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/*
* _ _ _ _ _____
* __ ____| |_ __ _ __ | |_ _ __ _(_)_ __ __| |_ ___ _|___ /
* \ \ / / _` | '__|____| '_ \| | | | |/ _` | | '_ \ _____ / _` \ \/ / '__||_ \
* \ V / (_| | | |_____| |_) | | |_| | (_| | | | | |_____| (_| |> <| | ___) |
* \_/ \__,_|_| | .__/|_|\__,_|\__, |_|_| |_| \__,_/_/\_\_| |____/
* |_| |___/
*
* Copyright (C) 2009 Christian Gmeiner
*
* This file is part of vdr-plugin-dxr3.
*
* vdr-plugin-dxr3 is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation version 2.
*
* vdr-plugin-dxr3 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with dxr3-plugin. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "spuregion.h"
cSpuRegion::cSpuRegion() : startLine(0), endLine(0), usedSections(0)
{
memset(sections, 0, sizeof(sections));
}
uint8_t cSpuRegion::openSections()
{
// return the count of open sections.
// keep in mind that it will return usedSections + 1
// to allow easy for-looping like used in stl containers.
return usedSections + 1;
}
sSection *cSpuRegion::section(uint8_t num)
{
if (usedSections == MAX_SECTIONS) {
return NULL;
}
return §ions[num];
}
bool cSpuRegion::addColIndex(tIndex idx)
{
sSection *sec = §ions[usedSections];
if (sec->usedColors == MAX_COLORS) {
return false;
}
sec->cmap[idx] = sec->usedColors;
sec->colIndex[sec->usedColors++] = idx;
return true;
}
bool cSpuRegion::containsColIndex(tIndex idx)
{
sSection *sec = §ions[usedSections];
for (uint8_t i = 0; i < sec->usedColors; i++) {
if (sec->colIndex[i] == idx) {
return true;
}
}
return false;
}
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