summaryrefslogtreecommitdiff
path: root/dxr3unixserversocket.h
blob: 8849ae8cb14cd678a07598315a0e50e5e3bf41cd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
/*
 * dxr3unixserversocket.h
 *
 * Copyright (C) 2002-2004 Kai Möller
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation; either version 2.1
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 */

#ifndef __DXR3_UNIX_SERVER_SOCKET_H
#define __DXR3_UNIX_SERVER_SOCKET_H

#include <stdint.h>
#include <sys/socket.h>
#include <sys/un.h>


#include "dxr3vdrincludes.h"

class cDxr3UnixServerSocket {
public:    
    cDxr3UnixServerSocket(const char* pFileName = "/tmp/.dxr3-ux-sock", int backlog = 5);
    virtual ~cDxr3UnixServerSocket();

    bool WaitForConnection(void);
    bool GetNextMessage(void);
    bool IsConnected(void);
protected:
    virtual void ProcessMessage(void) = 0;

    const char* m_pFileName;
    bool m_bConnected;
    int m_backlog;
    int m_fdServerSocket;
    int m_fdConnectionSocket;
    sockaddr_un m_addr;
    enum eDxr3socketMessageSize { MAX_REC_SIZE = 100 };
    uint8_t m_msg[MAX_REC_SIZE];
    uint8_t m_msgSize;
    
private:
    cDxr3UnixServerSocket(cDxr3UnixServerSocket&); // no copy constructor
};


class cDxr3StartStopSocket : public cDxr3UnixServerSocket {
public:    
    cDxr3StartStopSocket() : m_bSavedState(false) {};
    virtual ~cDxr3StartStopSocket() {};
protected:
    void ProcessMessage(void);
    void SendStatus(void);

    bool m_bSavedState;
    
private:
    cDxr3StartStopSocket(cDxr3StartStopSocket&); // no copy constructor    
};


class cDxr3StartStopThread : public cThread {
public:
    cDxr3StartStopThread() {};
    virtual ~cDxr3StartStopThread() {};    
protected:    
    virtual void Action(void);

private:
    cDxr3StartStopThread(cDxr3StartStopThread&); // no copy constructor          
};

#endif // __DXR3_UNIX_SERVER_SOCKET_H

// Local variables:
// mode: c++
// c-file-style: "stroustrup"
// c-file-offsets: ((inline-open . 0))
// indent-tabs-mode: t
// End: