diff options
-rw-r--r-- | video.c | 417 |
1 files changed, 276 insertions, 141 deletions
@@ -42,7 +42,7 @@ //#define USE_VAAPI ///< enable vaapi support //#define USE_VDPAU ///< enable vdpau support -#define noUSE_BITMAP +#define noUSE_BITMAP ///< use vdpau bitmap surface #define USE_VIDEO_THREAD @@ -2799,11 +2799,11 @@ static void VaapiDisplayHandlerThread(void) // VA-API OSD //---------------------------------------------------------------------------- -/** -** Clear subpicture image. -** -** @note looked by caller -*/ +/// +/// Clear subpicture image. +/// +/// @note looked by caller +/// static void VaapiOsdClear(void) { void *image_buffer; @@ -2829,11 +2829,17 @@ static void VaapiOsdClear(void) } } -/** -** Upload ARGB to subpicture image. -** -** @note looked by caller -*/ +/// +/// Upload ARGB to subpicture image. +/// +/// @param x x position of image in osd +/// @param y y position of image in osd +/// @param width width of image +/// @param height height of image +/// @param argb argb image +/// +/// @note looked by caller +/// static void VaapiUploadImage(int x, int y, int width, int height, const uint8_t * argb) { @@ -2869,11 +2875,14 @@ static void VaapiUploadImage(int x, int y, int width, int height, } } -/** -** VA-API initialize OSD. -** -** @note subpicture is unusable, it can be scaled with the video image. -*/ +/// +/// VA-API initialize OSD. +/// +/// @param width osd width +/// @param height osd height +/// +/// @note subpicture is unusable, it can be scaled with the video image. +/// static void VaapiOsdInit(int width, int height) { VAImageFormat *formats; @@ -2888,7 +2897,6 @@ static void VaapiOsdInit(int width, int height) Debug(3, "video/vaapi: osd already setup\n"); return; } - if (!VaDisplay) { Debug(3, "video/vaapi: va-api not setup\n"); return; @@ -2937,6 +2945,7 @@ static void VaapiOsdInit(int width, int height) //VaapiUnscaledOsd = 0; //Info(_("video/vaapi: unscaled osd disabled\n")); + // FIXME: lock if (vaCreateImage(VaDisplay, &formats[u], width, height, &VaOsdImage) != VA_STATUS_SUCCESS) { Error(_("video/vaapi: can't create osd image\n")); @@ -2957,6 +2966,7 @@ static void VaapiOsdInit(int width, int height) // FIXME: must store format, to convert ARGB to it. VaapiOsdClear(); + // FIXME: unlock } #endif @@ -3048,6 +3058,22 @@ static VdpOutputSurface VdpauSurfacesRb[OUTPUT_SURFACES_MAX]; static int VdpauSurfaceIndex; ///< current display surface static int VdpauSurfaceNotStart; ///< not the first surface +static int VdpauOsdWidth; ///< width of osd surface +static int VdpauOsdHeight; ///< height of osd surface + +#ifdef USE_BITMAP + /// bitmap surfaces for osd +static VdpBitmapSurface VdpauOsdBitmapSurface[2] = { + VDP_INVALID_HANDLE, VDP_INVALID_HANDLE +}; +#else + /// output surfaces for osd +static VdpOutputSurface VdpauOsdOutputSurface[2] = { + VDP_INVALID_HANDLE, VDP_INVALID_HANDLE +}; +#endif +static int VdpauOsdSurfaceIndex; ///< index into double buffered osd + /// /// Function pointer of the VDPAU device. /// @@ -4038,13 +4064,13 @@ static void VdpauSetup(VdpauDecoder * decoder, // FIXME: reset output ring buffer } -/** -** Render a ffmpeg frame. -** -** @param decoder VDPAU decoder -** @param video_ctx ffmpeg video codec context -** @param frame frame to display -*/ +/// +/// Render a ffmpeg frame. +/// +/// @param decoder VDPAU decoder +/// @param video_ctx ffmpeg video codec context +/// @param frame frame to display +/// static void VdpauRenderFrame(VdpauDecoder * decoder, const AVCodecContext * video_ctx, const AVFrame * frame) { @@ -4180,105 +4206,18 @@ static void VdpauRenderFrame(VdpauDecoder * decoder, atomic_inc(&decoder->SurfacesFilled); } -#if 0 - /// /// Render osd surface to output surface. /// -/// FIXME: must split render / upload / display -/// static void VdpauMixOsd(void) { VdpOutputSurfaceRenderBlendState blend_state; VdpRect source_rect; VdpRect output_rect; VdpStatus status; - static char *image; - void const *data[1]; - uint32_t pitches[1]; - static int count; - static int surface_index; - int i; - -#ifdef USE_BITMAP - static VdpBitmapSurface bitmap_surface[2]; - - if (!bitmap_surface[0]) { - for (i = 0; i < 2; ++i) { - status = - VdpauBitmapSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8, - OsdWidth, OsdHeight, VDP_TRUE, bitmap_surface + i); - if (status != VDP_STATUS_OK) { - Error(_("video/vdpau: can't create bitmap surface: %s\n"), - VdpauGetErrorString(status)); - } - } - } -#else - static VdpOutputSurface output_surface[2]; - - if (!output_surface[0]) { - for (i = 0; i < 2; ++i) { - status = - VdpauOutputSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8, - OsdWidth, OsdHeight, output_surface + i); - if (status != VDP_STATUS_OK) { - Fatal(_("video/vdpau: can't create output surface: %s\n"), - VdpauGetErrorString(status)); - } - } - } -#endif - if (!image) { - image = calloc(4, OsdWidth * OsdHeight); - } - if (1 || count < 10) { - memset(image, 0x00, 4 * OsdWidth * OsdHeight); - //GfxConvert(image, 0, OsdWidth * 4); - - // - // upload changed osd image (99ms for a 1920x1080 !frequently_accessed) - // (5ms - 10ms with frequently_accessed = true) - // - if (0) { - count++; - source_rect.x0 = 0; - source_rect.y0 = (OsdHeight * (count & 7)) / 8; - source_rect.x1 = source_rect.x0 + OsdWidth; - source_rect.y1 = source_rect.y0 + OsdHeight / 8; - data[0] = image + ((OsdHeight * (count & 7)) / 8) * OsdWidth * 4; - } else { - source_rect.x0 = 0; - source_rect.y0 = 0; - source_rect.x1 = source_rect.x0 + OsdWidth; - source_rect.y1 = source_rect.y0 + OsdHeight; - data[0] = image; - } - - pitches[0] = OsdWidth * 4; - uint32_t start = GetMsTicks(); - -#ifdef USE_BITMAP - status = - VdpauBitmapSurfacePutBitsNative(bitmap_surface[surface_index], - data, pitches, &source_rect); - if (status != VDP_STATUS_OK) { - Error(_("video/vdpau: bitmap surface put bits failed: %s\n"), - VdpauGetErrorString(status)); - } -#else - status = - VdpauOutputSurfacePutBitsNative(output_surface[surface_index], - data, pitches, &source_rect); - if (status != VDP_STATUS_OK) { - Error(_("video/vdpau: output surface put bits failed: %s\n"), - VdpauGetErrorString(status)); - } -#endif - uint32_t end = GetMsTicks(); + uint32_t start; + uint32_t end; - Debug(3, "upload %d ms\n", end - start); - } // // blend overlay over output // @@ -4298,44 +4237,45 @@ static void VdpauMixOsd(void) source_rect.x0 = 0; source_rect.y0 = 0; - source_rect.x1 = OsdWidth; - source_rect.y1 = OsdHeight; + source_rect.x1 = VdpauOsdWidth; + source_rect.y1 = VdpauOsdHeight; output_rect.x0 = 0; output_rect.y0 = 0; output_rect.x1 = VideoWindowWidth; output_rect.y1 = VideoWindowHeight; - uint32_t start = GetMsTicks(); + start = GetMsTicks(); + VdpauOsdSurfaceIndex = 1; #ifdef USE_BITMAP status = - VdpauOutputSurfaceRenderBitmapSurface(VdpauSurfacesRb - [VdpauSurfaceIndex], &output_rect, bitmap_surface[!surface_index], - &source_rect, NULL, &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0); + VdpauOutputSurfaceRenderBitmapSurface(dpauSurfacesRb + [VdpauSurfaceIndex], &output_rect, + VdpauOsdBitmapSurface[!VdpauOsdSurfaceIndex], &source_rect, NULL, + &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0); if (status != VDP_STATUS_OK) { Error(_("video/vdpau: can't render bitmap surface: %s\n"), VdpauGetErrorString(status)); } #else - status + status = VdpauOutputSurfaceRenderOutputSurface(VdpauSurfacesRb - [VdpauSurfaceIndex], &output_rect, output_surface[!surface_index], - &source_rect, NULL, &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0); + [VdpauSurfaceIndex], &output_rect, + VdpauOsdOutputSurface[!VdpauOsdSurfaceIndex], &source_rect, NULL, + &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0); if (status != VDP_STATUS_OK) { Error(_("video/vdpau: can't render output surface: %s\n"), VdpauGetErrorString(status)); } #endif - uint32_t end = GetMsTicks(); + end = GetMsTicks(); - Debug(3, "render %d ms\n", end - start); + //Debug(3, "video:/vdpau: osd render %d ms\n", end - start); - surface_index = !surface_index; + VdpauOsdSurfaceIndex = !VdpauOsdSurfaceIndex; } -#endif - /// /// Render video surface to output surface. /// @@ -4513,11 +4453,10 @@ static void VdpauDisplayFrame(void) } } -#if 0 - if (OsdShow) { - VdpauMixOsd(); - } -#endif + // + // add osd to surface + // + VdpauMixOsd(); // // place surface in presentation queue @@ -4706,6 +4645,176 @@ static void VdpauDisplayHandlerThread(void) #endif +//---------------------------------------------------------------------------- +// VDPAU OSD +//---------------------------------------------------------------------------- + +/// +/// Clear subpicture image. +/// +/// @note looked by caller +/// +static void VdpauOsdClear(void) +{ + VdpStatus status; + void *image; + void const *data[1]; + uint32_t pitches[1]; + VdpRect dst_rect; + + // osd image available? +#ifdef USE_BITMAP + if (VdpauOsdBitmapSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) { + return; + } +#else + if (VdpauOsdOutputSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) { + return; + } +#endif + + Debug(3, "video/vdpau: clear image\n"); + + image = calloc(4, VdpauOsdWidth * VdpauOsdHeight); + + dst_rect.x0 = 0; + dst_rect.y0 = 0; + dst_rect.x1 = dst_rect.x0 + VdpauOsdWidth; + dst_rect.y1 = dst_rect.y0 + VdpauOsdHeight; + data[0] = image; + pitches[0] = VdpauOsdWidth * 4; + +#ifdef USE_BITMAP + status = + VdpauBitmapSurfacePutBitsNative(VdpauOsdBitmapSurface + [VdpauOsdSurfaceIndex], data, pitches, &dst_rect); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: bitmap surface put bits failed: %s\n"), + VdpauGetErrorString(status)); + } +#else + status = + VdpauOutputSurfacePutBitsNative(VdpauOsdOutputSurface + [VdpauOsdSurfaceIndex], data, pitches, &dst_rect); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: output surface put bits failed: %s\n"), + VdpauGetErrorString(status)); + } +#endif + + free(image); +} + +/// +/// Upload ARGB to subpicture image. +/// +/// @param x x position of image in osd +/// @param y y position of image in osd +/// @param width width of image +/// @param height height of image +/// @param argb argb image +/// +/// @note looked by caller +/// +static void VdpauUploadImage(int x, int y, int width, int height, + const uint8_t * argb) +{ + VdpStatus status; + void const *data[1]; + uint32_t pitches[1]; + VdpRect dst_rect; + + // osd image available? +#ifdef USE_BITMAP + if (VdpauOsdBitmapSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) { + return; + } +#else + if (VdpauOsdOutputSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) { + return; + } +#endif + + Debug(3, "video/vdpau: upload image\n"); + + dst_rect.x0 = x; + dst_rect.y0 = y; + dst_rect.x1 = dst_rect.x0 + width; + dst_rect.y1 = dst_rect.y0 + height; + data[0] = argb; + pitches[0] = width * 4; + +#ifdef USE_BITMAP + status = + VdpauBitmapSurfacePutBitsNative(VdpauOsdBitmapSurface + [VdpauOsdSurfaceIndex], data, pitches, &dst_rect); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: bitmap surface put bits failed: %s\n"), + VdpauGetErrorString(status)); + } +#else + status = + VdpauOutputSurfacePutBitsNative(VdpauOsdOutputSurface + [VdpauOsdSurfaceIndex], data, pitches, &dst_rect); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: output surface put bits failed: %s\n"), + VdpauGetErrorString(status)); + } +#endif +} + +/// +/// VDPAU initialize OSD. +/// +/// @param width osd width +/// @param height osd height +/// +static void VdpauOsdInit(int width, int height) +{ + int i; + VdpStatus status; + + if (!VdpauDevice) { + Debug(3, "video/vdpau: vdpau not setup\n"); + } + + VdpauOsdWidth = width; + VdpauOsdHeight = height; + + // + // create bitmap/surface for osd + // +#ifdef USE_BITMAP + if (VdpauOsdBitmapSurface[0] == VDP_INVALID_HANDLE) { + for (i = 0; i < 2; ++i) { + status = + VdpauBitmapSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8, + width, height, VDP_TRUE, VdpauOsdBitmapSurface + i); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: can't create bitmap surface: %s\n"), + VdpauGetErrorString(status)); + } + } + } +#else + if (VdpauOsdOutputSurface[0] == VDP_INVALID_HANDLE) { + for (i = 0; i < 2; ++i) { + status = + VdpauOutputSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8, + width, height, VdpauOsdOutputSurface + i); + if (status != VDP_STATUS_OK) { + Error(_("video/vdpau: can't create output surface: %s\n"), + VdpauGetErrorString(status)); + } + } + } +#endif + + Debug(3, "video/vdpau: osd surfaces created\n"); + + VdpauOsdClear(); +} + #endif //---------------------------------------------------------------------------- @@ -4716,12 +4825,12 @@ static void VdpauDisplayHandlerThread(void) static int OsdWidth; ///< osd width static int OsdHeight; ///< osd height -/** -** Clear the OSD. -** -** @todo I use glTexImage2D to clear the texture, are there faster and -** better ways to clear a texture? -*/ +/// +/// Clear the OSD. +/// +/// @todo I use glTexImage2D to clear the texture, are there faster and +/// better ways to clear a texture? +/// void VideoOsdClear(void) { VideoThreadLock(); @@ -4748,12 +4857,25 @@ void VideoOsdClear(void) return; } #endif +#ifdef USE_VDPAU + if (VideoVdpauEnabled) { + VdpauOsdClear(); + VideoThreadUnlock(); + return; + } +#endif VideoThreadUnlock(); } -/** -** Draw an OSD ARGB image. -*/ +/// +/// Draw an OSD ARGB image. +/// +/// @param x x position of image in osd +/// @param y y position of image in osd +/// @param width width of image +/// @param height height of image +/// @param argb argb image +/// void VideoOsdDrawARGB(int x, int y, int height, int width, const uint8_t * argb) { @@ -4773,6 +4895,13 @@ void VideoOsdDrawARGB(int x, int y, int height, int width, return; } #endif +#ifdef USE_VDPAU + if (VideoVdpauEnabled) { + VdpauUploadImage(x, y, height, width, argb); + VideoThreadUnlock(); + return; + } +#endif (void)x; (void)y; (void)height; @@ -4832,6 +4961,12 @@ void VideoOsdInit(void) return; } #endif +#ifdef USE_VDPAU + if (VideoVdpauEnabled) { + VdpauOsdInit(OsdWidth, OsdHeight); + return; + } +#endif } #if 0 |