blob: 8c6998d2ae86e3d058e969a1ceace77ec92852ce (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
|
#include "status.h"
cDynamiteStatus *cDynamiteStatus::status = NULL;
#define SETINITIALCHANNELTIMEOUT 60 // 60 seconds
cDynamiteStatus::cDynamiteStatus(int InitialChannel)
{
init = time(NULL);
initialChannel = InitialChannel;
initialChannelSet = false;
switchCount = 0;
isyslog("dynamite: initial channel is %d", initialChannel);
}
void cDynamiteStatus::ChannelSwitch(const cDevice *Device, int ChannelNumber)
{
if ((ChannelNumber == 0) || initialChannelSet || (initialChannel < 0) || (switchCount > 1))
return;
if ((cDevice::PrimaryDevice() != cDevice::ActualDevice()) && (cDevice::PrimaryDevice() == Device))
return;
if (ChannelNumber == initialChannel) {
initialChannelSet = true;
return;
}
if ((time(NULL) - init) > SETINITIALCHANNELTIMEOUT) {
isyslog("dynamite: no devices within %d seconds for receiving initial channel %d, giving up", SETINITIALCHANNELTIMEOUT, initialChannel);
initialChannelSet = true;
return;
}
isyslog("dynamite: device %d switches channel to %d", Device->DeviceNumber() + 1, ChannelNumber);
switchCount++;
if (switchCount > 1)
isyslog("dynamite: assuming manual channel switch, so give up trying to set initial channel on device attach");
}
void cDynamiteStatus::Init(void)
{
if (status)
return;
if (*Setup.InitialChannel) {
cString cid = Setup.InitialChannel;
if (isnumber(cid)) { // for compatibility with old setup.conf files
if (cChannel *Channel = Channels.GetByNumber(atoi(cid)))
cid = Channel->GetChannelID().ToString();
}
if (cChannel *Channel = Channels.GetByChannelID(tChannelID::FromString(cid)))
status = new cDynamiteStatus(Channel->Number());
}
}
void cDynamiteStatus::DeInit(void)
{
if (status == NULL)
return;
delete status;
status = NULL;
}
void cDynamiteStatus::SetInitialChannel(void)
{
if (status == NULL)
return;
if (status->initialChannelSet) {
DeInit();
return;
}
if (!Channels.SwitchTo(status->initialChannel))
status->switchCount--;
}
|