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-rw-r--r--dxr3spudecoder.h138
1 files changed, 138 insertions, 0 deletions
diff --git a/dxr3spudecoder.h b/dxr3spudecoder.h
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+#ifndef _DXR3SPUDECODER_H_
+#define _DXR3SPUDECODER_H_
+
+#include "dxr3vdrincludes.h"
+#include <inttypes.h>
+
+// ==================================
+typedef struct sDxr3SpuPalDescr
+{
+ uint8_t index;
+ uint8_t trans;
+
+ bool operator != (const sDxr3SpuPalDescr pd) const {
+ return index != pd.index && trans != pd.trans;
+ };
+} aDxr3SpuPalDescr[4];
+
+// ==================================
+struct sDxr3SpuRect
+{
+ int x1, y1;
+ int x2, y2;
+
+ int width()
+ {
+ return x2 - x1 + 1;
+ };
+
+ int height()
+ {
+ return y2 - y1 + 1;
+ };
+
+ bool operator != (const sDxr3SpuRect r) const
+ {
+ return r.x1 != x1 || r.y1 != y1 || r.x2 != x2 || r.y2 != y2;
+ };
+};
+
+// ==================================
+class cDxr3SpuPalette
+{
+private:
+ uint32_t palette[16];
+
+public:
+ void setPalette(const uint32_t * pal);
+ uint32_t getColor(uint8_t idx, uint8_t trans) const;
+};
+
+// ==================================
+class cDxr3SpuBitmap
+{
+private:
+ sDxr3SpuRect bmpsize;
+ sDxr3SpuRect minsize[4];
+ uint8_t *bmp;
+
+ void putPixel(int xp, int yp, int len, uint8_t colorid);
+ void putFieldData(int field, uint8_t * data, uint8_t * endp);
+
+public:
+ cDxr3SpuBitmap(sDxr3SpuRect size, uint8_t * fodd, uint8_t * eodd, uint8_t * feven, uint8_t * eeven);
+ ~cDxr3SpuBitmap();
+
+ bool getMinSize(const aDxr3SpuPalDescr paldescr, sDxr3SpuRect & size) const;
+ cBitmap *getBitmap(const aDxr3SpuPalDescr paldescr, const cDxr3SpuPalette & pal, sDxr3SpuRect & size) const;
+};
+
+// ==================================
+class cDxr3SpuDecoder : public cSpuDecoder
+{
+public:
+ cDxr3SpuDecoder();
+ ~cDxr3SpuDecoder();
+
+ int setTime(uint32_t pts);
+
+ void setScaleMode(cSpuDecoder::eScaleMode ScaleMode);
+ void setPalette(uint32_t * pal);
+ void setHighlight(uint16_t sx, uint16_t sy, uint16_t ex, uint16_t ey, uint32_t palette);
+ void clearHighlight();
+ void Empty();
+ void processSPU(uint32_t pts, uint8_t * buf);
+
+ #if VDRVERSNUM >= 10311
+ void Hide();
+ void Draw();
+ bool IsVisible() { return osd != NULL; }
+ #endif
+
+private:
+ cOsd * osd;
+
+ // processing state
+ uint8_t *spu;
+ uint32_t spupts;
+ bool clean;
+ bool ready;
+
+ enum spFlag { spNONE, spHIDE, spSHOW, spMENU };
+ spFlag state;
+
+ cSpuDecoder::eScaleMode scaleMode;
+
+ // highligh area
+ bool highlight;
+ sDxr3SpuRect hlpsize;
+ aDxr3SpuPalDescr hlpDescr;
+
+ // palette
+ cDxr3SpuPalette palette;
+
+ // spu info's
+ sDxr3SpuRect size;
+ aDxr3SpuPalDescr palDescr;
+
+ uint16_t DCSQ_offset;
+ uint16_t prev_DCSQ_offset;
+
+ cDxr3SpuBitmap *spubmp;
+
+ int cmdOffs() { return ((spu[2] << 8) | spu[3]); }
+ int spuSize() { return ((spu[0] << 8) | spu[1]); }
+
+ int ScaleYcoord(int value);
+ int ScaleYres(int value);
+ void DrawBmp(sDxr3SpuRect & size, cBitmap * bmp);
+};
+
+// ==================================
+inline uint32_t cDxr3SpuPalette::getColor(uint8_t idx, uint8_t trans) const
+{
+ uint8_t t = trans == 0x0f ? 0xff : trans << 4;
+ return palette[idx] | (t << 24);
+}
+
+#endif /*_DXR3SPUDECODER_H_*/