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#ifndef CONFIG_H
#define CONFIG_H
#include <Poco/UUID.h>
#include <Poco/UUIDGenerator.h>
#include <string>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
//VDR
#include <vdr/osd.h>
#include <vdr/menuitems.h>
#define STRING_SIZE 256
class Config
{
public:
static Config& GetInstance() {
static Config instance;
return instance;
}
std::string s_username;
std::string s_password;
bool HideMainMenuEntry;
bool UseCustomTranscodeProfile;
std::string GetUUID();
void SetUUID(const char* uuid);
std::string GetHostname();
std::string GetLanguage();
std::string GetUsername();
std::string GetPassword();
private:
Config();
std::string s_uuid;
std::string s_hostname;
};
//////////////////////////////////////////////////////////////////////////////
// cMenuSetupPage
//////////////////////////////////////////////////////////////////////////////
/**
** Play plugin menu setup page class.
*/
class cMyMenuSetupPage:public cMenuSetupPage
{
protected:
char Username[STRING_SIZE];
char Password[STRING_SIZE];
char Uuid[STRING_SIZE];
int HideMainMenuEntry;
int UseCustomTranscodeProfile;
virtual void Store(void);
public:
cMyMenuSetupPage(void);
virtual eOSState ProcessKey(eKeys); // handle input
};
#endif // CONFIG_H
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