blob: 296d5ee3d9b0153d2ed65e99b40e0be642c0e9ef (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
/*
* bitstream.c
*
* Copyright (C) Aaron Holtzman - Dec 1999
*
* This file is part of ac3dec, a free AC-3 audio decoder
*
* ac3dec is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* ac3dec is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GNU Make; see the file COPYING. If not, write to
* the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
*
*/
#include <stdlib.h>
#include <stdio.h>
#include "ac3.h"
#include "ac3_internal.h"
#include "bitstream.h"
uint_8 *buffer_start = 0;
uint_32 bits_left = 0;
uint_32 current_word;
static inline void
bitstream_fill_current()
{
current_word = *((uint_32*)buffer_start)++;
current_word = swab32(current_word);
}
//
// The fast paths for _get is in the
// bitstream.h header file so it can be inlined.
//
// The "bottom half" of this routine is suffixed _bh
//
// -ah
//
uint_32
bitstream_get_bh(uint_32 num_bits)
{
uint_32 result;
num_bits -= bits_left;
result = (current_word << (32 - bits_left)) >> (32 - bits_left);
bitstream_fill_current();
if(num_bits != 0)
result = (result << num_bits) | (current_word >> (32 - num_bits));
bits_left = 32 - num_bits;
return result;
}
void
bitstream_init(uint_8 *start)
{
//initialize the start of the buffer
buffer_start = start;
bits_left = 0;
}
|