/* * osd.h: Abstract On Screen Display layer * * See the main source file 'osm.c' for copyright information and * how to reach the author. * * $Id: osd.h 1.1 2000/02/19 13:36:48 kls Exp $ */ #ifndef __OSD_H #define __OSD_H #include "config.h" #include "interface.h" #include "tools.h" #define MAXOSDITEMS 9 enum eOSStatus { osUnknown, osContinue, osProcessed, osChannels, osTimer, osRecordings, osBack, osEnd, }; class cOsdItem : public cListObject { private: char *text; int offset; eOSStatus status; protected: bool fresh; public: cOsdItem(eOSStatus Status = osUnknown); cOsdItem(char *Text, eOSStatus Status = osUnknown); virtual ~cOsdItem(); void SetText(char *Text, bool Copy = true); char *Text(void) { return text; } void Display(int Offset = -1, bool Current = false); virtual void Set(void) {} virtual eOSStatus ProcessKey(eKeys Key); }; class cOsdMenu : public cList { private: char *title; int cols[cInterface::MaxCols]; int first, current, count; cOsdMenu *subMenu; protected: void RefreshCurrent(void); void DisplayCurrent(bool Current); void CursorUp(void); void CursorDown(void); eOSStatus AddSubMenu(cOsdMenu *SubMenu); public: cOsdMenu(char *Title, int c0 = 0, int c1 = 0, int c2 = 0, int c3 = 0, int c4 = 0); virtual ~cOsdMenu(); int Current(void) { return current; } void Add(cOsdItem *Item, bool Current = false); void Display(void); virtual eOSStatus ProcessKey(eKeys Key); }; #endif //__OSD_H