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-rw-r--r--dxr3ffmpeg.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/dxr3ffmpeg.h b/dxr3ffmpeg.h
index 98557c5..5b1824b 100644
--- a/dxr3ffmpeg.h
+++ b/dxr3ffmpeg.h
@@ -45,24 +45,24 @@ struct Dxr3Codec
// ==================================
// class to work with ffmpeg
/*!
- With cDxr3Ffmepg you can easily handle as many
+ With cDxr3Ffmpeg you can easily handle as many
codecs as you want.
At the moment we need this only for
the audiodecoder, but in future i want to use
it for ohter nice stuff :)
*/
-class cDxr3Ffmepg : public Singleton<cDxr3Ffmepg>
+class cDxr3Ffmpeg : public Singleton<cDxr3Ffmpeg>
{
public:
- cDxr3Ffmepg();
- ~cDxr3Ffmepg() {}
+ cDxr3Ffmpeg();
+ ~cDxr3Ffmpeg() {}
bool FindCodec(struct Dxr3Codec& Codec);
bool OpenCodec(struct Dxr3Codec& Codec);
void CloseCodec(struct Dxr3Codec& Codec);
private:
- cDxr3Ffmepg(cDxr3Ffmepg&); // no copy constructor
+ cDxr3Ffmpeg(cDxr3Ffmpeg&); // no copy constructor
};
#endif /*_DXR3_FFMPEG_H_*/