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/*
* dxr3dolbydigital.h
*
* Copyright (C) 2004 Christian Gmeiner
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#ifndef _DXR3_DOLBYDIGITAL_H_
#define _DXR3_DOLBYDIGITAL_H_
#include "dxr3vdrincludes.h"
// ==================================
//! interface to vdr to output dolby digital via dxr3
/*
With this class it is possible to listen real ac3 from
vdr :)
*/
class cDxr3DolbyDigital : public cAudio, private cThread
{
public:
cDxr3DolbyDigital() {}
virtual void Play(const uchar *Data, int Length);
virtual void Mute(bool On);
virtual void Clear();
private:
virtual void Action();
};
#endif /*_DXR3_DOLBYDIGITAL_H_*/
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