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/*
* charset.c: Character set list item
*
* See the README file for copyright information and how to reach the author.
*
*/
#include "charset.h"
#include <unistd.h>
/* Global instance */
cEpgfixerList<cCharSet> EpgfixerCharSets;
cCharSet::cCharSet()
{
charset = NULL;
}
cCharSet::~cCharSet(void)
{
free(charset);
}
bool cCharSet::Apply(cEvent *Event)
{
if (enabled && IsActive(Event->ChannelID())) {
cCharSetConv conv(charset, cCharSetConv::SystemCharacterTable());
Event->SetTitle(conv.Convert(Event->Title()));
Event->SetShortText(conv.Convert(Event->ShortText()));
Event->SetDescription(conv.Convert(Event->Description()));
}
return false;
}
void cCharSet::SetFromString(char *s, bool Enabled)
{
FREE(charset);
Free();
enabled = Enabled;
if (s[0] == '!')
string = strdup(s+1);
else
string = strdup(s);
if (s[0] == '!' || s[0] == '#')
enabled = false;
char *p = (s[0] == '#') ? NULL : s;
if (p) {
char *p = (s[0] == '!') ? s+1 : s;
char *f = strchr(p, ':');
if (f) {
*f = 0;
charset = strdup(f + 1);
numchannels = LoadChannelsFromString(p);
}
else
charset = strdup(p);
}
}
void cCharSet::PrintConfigLineToFile(FILE *f)
{
if (f)
fprintf(f, "%s%s\n", enabled ? "" : "!", string);
}
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