevice : public cDevice { + ... + }; +

+ +The derived class must implement several virtual functions, according to +the abilities this new class of devices can provide. See the comments in the +file VDR/device.h for more information on the various functions, +and also VDR/dvbdevice.[hc] for details on the implementation of +the cDvbDevice, which is used to access the DVB PCI cards. +

+Channel selection +

+If the new device can receive, it most likely needs to provide a way of +selecting which channel it shall tune to: + +


+virtual bool SetChannelDevice(const cChannel *Channel); +

+ +This function will be called with the desired channel and shall return whether +tuning to it was successful. +

+Recording +

+A device that can be used for recording must implement the functions + +


+virtual bool SetPid(cPidHandle *Handle, int Type, bool On); +virtual bool OpenDvr(void); +virtual void CloseDvr(void); +virtual int GetTSPacket(uchar *Data); +

+ +which allow VDR to set the PIDs that shall be recorded, set up the device fro +recording (and shut it down again), and receive the MPEG data stream. The data +must be delivered in the form of a Transport Stream (TS), which consists of +packets that are all 188 bytes in size. Each call to GetTSPacket() +must deliver exactly one such packet (if one is currently available). +

+If this device allows receiving several different data streams, it can +implement + +


+virtual bool CanBeReUsed(int Frequency, int Vpid); +

+ +to indicate this to VDR. +

+Replaying +

+The functions to implement replaying capabilites are + +


+virtual bool HasDecoder(void) const; +virtual int SetPlayMode(bool On); +virtual void TrickSpeed(int Speed); +virtual void Clear(void); +virtual void Play(void); +virtual void Freeze(void); +virtual void Mute(void); +virtual void StillPicture(const uchar *Data, int Length); +virtual int PlayVideo(const uchar *Data, int Length); +

+ +In addition, the following functions may be implemented to provide further +functionality: + +


+virtual bool GrabImage(const char *FileName, bool Jpeg = true, int Quality = -1, int Si +virtual void SetVideoFormat(bool VideoFormat16_9); +virtual void SetVolumeDevice(int Volume); +

+ +Initializing new devices +

+A derived cDevice class shall implement a static function + +


+static bool Initialize(void); +

+ +in which it determines whether the necessary hardware to run this sort of +device is actually present in this machine (or whatever other prerequisites +might be important), and then creates as many device objects as necessary. +See VDR/dvbdevice.c for the implementation of the cDvbDevice +initialize function. +

+A plugin that adds devices to a VDR instance shall call this initializing +function from its Start() function. +

+Nothing needs to be done to shut down the devices. VDR will automatically +shut down (delete) all devices when the program terminates. It is therefore +important that the devices are created on the heap, using the new +operator! +

+ -- cgit v1.2.3