#ifndef _DXR3TOOLS_H_ #define _DXR3TOOLS_H_ #include "dxr3vdrincludes.h" namespace Tools { // ================================== inline unsigned int Rgb2YCrCb(unsigned long rgb) { float Y,U,V; float R,G,B; unsigned int yuv = 0x0; B = ((rgb >> 16) & 0xFF); G = ((rgb >> 8) & 0xFF); R = (rgb & 0xFF); Y = (0.2578125 * R) + (0.50390625 * G) + (0.09765625 * B) + 16; U = (0.4375 * R) - (0.3671875 * G) - (0.0703125 * B) + 128; V =-(0.1484375 * R) - (0.2890625 * G) + (0.4375 * B) + 128; yuv = (int(Y) << 16) | (int(U) << 8) | int(V); return yuv; } // ================================== inline unsigned int YUV2Rgb(unsigned int yuv_color) { int Y, Cb, Cr; int Ey, Epb, Epr; int Eg, Eb, Er; Y = (yuv_color >> 16) & 0xff; Cb = (yuv_color) & 0xff; Cr = (yuv_color >> 8) & 0xff; Ey = (Y - 16); Epb = (Cb - 128); Epr = (Cr - 128); /* ITU-R 709 Eg = (298*Ey - 55*Epb - 137*Epr)/256; Eb = (298*Ey + 543*Epb)/256; Er = (298*Ey + 460*Epr)/256; */ /* FCC ~= mediaLib */ Eg = (298 * Ey - 100 * Epb - 208 * Epr) / 256; Eb = (298 * Ey + 516 * Epb) / 256; Er = (298 * Ey + 408 * Epr) / 256; if (Eg > 255) Eg = 255; if (Eg < 0) Eg = 0; if (Eb > 255) Eb = 255; if (Eb < 0) Eb = 0; if (Er > 255) Er = 255; if (Er < 0) Er = 0; return Eb | (Eg << 8) | (Er << 16); } // ================================== inline void WriteInfoToOsd(string x) { #if VDRVERSNUM <= 10306 Interface->Info(x.c_str()); #else Skins.Message(mtInfo, x.c_str()); #endif } } #endif /*_DXR3TOOLS_H_*/