diff options
Diffstat (limited to 'dxr3output.h')
-rw-r--r-- | dxr3output.h | 85 |
1 files changed, 0 insertions, 85 deletions
diff --git a/dxr3output.h b/dxr3output.h deleted file mode 100644 index abd21c6..0000000 --- a/dxr3output.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * dxr3output.h - * - * Copyright (C) 2002-2004 Kai Möller - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - */ - -#ifndef _DXR3OUTPUTTHREAD_H_ -#define _DXR3OUTPUTTHREAD_H_ - -#include "dxr3syncbuffer.h" -#include "dxr3audiodecoder.h" -#include "uncopyable.h" - -class iAudio; - -// ================================== -class cDxr3OutputThread : public cThread, private Uncopyable { -public: - cDxr3OutputThread(cDxr3SyncBuffer& buffer); - virtual ~cDxr3OutputThread() { - m_buffer.Stop(); - Cancel(3); - }; - - bool NeedResync() const { return m_bNeedResync; } - void ClearResyncRequest() { m_bNeedResync = false; } - -protected: - virtual void Action() = 0; - - cDxr3Interface *m_dxr3Device; - cDxr3SyncBuffer& m_buffer; - bool m_bNeedResync; -}; - -// ================================== -class cDxr3AudioOutThread : public cDxr3OutputThread { -public: - cDxr3AudioOutThread(cDxr3SyncBuffer& buffer); - - void setAudio(iAudio *a) { audioOutput = a; } - iAudio *audio() { return audioOutput; } - -protected: - void Action(); - -private: - iAudio *audioOutput; - - void PlayFrame(cFixedLengthFrame *frame); -}; - -// ================================== -class cDxr3VideoOutThread : public cDxr3OutputThread { -public: - cDxr3VideoOutThread(cDxr3SyncBuffer& buffer); - -protected: - void Action(); -}; - -#endif /*_DXR3OUTPUTTHREAD_H_*/ - -// Local variables: -// mode: c++ -// c-file-style: "stroustrup" -// c-file-offsets: ((inline-open . 0)) -// tab-width: 4; -// indent-tabs-mode: nil -// End: |