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authorlouis <louis.braun@gmx.de>2015-04-03 09:53:47 +0200
committerlouis <louis.braun@gmx.de>2015-04-03 09:53:47 +0200
commitc1b0ab63d048487944d0f59df1c6dc357e5daafc (patch)
tree1505f4abe9d5a6a6277e775aebd75c53f72b6664 /README
parent051cefafd3c02bc7ef5fb3aee7baf96f9c94a3ba (diff)
downloadvdr-plugin-skindesigner-c1b0ab63d048487944d0f59df1c6dc357e5daafc.tar.gz
vdr-plugin-skindesigner-c1b0ab63d048487944d0f59df1c6dc357e5daafc.tar.bz2
adapting readme
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1 files changed, 20 insertions, 3 deletions
diff --git a/README b/README
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--- a/README
+++ b/README
@@ -18,7 +18,7 @@ Description
Skindesigner is a VDR skin engine that displays XML based Skins.
-Currently two XML Skins (MetrixHD and nOpacity freestyle) are included in
+Currently three XML Skins (MetrixHD, nOpacity freestyle and blackhole) are included in
<pluginsourcedir>/skins/
Requirements
@@ -41,8 +41,25 @@ Requirements
Installation
------------
-After "normal" Plugin installation you have to care about the paths for the
-XML skins and epg images. The following paths can be set at startup:
+First you have to install libSkindesignerAPI:
+
+cd <PLUGINSOURCEDIR>/libskindesignerapi
+make clean
+make install
+
+After installation check if libskindesignerapi.pc is correctly found in your
+PKG_CONFIG_PATH. If not, you should do something like this in your .bashrc:
+
+export PKG_CONFIG_PATH=/usr/local/lib64/pkgconfig:$PKG_CONFIG_PATH
+
+Note that skindesigner itself and all plugins which use libSkindesignerAPI have to
+be build against the same major verison of this lib to be compatible.
+
+After installing the lib the Skindesigner Plugin has to be installed as any other
+VDR Plugin has to be installed for your Distribution.
+
+After installation you have to care about the paths for the XML skins and epg images.
+The following paths can be set at startup:
-s <SKINPATH>, --skinpath=<SKINPATH>
Path to the XML skins (Default: <ResourceDirectory>/plugins/skindesigner/skins/)