/* * dxr3output-audio.c * * Copyright (C) 2002-2004 Kai Möller * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ #include #include #include "dxr3output.h" #include "dxr3audio.h" // ================================== const int AUDIO_OFFSET = 4500; #define SCR m_dxr3Device.GetSysClock() // ================================== // ================================== //! constr. cDxr3AudioOutThread::cDxr3AudioOutThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer) : cDxr3OutputThread(dxr3Device, buffer) { SetDescription("DXR3 audio output"); } // ================================== //! thread action void cDxr3AudioOutThread::Action() { bool resync = false; uint32_t pts = 0; while (Running()) { pts = 0; cFixedLengthFrame* pNext = m_buffer.Get(); if (pNext) pts = pNext->GetPts(); if ((pts && abs((int)pts-(int)SCR) > 30000) || m_dxr3Device.IsExternalReleased()) { m_buffer.Clear(); m_bNeedResync = true; } else if (pNext) { if (!pts || pts < SCR) { if (!pts && resync) { continue; } else { resync = false; } if (pts && (pts < SCR) && ((SCR - pts) > 5000)) { m_dxr3Device.SetSysClock(pts + 1 * AUDIO_OFFSET); PlayFrame(pNext); if (m_buffer.IsPolled()) { m_buffer.Clear(); m_bNeedResync = true; } } else { PlayFrame(pNext); m_buffer.Pop(); } } else { if (abs((int)pts - (int)SCR) < (AUDIO_OFFSET )) { PlayFrame(pNext); m_buffer.Pop(); } } } if ((pts > SCR && abs((int)pts - (int)SCR) > AUDIO_OFFSET)) { cCondWait::SleepMs(10); } } } void cDxr3AudioOutThread::PlayFrame(cFixedLengthFrame *frame) { // update audio context SampleContext ctx; ctx.samplerate = frame->GetSampleRate(); ctx.channels = frame->GetChannelCount(); audioOutput->setup(ctx); // volume changes if (!cDxr3Interface::Instance().IsAudioModeAC3()) { audioOutput->changeVolume((short *)frame->GetData(), (size_t)frame->GetCount()); } audioOutput->write(frame->GetData(), frame->GetCount()); } #undef SCR // Local variables: // mode: c++ // c-file-style: "stroustrup" // c-file-offsets: ((inline-open . 0)) // indent-tabs-mode: t // End: