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authorChristian Gmeiner <christian.gmeiner@gmail.com>2010-04-16 20:02:35 +0200
committerChristian Gmeiner <christian.gmeiner@gmail.com>2010-04-16 20:02:35 +0200
commitc4bd8a38e6547b3ccd2eadd151053e0a5e7d7ac2 (patch)
tree5e98c8d8171782f5fd9517480712beade63b8ba7 /dxr3audiodecoder.h
parent2e9338bdb7526d432acf627407ef2718a5dc2844 (diff)
downloadvdr-plugin-dxr3-c4bd8a38e6547b3ccd2eadd151053e0a5e7d7ac2.tar.gz
vdr-plugin-dxr3-c4bd8a38e6547b3ccd2eadd151053e0a5e7d7ac2.tar.bz2
bring back ac3 via pcm-encapsulation
I own hardware to test it, but at the moment no speakers are connected so I hope it really runs :) Feedback is welcome
Diffstat (limited to 'dxr3audiodecoder.h')
-rw-r--r--dxr3audiodecoder.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/dxr3audiodecoder.h b/dxr3audiodecoder.h
index f52305a..67682bc 100644
--- a/dxr3audiodecoder.h
+++ b/dxr3audiodecoder.h
@@ -43,6 +43,7 @@ public:
~cDxr3AudioDecoder();
void decode(cDxr3PesFrame *frame, iAudio *audio);
+ void ac3dts(cDxr3PesFrame *frame, iAudio *audio);
/*
void DecodeLpcm(cDxr3PesFrame *frame, uint32_t pts, cDxr3SyncBuffer &aBuf);
void DecodeAc3Dts(cDxr3PesFrame *frame, uint32_t pts, cDxr3SyncBuffer &aBuf);