/* * dxr3device.h * * Copyright (C) 2002-2004 Kai Möller * Copyright (C) 2004 Christian Gmeiner * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef _DXR3_DEVICE_H_ #define _DXR3_DEVICE_H_ //#include #include #include "dxr3interface.h" #include "dxr3demuxdevice.h" #include "dxr3spudecoder.h" #include "dxr3audio.h" // ================================== // our device :) /*! cDxr3Device is the interface for VDR devices. Is is the part, which VDR "talks" with our plugin. */ class cDxr3Device : public cDevice { public: cDxr3Device(); ~cDxr3Device(); virtual void MakePrimaryDevice(bool On); // replaying virtual bool HasDecoder() const; virtual bool CanReplay() const; virtual bool SetPlayMode(ePlayMode PlayMode); virtual int64_t GetSTC(); virtual void TrickSpeed(int Speed); virtual void Clear(); virtual void Play(); virtual void Freeze(); virtual void Mute(); virtual void StillPicture(const uchar *Data, int Length); virtual bool Poll(cPoller &Poller, int TimeoutMs = 0); virtual int PlayVideo(const uchar *Data, int Length); virtual int PlayAudio(const uchar *Data, int Length, uchar Id); #if VDRVERSNUM >= 10710 virtual void GetVideoSize(int &Width, int &Height, double &VideoAspect); #endif // additional functions virtual void SetVideoFormat(bool VideoFormat16_9); virtual void SetVolumeDevice(int Volume); virtual void SetAudioChannelDevice(int AudioChannel); virtual int GetAudioChannelDevice(); virtual void SetDigitalAudioDevice(bool on); // osd virtual cSpuDecoder *GetSpuDecoder(); // helper function void Reset() { SetPlayMode(m_PlayMode); } iAudio *getAudioOutput() const { return audioOut; } void turnPlugin(bool on); private: ePlayMode m_PlayMode; cDxr3DemuxDevice m_DemuxDevice; cDxr3SpuDecoder* m_spuDecoder; iAudio *audioOut; bool pluginOn; }; #endif /*_DXR3_DEVICE_H_*/ // Local variables: // mode: c++ // c-file-style: "stroustrup" // c-file-offsets: ((inline-open . 0)) // tab-width: 4; // indent-tabs-mode: nil // End: