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/*
* dxr3outputthread.c
*
* Copyright (C) 2002-2004 Kai Möller
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation; either version 2.1
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
*/
#include <stdio.h>
#include <unistd.h>
#include <time.h>
#include <pthread.h>
#include "dxr3outputthread.h"
#include "dxr3log.h"
// ==================================
const int AUDIO_OFFSET = 4500;
#define SCR m_dxr3Device.GetSysClock()
// ==================================
// ==================================
// constr.
cDxr3OutputThread::cDxr3OutputThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer) :
cThread(), m_dxr3Device(dxr3Device), m_buffer(buffer), m_bStopThread(false), m_bNeedResync(false)
{
}
// ==================================
// send stop signal
void cDxr3OutputThread::SetStopSignal()
{
Lock();
m_bStopThread = true;
Unlock();
}
// ==================================
// was stop signal send?
bool cDxr3OutputThread::GetStopSignal()
{
bool ret = false;
Lock();
ret = m_bStopThread;
Unlock();
return ret;
}
// ==================================
// constr.
cDxr3AudioOutThread::cDxr3AudioOutThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer) :
cDxr3OutputThread(dxr3Device, buffer)
{
#if VDRVERSNUM >= 10300
SetDescription("DXR3 audio output");
#endif
}
// ==================================
// thread action
void cDxr3AudioOutThread::Action()
{
bool resync = false;
uint32_t pts = 0;
cLog::Instance() << "cDxr3AudioOutThread::Action Thread started\n";
sched_param temp;
temp.sched_priority = 2;
if (!pthread_setschedparam(pthread_self(), SCHED_RR, &temp))
{
cLog::Instance() << "cDxr3AudioOutThread::Action(): Error can't set priority\n";
}
while (!GetStopSignal())
{
pts = 0;
cFixedLengthFrame* pNext = m_buffer.Get();
if (pNext) pts = pNext->GetPts();
if (pts && abs((int)pts-(int)SCR) > 30000 || m_dxr3Device.IsExternalReleased())
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
cLog::Instance() << "cDxr3AudioOutThread::Action " << "pts = " << pts << " scr = " << SCR << "\n";
}
m_buffer.Clear();
m_bNeedResync = true;
}
else if (pNext)
{
if (!pts || pts < SCR)
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// if (pts) cLog::Instance() << "cDxr3AudioOutThread::Action pts " << pNext->GetPts() << " scr " << SCR << " delta " << (pts - SCR) << "\n";
}
if (!pts && resync)
{
continue;
}
else
{
resync = false;
}
if (pts && (pts < SCR) && ((SCR - pts) > 5000))
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3AudioOutThread::Action pts audio too small " << (SCR - pts) << "\n";
}
m_dxr3Device.SetSysClock(pts+ 1 * AUDIO_OFFSET);
m_dxr3Device.PlayAudioFrame(pNext);
if (m_buffer.IsPolled())
{
m_buffer.Clear();
m_bNeedResync = true;
}
}
else
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3AudioOutThread::Action write audio\n";
}
m_dxr3Device.PlayAudioFrame(pNext);
m_buffer.Pop();
}
}
else
{
if (abs((int)pts - (int)SCR) < (AUDIO_OFFSET ))
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// if (pts) cLog::Instance() << "cDxr3AudioOutThread::Action pts " << pNext->GetPts() << " scr " << SCR << " delta " << (pts - SCR) << "\n";
}
m_dxr3Device.PlayAudioFrame(pNext);
m_buffer.Pop();
}
}
}
if ((pts > SCR && abs((int)pts - (int)SCR) > AUDIO_OFFSET))
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3AudioOutThread::Action Stopping audio " << SCR << " " << pts << "\n";
}
usleep(10000);
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3AudioOutThread::Action Starting audio " << SCR << " " << pts << "\n";
}
}
}
}
// ==================================
// constr.
cDxr3VideoOutThread::cDxr3VideoOutThread(cDxr3Interface& dxr3Device, cDxr3SyncBuffer& buffer) :
cDxr3OutputThread(dxr3Device, buffer)
{
#if VDRVERSNUM >= 10300
SetDescription("DXR3 video output");
#endif
}
// ==================================
// thread action
void cDxr3VideoOutThread::Action()
{
uint32_t pts = 0;
static uint32_t lastPts = 0;
cLog::Instance() << "cDxr3VideoOutThread::Action Thread started\n";
sched_param temp;
temp.sched_priority = 1;
if (!pthread_setschedparam(pthread_self(), SCHED_RR, &temp))
{
// cLog::Instance() << "cDxr3VideoOutThread::Action(): Error can't set priority\n";
}
while (!GetStopSignal())
{
cFixedLengthFrame* pNext = m_buffer.Get();
if (pNext)
{
pts = pNext->GetPts();
if (pts == lastPts) pts = 0;
if (pts > SCR && abs((int)pts - (int)SCR) < 7500)
{
m_dxr3Device.SetPts(pts);
}
if (!pts || pts < SCR)
{
if (m_buffer.Available())
{
m_dxr3Device.PlayVideoFrame(pNext);
m_buffer.Pop();
}
}
else
{
if ((pts > SCR) && abs((int)pts - (int)SCR) < 7500)
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action pts " << pts << " scr " << SCR << " delta " << (pts - SCR) << "\n";
}
m_dxr3Device.SetPts(pts);
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action done\n";
}
if (m_buffer.Available() && pNext->GetData() && pNext->GetCount())
{
m_dxr3Device.PlayVideoFrame(pNext);
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action write\n";
}
m_buffer.Pop();
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action done pop\n";
}
}
if (cDxr3ConfigData::Instance().GetDebug())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action done complete\n";
}
}
else
{
if (pts < SCR)
{
m_dxr3Device.PlayVideoFrame(pNext);
m_buffer.Pop();
}
}
}
if (m_dxr3Device.IsExternalReleased())
{
m_bNeedResync = true;
m_buffer.Clear();
}
if ((pts > SCR && abs((int)pts - (int)SCR) > 7500 ))
{
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action Stopping video " << SCR << " " << pts << "\n";
}
usleep(10000);
if (cDxr3ConfigData::Instance().GetDebugEverything())
{
// cLog::Instance() << "cDxr3VideoOutThread::Action Starting video " << SCR << " " << pts << "\n";
}
}
}
}
}
#undef SCR
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