#pragma once #include #define PLAY_OSD_3DMODE_SERVICE "Play-Osd3DModeService-v1.0" #define PLAY_START_PLAY_SERVICE "Play-StartPlayService_v1_0" #define PLAY_SET_TITLE_SERVICE "Play-SetTitleService_v1_0" typedef struct { int Mode; } Play_Osd3DModeService_v1_0_t; typedef struct { char* Filename; char* Title; } Play_StartPlayService_v1_0_t; typedef struct { char* Title; } Play_SetTitleService_v1_0_t;