/* * dxr3output.h * * Copyright (C) 2002-2004 Kai Möller * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public License * as published by the Free Software Foundation; either version 2.1 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * */ #ifndef _DXR3OUTPUTTHREAD_H_ #define _DXR3OUTPUTTHREAD_H_ #include "dxr3syncbuffer.h" #include "dxr3audiodecoder.h" #include "Uncopyable.h" class iAudio; // ================================== class cDxr3OutputThread : public cThread, private Uncopyable { public: cDxr3OutputThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer); virtual ~cDxr3OutputThread() { m_buffer.Stop(); Cancel(3); }; bool NeedResync() const { return m_bNeedResync; } void ClearResyncRequest() { m_bNeedResync = false; } protected: virtual void Action() = 0; cDxr3Interface& m_dxr3Device; cDxr3SyncBuffer& m_buffer; bool m_bNeedResync; }; // ================================== class cDxr3AudioOutThread : public cDxr3OutputThread { public: cDxr3AudioOutThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer); void setAudio(iAudio *a) { audioOutput = a; } protected: void Action(); private: iAudio *audioOutput; void PlayFrame(cFixedLengthFrame *frame); }; // ================================== class cDxr3VideoOutThread : public cDxr3OutputThread { public: cDxr3VideoOutThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer); protected: void Action(); }; #endif /*_DXR3OUTPUTTHREAD_H_*/ // Local variables: // mode: c++ // c-file-style: "stroustrup" // c-file-offsets: ((inline-open . 0)) // indent-tabs-mode: t // End: