/* -*- c++ -*- Copyright (C) 2004-2013 Christian Wieninger This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA Or, point your browser to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html The author can be reached at cwieninger@gmx.de The project's page is at http://winni.vdr-developer.org/epgsearch */ #include "switchtimer.h" #include "epgsearchtools.h" cSwitchTimers SwitchTimers; // -- cSwitchTimer ----------------------------------------------------------------- cSwitchTimer::cSwitchTimer(void) { switchMinsBefore = 1; mode = 0; unmute = 0; } cSwitchTimer::cSwitchTimer(const cEvent* Event, int SwitchMinsBefore, int Mode, int Unmute) { eventID = 0; startTime = 0; if (Event) { eventID = Event->EventID(); channelID = Event->ChannelID(); startTime = Event->StartTime(); } switchMinsBefore = SwitchMinsBefore; mode = Mode; unmute = Unmute; } cSwitchTimer& cSwitchTimer::operator= (const cSwitchTimer &SwitchTimer) { this->eventID = SwitchTimer.eventID; this->startTime = SwitchTimer.startTime; this->channelID = SwitchTimer.channelID; this->switchMinsBefore = SwitchTimer.switchMinsBefore; this->mode = SwitchTimer.mode; this->unmute = SwitchTimer.unmute; return *this; } bool cSwitchTimer::Parse(const char *s) { char *line; char *pos; char *pos_next; int parameter = 1; int valuelen; #define MAXVALUELEN (10 * MaxFileName) char value[MAXVALUELEN]; startTime = 0; pos = line = strdup(s); pos_next = pos + strlen(pos); if (*pos_next == '\n') *pos_next = 0; while (*pos) { while (*pos == ' ') pos++; if (*pos) { if (*pos != ':') { pos_next = strchr(pos, ':'); if (!pos_next) pos_next = pos + strlen(pos); valuelen = pos_next - pos + 1; if (valuelen > MAXVALUELEN) valuelen = MAXVALUELEN; strn0cpy(value, pos, valuelen); pos = pos_next; switch (parameter) { case 1: channelID = tChannelID::FromString(value); break; case 2: eventID = atoi(value); break; case 3: startTime = atol(value); break; case 4: switchMinsBefore = atoi(value); break; case 5: mode = atoi(value); break; case 6: unmute = atoi(value); break; default: break; } //switch } parameter++; } if (*pos) pos++; } //while free(line); return (parameter >= 3) ? true : false; } const cEvent* cSwitchTimer::Event() { time_t now = time(NULL); const cEvent* event = NULL; if (startTime > now) { LOCK_SCHEDULES_READ; if (!Schedules) return NULL; const cSchedule *Schedule = Schedules->GetSchedule(channelID); if (Schedule) { event = Schedule->GetEvent(eventID, startTime); if (!event) event = Schedule->GetEventAround(startTime); } } return event; } cString cSwitchTimer::ToText(bool& ignore) { ignore = false; if (!Event()) { ignore = true; return NULL; } LOCK_CHANNELS_READ; const cChannel *channel = Channels->GetByChannelID(channelID, true, true); if (!channel) return NULL; cString buffer = cString::sprintf("%s:%u:%ld:%d:%d:%d", CHANNELSTRING(channel), eventID, startTime, switchMinsBefore, mode, unmute ? 1 : 0); return buffer; } bool cSwitchTimer::Save(FILE *f) { bool ignore = false; cString buffer = ToText(ignore); if (!ignore) return fprintf(f, "%s\n", *buffer) > 0; return true; } cSwitchTimer* cSwitchTimers::InSwitchList(const cEvent* event) { if (!event) return NULL; cMutexLock SwitchTimersLock(this); cSwitchTimer* switchTimer = SwitchTimers.First(); while (switchTimer) { if (switchTimer->eventID == event->EventID() && switchTimer->channelID == event->ChannelID() && switchTimer->startTime == event->StartTime()) return switchTimer; switchTimer = SwitchTimers.Next(switchTimer); } return NULL; } bool cSwitchTimers::Exists(const cSwitchTimer* SwitchTimer) { cMutexLock SwitchTimersLock(this); cSwitchTimer* switchTimer = SwitchTimers.First(); while (switchTimer) { if (switchTimer == SwitchTimer) return true; switchTimer = SwitchTimers.Next(switchTimer); } return false; }