/* Copyright (C) 2004-2011 Christian Wieninger This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA Or, point your browser to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html The author can be reached at cwieninger@gmx.de The project's page is at http://winni.vdr-developer.org/epgsearch */ #ifndef __EPGSEARCHMENUCONFL_H #define __EPGSEARCHMENUCONFL_H #include #include "conflictcheck.h" #include "menu_event.h" // --- cMenuConflictCheckItem ------------------------------------------------------ class cMenuConflictCheckItem : public cOsdItem { public: cConflictCheckTime* checktime; cConflictCheckTimerObj* timerObj; cMenuConflictCheckItem(cConflictCheckTime* Ct, cConflictCheckTimerObj* TimerObj = NULL); }; // --- cMenuConflictCheck ------------------------------------------------------ class cMenuConflictCheck : public cOsdMenu { private: cConflictCheck conflictCheck; bool showAll; int lastSel; virtual eOSState ProcessKey(eKeys Key); cConflictCheckTimerObj* CurrentTimerObj(void); void Update(); bool BuildList(); public: cMenuConflictCheck(); }; // --- cMenuConflictCheckDetailsItem ------------------------------------------------------ class cMenuConflictCheckDetailsItem : public cOsdItem { bool hasTimer; public: cConflictCheckTimerObj* timerObj; cMenuConflictCheckDetailsItem(cConflictCheckTimerObj* TimerObj = NULL); bool Update(bool Force = false); }; // --- cMenuConflictCheckDetails ------------------------------------------------------ class cMenuConflictCheckDetails : public cOsdMenu { private: cConflictCheck* conflictCheck; cConflictCheckTimerObj* timerObj; cConflictCheckTime* checktime; cEventObjects eventObjects; virtual eOSState ProcessKey(eKeys Key); cConflictCheckTimerObj* CurrentTimerObj(void); eOSState Commands(eKeys Key); void SetHelpKeys(); eOSState ToggleTimer(cConflictCheckTimerObj* TimerObj); eOSState DeleteTimer(cConflictCheckTimerObj* TimerObj); bool Update(bool Force = false); bool BuildList(); eOSState ShowSummary(); void UpdateCurrent(); public: cMenuConflictCheckDetails(cConflictCheckTimerObj* TimerObj = NULL, cConflictCheck* ConflictCheck = NULL); }; #endif