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/***************************************************************************
dxr3colormanager.c - description
-------------------
begin : Tue Oct 22 2002
copyright : (C) 2002 by Stefan Schluenss
email : vdr@schluenss.de
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
/**
* Background:
* Each encoded pixel in the SPU could have one of the values 0,1,2,3. *
* These values
Pixelvalue Maps
to index
0 --> 4 -->
* The SPU data definition allows highlighting of rectangular areas. They *
* are defined by a starting and ending row. Whithin these rows one could *
* define a starting column for using a new color palette mapping. This *
* mapping will be used til the end of the line or up to the next column *
* defintion.
* Look at the picture below:
*
Row Col=5 Col=16
n-2 ...............................
n-1 ...............................
n .....-------------------------- <- Highligh region starts here
.....| 6,3,1,2 | 0,2,8,9
.....| 6,3,1,2 | 0,2,8,9
.....| 6,3,1,2 | 0,2,8,9
n+4 .....-------------------------- <- Highligh region ends here
n+5 ...............................
n+6 ...............................
In the above example one region (from n to n+4) is defined with two *
highlight sections - one from column 5 up to 15 and the second from 16 *
til the end of the line.
**/
#include <assert.h>
#include "dxr3colormanager.h"
#include <vdr/tools.h>
#include <stdio.h>
#include <string.h>
// ==================================
//! constructor
cColorManager::cColorManager()
{
NrOfRegions = -1;
for(int i = 0; i < MAX_NO_OF_REGIONS; i++)
hlr[i] = NULL;
}
// ==================================
cColorManager::~cColorManager()
{
for (int i = 0; i < NrOfRegions; i++)
{
if (hlr[i])
{
delete(hlr[i]);
}
}
}
// ==================================
// Opens a new highlight region
void cColorManager::OpenRegion(int y)
{
// Calling method (cColorManager::EncodeColors)
// already checks MAX_NO_OF_REGIONS
curRegion = new yRegion();
curRegion->Y1 = y;
NrOfRegions++;
hlr[NrOfRegions] = curRegion;
NewSection(0); //there's always at least a section
}
// ==================================
// Closes the spu-highlight region
void cColorManager::CloseRegion(int y)
{
curRegion->Y2 = y;
}
// ==================================
void cColorManager::EncodeColors(int width, int height, unsigned char* map,
unsigned char* dmap)
{
unsigned char color;
unsigned char oldcolor = 0xFF;
unsigned char ColorIndex;
int mapoffset = 0;
OpenRegion(0);
for (int y = 0; y < height; ++y)
{
oldcolor = 0xFF;
FirstSection();
for(int x = 0; x < width; ++x)
{
if (x > curSection->X2)
{
oldcolor = 0xFF;
NextSection();
}
color = map[mapoffset + x];
if (color == oldcolor)
dmap[mapoffset + x] = ColorIndex;
else
{
// try to map the color in the current region
if (AddColor(x, y, color, ColorIndex))
{
// store as the highlight region index
dmap[mapoffset + x] = ColorIndex;
}
else
{
CloseRegion(y - 1);
if (NrOfRegions <= MAX_NO_OF_REGIONS - 1)
{
// retry with another region
OpenRegion(y);
x = -1;
oldcolor = 0xFF;
}
else
{
esyslog("dxr3: colormanager: too many regions (%d)"
" - giving up", NrOfRegions);
return;
}
}
}
}
mapoffset += width;
}
// close the last highlight region
CloseRegion(height);
//#define colordebug
#ifdef colordebug
{
FILE *fp;
fp = fopen("OSD.dump","w+");
u_char *pippo = dmap;
u_char *pippo2 = map;
int curregion = 0;
int cursection = 0;
for (int dumpy = 0; dumpy < height; dumpy++)
{
if(curregion < NrOfRegions)
{
if(hlr[curregion]->Y1 == dumpy)
{
fprintf(fp, "%i", hlr[curregion]->N);
for (int sec = 0; sec < hlr[curregion]->N; sec++)
fprintf(fp, ",%i", hlr[curregion]->Section[sec]->X1);
for (int dumpx = 0; dumpx < width; dumpx++)
fprintf(fp, "=");
fprintf(fp, "\n");
curregion++;
}
}
cursection = 0;
for (int dumpx = 0; dumpx < width; dumpx++)
{
if (curregion < NrOfRegions)
{
if (cursection < hlr[curregion]->N)
{
if (hlr[curregion]->Section[cursection]->X1 == dumpx)
{
fprintf(fp, "|");
cursection++;
}
}
}
fprintf(fp, "%01X", *pippo2 & 0xF);
pippo2++;
}
fprintf(fp, "\n");
cursection = 0;
for (int dumpx = 0; dumpx < width; dumpx++)
{
if(curregion < NrOfRegions)
{
if (cursection < hlr[curregion]->N)
{
if (hlr[curregion]->Section[cursection]->X1 == dumpx)
{
fprintf(fp, "|");
cursection++;
}
}
}
fprintf(fp, "%01X", *pippo & 0xF);
pippo++;
}
fprintf(fp, "\n");
}
fclose(fp);
printf("**** dumped\n");
}
#endif
}
// ==================================
unsigned char cColorManager::AddColor(int x, int y, unsigned char color,
unsigned char &ColorIndex) {
if (!curSection->HasColor(color, ColorIndex))
{
// this color is new for this section
if (curSection->AllColorsUsed(curRegion->Y1==y))
{
// no more free colors
if (y != curRegion->Y1)
{
// terminate region
return(0);
}
NewSection(x);
}
// and add new color
ColorIndex = curSection->AddColor(color);
}
return(1);
}
// ==================================
void cColorManager::FirstSection(void)
{
curSectionIndex = 0;
curSection = curRegion->Section[0];
}
// ==================================
void cColorManager::NextSection(void)
{
curSectionIndex++;
if (curSectionIndex < curRegion->N)
curSection=curRegion->Section[curSectionIndex];
// it shouldn't happen
else esyslog("dxr3: colormanager: ran out of sections");
}
// ==================================
// convert into SPU - hope is correct description
unsigned char* cColorManager::GetSpuData(int& len)
{
if (NrOfRegions >= 0)
{
int ptr = 0;
spudata[ptr++] = 0x07; // CHG_COLCON command
spudata[ptr++] = 0x00; // total size of parameter area
spudata[ptr++] = 0x00; // will be filled later
for(int i = 0; i <= NrOfRegions;i++)
{
spudata[ptr++] = (hlr[i]->Y1 >> 8) & 0x0f;
spudata[ptr++] = (hlr[i]->Y1 & 0xff);
spudata[ptr++] = (((hlr[i]->N) & 0x0f) << 4) | ((hlr[i]->Y2 >> 8) & 0x0f);
spudata[ptr++] = (hlr[i]->Y2 & 0xff);
for(int c = 0; c < hlr[i]->N; c++)
{
spudata[ptr++] = hlr[i]->Section[c]->X1 >> 8;
spudata[ptr++] = hlr[i]->Section[c]->X1 & 0xff;
spudata[ptr++] = (hlr[i]->Section[c]->Colors[3] << 4) | (hlr[i]->Section[c]->Colors[2] & 0x0F);
spudata[ptr++] = (hlr[i]->Section[c]->Colors[1] << 4) | (hlr[i]->Section[c]->Colors[0] & 0x0F);
spudata[ptr++] = (hlr[i]->Section[c]->Opac[3] << 4) | hlr[i]->Section[c]->Opac[2];
spudata[ptr++] = (hlr[i]->Section[c]->Opac[1] << 4) | hlr[i]->Section[c]->Opac[0];
}
}
spudata[ptr++] = 0x0f; // termination of parameter block
spudata[ptr++] = 0xff;
spudata[ptr++] = 0xff;
spudata[ptr++] = 0xff;
int size = ptr - 1;
spudata[1] = size >> 8;
spudata[2] = size & 0xff;
len = ptr;
}
else
{
len = 0;
}
#if OSD_SPU_CM_DUMP
FILE *fp;
fp = fopen("CM.dump", "a+");
fprintf(fp, "len:%03d ", len);
for (int i = 0; i < len; i++)
fprintf(fp, "%02X", *(spudata + i));
fprintf(fp, "\n");
fclose(fp);
#endif
return(spudata);
}
// ==================================
void cColorManager::NewSection(int x)
{
int N = curRegion->N;
if (N >= MAX_NO_OF_SECTIONS - 1) {
esyslog("dxr3: colormanager: bummer, too many sections (%d),"
" reusing last one", N);
return; // reuse last section, not optimal but there's no other way out
}
curSection = new xSection(x);
curRegion->Section[N] = curSection;
if (N > 0)
curRegion->Section[N-1]->X2 = x - 1;
(curRegion->N)++;
curSectionIndex = N;
}
// ==================================
xSection::xSection(int x)
{
X1 = x;
X2 = 32767;
NrOfColors = 0;
for (int i = 0; i < 4; i++)
{
Opac[i] = 0xFF;
Colors[i] = 0;
}
}
// ==================================
unsigned char xSection::AddColor(unsigned int color)
{
unsigned char ColorIndex = 0;
if (NrOfColors <= 3)
{
Colors[NrOfColors] = color;
Opac[NrOfColors] = color >> 4;
ColorIndex = NrOfColors;
NrOfColors++;
}
return(ColorIndex);
}
// ==================================
bool xSection::HasColor(unsigned int color, unsigned char &ColorIndex)
{
for(int i = 0; i < NrOfColors; i++)
{
if (Colors[i] == color)
{
ColorIndex = i;
return (true);
}
}
return(false);
}
// Local variables:
// mode: c++
// c-file-style: "stroustrup"
// c-file-offsets: ((inline-open . 0))
// indent-tabs-mode: t
// End:
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