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#include "mg_thread_sync.h"
#include "mg_sync.h"
static mgThreadSync* the_instance = NULL;
mgThreadSync* mgThreadSync::get_instance()
{
if( !the_instance )
{
the_instance = new mgThreadSync();
}
if( the_instance->Active() )
{
return NULL;
}
else
{
return the_instance;
}
}
void mgThreadSync::SetArguments( char * const * path_argv, bool delete_missing )
{
m_path = path_argv;
m_delete = delete_missing;
}
bool mgThreadSync::Sync(char * const * path_argv, bool delete_missing )
{
mgThreadSync *s = mgThreadSync::get_instance();
if( s )
{
s->SetArguments( path_argv, delete_missing );
s->Start();
return true;
}
else
{
return false;
}
}
void
mgThreadSync::Action()
{
if( m_path )
{
mgDbGd s(true);
s.Sync( m_path, m_delete );
}
}
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