#ifndef _DXR3_H_ #define _DXR3_H_ // --- cMenuSetupDxr3 ------------------------------------------------------- // ================================== // setup screen class cMenuSetupDxr3 : public cMenuSetupPage { public: cMenuSetupDxr3(); protected: virtual void Store(); private: int newUseDigitalOut; int newDxr3Card; int newVideoMode; const char *menuVideoModes[3]; int newUseWSS; int newHideMenu; int newOsdFlushRate; int newBrightness; int newContrast; int newSaturation; }; // ================================== enum eDxr3OsdItem { DXR3_RESET_HARDWARE, DXR3_FORCE_LETTER_BOX, DXR3_DIGITAL_OUT, DXR3_ANALOG_OUT }; // ================================== // osd item class cDxr3OsdItem : public cOsdItem { public: cDxr3OsdItem(const char* text, eDxr3OsdItem item) : cOsdItem(text), m_item(item) {} // process fb input eOSState ProcessKey(eKeys Key); protected: eDxr3OsdItem m_item; }; // ================================== // main screen class cDxr3OsdMenu : public cOsdMenu { public: cDxr3OsdMenu(): cOsdMenu(tr("DXR3 Adjustment")) { Clear(); SetHasHotkeys(); Add(new cDxr3OsdItem(hk(tr("Reset DXR3 hardware")), DXR3_RESET_HARDWARE)); Add(new cDxr3OsdItem(hk(tr("Toggle force letterbox")), DXR3_FORCE_LETTER_BOX)); if (cDxr3ConfigData::Instance().GetUseDigitalOut()) Add(new cDxr3OsdItem(hk(tr("Switch to analog audio output")), DXR3_ANALOG_OUT)); else Add(new cDxr3OsdItem(hk(tr("Switch to digital audio output")), DXR3_DIGITAL_OUT)); } }; #endif /*_DXR3_H_*/ // Local variables: // mode: c++ // c-file-style: "stroustrup" // c-file-offsets: ((inline-open . 0)) // indent-tabs-mode: t // End: