diff options
Diffstat (limited to 'coreengine/attribute.h')
| -rw-r--r-- | coreengine/attribute.h | 250 |
1 files changed, 125 insertions, 125 deletions
diff --git a/coreengine/attribute.h b/coreengine/attribute.h index e9da37e..f0ec6f8 100644 --- a/coreengine/attribute.h +++ b/coreengine/attribute.h @@ -1,126 +1,126 @@ -#ifndef __ATTRIBUTE_H
-#define __ATTRIBUTE_H
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <string>
-#include <map>
-#include <vector>
-#include <vdr/skins.h>
-#include "globals.h"
-#include "../libskindesignerapi/tokencontainer.h"
-#include "definitions.h"
-#include "complextypes.h"
-
-class cArea;
-/******************************************************************
-* cAttributes
-******************************************************************/
-class cAttributes {
-private:
- map<string, int> commonAttribIDs;
- map<int, string> commonAttribNames;
- void SetCommonAttributesDefs(void);
-protected:
- cGlobals *globals;
- skindesignerapi::cTokenContainer *tokenContainer;
- cRect container;
- int numAttribs;
- int *attribs;
- cNumericExpr **attribCtors;
- cCondition *cond;
- map<string, int> attribIDs;
- map<int, string> attribNames;
- int CommonAttributeId(const char *att);
- const char *CommonAttributeName(int id);
- int AttributeId(const char *att);
- const char *AttributeName(int id);
- bool SetCommon(int id, const char *val);
- virtual bool IdEqual(int id, int compId);
- void SetBool(int id, const char *val);
- void SetViewElementMode(int id, const char *val);
- void SetShiftType(int id, const char *val);
- void SetShiftMode(int id, const char *val);
- void SetScrollMode(int id, const char *val);
- void SetScrollSpeed(int id, const char *val);
- void SetOrientation(int id, const char *val);
- void SetDirection(int id, const char *val);
- void SetAlign(int id, const char *val);
-public:
- cAttributes(int numAttributes);
- cAttributes(const cAttributes &other);
- virtual ~cAttributes(void);
- void SetGlobals(cGlobals *globals) { this->globals = globals; };
- void SetTokenContainer(skindesignerapi::cTokenContainer *tokenContainer);
- virtual void SetTokenContainerDeep(skindesignerapi::cTokenContainer *tokenContainer);
- virtual void SetContainer(int x, int y, int width, int height);
- virtual void Set(vector<stringpair> &attributes) {};
- void SetX(int width);
- void SetY(int height);
- void SetWidth(int width);
- void SetHeight(int height);
- virtual void Cache(void);
- int GetValue(int id);
- int X(void);
- int Y(void);
- int Width(void);
- int Height(void);
- int DoDebug(void) { return attribs[(int)eCommonAttribs::debug] == 1 ? true : false; };
- bool DoExecute(void);
- virtual void Debug(void);
-};
-/******************************************************************
-* cLoopInfo
-******************************************************************/
-class cLoopInfo {
-public:
- int colWidth;
- int rowHeight;
- int index;
- int row;
- cLoopInfo(void) {
- colWidth = 0;
- rowHeight = 0;
- index = 0;
- row = 0;
- };
-};
-/******************************************************************
-* cFunction
-******************************************************************/
-class cFunction : public cAttributes, public cListObject {
-private:
- cArea *owningArea;
-protected:
- const char *funcType;
- cColor *color;
- char *name;
- bool scrolling;
- void SetColor(const char *val);
- void SetAnimType(int id, const char *val);
- void SetOverflow(int id, const char *val);
-public:
- cFunction(cArea *owner, int numAttributes);
- cFunction(const cFunction &other);
- virtual ~cFunction(void);
- virtual void SetLoopInfo(cLoopInfo *loopInfo);
- void SetOwner(cArea *owner) { owningArea = owner; };
- const char *Name(void) { return name; };
- virtual void Cache(void);
- void CacheFuncReferences(void);
- void Scrolling(bool scrolling) { this->scrolling = scrolling; };
- virtual void Render(cPixmap *p, int x0 = 0, int y0 = 0, int colWidth = 0, int rowHeight = 0) {};
- virtual int FuncX(void) { return X(); };
- virtual int FuncY(void) { return Y(); };
- virtual int FuncWidth(void) { return Width(); };
- virtual int FuncHeight(void) { return Height(); };
- virtual int Align(void) { return (int)eAlign::left; };
- virtual int Valign(void) { return (int)eAlign::top; };
- int GetX(eAlign align, int x0, int colWidth);
- int GetY(eAlign valign, int y0, int rowHeight);
- virtual bool Blinking(void) { return false; };
- virtual int BlinkFreq(void) { return -1; };
- virtual void Debug(void);
-};
-
+#ifndef __ATTRIBUTE_H +#define __ATTRIBUTE_H + +#include <stdio.h> +#include <stdlib.h> +#include <string> +#include <map> +#include <vector> +#include <vdr/skins.h> +#include "globals.h" +#include "../libskindesignerapi/tokencontainer.h" +#include "definitions.h" +#include "complextypes.h" + +class cArea; +/****************************************************************** +* cAttributes +******************************************************************/ +class cAttributes { +private: + map<string, int> commonAttribIDs; + map<int, string> commonAttribNames; + void SetCommonAttributesDefs(void); +protected: + cGlobals *globals; + skindesignerapi::cTokenContainer *tokenContainer; + cRect container; + int numAttribs; + int *attribs; + cNumericExpr **attribCtors; + cCondition *cond; + map<string, int> attribIDs; + map<int, string> attribNames; + int CommonAttributeId(const char *att); + const char *CommonAttributeName(int id); + int AttributeId(const char *att); + const char *AttributeName(int id); + bool SetCommon(int id, const char *val); + virtual bool IdEqual(int id, int compId); + void SetBool(int id, const char *val); + void SetViewElementMode(int id, const char *val); + void SetShiftType(int id, const char *val); + void SetShiftMode(int id, const char *val); + void SetScrollMode(int id, const char *val); + void SetScrollSpeed(int id, const char *val); + void SetOrientation(int id, const char *val); + void SetDirection(int id, const char *val); + void SetAlign(int id, const char *val); +public: + cAttributes(int numAttributes); + cAttributes(const cAttributes &other); + virtual ~cAttributes(void); + void SetGlobals(cGlobals *globals) { this->globals = globals; }; + void SetTokenContainer(skindesignerapi::cTokenContainer *tokenContainer); + virtual void SetTokenContainerDeep(skindesignerapi::cTokenContainer *tokenContainer); + virtual void SetContainer(int x, int y, int width, int height); + virtual void Set(vector<stringpair> &attributes) {}; + void SetX(int width); + void SetY(int height); + void SetWidth(int width); + void SetHeight(int height); + virtual void Cache(void); + int GetValue(int id); + int X(void); + int Y(void); + int Width(void); + int Height(void); + int DoDebug(void) { return attribs[(int)eCommonAttribs::debug] == 1 ? true : false; }; + bool DoExecute(void); + virtual void Debug(void); +}; +/****************************************************************** +* cLoopInfo +******************************************************************/ +class cLoopInfo { +public: + int colWidth; + int rowHeight; + int index; + int row; + cLoopInfo(void) { + colWidth = 0; + rowHeight = 0; + index = 0; + row = 0; + }; +}; +/****************************************************************** +* cFunction +******************************************************************/ +class cFunction : public cAttributes, public cListObject { +private: + cArea *owningArea; +protected: + const char *funcType; + cColor *color; + char *name; + bool scrolling; + void SetColor(const char *val); + void SetAnimType(int id, const char *val); + void SetOverflow(int id, const char *val); +public: + cFunction(cArea *owner, int numAttributes); + cFunction(const cFunction &other); + virtual ~cFunction(void); + virtual void SetLoopInfo(cLoopInfo *loopInfo); + void SetOwner(cArea *owner) { owningArea = owner; }; + const char *Name(void) { return name; }; + virtual void Cache(void); + void CacheFuncReferences(void); + void Scrolling(bool scrolling) { this->scrolling = scrolling; }; + virtual void Render(cPixmap *p, int x0 = 0, int y0 = 0, int colWidth = 0, int rowHeight = 0) {}; + virtual int FuncX(void) { return X(); }; + virtual int FuncY(void) { return Y(); }; + virtual int FuncWidth(void) { return Width(); }; + virtual int FuncHeight(void) { return Height(); }; + virtual int Align(void) { return (int)eAlign::left; }; + virtual int Valign(void) { return (int)eAlign::top; }; + int GetX(eAlign align, int x0, int colWidth); + int GetY(eAlign valign, int y0, int rowHeight); + virtual bool Blinking(void) { return false; }; + virtual int BlinkFreq(void) { return -1; }; + virtual void Debug(void); +}; + #endif //__ATTRIBUTE_H
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