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-rw-r--r--dxr3dolbydigital.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/dxr3dolbydigital.c b/dxr3dolbydigital.c
index ae9bce9..2c5503f 100644
--- a/dxr3dolbydigital.c
+++ b/dxr3dolbydigital.c
@@ -25,7 +25,12 @@
// ==================================
//! play
+#if VDRVERSNUM > 10320
+void cDxr3DolbyDigital::Play(const uchar *Data, int Length, uchar Id)
+// TODO: this fixes the build, but according to reports, there's no audio.
+#else
void cDxr3DolbyDigital::Play(const uchar *Data, int Length)
+#endif
{
if (cDxr3ConfigData::Instance().GetUseDigitalOut())
{