summaryrefslogtreecommitdiff
path: root/video.c
diff options
context:
space:
mode:
Diffstat (limited to 'video.c')
-rw-r--r--video.c3827
1 files changed, 3827 insertions, 0 deletions
diff --git a/video.c b/video.c
new file mode 100644
index 0000000..9bab2dc
--- /dev/null
+++ b/video.c
@@ -0,0 +1,3827 @@
+///
+/// @file video.c @brief Video module
+///
+/// Copyright (c) 2009 - 2011 by Johns. All Rights Reserved.
+///
+/// Contributor(s):
+///
+/// License: AGPLv3
+///
+/// This program is free software: you can redistribute it and/or modify
+/// it under the terms of the GNU Affero General Public License as
+/// published by the Free Software Foundation, either version 3 of the
+/// License.
+///
+/// This program is distributed in the hope that it will be useful,
+/// but WITHOUT ANY WARRANTY; without even the implied warranty of
+/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+/// GNU Affero General Public License for more details.
+///
+/// $Id$
+//////////////////////////////////////////////////////////////////////////////
+
+///
+/// @defgroup Video The video module.
+///
+/// This module contains all video rendering functions.
+///
+/// @todo hide mouse cursor support
+///
+/// Uses Xlib where it is needed for VA-API or vdpau. XCB is used for
+/// everything else.
+///
+/// - X11
+/// - OpenGL rendering
+/// - OpenGL rendering with GLX texture-from-pixmap
+/// - Xrender rendering
+///
+
+#define DEBUG
+#define USE_XLIB_XCB
+#define noUSE_GLX
+#define noUSE_DOUBLEBUFFER
+
+#define USE_VAAPI
+#define noUSE_VDPAU
+#define noUSE_BITMAP
+
+#define USE_VIDEO_THREAD
+
+#include <sys/time.h>
+#include <sys/shm.h>
+#include <sys/ipc.h>
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <string.h>
+#include <unistd.h>
+
+#include <libintl.h>
+#define _(str) gettext(str) ///< gettext shortcut
+#define _N(str) str ///< gettext_noop shortcut
+
+#include <alsa/iatomic.h> // portable atomic_t
+
+#ifdef USE_VIDEO_THREAD
+#ifndef __USE_GNU
+#define __USE_GNU
+#endif
+#include <pthread.h>
+#include <time.h>
+#endif
+
+#ifdef USE_XLIB_XCB
+#include <X11/Xlib-xcb.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+
+#include <xcb/xcb.h>
+#include <xcb/bigreq.h>
+#include <xcb/dpms.h>
+#include <xcb/glx.h>
+#include <xcb/randr.h>
+#include <xcb/screensaver.h>
+#include <xcb/shm.h>
+#include <xcb/xv.h>
+
+#include <xcb/xcb_image.h>
+#include <xcb/xcb_event.h>
+#include <xcb/xcb_atom.h>
+#include <xcb/xcb_icccm.h>
+#include <xcb/xcb_keysyms.h>
+#endif
+
+#ifdef USE_GLX
+#include <GL/glx.h>
+// only for gluErrorString
+#include <GL/glu.h>
+#endif
+
+#ifdef USE_VAAPI
+#include <va/va_x11.h>
+#ifdef USE_GLX
+#include <va/va_glx.h>
+#endif
+#endif
+
+#ifdef USE_VDPAU
+#include <vdpau/vdpau_x11.h>
+#endif
+
+#include <libavcodec/avcodec.h>
+#include <libavcodec/vaapi.h>
+#include <libavutil/pixdesc.h>
+
+#include "misc.h"
+#include "video.h"
+#include "audio.h"
+
+#ifdef USE_XLIB_XCB
+
+//----------------------------------------------------------------------------
+// Declarations
+//----------------------------------------------------------------------------
+
+///
+/// Video deinterlace modes.
+///
+typedef enum _video_deinterlace_modes_
+{
+ VideoDeinterlaceBob, ///< bob deinterlace
+ VideoDeinterlaceWeave, ///< weave deinterlace
+ VideoDeinterlaceTemporal, ///< temporal deinterlace
+ VideoDeinterlaceTemporalSpatial, ///< temporal spatial deinterlace
+ VideoDeinterlaceSoftware, ///< software deinterlace
+} VideoDeinterlaceModes;
+
+///
+/// Video scalinng modes.
+///
+typedef enum _video_scaling_modes_
+{
+ VideoScalingNormal, ///< normal scaling
+ VideoScalingFast, ///< fastest scaling
+ VideoScalingHQ, ///< high quality scaling
+ VideoScalingAnamorphic, ///< anamorphic scaling
+} VideoScalingModes;
+
+//----------------------------------------------------------------------------
+// Defines
+//----------------------------------------------------------------------------
+
+#define CODEC_SURFACES_MAX 31 ///< maximal of surfaces
+#define CODEC_SURFACES_DEFAULT (21+4) ///< default of surfaces
+#define CODEC_SURFACES_MPEG2 3 ///< 1 decode, up to 2 references
+#define CODEC_SURFACES_MPEG4 3 ///< 1 decode, up to 2 references
+#define CODEC_SURFACES_H264 21 ///< 1 decode, up to 20 references
+#define CODEC_SURFACES_VC1 3 ///< 1 decode, up to 2 references
+
+#define VIDEO_SURFACES_MAX 3 ///< video output surfaces for queue
+#define OUTPUT_SURFACES_MAX 4 ///< output surfaces for flip page
+
+//----------------------------------------------------------------------------
+// Variables
+//----------------------------------------------------------------------------
+
+static Display *XlibDisplay; ///< Xlib X11 display
+static xcb_connection_t *Connection; ///< xcb connection
+static xcb_colormap_t VideoColormap; ///< video colormap
+static xcb_window_t VideoWindow; ///< video window
+
+static int VideoWindowX; ///< video output x
+static int VideoWindowY; ///< video outout y
+static unsigned VideoWindowWidth; ///< video output width
+static unsigned VideoWindowHeight; ///< video output height
+
+ /// Default deinterlace mode
+static VideoDeinterlaceModes VideoDeinterlace;
+
+ /// Default scaling mode
+static VideoScalingModes VideoScaling;
+
+static xcb_atom_t WmDeleteWindowAtom; ///< WM delete message
+
+extern uint32_t VideoSwitch;
+
+//----------------------------------------------------------------------------
+// Functions
+//----------------------------------------------------------------------------
+
+static void VideoThreadLock(void); ///< lock video thread
+static void VideoThreadUnlock(void); ///< unlock video thread
+
+//----------------------------------------------------------------------------
+// GLX
+//----------------------------------------------------------------------------
+
+#ifdef USE_GLX
+
+static int GlxEnabled = 1; ///< use GLX
+static int GlxVSyncEnabled = 0; ///< enable/disable v-sync
+static GLXContext GlxSharedContext; ///< shared gl context
+static GLXContext GlxContext; ///< our gl context
+static XVisualInfo *GlxVisualInfo; ///< our gl visual
+
+static GLuint OsdGlTextures[2]; ///< gl texture for OSD
+static int OsdIndex; ///< index into OsdGlTextures
+
+///
+/// GLX extension functions
+///@{
+#ifdef GLX_MESA_swap_control
+static PFNGLXSWAPINTERVALMESAPROC GlxSwapIntervalMESA;
+#endif
+#ifdef GLX_SGI_video_sync
+static PFNGLXGETVIDEOSYNCSGIPROC GlxGetVideoSyncSGI;
+#endif
+#ifdef GLX_SGI_swap_control
+static PFNGLXSWAPINTERVALSGIPROC GlxSwapIntervalSGI;
+#endif
+
+///@}
+
+///
+/// GLX check error.
+///
+static void GlxCheck(void)
+{
+ GLenum err;
+
+ if ((err = glGetError()) != GL_NO_ERROR) {
+ Debug(3, "video/glx: error %d '%s'\n", err, gluErrorString(err));
+ }
+}
+
+///
+/// GLX check if a GLX extension is supported.
+///
+/// @param ext extension to query
+/// @returns true if supported, false otherwise
+///
+static int GlxIsExtensionSupported(const char *ext)
+{
+ const char *extensions;
+
+ if ((extensions =
+ glXQueryExtensionsString(XlibDisplay,
+ DefaultScreen(XlibDisplay)))) {
+ const char *s;
+ int l;
+
+ s = strstr(extensions, ext);
+ l = strlen(ext);
+ return s && (s[l] == ' ' || s[l] == '\0');
+ }
+ return 0;
+}
+
+#if 0
+///
+/// Setup GLX decoder
+///
+/// @param decoder VA-API decoder
+///
+void GlxSetupDecoder(VaapiDecoder * decoder)
+{
+ int width;
+ int height;
+ int i;
+
+ width = decoder->InputWidth;
+ height = decoder->InputHeight;
+
+ glEnable(GL_TEXTURE_2D); // create 2d texture
+ glGenTextures(2, decoder->GlTexture);
+ GlxCheck();
+ for (i = 0; i < 2; ++i) {
+ glBindTexture(GL_TEXTURE_2D, decoder->GlTexture[i]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_BGRA,
+ GL_UNSIGNED_BYTE, NULL);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
+ glDisable(GL_TEXTURE_2D);
+
+ GlxCheck();
+}
+#endif
+
+/**
+** Render texture.
+**
+** @param texture 2d texture
+*/
+static inline void GlxRenderTexture(GLuint texture, int x, int y, int width,
+ int height)
+{
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, texture);
+
+ glColor4f(1.0f, 1.0f, 1.0f, 1.0f); // no color
+ glBegin(GL_QUADS); {
+ glTexCoord2f(1.0f, 1.0f);
+ glVertex2i(x + width, y + height);
+ glTexCoord2f(0.0f, 1.0f);
+ glVertex2i(x, y + height);
+ glTexCoord2f(0.0f, 0.0f);
+ glVertex2i(x, y);
+ glTexCoord2f(1.0f, 0.0f);
+ glVertex2i(x + width, y);
+#if 0
+ glTexCoord2f(0.0f, 0.0f);
+ glVertex2i(x, y);
+ glTexCoord2f(0.0f, 1.0f);
+ glVertex2i(x, y + height);
+ glTexCoord2f(1.0f, 1.0f);
+ glVertex2i(x + width, y + height);
+ glTexCoord2f(1.0f, 0.0f);
+ glVertex2i(x + width, y);
+#endif
+ }
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDisable(GL_TEXTURE_2D);
+}
+
+/**
+** Upload texture.
+*/
+static void GlxUploadTexture(int x, int y, int width, int height,
+ const uint8_t * argb)
+{
+ // FIXME: use other / faster uploads
+ // ARB_pixelbuffer_object GL_PIXEL_UNPACK_BUFFER glBindBufferARB()
+ // glMapBuffer() glUnmapBuffer()
+ // glTexSubImage2D
+
+ glEnable(GL_TEXTURE_2D); // upload 2d texture
+
+ glBindTexture(GL_TEXTURE_2D, OsdGlTextures[OsdIndex]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, GL_BGRA,
+ GL_UNSIGNED_BYTE, argb);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ glDisable(GL_TEXTURE_2D);
+}
+
+/**
+** Render to glx texture.
+*/
+static void GlxRender(int osd_width, int osd_height)
+{
+ static uint8_t *image;
+ static uint8_t cycle;
+ int x;
+ int y;
+
+ if (!OsdGlTextures[0] || !OsdGlTextures[1]) {
+ return;
+ }
+ // render each frame kills performance
+
+ // osd 1920 * 1080 * 4 (RGBA) * 50 (HZ) = 396 Mb/s
+
+ // too big for alloca
+ if (!image) {
+ image = malloc(4 * osd_width * osd_height);
+ memset(image, 0x00, 4 * osd_width * osd_height);
+ }
+ for (y = 0; y < osd_height; ++y) {
+ for (x = 0; x < osd_width; ++x) {
+ ((uint32_t *) image)[x + y * osd_width] =
+ 0x00FFFFFF | (cycle++) << 24;
+ }
+ }
+ cycle++;
+
+ // FIXME: convert is for GLX texture unneeded
+ // convert internal osd to image
+ //GfxConvert(image, 0, 4 * osd_width);
+ //
+
+ GlxUploadTexture(0, 0, osd_width, osd_height, image);
+}
+
+///
+/// Setup GLX window.
+///
+static void GlxSetupWindow(xcb_window_t window, int width, int height)
+{
+ uint32_t start;
+ uint32_t end;
+ int i;
+ unsigned count;
+
+ Debug(3, "video/glx: %s\n %x %dx%d", __FUNCTION__, window, width, height);
+
+ // set glx context
+ if (!glXMakeCurrent(XlibDisplay, window, GlxContext)) {
+ Fatal(_("video/glx: can't make glx context current\n"));
+ // FIXME: disable glx
+ return;
+ }
+
+ Debug(3, "video/glx: ok\n");
+
+#ifdef DEBUG
+ // check if v-sync is working correct
+ end = GetMsTicks();
+ for (i = 0; i < 10; ++i) {
+ start = end;
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ glXSwapBuffers(XlibDisplay, window);
+ end = GetMsTicks();
+
+ GlxGetVideoSyncSGI(&count);
+ Debug(3, "video/glx: %5d frame rate %d ms\n", count, end - start);
+ // nvidia can queue 5 swaps
+ if (i > 5 && (end - start) < 15) {
+ Warning(_("video/glx: no v-sync\n"));
+ }
+ }
+#endif
+
+ // viewpoint
+ GlxCheck();
+ glViewport(0, 0, width, height);
+ glDepthRange(-1.0, 1.0);
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ glColor3f(1.0f, 1.0f, 1.0f);
+ glClearDepth(1.0);
+ GlxCheck();
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0.0, width, height, 0.0, -1.0, 1.0);
+ GlxCheck();
+
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+
+ glDisable(GL_DEPTH_TEST); // setup 2d drawing
+ glDepthMask(GL_FALSE);
+ glDisable(GL_CULL_FACE);
+#ifdef USE_DOUBLEBUFFER
+ glDrawBuffer(GL_BACK);
+#else
+ glDrawBuffer(GL_FRONT);
+#endif
+ glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+#ifdef DEBUG
+#ifdef USE_DOUBLEBUFFER
+ glDrawBuffer(GL_FRONT);
+ glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
+ glClear(GL_COLOR_BUFFER_BIT);
+ glDrawBuffer(GL_BACK);
+#endif
+#endif
+
+ // clear
+ glClearColor(0.0f, 0.0f, 0.0f, 1.0f); // intial background color
+ glClear(GL_COLOR_BUFFER_BIT);
+#ifdef DEBUG
+ glClearColor(1.0f, 1.0f, 0.0f, 1.0f); // background color
+#endif
+ GlxCheck();
+}
+
+///
+/// Initialize GLX.
+///
+static void GlxInit(void)
+{
+ static GLint visual_attr[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 8,
+ GLX_GREEN_SIZE, 8,
+ GLX_BLUE_SIZE, 8,
+#ifdef USE_DOUBLEBUFFER
+ GLX_DOUBLEBUFFER,
+#endif
+ None
+ };
+ XVisualInfo *vi;
+ GLXContext context;
+ int major;
+ int minor;
+ int glx_GLX_EXT_swap_control;
+ int glx_GLX_MESA_swap_control;
+ int glx_GLX_SGI_swap_control;
+ int glx_GLX_SGI_video_sync;
+
+ if (!glXQueryVersion(XlibDisplay, &major, &minor)) {
+ Error(_("video/glx: no GLX support\n"));
+ GlxEnabled = 0;
+ return;
+ }
+ Info(_("video/glx: glx version %d.%d\n"), major, minor);
+
+ //
+ // check which extension are supported
+ //
+ glx_GLX_EXT_swap_control = GlxIsExtensionSupported("GLX_EXT_swap_control");
+ glx_GLX_MESA_swap_control =
+ GlxIsExtensionSupported("GLX_MESA_swap_control");
+ glx_GLX_SGI_swap_control = GlxIsExtensionSupported("GLX_SGI_swap_control");
+ glx_GLX_SGI_video_sync = GlxIsExtensionSupported("GLX_SGI_video_sync");
+
+#ifdef GLX_MESA_swap_control
+ if (glx_GLX_MESA_swap_control) {
+ GlxSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)
+ glXGetProcAddress((const GLubyte *)"glXSwapIntervalMESA");
+ }
+ Debug(3, "video/glx: GlxSwapIntervalMESA=%p\n", GlxSwapIntervalMESA);
+#endif
+#ifdef GLX_SGI_swap_control
+ if (glx_GLX_SGI_swap_control) {
+ GlxSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)
+ glXGetProcAddress((const GLubyte *)"glXSwapIntervalSGI");
+ }
+ Debug(3, "video/glx: GlxSwapIntervalSGI=%p\n", GlxSwapIntervalSGI);
+#endif
+#ifdef GLX_SGI_video_sync
+ if (glx_GLX_SGI_video_sync) {
+ GlxGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)
+ glXGetProcAddress((const GLubyte *)"glXGetVideoSyncSGI");
+ }
+ Debug(3, "video/glx: GlxGetVideoSyncSGI=%p\n", GlxGetVideoSyncSGI);
+#endif
+ // glXGetVideoSyncSGI glXWaitVideoSyncSGI
+
+#if 0
+ // FIXME: use xcb: xcb_glx_create_context
+#endif
+
+ // create glx context
+ glXMakeCurrent(XlibDisplay, None, NULL);
+ vi = glXChooseVisual(XlibDisplay, DefaultScreen(XlibDisplay), visual_attr);
+ if (!vi) {
+ Error(_("video/glx: can't get a RGB visual\n"));
+ GlxEnabled = 0;
+ return;
+ }
+ if (!vi->visual) {
+ Error(_("video/glx: no valid visual found\n"));
+ GlxEnabled = 0;
+ return;
+ }
+ if (vi->bits_per_rgb < 8) {
+ Error(_("video/glx: need atleast 8-bits per RGB\n"));
+ GlxEnabled = 0;
+ return;
+ }
+ context = glXCreateContext(XlibDisplay, vi, NULL, GL_TRUE);
+ if (!context) {
+ Error(_("video/glx: can't create glx context\n"));
+ GlxEnabled = 0;
+ return;
+ }
+ GlxSharedContext = context;
+ context = glXCreateContext(XlibDisplay, vi, GlxSharedContext, GL_TRUE);
+ if (!context) {
+ Error(_("video/glx: can't create glx context\n"));
+ GlxEnabled = 0;
+ // FIXME: destroy GlxSharedContext
+ return;
+ }
+ GlxContext = context;
+
+ GlxVisualInfo = vi;
+ Debug(3, "video/glx: visual %#02x depth %u\n", (unsigned)vi->visualid,
+ vi->depth);
+
+ //
+ // query default v-sync state
+ //
+ if (glx_GLX_EXT_swap_control) {
+ unsigned tmp;
+
+ tmp = -1;
+ glXQueryDrawable(XlibDisplay, DefaultRootWindow(XlibDisplay),
+ GLX_SWAP_INTERVAL_EXT, &tmp);
+ GlxCheck();
+
+ Debug(3, "video/glx: default v-sync is %d\n", tmp);
+ } else {
+ Debug(3, "video/glx: default v-sync is unknown\n");
+ }
+
+ //
+ // disable wait on v-sync
+ //
+ // FIXME: sleep before swap / busy waiting hardware
+ // FIXME: 60hz lcd panel
+ // FIXME: config: default, on, off
+#ifdef GLX_SGI_swap_control
+ if (GlxVSyncEnabled < 0 && GlxSwapIntervalSGI) {
+ if (GlxSwapIntervalSGI(0)) {
+ GlxCheck();
+ Warning(_("video/glx: can't disable v-sync\n"));
+ } else {
+ Info(_("video/glx: v-sync disabled\n"));
+ }
+ } else
+#endif
+#ifdef GLX_MESA_swap_control
+ if (GlxVSyncEnabled < 0 && GlxSwapIntervalMESA) {
+ if (GlxSwapIntervalMESA(0)) {
+ GlxCheck();
+ Warning(_("video/glx: can't disable v-sync\n"));
+ } else {
+ Info(_("video/glx: v-sync disabled\n"));
+ }
+ }
+#endif
+
+ //
+ // enable wait on v-sync
+ //
+#ifdef GLX_SGI_swap_control
+ if (GlxVSyncEnabled > 0 && GlxSwapIntervalMESA) {
+ if (GlxSwapIntervalMESA(1)) {
+ GlxCheck();
+ Warning(_("video/glx: can't enable v-sync\n"));
+ } else {
+ Info(_("video/glx: v-sync enabled\n"));
+ }
+ } else
+#endif
+#ifdef GLX_MESA_swap_control
+ if (GlxVSyncEnabled > 0 && GlxSwapIntervalSGI) {
+ if (GlxSwapIntervalSGI(1)) {
+ GlxCheck();
+ Warning(_("video/glx: can't enable v-sync\n"));
+ } else {
+ Info(_("video/glx: v-sync enabled\n"));
+ }
+ }
+#endif
+}
+
+///
+/// Cleanup GLX.
+///
+static void GlxExit(void)
+{
+ Debug(3, "video/glx: %s\n", __FUNCTION__);
+
+ glFinish();
+
+ // must destroy glx
+ if (glXGetCurrentContext() == GlxContext) {
+ // if currently used, set to none
+ glXMakeCurrent(XlibDisplay, None, NULL);
+ }
+ if (GlxSharedContext) {
+ glXDestroyContext(XlibDisplay, GlxSharedContext);
+ }
+ if (GlxContext) {
+ glXDestroyContext(XlibDisplay, GlxContext);
+ }
+#if 0
+ if (GlxThreadContext) {
+ glXDestroyContext(XlibDisplay, GlxThreadContext);
+ }
+ // FIXME: must free GlxVisualInfo
+#endif
+}
+
+#endif
+
+//----------------------------------------------------------------------------
+// VA-API
+//----------------------------------------------------------------------------
+
+#ifdef USE_VAAPI
+
+static int VideoVaapiEnabled = 1; ///< use VA-API decoder
+static int VaapiBuggyVdpau; ///< fix libva-driver-vdpau bugs
+
+static VADisplay *VaDisplay; ///< VA-API display
+
+static VAImage VaOsdImage = {
+ .image_id = VA_INVALID_ID
+}; ///< osd VA-API image
+
+static VASubpictureID VaOsdSubpicture; ///< osd VA-API subpicture
+static char VaapiUnscaledOsd; ///< unscaled osd supported
+
+ /// VA-API decoder typedef
+typedef struct _vaapi_decoder_ VaapiDecoder;
+
+///
+/// VA-API decoder
+///
+struct _vaapi_decoder_
+{
+ VADisplay *VaDisplay; ///< VA-API display
+ unsigned SurfaceFlags; ///< flags for put surface
+
+ xcb_window_t Window; ///< output window
+ int OutputX; ///< output window x
+ int OutputY; ///< output window y
+ int OutputWidth; ///< output window width
+ int OutputHeight; ///< output window height
+
+ enum PixelFormat PixFmt; ///< ffmpeg frame pixfmt
+ int WrongInterlacedWarned; ///< warning about interlace flag issued
+ int Interlaced; ///< ffmpeg interlaced flag
+ int TopFieldFirst; ///< ffmpeg top field displayed first
+
+ VAImage DeintImages[3]; ///< deinterlace image buffers
+
+ VAImage Image[1]; ///< image buffer to update surface
+
+ struct vaapi_context VaapiContext[1]; ///< ffmpeg VA-API context
+
+ int SurfaceUsedN; ///< number of used surfaces
+ /// used surface ids
+ VASurfaceID SurfacesUsed[CODEC_SURFACES_MAX];
+ int SurfaceFreeN; ///< number of free surfaces
+ /// free surface ids
+ VASurfaceID SurfacesFree[CODEC_SURFACES_MAX];
+
+ int InputX; ///< input x
+ int InputY; ///< input y
+ int InputWidth; ///< input width
+ int InputHeight; ///< input height
+ AVRational InputAspect; ///< input aspect ratio
+
+#ifdef USE_GLX
+ GLuint GlTexture[2]; ///< gl texture for VA-API
+ void *GlxSurface[2]; ///< VA-API/GLX surface
+#endif
+ VASurfaceID BlackSurface; ///< empty black surface
+
+ /// video surface ring buffer
+ VASurfaceID SurfacesRb[VIDEO_SURFACES_MAX];
+ int SurfaceWrite; ///< write pointer
+ int SurfaceRead; ///< read pointer
+ atomic_t SurfacesFilled; ///< how many of the buffer is used
+
+ int SurfaceField; ///< current displayed field
+ struct timespec FrameTime; ///< time of last display
+ struct timespec StartTime; ///< decoder start time
+
+ int FramesDuped; ///< frames duplicated
+ int FramesDropped; ///< frames dropped
+ int FrameCounter; ///< number of frames decoded
+};
+
+static VaapiDecoder *VaapiDecoders[1]; ///< open decoder streams
+static int VaapiDecoderN; ///< number of decoder streams
+
+ /// forward display back surface
+static void VaapiBlackSurface(VaapiDecoder * decoder);
+
+//----------------------------------------------------------------------------
+// VA-API Functions
+//----------------------------------------------------------------------------
+
+// Surfaces -------------------------------------------------------------
+
+///
+/// Create surfaces for VA-API decoder.
+///
+/// @param decoder VA-API decoder
+/// @param width surface source/video width
+/// @param height surface source/video height
+///
+static void VaapiCreateSurfaces(VaapiDecoder * decoder, int width, int height)
+{
+ Debug(3, "video/vaapi: %s: %dx%d * %d\n", __FUNCTION__, width, height,
+ CODEC_SURFACES_DEFAULT);
+
+ // FIXME: allocate only the number of needed surfaces
+ decoder->SurfaceFreeN = CODEC_SURFACES_DEFAULT;
+ // VA_RT_FORMAT_YUV420 VA_RT_FORMAT_YUV422 VA_RT_FORMAT_YUV444
+ if (vaCreateSurfaces(decoder->VaDisplay, width, height,
+ VA_RT_FORMAT_YUV420, decoder->SurfaceFreeN,
+ decoder->SurfacesFree) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: can't create %d surfaces\n"),
+ decoder->SurfaceFreeN);
+ // FIXME: write error handler / fallback
+ }
+ //
+ // update OSD associate
+ //
+ if (VaOsdSubpicture == VA_INVALID_ID) {
+ Warning(_("video/vaapi: no osd subpicture yet\n"));
+ return;
+ }
+
+ if (VaapiUnscaledOsd) {
+ if (vaAssociateSubpicture(VaDisplay, VaOsdSubpicture,
+ decoder->SurfacesFree, decoder->SurfaceFreeN, 0, 0,
+ VaOsdImage.width, VaOsdImage.height, 0, 0, VideoWindowWidth,
+ VideoWindowHeight, VA_SUBPICTURE_DESTINATION_IS_SCREEN_COORD)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't associate subpicture\n"));
+ }
+ } else {
+ if (vaAssociateSubpicture(VaDisplay, VaOsdSubpicture,
+ decoder->SurfacesFree, decoder->SurfaceFreeN, 0, 0,
+ VaOsdImage.width, VaOsdImage.height, 0, 0, width, height, 0)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't associate subpicture\n"));
+ }
+ }
+}
+
+///
+/// Destroy surfaces of VA-API decoder.
+///
+/// @param decoder VA-API decoder
+///
+static void VaapiDestroySurfaces(VaapiDecoder * decoder)
+{
+ Debug(3, "video/vaapi: %s:\n", __FUNCTION__);
+
+ //
+ // update OSD associate
+ //
+ if (VaOsdSubpicture != VA_INVALID_ID) {
+ if (vaDeassociateSubpicture(VaDisplay, VaOsdSubpicture,
+ decoder->SurfacesFree, decoder->SurfaceFreeN)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't deassociate %d surfaces\n"),
+ decoder->SurfaceFreeN);
+ }
+
+ if (vaDeassociateSubpicture(VaDisplay, VaOsdSubpicture,
+ decoder->SurfacesUsed, decoder->SurfaceUsedN)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't deassociate %d surfaces\n"),
+ decoder->SurfaceUsedN);
+ }
+ }
+
+ if (vaDestroySurfaces(decoder->VaDisplay, decoder->SurfacesFree,
+ decoder->SurfaceFreeN)
+ != VA_STATUS_SUCCESS) {
+ Error("video/vaapi: can't destroy %d surfaces\n",
+ decoder->SurfaceFreeN);
+ }
+ decoder->SurfaceFreeN = 0;
+ if (vaDestroySurfaces(decoder->VaDisplay, decoder->SurfacesUsed,
+ decoder->SurfaceUsedN)
+ != VA_STATUS_SUCCESS) {
+ Error("video/vaapi: can't destroy %d surfaces\n",
+ decoder->SurfaceUsedN);
+ }
+ decoder->SurfaceUsedN = 0;
+
+ // FIXME surfaces used for output
+}
+
+///
+/// Get a free surface.
+///
+/// @param decoder VA-API decoder
+///
+static VASurfaceID VaapiGetSurface(VaapiDecoder * decoder)
+{
+ VASurfaceID surface;
+ int i;
+
+ if (!decoder->SurfaceFreeN) {
+ Error("video/vaapi: out of surfaces\n");
+ return VA_INVALID_ID;
+ }
+ // use oldest surface
+ surface = decoder->SurfacesFree[0];
+
+ decoder->SurfaceFreeN--;
+ for (i = 0; i < decoder->SurfaceFreeN; ++i) {
+ decoder->SurfacesFree[i] = decoder->SurfacesFree[i + 1];
+ }
+
+ // save as used
+ decoder->SurfacesUsed[decoder->SurfaceUsedN++] = surface;
+
+ return surface;
+}
+
+///
+/// Release a surface.
+///
+/// @param decoder VA-API decoder
+/// @param surface surface no longer used
+///
+static void VaapiReleaseSurface(VaapiDecoder * decoder, VASurfaceID surface)
+{
+ int i;
+
+ for (i = 0; i < decoder->SurfaceUsedN; ++i) {
+ if (decoder->SurfacesUsed[i] == surface) {
+ // no problem, with last used
+ decoder->SurfacesUsed[i] =
+ decoder->SurfacesUsed[--decoder->SurfaceUsedN];
+ decoder->SurfacesFree[decoder->SurfaceFreeN++] = surface;
+ return;
+ }
+ }
+ Error(_("video/vaapi: release surface %#x, which is not in use\n"),
+ surface);
+}
+
+// Init/Exit ------------------------------------------------------------
+
+///
+/// Debug VA-API decoder frames drop...
+///
+/// @param decoder video hardware decoder
+///
+static void VaapiPrintFrames(const VaapiDecoder * decoder)
+{
+ Debug(3, "video/vaapi: %d duped, %d dropped frames of %d\n",
+ decoder->FramesDuped, decoder->FramesDropped, decoder->FrameCounter);
+}
+
+///
+/// Allocate new VA-API decoder.
+///
+static VaapiDecoder *VaapiNewDecoder(void)
+{
+ VaapiDecoder *decoder;
+ int i;
+
+ if (VaapiDecoderN == 1) {
+ Fatal(_("video/vaapi: out of decoders\n"));
+ }
+
+ if (!(decoder = calloc(1, sizeof(*decoder)))) {
+ Fatal(_("video/vaapi: out of memory\n"));
+ }
+ decoder->VaDisplay = VaDisplay;
+ decoder->Window = VideoWindow;
+
+ decoder->SurfaceFlags = VA_CLEAR_DRAWABLE;
+ // color space conversion none, ITU-R BT.601, ITU-R BT.709
+ decoder->SurfaceFlags |= VA_SRC_BT601;
+
+ // scaling flags FAST, HQ, NL_ANAMORPHIC
+ // FIXME: need to detect the backend to choose the parameter
+ switch (VideoScaling) {
+ case VideoScalingNormal:
+ decoder->SurfaceFlags |= VA_FILTER_SCALING_DEFAULT;
+ break;
+ case VideoScalingFast:
+ decoder->SurfaceFlags |= VA_FILTER_SCALING_FAST;
+ break;
+ case VideoScalingHQ:
+ // vdpau backend supports only VA_FILTER_SCALING_HQ
+ // vdpau backend with advanced deinterlacer and my GT-210
+ // is too slow
+ decoder->SurfaceFlags |= VA_FILTER_SCALING_HQ;
+ break;
+ case VideoScalingAnamorphic:
+ // intel backend supports only VA_FILTER_SCALING_NL_ANAMORPHIC;
+ // don't use it, its for 4:3 -> 16:9 scaling
+ decoder->SurfaceFlags |= VA_FILTER_SCALING_NL_ANAMORPHIC;
+ break;
+ }
+
+ // deinterlace flags (not yet supported by libva)
+ switch (VideoDeinterlace) {
+ case VideoDeinterlaceBob:
+ break;
+ case VideoDeinterlaceWeave:
+ break;
+ case VideoDeinterlaceTemporal:
+ //FIXME: private hack
+ //decoder->SurfaceFlags |= 0x00002000;
+ break;
+ case VideoDeinterlaceTemporalSpatial:
+ //FIXME: private hack
+ //decoder->SurfaceFlags |= 0x00006000;
+ break;
+ case VideoDeinterlaceSoftware:
+ break;
+ }
+
+ decoder->DeintImages[0].image_id = VA_INVALID_ID;
+ decoder->DeintImages[1].image_id = VA_INVALID_ID;
+ decoder->DeintImages[2].image_id = VA_INVALID_ID;
+
+ decoder->Image->image_id = VA_INVALID_ID;
+
+ // setup video surface ring buffer
+ atomic_set(&decoder->SurfacesFilled, 0);
+
+ for (i = 0; i < VIDEO_SURFACES_MAX; ++i) {
+ decoder->SurfacesRb[i] = VA_INVALID_ID;
+ }
+
+ decoder->BlackSurface = VA_INVALID_ID;
+
+ //
+ // Setup ffmpeg vaapi context
+ //
+ decoder->VaapiContext->display = VaDisplay;
+ decoder->VaapiContext->config_id = VA_INVALID_ID;
+ decoder->VaapiContext->context_id = VA_INVALID_ID;
+
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ // FIXME: create GLX context here
+ }
+#endif
+
+ decoder->OutputWidth = VideoWindowWidth;
+ decoder->OutputHeight = VideoWindowHeight;
+
+#ifdef noDEBUG
+ // FIXME: for play
+ decoder->OutputX = 40;
+ decoder->OutputY = 40;
+ decoder->OutputWidth = VideoWindowWidth - 40 * 2;
+ decoder->OutputHeight = VideoWindowHeight - 40 * 2;
+#endif
+
+ VaapiDecoders[VaapiDecoderN++] = decoder;
+
+ return decoder;
+}
+
+/**
+** Cleanup VA-API.
+**
+** @param decoder va-api hw decoder
+*/
+static void VaapiCleanup(VaapiDecoder * decoder)
+{
+ int filled;
+ VASurfaceID surface;
+
+ // flush output queue, only 1-2 frames buffered, no big loss
+ while ((filled = atomic_read(&decoder->SurfacesFilled))) {
+ decoder->SurfaceRead = (decoder->SurfaceRead + 1) % VIDEO_SURFACES_MAX;
+ atomic_dec(&decoder->SurfacesFilled);
+
+ surface = decoder->SurfacesRb[decoder->SurfaceRead];
+ if (vaSyncSurface(decoder->VaDisplay, surface)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+ }
+
+ decoder->WrongInterlacedWarned = 0;
+
+ // cleanup image
+ if (decoder->Image->image_id != VA_INVALID_ID) {
+ if (vaDestroyImage(VaDisplay,
+ decoder->Image->image_id) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy image!\n"));
+ }
+ decoder->Image->image_id = VA_INVALID_ID;
+ }
+ // cleanup context and config
+ if (decoder->VaapiContext) {
+
+ if (decoder->VaapiContext->context_id != VA_INVALID_ID) {
+ if (vaDestroyContext(VaDisplay,
+ decoder->VaapiContext->context_id) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy context!\n"));
+ }
+ decoder->VaapiContext->context_id = VA_INVALID_ID;
+ }
+
+ if (decoder->VaapiContext->config_id != VA_INVALID_ID) {
+ if (vaDestroyConfig(VaDisplay,
+ decoder->VaapiContext->config_id) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy config!\n"));
+ }
+ decoder->VaapiContext->config_id = VA_INVALID_ID;
+ }
+ }
+ // cleanup surfaces
+ if (decoder->SurfaceFreeN || decoder->SurfaceUsedN) {
+ VaapiDestroySurfaces(decoder);
+ }
+
+ clock_gettime(CLOCK_REALTIME, &decoder->StartTime);
+}
+
+///
+/// Destroy a VA-API decoder.
+///
+/// @param decoder VA-API decoder
+///
+static void VaapiDelDecoder(VaapiDecoder * decoder)
+{
+ VaapiCleanup(decoder);
+
+ if (decoder->BlackSurface) {
+ if (vaDestroySurfaces(decoder->VaDisplay, &decoder->BlackSurface, 1)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy a surface\n"));
+ }
+ }
+ // FIXME: decoder->DeintImages
+#ifdef USE_GLX
+ if (decoder->GlxSurface[0]) {
+ if (vaDestroySurfaceGLX(VaDisplay, decoder->GlxSurface[0])
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy glx surface!\n"));
+ }
+ }
+ if (decoder->GlxSurface[1]) {
+ if (vaDestroySurfaceGLX(VaDisplay, decoder->GlxSurface[1])
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy glx surface!\n"));
+ }
+ }
+ if (decoder->GlTexture[0]) {
+ glDeleteTextures(2, decoder->GlTexture);
+ }
+#endif
+
+ VaapiPrintFrames(decoder);
+
+ free(decoder);
+}
+
+/**
+** VA-API setup.
+**
+** @param display_name x11/xcb display name
+*/
+static void VideoVaapiInit(const char *display_name)
+{
+ int major;
+ int minor;
+ VADisplayAttribute attr;
+ const char *s;
+
+ // FIXME: make configurable
+ // FIXME: intel get hangups with bob
+ // VideoDeinterlace = VideoDeinterlaceWeave;
+
+ VaOsdImage.image_id = VA_INVALID_ID;
+ VaOsdSubpicture = VA_INVALID_ID;
+
+#ifdef USE_GLX
+ if (GlxEnabled) { // support glx
+ VaDisplay = vaGetDisplayGLX(XlibDisplay);
+ } else
+#endif
+ {
+ VaDisplay = vaGetDisplay(XlibDisplay);
+ }
+ if (!VaDisplay) {
+ Fatal(_("video/vaapi: Can't connect VA-API to X11 server on '%s'"),
+ display_name);
+ // FIXME: no fatal for plugin
+ }
+
+ if (vaInitialize(VaDisplay, &major, &minor) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: Can't inititialize VA-API on '%s'"),
+ display_name);
+ }
+ s = vaQueryVendorString(VaDisplay);
+ Info(_("video/vaapi: libva %d.%d (%s) initialized\n"), major, minor, s);
+
+ //
+ // Setup fixes for driver bugs.
+ //
+ if (strstr(s, "VDPAU")) {
+ Info(_("video/vaapi: use vdpau bug workaround\n"));
+ setenv("VDPAU_VIDEO_PUTSURFACE_FAST", "0", 0);
+ VaapiBuggyVdpau = 1;
+ }
+ //
+ // check if driver makes a copy of the VA surface for display.
+ //
+ attr.type = VADisplayAttribDirectSurface;
+ attr.flags = VA_DISPLAY_ATTRIB_GETTABLE;
+ if (vaGetDisplayAttributes(VaDisplay, &attr, 1) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: Can't get direct-surface attribute\n"));
+ attr.value = 1;
+ }
+ Info(_("video/vaapi: VA surface is %s\n"),
+ attr.value ? _("direct mapped") : _("copied"));
+ // FIXME: handle the cases: new liba: Don't use it.
+
+#if 0
+ //
+ // check the chroma format
+ //
+ attr.type = VAConfigAttribRTFormat attr.flags = VA_DISPLAY_ATTRIB_GETTABLE;
+#endif
+}
+
+///
+/// VA-API cleanup
+///
+static void VideoVaapiExit(void)
+{
+ int i;
+
+ // FIXME: more VA-API cleanups...
+
+ if (VaOsdImage.image_id != VA_INVALID_ID) {
+ if (vaDestroyImage(VaDisplay,
+ VaOsdImage.image_id) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy image!\n"));
+ }
+ VaOsdImage.image_id = VA_INVALID_ID;
+ }
+
+ if (VaOsdSubpicture != VA_INVALID_ID) {
+ if (vaDestroySubpicture(VaDisplay, VaOsdSubpicture)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't destroy subpicture\n"));
+ }
+ VaOsdSubpicture = VA_INVALID_ID;
+ }
+
+ for (i = 0; i < VaapiDecoderN; ++i) {
+ if (VaapiDecoders[i]) {
+ VaapiDelDecoder(VaapiDecoders[i]);
+ VaapiDecoders[i] = NULL;
+ }
+ }
+ VaapiDecoderN = 0;
+
+ if (!VaDisplay) {
+ vaTerminate(VaDisplay);
+ VaDisplay = NULL;
+ }
+}
+
+/**
+** Update output for new size or aspect ratio.
+**
+** @param decoder VA-API decoder
+*/
+static void VaapiUpdateOutput(VaapiDecoder * decoder)
+{
+ AVRational input_aspect_ratio;
+ AVRational display_aspect_ratio;
+
+ input_aspect_ratio = decoder->InputAspect;
+ if (!input_aspect_ratio.num || !input_aspect_ratio.den) {
+ input_aspect_ratio.num = 1;
+ input_aspect_ratio.den = 1;
+ Debug(3, "video: aspect defaults to %d:%d\n", input_aspect_ratio.num,
+ input_aspect_ratio.den);
+ }
+
+ av_reduce(&display_aspect_ratio.num, &display_aspect_ratio.den,
+ decoder->InputWidth * input_aspect_ratio.num,
+ decoder->InputHeight * input_aspect_ratio.den, 1024 * 1024);
+
+ Debug(3, "video: aspect %d : %d\n", display_aspect_ratio.num,
+ display_aspect_ratio.den);
+
+ // FIXME: store different positions for the ratios
+
+ decoder->OutputX = 0;
+ decoder->OutputY = 0;
+ decoder->OutputWidth = (VideoWindowHeight * display_aspect_ratio.num)
+ / display_aspect_ratio.den;
+ decoder->OutputHeight = (VideoWindowWidth * display_aspect_ratio.num)
+ / display_aspect_ratio.den;
+ if ((unsigned)decoder->OutputWidth > VideoWindowWidth) {
+ decoder->OutputWidth = VideoWindowWidth;
+ decoder->OutputY = (VideoWindowHeight - decoder->OutputHeight) / 2;
+ } else {
+ decoder->OutputHeight = VideoWindowHeight;
+ decoder->OutputX = (VideoWindowWidth - decoder->OutputWidth) / 2;
+ }
+}
+
+/**
+** Find VA-API profile.
+**
+** Check if the requested profile is supported by VA-API.
+**
+** @param profiles a table of all supported profiles
+** @param n number of supported profiles
+** @param profile requested profile
+**
+** @returns the profile if supported, -1 if unsupported.
+*/
+static VAProfile VaapiFindProfile(const VAProfile * profiles, unsigned n,
+ VAProfile profile)
+{
+ unsigned u;
+
+ for (u = 0; u < n; ++u) {
+ if (profiles[u] == profile) {
+ return profile;
+ }
+ }
+ return -1;
+}
+
+/**
+** Find VA-API entry point.
+**
+** Check if the requested entry point is supported by VA-API.
+**
+** @param entrypoints a table of all supported entrypoints
+** @param n number of supported entrypoints
+** @param entrypoint requested entrypoint
+**
+** @returns the entry point if supported, -1 if unsupported.
+*/
+static VAEntrypoint VaapiFindEntrypoint(const VAEntrypoint * entrypoints,
+ unsigned n, VAEntrypoint entrypoint)
+{
+ unsigned u;
+
+ for (u = 0; u < n; ++u) {
+ if (entrypoints[u] == entrypoint) {
+ return entrypoint;
+ }
+ }
+ return -1;
+}
+
+/**
+** Callback to negotiate the PixelFormat.
+**
+** @param fmt is the list of formats which are supported by the codec,
+** it is terminated by -1 as 0 is a valid format, the
+** formats are ordered by quality.
+*/
+static enum PixelFormat Vaapi_get_format(VaapiDecoder * decoder,
+ AVCodecContext * video_ctx, const enum PixelFormat *fmt)
+{
+ const enum PixelFormat *fmt_idx;
+ VAProfile profiles[vaMaxNumProfiles(VaDisplay)];
+ int profile_n;
+ VAEntrypoint entrypoints[vaMaxNumEntrypoints(VaDisplay)];
+ int entrypoint_n;
+ int p;
+ int e;
+ VAConfigAttrib attrib;
+
+ Debug(3, "video: new stream format %d\n", GetMsTicks() - VideoSwitch);
+ // create initial black surface and display
+ VaapiBlackSurface(decoder);
+ VaapiCleanup(decoder);
+
+ if (getenv("NO_HW")) { // FIXME: make config option
+ goto slow_path;
+ }
+
+ p = -1;
+ e = -1;
+
+ // prepare va-api profiles
+ if (vaQueryConfigProfiles(VaDisplay, profiles, &profile_n)) {
+ Error(_("codec: vaQueryConfigProfiles failed"));
+ goto slow_path;
+ }
+ Debug(3, "codec: %d profiles\n", profile_n);
+
+ // check profile
+ switch (video_ctx->codec_id) {
+ case CODEC_ID_MPEG2VIDEO:
+ p = VaapiFindProfile(profiles, profile_n, VAProfileMPEG2Main);
+ break;
+ case CODEC_ID_MPEG4:
+ case CODEC_ID_H263:
+ p = VaapiFindProfile(profiles, profile_n,
+ VAProfileMPEG4AdvancedSimple);
+ break;
+ case CODEC_ID_H264:
+ // try more simple formats, fallback to better
+ if (video_ctx->profile == FF_PROFILE_H264_BASELINE) {
+ p = VaapiFindProfile(profiles, profile_n,
+ VAProfileH264Baseline);
+ if (p == -1) {
+ p = VaapiFindProfile(profiles, profile_n,
+ VAProfileH264Main);
+ }
+ } else if (video_ctx->profile == FF_PROFILE_H264_MAIN) {
+ p = VaapiFindProfile(profiles, profile_n, VAProfileH264Main);
+ }
+ if (p == -1) {
+ p = VaapiFindProfile(profiles, profile_n, VAProfileH264High);
+ }
+ break;
+ case CODEC_ID_WMV3:
+ p = VaapiFindProfile(profiles, profile_n, VAProfileVC1Main);
+ break;
+ case CODEC_ID_VC1:
+ p = VaapiFindProfile(profiles, profile_n, VAProfileVC1Advanced);
+ break;
+ default:
+ goto slow_path;
+ }
+ if (p == -1) {
+ Debug(3, "\tno profile found\n");
+ goto slow_path;
+ }
+ Debug(3, "\tprofile %d\n", p);
+
+ // prepare va-api entry points
+ if (vaQueryConfigEntrypoints(VaDisplay, p, entrypoints, &entrypoint_n)) {
+ Error(_("codec: vaQueryConfigEntrypoints failed"));
+ goto slow_path;
+ }
+ Debug(3, "codec: %d entrypoints\n", entrypoint_n);
+ // look through formats
+ for (fmt_idx = fmt; *fmt_idx != PIX_FMT_NONE; fmt_idx++) {
+ Debug(3, "\t%#010x %s\n", *fmt_idx, av_get_pix_fmt_name(*fmt_idx));
+ // check supported pixel format with entry point
+ switch (*fmt_idx) {
+ case PIX_FMT_VAAPI_VLD:
+ e = VaapiFindEntrypoint(entrypoints, entrypoint_n,
+ VAEntrypointVLD);
+ break;
+ case PIX_FMT_VAAPI_MOCO:
+ case PIX_FMT_VAAPI_IDCT:
+ Debug(3, "codec: this VA-API pixel format is not supported\n");
+ default:
+ continue;
+ }
+ if (e != -1) {
+ Debug(3, "\tentry point %d\n", e);
+ break;
+ }
+ }
+ if (e == -1) {
+ Warning(_("codec: unsupported: slow path\n"));
+ goto slow_path;
+ }
+ //
+ // prepare decoder
+ //
+ memset(&attrib, 0, sizeof(attrib));
+ attrib.type = VAConfigAttribRTFormat;
+ if (vaGetConfigAttributes(decoder->VaDisplay, p, e, &attrib, 1)) {
+ Error(_("codec: can't get attributes"));
+ goto slow_path;
+ }
+ if (attrib.value & VA_RT_FORMAT_YUV420) {
+ Info(_("codec: YUV 420 supported\n"));
+ }
+ if (attrib.value & VA_RT_FORMAT_YUV422) {
+ Info(_("codec: YUV 422 supported\n"));
+ }
+ if (attrib.value & VA_RT_FORMAT_YUV444) {
+ Info(_("codec: YUV 444 supported\n"));
+ }
+
+ if (!(attrib.value & VA_RT_FORMAT_YUV420)) {
+ Warning(_("codec: YUV 420 not supported\n"));
+ goto slow_path;
+ }
+ // create a configuration for the decode pipeline
+ if (vaCreateConfig(decoder->VaDisplay, p, e, &attrib, 1,
+ &decoder->VaapiContext->config_id)) {
+ Error(_("codec: can't create config"));
+ goto slow_path;
+ }
+ // FIXME: need only to create and destroy surfaces for size changes!
+ VaapiCreateSurfaces(decoder, video_ctx->width, video_ctx->height);
+
+ // bind surfaces to context
+ if (vaCreateContext(decoder->VaDisplay, decoder->VaapiContext->config_id,
+ video_ctx->width, video_ctx->height, VA_PROGRESSIVE,
+ decoder->SurfacesFree, decoder->SurfaceFreeN,
+ &decoder->VaapiContext->context_id)) {
+ Error(_("codec: can't create context"));
+ goto slow_path;
+ }
+
+ decoder->InputX = 0;
+ decoder->InputY = 0;
+ decoder->InputWidth = video_ctx->width;
+ decoder->InputHeight = video_ctx->height;
+ decoder->InputAspect = video_ctx->sample_aspect_ratio;
+ VaapiUpdateOutput(decoder);
+
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ GlxSetupDecoder(decoder);
+ // FIXME: try two textures, but vdpau-backend supports only 1 surface
+ if (vaCreateSurfaceGLX(decoder->VaDisplay, GL_TEXTURE_2D,
+ decoder->GlTexture[0], &decoder->GlxSurface[0])
+ != VA_STATUS_SUCCESS) {
+ Fatal(_("video: can't create glx surfaces"));
+ }
+ // FIXME: this isn't usable with vdpau-backend
+ /*
+ if (vaCreateSurfaceGLX(decoder->VaDisplay, GL_TEXTURE_2D,
+ decoder->GlTexture[1], &decoder->GlxSurface[1])
+ != VA_STATUS_SUCCESS) {
+ Fatal(_("video: can't create glx surfaces"));
+ }
+ */
+ }
+#endif
+
+ Debug(3, "\tpixel format %#010x\n", *fmt_idx);
+ return *fmt_idx;
+
+ slow_path:
+ // no accelerated format found
+ video_ctx->hwaccel_context = NULL;
+ return avcodec_default_get_format(video_ctx, fmt);
+}
+
+/**
+** Draw surface of the VA-API decoder with x11.
+**
+** vaPutSurface with intel backend does sync on v-sync.
+**
+** @param decoder VA-API decoder
+** @param surface VA-API surface id
+** @param interlaced flag interlaced source
+** @param top_field_first flag top_field_first for interlaced source
+** @param field interlaced draw: 0 first field, 1 second field
+*/
+static void VaapiPutSurfaceX11(VaapiDecoder * decoder, VASurfaceID surface,
+ int interlaced, int top_field_first, int field)
+{
+ unsigned type;
+ VAStatus status;
+
+ // fixes: [drm:i915_hangcheck_elapsed] *ERROR* Hangcheck
+ // timer elapsed... GPU hung
+ usleep(1 * 1000);
+
+ // deinterlace
+ if (interlaced && VideoDeinterlace != VideoDeinterlaceWeave) {
+ if (top_field_first) {
+ if (field) {
+ type = VA_BOTTOM_FIELD;
+ } else {
+ type = VA_TOP_FIELD;
+ }
+ } else {
+ if (field) {
+ type = VA_TOP_FIELD;
+ } else {
+ type = VA_BOTTOM_FIELD;
+ }
+ }
+ } else {
+ type = VA_FRAME_PICTURE;
+ }
+
+ if ((status = vaPutSurface(decoder->VaDisplay, surface, decoder->Window,
+ // decoder src
+ decoder->InputX, decoder->InputY, decoder->InputWidth,
+ decoder->InputHeight,
+ // video dst
+ decoder->OutputX, decoder->OutputY, decoder->OutputWidth,
+ decoder->OutputHeight, NULL, 0,
+ type | decoder->SurfaceFlags)) != VA_STATUS_SUCCESS) {
+ // switching video kills VdpPresentationQueueBlockUntilSurfaceIdle
+ Error(_("video/vaapi: vaPutSurface failed %d\n"), status);
+ }
+
+ if (0) {
+ // check if surface is really ready
+ // VDPAU backend, says always ready
+ VASurfaceStatus status;
+
+ if (vaQuerySurfaceStatus(decoder->VaDisplay, surface, &status)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaQuerySurface failed\n"));
+ status = VASurfaceReady;
+ }
+ if (status != VASurfaceReady) {
+ Warning(_
+ ("video/vaapi: surface %#x not ready: still displayed %d\n"),
+ surface, status);
+ return;
+ }
+ if (vaSyncSurface(decoder->VaDisplay, surface) != VA_STATUS_SUCCESS) {
+ Error(_("video: vaSyncSurface failed\n"));
+ }
+
+ }
+
+ if (0) {
+ int i;
+
+ // look how the status changes the next 40ms
+ for (i = 0; i < 40; ++i) {
+ VASurfaceStatus status;
+
+ if (vaQuerySurfaceStatus(VaDisplay, surface,
+ &status) != VA_STATUS_SUCCESS) {
+ Error(_("video: vaQuerySurface failed\n"));
+ }
+ Debug(3, "video/vaapi: %2d %d\n", i, status);
+ usleep(1 * 1000);
+ }
+ }
+}
+
+#ifdef USE_GLX
+
+/**
+** Render texture.
+**
+** @param texture 2d texture
+*/
+static inline void VideoRenderTexture(GLuint texture, int x, int y, int width,
+ int height)
+{
+ glEnable(GL_TEXTURE_2D);
+ glBindTexture(GL_TEXTURE_2D, texture);
+
+ glColor4f(1.0f, 1.0f, 1.0f, 1.0f); // no color
+ glBegin(GL_QUADS); {
+ glTexCoord2f(1.0f, 1.0f);
+ glVertex2i(x + width, y + height);
+ glTexCoord2f(0.0f, 1.0f);
+ glVertex2i(x, y + height);
+ glTexCoord2f(0.0f, 0.0f);
+ glVertex2i(x, y);
+ glTexCoord2f(1.0f, 0.0f);
+ glVertex2i(x + width, y);
+#if 0
+ glTexCoord2f(0.0f, 0.0f);
+ glVertex2i(x, y);
+ glTexCoord2f(0.0f, 1.0f);
+ glVertex2i(x, y + height);
+ glTexCoord2f(1.0f, 1.0f);
+ glVertex2i(x + width, y + height);
+ glTexCoord2f(1.0f, 0.0f);
+ glVertex2i(x + width, y);
+#endif
+ }
+ glEnd();
+
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDisable(GL_TEXTURE_2D);
+}
+
+/**
+** Draw surface of the VA-API decoder with glx.
+**
+** @param decoder VA-API decoder
+** @param surface VA-API surface id
+** @param interlaced flag interlaced source
+** @param top_field_first flag top_field_first for interlaced source
+** @param field interlaced draw: 0 first field, 1 second field
+*/
+static void VaapiPutSurfaceGLX(VaapiDecoder * decoder, VASurfaceID surface,
+ int interlaced, int top_field_first, int field)
+{
+ unsigned type;
+ uint32_t start;
+ uint32_t copy;
+ uint32_t end;
+
+ // deinterlace
+ if (interlaced && VideoDeinterlace != VideoDeinterlaceWeave) {
+ if (top_field_first) {
+ if (field) {
+ type = VA_BOTTOM_FIELD;
+ } else {
+ type = VA_TOP_FIELD;
+ }
+ } else {
+ if (field) {
+ type = VA_TOP_FIELD;
+ } else {
+ type = VA_BOTTOM_FIELD;
+ }
+ }
+ } else {
+ type = VA_FRAME_PICTURE;
+ }
+ start = GetMsTicks();
+ if (vaCopySurfaceGLX(decoder->VaDisplay, decoder->GlxSurface[0], surface,
+ type | decoder->SurfaceFlags) != VA_STATUS_SUCCESS) {
+ Error(_("video: vaCopySurfaceGLX failed\n"));
+ return;
+ }
+ copy = GetMsTicks();
+ // hardware surfaces are always busy
+ VideoRenderTexture(decoder->GlTexture[0], decoder->OutputX,
+ decoder->OutputY, decoder->OutputWidth, decoder->OutputHeight);
+ end = GetMsTicks();
+ //Debug(3, "video/vaapi/glx: %d copy %d render\n", copy - start, end - copy);
+}
+
+#endif
+
+/**
+** Find VA-API image format.
+**
+** @param decoder VA-API decoder
+** @param pix_fmt ffmpeg pixel format
+** @param[out] format image format
+**
+** FIXME: can fallback from I420 to YV12, if not supported
+** FIXME: must check if put/get with this format is supported (see intel)
+*/
+static int VaapiFindImageFormat(VaapiDecoder * decoder,
+ enum PixelFormat pix_fmt, VAImageFormat * format)
+{
+ VAImageFormat *imgfrmts;
+ int imgfrmt_n;
+ int i;
+ unsigned fourcc;
+
+ switch (pix_fmt) { // convert ffmpeg to VA-API
+ // NV12, YV12, I420, BGRA
+ // intel: I420 is native format for MPEG-2 decoded surfaces
+ // intel: NV12 is native format for H.264 decoded surfaces
+ case PIX_FMT_YUV420P:
+ fourcc = VA_FOURCC_YV12; // YVU
+ fourcc = VA_FOURCC('I', '4', '2', '0'); // YUV
+ // FIXME: intel deinterlace ... only supported with nv12
+ break;
+ case PIX_FMT_NV12:
+ fourcc = VA_FOURCC_NV12;
+ break;
+ default:
+ Fatal(_("video/vaapi: unsupported pixel format %d\n"), pix_fmt);
+ }
+
+ imgfrmt_n = vaMaxNumImageFormats(decoder->VaDisplay);
+ imgfrmts = alloca(imgfrmt_n * sizeof(*imgfrmts));
+
+ if (vaQueryImageFormats(decoder->VaDisplay, imgfrmts, &imgfrmt_n)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaQueryImageFormats failed\n"));
+ return 0;
+ }
+ Debug(3, "video/vaapi: search format %c%c%c%c in %d image formats\n",
+ fourcc, fourcc >> 8, fourcc >> 16, fourcc >> 24, imgfrmt_n);
+ Debug(3, "video/vaapi: supported image formats:\n");
+ for (i = 0; i < imgfrmt_n; ++i) {
+ Debug(3, "video/vaapi:\t%c%c%c%c\t%d\n", imgfrmts[i].fourcc,
+ imgfrmts[i].fourcc >> 8, imgfrmts[i].fourcc >> 16,
+ imgfrmts[i].fourcc >> 24, imgfrmts[i].depth);
+ }
+ //
+ // search image format
+ //
+ for (i = 0; i < imgfrmt_n; ++i) {
+ if (imgfrmts[i].fourcc == fourcc) {
+ *format = imgfrmts[i];
+ Debug(3, "video/vaapi: use\t%c%c%c%c\t%d\n", imgfrmts[i].fourcc,
+ imgfrmts[i].fourcc >> 8, imgfrmts[i].fourcc >> 16,
+ imgfrmts[i].fourcc >> 24, imgfrmts[i].depth);
+ return 1;
+ }
+ }
+
+ Fatal("video/vaapi: pixel format %d unsupported by VA-API\n", pix_fmt);
+
+ return 0;
+}
+
+/**
+** Configure VA-API for new video format.
+**
+** @note called only for software decoder.
+*/
+static void VaapiSetup(VaapiDecoder * decoder, AVCodecContext * video_ctx)
+{
+ int width;
+ int height;
+ VAImageFormat format[1];
+
+ // create initial black surface and display
+ VaapiBlackSurface(decoder);
+ // cleanup last context
+ VaapiCleanup(decoder);
+
+ width = video_ctx->width;
+ height = video_ctx->height;
+ if (decoder->Image->image_id != VA_INVALID_ID) {
+ if (vaDestroyImage(VaDisplay, decoder->Image->image_id)
+ != VA_STATUS_SUCCESS) {
+ Error("video: can't destroy image!\n");
+ }
+ }
+ VaapiFindImageFormat(decoder, video_ctx->pix_fmt, format);
+
+ if (vaCreateImage(VaDisplay, format, width, height,
+ decoder->Image) != VA_STATUS_SUCCESS) {
+ Fatal("video: can't create image!\n");
+ }
+ Debug(3,
+ "video/vaapi: created image %dx%d with id 0x%08x and buffer id 0x%08x\n",
+ width, height, decoder->Image->image_id, decoder->Image->buf);
+
+ VaapiCreateSurfaces(decoder, width, height);
+
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ // FIXME: destroy old context
+
+ GlxSetupDecoder(decoder);
+ // FIXME: try two textures
+ if (vaCreateSurfaceGLX(decoder->VaDisplay, GL_TEXTURE_2D,
+ decoder->GlTexture[0], &decoder->GlxSurface[0])
+ != VA_STATUS_SUCCESS) {
+ Fatal(_("video: can't create glx surfaces"));
+ }
+ /*
+ if (vaCreateSurfaceGLX(decoder->VaDisplay, GL_TEXTURE_2D,
+ decoder->GlTexture[1], &decoder->GlxSurface[1])
+ != VA_STATUS_SUCCESS) {
+ Fatal(_("video: can't create glx surfaces"));
+ }
+ */
+ }
+#endif
+}
+
+///
+/// Queue output surface.
+///
+/// @param decoder VA-API decoder
+/// @param surface output surface
+/// @param softdec software decoder
+///
+/// @note we can't mix software and hardware decoder surfaces
+///
+static void VaapiQueueSurface(VaapiDecoder * decoder, VASurfaceID surface,
+ int softdec)
+{
+ VASurfaceID old;
+
+ ++decoder->FrameCounter;
+
+ if (1) { // can't wait for output queue empty
+ if (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) {
+ ++decoder->FramesDropped;
+ Warning(_("video: output buffer full, dropping frame (%d/%d)\n"),
+ decoder->FramesDropped, decoder->FrameCounter);
+ if (!(decoder->FrameCounter % 100)) {
+ VaapiPrintFrames(decoder);
+ }
+ if (softdec) { // software surfaces only
+ VaapiReleaseSurface(decoder, surface);
+ }
+ return;
+ }
+ } else { // wait for output queue empty
+ while (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) {
+ VideoDisplayHandler();
+ }
+ }
+
+ //
+ // Check and release, old surface
+ //
+ if ((old = decoder->SurfacesRb[decoder->SurfaceWrite])
+ != VA_INVALID_ID) {
+
+ if (vaSyncSurface(decoder->VaDisplay, old) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+#if 0
+ VASurfaceStatus status;
+
+ if (vaQuerySurfaceStatus(decoder->VaDisplay, old, &status)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaQuerySurface failed\n"));
+ status = VASurfaceReady;
+ }
+ if (status != VASurfaceReady) {
+ Warning(_
+ ("video/vaapi: surface %#x not ready: still displayed %d\n"),
+ old, status);
+ if (vaSyncSurface(decoder->VaDisplay, old) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+ }
+#endif
+
+ // now we can release the surface
+ if (softdec) { // software surfaces only
+ VaapiReleaseSurface(decoder, old);
+ }
+ }
+#if 0
+ //
+ // associate the OSD with surface
+ //
+ if (vaAssociateSubpicture(VaDisplay, VaOsdSubpicture, &surface, 1, 0, 0,
+ VaOsdImage.width, VaOsdImage.height, 0, 0, decoder->InputWidth,
+ decoder->InputHeight, 0) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't associate subpicture\n"));
+ }
+#endif
+
+ decoder->SurfacesRb[decoder->SurfaceWrite] = surface;
+ decoder->SurfaceWrite = (decoder->SurfaceWrite + 1)
+ % VIDEO_SURFACES_MAX;
+ atomic_inc(&decoder->SurfacesFilled);
+
+ Debug(4, "video/vaapi: yy video surface %#x ready\n", surface);
+}
+
+#if 0
+
+ /// Return the absolute value of an integer.
+#define ABS(i) ((i) >= 0 ? (i) : (-(i)))
+
+///
+/// ELA Edge-based Line Averaging
+/// Low-Complexity Interpolation Method
+///
+/// abcdefg abcdefg abcdefg abcdefg abcdefg
+/// x x x x x
+/// hijklmn hijklmn hijklmn hijklmn hijklmn
+///
+static void FilterLine(const uint8_t * past, const uint8_t * cur,
+ const uint8_t * future, int width, int above, int below)
+{
+ int a, b, c, d, e, f, g, h, i, j, k, l, m, n;
+}
+
+#endif
+
+///
+/// Create and display a black empty surface.
+///
+/// @param decoder VA-API decoder
+///
+static void VaapiBlackSurface(VaapiDecoder * decoder)
+{
+ VAStatus status;
+
+ // wait until we have osd subpicture
+ if (VaOsdSubpicture == VA_INVALID_ID) {
+ Warning(_("video/vaapi: no osd subpicture yet\n"));
+ return;
+ }
+
+ if (decoder->BlackSurface == VA_INVALID_ID) {
+ if (vaCreateSurfaces(decoder->VaDisplay, VideoWindowWidth,
+ VideoWindowHeight, VA_RT_FORMAT_YUV420, 1,
+ &decoder->BlackSurface) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't create a surface\n"));
+ return;
+ }
+ }
+
+ if (vaAssociateSubpicture(decoder->VaDisplay, VaOsdSubpicture,
+ &decoder->BlackSurface, 1, 0, 0, VaOsdImage.width,
+ VaOsdImage.height, 0, 0, VideoWindowWidth, VideoWindowHeight,
+ 0) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't associate subpicture\n"));
+ }
+
+ if (vaSyncSurface(decoder->VaDisplay,
+ decoder->BlackSurface) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+
+ Debug(4, "video/vaapi: yy black video surface %#x displayed\n",
+ decoder->BlackSurface);
+ if ((status =
+ vaPutSurface(decoder->VaDisplay, decoder->BlackSurface,
+ decoder->Window,
+ // decoder src
+ 0, 0, VideoWindowWidth, VideoWindowHeight,
+ // video dst
+ 0, 0, VideoWindowWidth, VideoWindowHeight, NULL, 0,
+ VA_FRAME_PICTURE)) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaPutSurface failed %d\n"), status);
+ }
+ clock_gettime(CLOCK_REALTIME, &decoder->FrameTime);
+
+ if (vaSyncSurface(decoder->VaDisplay,
+ decoder->BlackSurface) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+
+ usleep(1 * 1000);
+}
+
+///
+/// Vaapi bob deinterlace.
+///
+static void VaapiBob(VaapiDecoder * decoder, VAImage * src, VAImage * dst1,
+ VAImage * dst2)
+{
+ void *src_base;
+ void *dst1_base;
+ void *dst2_base;
+ unsigned y;
+ unsigned p;
+
+ if (vaMapBuffer(decoder->VaDisplay, src->buf,
+ &src_base) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't map the image!\n");
+ }
+ if (vaMapBuffer(decoder->VaDisplay, dst1->buf,
+ &dst1_base) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't map the image!\n");
+ }
+ if (vaMapBuffer(decoder->VaDisplay, dst2->buf,
+ &dst2_base) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't map the image!\n");
+ }
+
+ if (1) {
+ memset(dst1_base, 0x00, dst1->data_size);
+ memset(dst2_base, 0x00, dst2->data_size);
+ }
+ for (p = 0; p < src->num_planes; ++p) {
+ for (y = 0; y < (unsigned)(src->height >> (p != 0)); y += 2) {
+ memcpy(dst1_base + src->offsets[p] + y * src->pitches[p],
+ src_base + src->offsets[p] + y * src->pitches[p],
+ src->pitches[p]);
+ memcpy(dst1_base + src->offsets[p] + (y + 1) * src->pitches[p],
+ src_base + src->offsets[p] + y * src->pitches[p],
+ src->pitches[p]);
+
+ memcpy(dst2_base + src->offsets[p] + y * src->pitches[p],
+ src_base + src->offsets[p] + (y + 1) * src->pitches[p],
+ src->pitches[p]);
+ memcpy(dst2_base + src->offsets[p] + (y + 1) * src->pitches[p],
+ src_base + src->offsets[p] + (y + 1) * src->pitches[p],
+ src->pitches[p]);
+ }
+ }
+
+ if (vaUnmapBuffer(decoder->VaDisplay, dst2->buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap image buffer\n"));
+ }
+ if (vaUnmapBuffer(decoder->VaDisplay, dst1->buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap image buffer\n"));
+ }
+ if (vaUnmapBuffer(decoder->VaDisplay, src->buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap image buffer\n"));
+ }
+}
+
+///
+/// Vaapi software deinterlace.
+///
+static void VaapiCpuDeinterlace(VaapiDecoder * decoder, VASurfaceID surface)
+{
+#if 0
+ VAImage image[1];
+ VAStatus status;
+ VAImageFormat format[1];
+ void *image_base;
+ int image_derived;
+
+ // release old frame
+ // get new frame
+ // deinterlace
+
+ image_derived = 1;
+ if ((status =
+ vaDeriveImage(decoder->VaDisplay, surface,
+ image)) != VA_STATUS_SUCCESS) {
+ image_derived = 0;
+ Warning(_("video/vaapi: vaDeriveImage failed %d\n"), status);
+ // NV12, YV12, I420, BGRA
+ VaapiFindImageFormat(decoder, PIX_FMT_YUV420P, format);
+ if (vaCreateImage(decoder->VaDisplay, format, decoder->InputWidth,
+ decoder->InputHeight, image) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: can't create image!\n"));
+ }
+ if (vaGetImage(decoder->VaDisplay, surface, 0, 0, decoder->InputWidth,
+ decoder->InputHeight, image->image_id) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: can't get image!\n"));
+ }
+ }
+ Debug(3, "video/vaapi: %c%c%c%c %dx%d*%d\n", image->format.fourcc,
+ image->format.fourcc >> 8, image->format.fourcc >> 16,
+ image->format.fourcc >> 24, image->width, image->height,
+ image->num_planes);
+
+ if (vaMapBuffer(decoder->VaDisplay, image->buf,
+ &image_base) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't map the image!\n");
+ }
+
+ memset(image_base, 0xff, image->width * image->height);
+
+ if (vaUnmapBuffer(decoder->VaDisplay, image->buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap image buffer\n"));
+ }
+
+ if (!image_derived) {
+ if ((status =
+ vaPutImage(decoder->VaDisplay, surface, image->image_id, 0, 0,
+ image->width, image->height, 0, 0, image->width,
+ image->height)) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't put image %d!\n", status);
+ }
+ }
+
+ vaDestroyImage(decoder->VaDisplay, image->image_id);
+#endif
+ VAImage *img1;
+ VAImage *img2;
+ VAImage *img3;
+ VASurfaceID out1;
+ VASurfaceID out2;
+
+ //
+ // Create deinterlace images.
+ //
+ if (decoder->DeintImages[0].image_id == VA_INVALID_ID) {
+ VAImageFormat format[1];
+ int i;
+
+ // NV12, YV12, I420, BGRA
+ // VaapiFindImageFormat(decoder, PIX_FMT_YUV420P, format);
+
+ // Intel needs NV12
+ VaapiFindImageFormat(decoder, PIX_FMT_NV12, format);
+ for (i = 0; i < 3; ++i) {
+ if (vaCreateImage(decoder->VaDisplay, format, decoder->InputWidth,
+ decoder->InputHeight,
+ decoder->DeintImages + i) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: can't create image!\n"));
+ }
+ }
+ img1 = decoder->DeintImages;
+ Debug(3, "video/vaapi: %c%c%c%c %dx%d*%d\n", img1->format.fourcc,
+ img1->format.fourcc >> 8, img1->format.fourcc >> 16,
+ img1->format.fourcc >> 24, img1->width, img1->height,
+ img1->num_planes);
+ }
+
+ if (vaSyncSurface(decoder->VaDisplay, surface) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+
+ img1 = decoder->DeintImages;
+ img2 = decoder->DeintImages + 1;
+ img3 = decoder->DeintImages + 2;
+
+ if (vaGetImage(decoder->VaDisplay, surface, 0, 0, decoder->InputWidth,
+ decoder->InputHeight, img1->image_id) != VA_STATUS_SUCCESS) {
+ Fatal(_("video/vaapi: can't get img1!\n"));
+ }
+
+ VaapiBob(decoder, img1, img2, img3);
+
+ // get a free surface and upload the image
+ out1 = VaapiGetSurface(decoder);
+ if (vaPutImage(VaDisplay, out1, img2->image_id, 0, 0, img2->width,
+ img2->height, 0, 0, img2->width,
+ img2->height) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't put image!\n");
+ }
+ VaapiQueueSurface(decoder, out1, 1);
+ if (vaSyncSurface(decoder->VaDisplay, out1) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+ // get a free surface and upload the image
+ out2 = VaapiGetSurface(decoder);
+ if (vaPutImage(VaDisplay, out2, img3->image_id, 0, 0, img3->width,
+ img3->height, 0, 0, img3->width,
+ img3->height) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't put image!\n");
+ }
+ VaapiQueueSurface(decoder, out2, 1);
+ if (vaSyncSurface(decoder->VaDisplay, out2) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+ // FIXME: must release software input surface
+}
+
+///
+/// Render a ffmpeg frame
+///
+/// @param decoder VA-API decoder
+/// @param video_ctx ffmpeg video codec context
+/// @param frame frame to display
+///
+static void VaapiRenderFrame(VaapiDecoder * decoder,
+ AVCodecContext * video_ctx, AVFrame * frame)
+{
+ VASurfaceID surface;
+
+ if (video_ctx->height != decoder->InputHeight
+ || video_ctx->width != decoder->InputWidth) {
+ Debug(3, "video/vaapi: stream <-> surface size mismatch\n");
+ }
+ //
+ // Hardware render
+ //
+ if (video_ctx->hwaccel_context) {
+ int interlaced;
+
+ surface = (unsigned)(size_t) frame->data[3];
+ Debug(4, "video/vaapi: hw render hw surface %#x\n", surface);
+
+ // FIXME: some tv-stations toggle interlace on/off
+ // frame->interlaced_frame isn't always correct set
+ interlaced = frame->interlaced_frame;
+ if (video_ctx->height == 720) {
+ if (interlaced && !decoder->WrongInterlacedWarned) {
+ Debug(3, "video/vaapi: wrong interlace flag fixed\n");
+ decoder->WrongInterlacedWarned = 1;
+ }
+ interlaced = 0;
+ } else {
+ if (!interlaced && !decoder->WrongInterlacedWarned) {
+ Debug(3, "video/vaapi: wrong interlace flag fixed\n");
+ decoder->WrongInterlacedWarned = 1;
+ }
+ interlaced = 1;
+ }
+
+ // update aspect ratio changes
+ if (av_cmp_q(decoder->InputAspect, frame->sample_aspect_ratio)) {
+ Debug(3, "video/vaapi: aspect ratio changed\n");
+
+ //decoder->InputWidth = video_ctx->width;
+ //decoder->InputHeight = video_ctx->height;
+ decoder->InputAspect = frame->sample_aspect_ratio;
+ VaapiUpdateOutput(decoder);
+ }
+
+ if (VideoDeinterlace == VideoDeinterlaceSoftware && interlaced) {
+ // FIXME: software deinterlace avpicture_deinterlace
+ VaapiCpuDeinterlace(decoder, surface);
+ } else {
+ // FIXME: should be done by init
+ if (decoder->Interlaced != interlaced
+ || decoder->TopFieldFirst != frame->top_field_first) {
+
+ Debug(3, "video/vaapi: interlaced %d top-field-first %d\n",
+ interlaced, frame->top_field_first);
+
+ decoder->Interlaced = interlaced;
+ decoder->TopFieldFirst = frame->top_field_first;
+
+ }
+ VaapiQueueSurface(decoder, surface, 0);
+ }
+
+ //
+ // VAImage render
+ //
+ } else {
+ void *va_image_data;
+ int i;
+ AVPicture picture[1];
+ int width;
+ int height;
+
+ Debug(4, "video/vaapi: hw render sw surface\n");
+
+ width = video_ctx->width;
+ height = video_ctx->height;
+ //
+ // Check image, format, size
+ //
+ if (decoder->Image->image_id == VA_INVALID_ID
+ || decoder->PixFmt != video_ctx->pix_fmt
+ || width != decoder->InputWidth
+ || height != decoder->InputHeight) {
+
+ decoder->PixFmt = video_ctx->pix_fmt;
+ decoder->InputX = 0;
+ decoder->InputY = 0;
+ decoder->InputWidth = width;
+ decoder->InputHeight = height;
+
+ VaapiSetup(decoder, video_ctx);
+
+ //
+ // detect interlaced input
+ //
+ Debug(3, "video/vaapi: interlaced %d top-field-first %d\n",
+ frame->interlaced_frame, frame->top_field_first);
+
+ decoder->Interlaced = frame->interlaced_frame;
+ decoder->TopFieldFirst = frame->top_field_first;
+ // FIXME: I hope this didn't change in the middle of the stream
+ }
+ // FIXME: Need to insert software deinterlace here
+
+ //
+ // Copy data from frame to image
+ //
+ if (vaMapBuffer(VaDisplay, decoder->Image->buf, &va_image_data)
+ != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't map the image!\n");
+ }
+ for (i = 0; (unsigned)i < decoder->Image->num_planes; ++i) {
+ picture->data[i] = va_image_data + decoder->Image->offsets[i];
+ picture->linesize[i] = decoder->Image->pitches[i];
+ }
+
+ av_picture_copy(picture, (AVPicture *) frame, video_ctx->pix_fmt,
+ width, height);
+
+ if (vaUnmapBuffer(VaDisplay, decoder->Image->buf) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't unmap the image!\n");
+ }
+ // get a free surface and upload the image
+ surface = VaapiGetSurface(decoder);
+
+ // FIXME: intel didn't support put image.
+ if ((i = vaPutImage(VaDisplay, surface, decoder->Image->image_id, 0, 0,
+ width, height, 0, 0, width, height)
+ ) != VA_STATUS_SUCCESS) {
+ Fatal("video/vaapi: can't put image %d!\n", i);
+ }
+
+ VaapiQueueSurface(decoder, surface, 1);
+ }
+
+ if (decoder->Interlaced) {
+ ++decoder->FrameCounter;
+ }
+}
+
+/**
+** Video render frame.
+**
+** FIXME: no locks for multi-thread
+** FIXME: frame delay for 50hz hardcoded
+**
+*/
+void VaapiDisplayFrame(void)
+{
+ uint32_t start;
+ uint32_t sync;
+ uint32_t put1;
+ uint32_t put2;
+ int i;
+ VaapiDecoder *decoder;
+ VASurfaceID surface;
+
+ // look if any stream have a new surface available
+ for (i = 0; i < VaapiDecoderN; ++i) {
+ int filled;
+
+ decoder = VaapiDecoders[i];
+ filled = atomic_read(&decoder->SurfacesFilled);
+ if (filled) {
+ // show any frame as fast as possible
+ // we keep always the last frame in the ring buffer
+ if (filled > 1) {
+ decoder->SurfaceRead = (decoder->SurfaceRead + 1)
+ % VIDEO_SURFACES_MAX;
+ atomic_dec(&decoder->SurfacesFilled);
+ }
+
+ start = GetMsTicks();
+ surface = decoder->SurfacesRb[decoder->SurfaceRead];
+ Debug(4, "video/vaapi: yy video surface %#x displayed\n", surface);
+
+ if (vaSyncSurface(decoder->VaDisplay, surface)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: vaSyncSurface failed\n"));
+ }
+
+ sync = GetMsTicks();
+ VaapiPutSurfaceX11(decoder, surface, decoder->Interlaced,
+ decoder->TopFieldFirst, 0);
+ put1 = GetMsTicks();
+ put2 = put1;
+ // deinterlace and full frame rate
+ if (decoder->Interlaced) {
+ VaapiPutSurfaceX11(decoder, surface, decoder->Interlaced,
+ decoder->TopFieldFirst, 1);
+ // FIXME: buggy libva-driver-vdpau.
+ if (VaapiBuggyVdpau
+ && VideoDeinterlace != VideoDeinterlaceWeave) {
+ VaapiPutSurfaceX11(decoder, surface, decoder->Interlaced,
+ decoder->TopFieldFirst, 0);
+ VaapiPutSurfaceX11(decoder, surface, decoder->Interlaced,
+ decoder->TopFieldFirst, 1);
+ }
+ put2 = GetMsTicks();
+ }
+ xcb_flush(Connection);
+ Debug(4, "video/vaapi: sync %2u put1 %2u put2 %2u\n", sync - start,
+ put1 - sync, put2 - put1);
+ clock_gettime(CLOCK_REALTIME, &decoder->FrameTime);
+ } else {
+ Debug(3, "video/vaapi: no video surface ready\n");
+ }
+ }
+}
+
+/**
+** Clear subpicture image.
+**
+** @note it is possible, that we need a lock here
+*/
+static void VaapiOsdClear(void)
+{
+ void *image_buffer;
+
+ // osd image available?
+ if (VaOsdImage.image_id == VA_INVALID_ID) {
+ return;
+ }
+
+ Debug(3, "video/vaapi: clear image\n");
+
+ // map osd surface/image into memory.
+ if (vaMapBuffer(VaDisplay, VaOsdImage.buf, &image_buffer)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't map osd image buffer\n"));
+ return;
+ }
+ // 100% transparent
+ memset(image_buffer, 0x00, VaOsdImage.data_size);
+
+ if (vaUnmapBuffer(VaDisplay, VaOsdImage.buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap osd image buffer\n"));
+ }
+}
+
+/**
+** Upload ARGB to subpicture image.
+**
+** @note it is possible, that we need a lock here
+*/
+static void VaapiUploadImage(int x, int y, int width, int height,
+ const uint8_t * argb)
+{
+ void *image_buffer;
+ int o;
+
+ // osd image available?
+ if (VaOsdImage.image_id == VA_INVALID_ID) {
+ return;
+ }
+
+ Debug(3, "video/vaapi: upload image\n");
+
+ // map osd surface/image into memory.
+ if (vaMapBuffer(VaDisplay, VaOsdImage.buf, &image_buffer)
+ != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't map osd image buffer\n"));
+ return;
+ }
+ // 100% transparent
+ //memset(image_buffer, 0x00, VaOsdImage.data_size);
+
+ // FIXME: convert image from ARGB to subpicture format, if not argb
+
+ // copy argb to image
+ for (o = 0; o < height; ++o) {
+ memcpy(image_buffer + (x + (y + o) * VaOsdImage.width) * 4,
+ argb + o * width * 4, width * 4);
+ }
+
+ if (vaUnmapBuffer(VaDisplay, VaOsdImage.buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap osd image buffer\n"));
+ }
+}
+
+/**
+** VA-API initialize OSD.
+**
+** Subpicture is unusable, its scaled with the video image.
+*/
+static void VaapiOsdInit(int width, int height)
+{
+ VAImageFormat *formats;
+ unsigned *flags;
+ unsigned format_n;
+ unsigned u;
+ unsigned v;
+ static uint32_t wanted_formats[] =
+ { VA_FOURCC('B', 'G', 'R', 'A'), VA_FOURCC_RGBA };
+
+ if (VaOsdImage.image_id != VA_INVALID_ID) {
+ Debug(3, "video/vaapi: osd already setup\n");
+ return;
+ }
+
+ if (!VaDisplay) {
+ Debug(3, "video/vaapi: va-api not setup\n");
+ return;
+ }
+ //
+ // look through subpicture formats
+ //
+ format_n = vaMaxNumSubpictureFormats(VaDisplay);
+ formats = alloca(format_n * sizeof(*formats));
+ flags = alloca(format_n * sizeof(*formats));
+ if (vaQuerySubpictureFormats(VaDisplay, formats, flags,
+ &format_n) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't get subpicture formats"));
+ return;
+ }
+#ifdef DEBUG
+ Debug(3, "video/vaapi: supported subpicture formats:\n");
+ for (u = 0; u < format_n; ++u) {
+ Debug(3, "video/vaapi:\t%c%c%c%c flags %#x %s\n", formats[u].fourcc,
+ formats[u].fourcc >> 8, formats[u].fourcc >> 16,
+ formats[u].fourcc >> 24, flags[u],
+ flags[u] & VA_SUBPICTURE_DESTINATION_IS_SCREEN_COORD ?
+ "screen coord" : "");
+ }
+#endif
+ for (v = 0; v < sizeof(wanted_formats) / sizeof(*wanted_formats); ++v) {
+ for (u = 0; u < format_n; ++u) {
+ if (formats[u].fourcc == wanted_formats[v]) {
+ goto found;
+ }
+ }
+ }
+ Error(_("video/vaapi: can't find a supported subpicture format"));
+ return;
+
+ found:
+ Debug(3, "video/vaapi: use %c%c%c%c subpicture format with flags %#x\n",
+ formats[u].fourcc, formats[u].fourcc >> 8, formats[u].fourcc >> 16,
+ formats[u].fourcc >> 24, flags[u]);
+
+ VaapiUnscaledOsd = 0;
+ if (flags[u] & VA_SUBPICTURE_DESTINATION_IS_SCREEN_COORD) {
+ Info(_("video/vaapi: vaapi supports unscaled osd\n"));
+ VaapiUnscaledOsd = 1;
+ }
+ // FIXME:
+ VaapiUnscaledOsd = 0;
+ Info(_("video/vaapi: unscaled osd disabled\n"));
+
+ if (vaCreateImage(VaDisplay, &formats[u], width, height,
+ &VaOsdImage) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't create osd image\n"));
+ return;
+ }
+ if (vaCreateSubpicture(VaDisplay, VaOsdImage.image_id,
+ &VaOsdSubpicture) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't create subpicture\n"));
+ return;
+ }
+ // FIXME: must store format, to convert ARGB to it.
+
+ VaapiOsdClear();
+}
+
+#endif
+
+//----------------------------------------------------------------------------
+// OSD
+//----------------------------------------------------------------------------
+
+//static int OsdShow; ///< flag show osd
+static int OsdWidth; ///< osd width
+static int OsdHeight; ///< osd height
+
+/**
+** Clear the OSD.
+**
+** @todo I use glTexImage2D to clear the texture, are there faster and
+** better ways to clear a texture?
+*/
+void VideoOsdClear(void)
+{
+ VideoThreadLock();
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ void *texbuf;
+
+ texbuf = calloc(OsdWidth * OsdHeight, 4);
+ glEnable(GL_TEXTURE_2D); // 2d texture
+ glBindTexture(GL_TEXTURE_2D, OsdGlTextures[OsdIndex]);
+ // upload no image data, clears texture (on some drivers only)
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, OsdWidth, OsdHeight, 0,
+ GL_BGRA, GL_UNSIGNED_BYTE, texbuf);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glDisable(GL_TEXTURE_2D);
+ GlxCheck();
+ free(texbuf);
+ }
+#endif
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiOsdClear();
+ VideoThreadUnlock();
+ return;
+ }
+#endif
+ VideoThreadUnlock();
+}
+
+/**
+** Draw an OSD ARGB image.
+*/
+void VideoOsdDrawARGB(int x, int y, int height, int width,
+ const uint8_t * argb)
+{
+ VideoThreadLock();
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ Debug(3, "video: %p <-> %p\n", glXGetCurrentContext(), GlxContext);
+ GlxUploadTexture(x, y, height, width, argb);
+ VideoThreadUnlock();
+ return;
+ }
+#endif
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiUploadImage(x, y, height, width, argb);
+ VideoThreadUnlock();
+ return;
+ }
+#endif
+ (void)x;
+ (void)y;
+ (void)height;
+ (void)width;
+ (void)argb;
+ VideoThreadUnlock();
+}
+
+/**
+** Setup osd.
+**
+** FIXME: looking for BGRA, but this fourcc isn't supported by the
+** drawing functions yet.
+*/
+void VideoOsdInit(void)
+{
+ OsdWidth = 1920 / 1;
+ OsdHeight = 1080 / 1; // worst-case
+
+ //OsdWidth = 768;
+ //OsdHeight = VideoWindowHeight; // FIXME: must be configured
+
+#ifdef USE_GLX
+ // FIXME: make an extra function for this
+ if (GlxEnabled) {
+ int i;
+
+ Debug(3, "video/glx: %p <-> %p\n", glXGetCurrentContext(), GlxContext);
+
+ //
+ // create a RGBA texture.
+ //
+ glEnable(GL_TEXTURE_2D); // create 2d texture(s)
+
+ glGenTextures(2, OsdGlTextures);
+ for (i = 0; i < 2; ++i) {
+ glBindTexture(GL_TEXTURE_2D, OsdGlTextures[i]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S,
+ GL_CLAMP_TO_EDGE);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T,
+ GL_CLAMP_TO_EDGE);
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, OsdWidth, OsdHeight, 0,
+ GL_BGRA, GL_UNSIGNED_BYTE, NULL);
+ }
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ glDisable(GL_TEXTURE_2D);
+ return;
+ }
+#endif
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiOsdInit(OsdWidth, OsdHeight);
+ return;
+ }
+#endif
+}
+
+#if 0
+
+//----------------------------------------------------------------------------
+// Overlay
+//----------------------------------------------------------------------------
+
+/**
+** Render osd surface.
+*/
+void VideoRenderOverlay(void)
+{
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ GlxRender(OsdWidth, OsdHeight);
+ } else
+#endif
+ {
+ }
+}
+
+/**
+** Display overlay surface.
+*/
+void VideoDisplayOverlay(void)
+{
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ int osd_x1;
+ int osd_y1;
+
+ osd_x1 = 0;
+ osd_y1 = 0;
+#ifdef noDEBUG
+ osd_x1 = 100;
+ osd_y1 = 100;
+#endif
+ GlxRenderTexture(OsdGlTextures[OsdIndex], osd_x1, osd_y1,
+ VideoWindowWidth, VideoWindowHeight);
+ return;
+ }
+#endif
+#ifdef USE_VAAPI
+ {
+ void *image_buffer;
+ static int counter;
+
+ // upload needs long time
+ if (counter == 5) {
+ //return;
+ }
+ // osd image available?
+ if (VaOsdImage.image_id == VA_INVALID_ID) {
+ return;
+ }
+ // FIXME: this version hangups
+ //return;
+
+ // map osd surface/image into memory.
+ if (vaMapBuffer(VaDisplay, VaOsdImage.buf,
+ &image_buffer) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't map osd image buffer\n"));
+ return;
+ }
+ // 100% transparent
+ memset(image_buffer, 0x80 | counter++, VaOsdImage.data_size);
+
+ // convert internal osd to VA-API image
+ //GfxConvert(image_buffer, VaOsdImage.offsets[0], VaOsdImage.pitches[0]);
+
+ if (vaUnmapBuffer(VaDisplay, VaOsdImage.buf) != VA_STATUS_SUCCESS) {
+ Error(_("video/vaapi: can't unmap osd image buffer\n"));
+ }
+ }
+#endif
+}
+
+#endif
+
+//----------------------------------------------------------------------------
+// Frame
+//----------------------------------------------------------------------------
+
+/**
+** Display a single frame.
+*/
+static void VideoDisplayFrame(void)
+{
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ VideoDisplayOverlay();
+
+#ifdef USE_DOUBLEBUFFER
+ glXSwapBuffers(XlibDisplay, VideoWindow);
+#else
+ glFinish(); // wait for all execution finished
+#endif
+ GlxCheck();
+
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+#endif
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiDisplayFrame();
+ return;
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return;
+ }
+#endif
+}
+
+//----------------------------------------------------------------------------
+// Events
+//----------------------------------------------------------------------------
+
+/// C callback feed key press
+extern void FeedKeyPress(const char *, const char *, int, int);
+
+/**
+** Handle X11 events.
+**
+** @todo Signal WmDeleteMessage to application.
+*/
+static void VideoEvent(void)
+{
+ XEvent event;
+ KeySym keysym;
+
+ //char buf[32];
+
+ XNextEvent(XlibDisplay, &event);
+ switch (event.type) {
+ case ClientMessage:
+ Debug(3, "video/event: ClientMessage\n");
+ if (event.xclient.data.l[0] == (long)WmDeleteWindowAtom) {
+ // FIXME: wrong, kills recordings ...
+ Error(_("video: FIXME: wm-delete-message\n"));
+ }
+ break;
+
+ case MapNotify:
+ Debug(3, "video/event: MapNotify\n");
+ break;
+ case Expose:
+ Debug(3, "video/event: Expose\n");
+ break;
+ case ReparentNotify:
+ Debug(3, "video/event: ReparentNotify\n");
+ break;
+ case ConfigureNotify:
+ Debug(3, "video/event: ConfigureNotify\n");
+ break;
+ case KeyPress:
+ keysym = XLookupKeysym(&event.xkey, 0);
+ if (keysym == NoSymbol) {
+ Warning(_("video: No symbol for %d\n"), event.xkey.keycode);
+ }
+ FeedKeyPress("XKeySym", XKeysymToString(keysym), 0, 0);
+ /*
+ if (XLookupString(&event.xkey, buf, sizeof(buf), &keysym, NULL)) {
+ FeedKeyPress("XKeySym", buf, 0, 0);
+ } else {
+ FeedKeyPress("XKeySym", XKeysymToString(keysym), 0, 0);
+ }
+ */
+ case KeyRelease:
+ break;
+ default:
+#if 0
+ if (XShmGetEventBase(XlibDisplay) + ShmCompletion == event.type) {
+ // printf("ShmCompletion\n");
+ }
+#endif
+ Debug(3, "Unsupported event type %d\n", event.type);
+ break;
+ }
+}
+
+/**
+** Poll all x11 events.
+*/
+void VideoPollEvent(void)
+{
+ while (XPending(XlibDisplay)) {
+ VideoEvent();
+ }
+}
+
+//----------------------------------------------------------------------------
+// Thread
+//----------------------------------------------------------------------------
+
+#ifdef USE_VIDEO_THREAD
+
+static pthread_t VideoThread; ///< video decode thread
+static pthread_cond_t VideoWakeupCond; ///< wakeup condition variable
+static pthread_mutex_t VideoMutex; ///< video condition mutex
+static pthread_mutex_t VideoLockMutex; ///< video lock mutex
+
+#ifdef USE_GLX
+static GLXContext GlxThreadContext; ///< our gl context for the thread
+#endif
+
+/**
+** Lock video thread.
+*/
+static void VideoThreadLock(void)
+{
+ if (pthread_mutex_lock(&VideoLockMutex)) {
+ Error(_("video: can't lock thread\n"));
+ }
+}
+
+/**
+** Unlock video thread.
+*/
+static void VideoThreadUnlock(void)
+{
+ if (pthread_mutex_unlock(&VideoLockMutex)) {
+ Error(_("video: can't unlock thread\n"));
+ }
+}
+
+/**
+** Video render thread.
+*/
+static void *VideoDisplayHandlerThread(void *dummy)
+{
+ Debug(3, "video: display thread started\n");
+
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ Debug(3, "video: %p <-> %p\n", glXGetCurrentContext(),
+ GlxThreadContext);
+ GlxThreadContext =
+ glXCreateContext(XlibDisplay, GlxVisualInfo, GlxContext, GL_TRUE);
+ if (!GlxThreadContext) {
+ Error(_("video/glx: can't create glx context\n"));
+ return NULL;
+ }
+ // set glx context
+ if (!glXMakeCurrent(XlibDisplay, VideoWindow, GlxThreadContext)) {
+ GlxCheck();
+ Error(_("video/glx: can't make glx context current\n"));
+ return NULL;
+ }
+ }
+#endif
+
+ for (;;) {
+ int err;
+ int filled;
+ struct timespec nowtime;
+ struct timespec abstime;
+ VaapiDecoder *decoder;
+ uint64_t delay;
+
+ decoder = VaapiDecoders[0];
+
+ VideoPollEvent();
+
+ // initial delay
+ delay = AudioGetDelay();
+ if (delay < 100 * 90) { // no audio delay known
+ delay = 760 * 1000 * 1000;
+ } else {
+ delay = (delay * 1000 * 1000) / 90 + 60 * 1000 * 1000;
+ }
+ clock_gettime(CLOCK_REALTIME, &nowtime);
+ if (!atomic_read(&decoder->SurfacesFilled)
+ || (uint64_t) ((nowtime.tv_sec - decoder->StartTime.tv_sec)
+ * 1000 * 1000 * 1000 + (nowtime.tv_nsec -
+ decoder->StartTime.tv_nsec)) > delay) {
+
+ if ((nowtime.tv_sec - decoder->StartTime.tv_sec)
+ * 1000 * 1000 * 1000 + (nowtime.tv_nsec -
+ decoder->StartTime.tv_nsec)
+ < 2000 * 1000 * 1000) {
+ Debug(3, "video: audio delay %lu ms\n", delay / (1000 * 1000));
+ }
+ // FIXME: hot polling
+ pthread_mutex_lock(&VideoLockMutex);
+ // fetch or reopen
+ err = VideoDecode();
+ pthread_mutex_unlock(&VideoLockMutex);
+ if (err) {
+ // FIXME: sleep on wakeup
+ usleep(5 * 1000); // nothing buffered
+ }
+ } else {
+ Debug(3, "video/vaapi: waiting %9lu ms\n",
+ ((nowtime.tv_sec - decoder->StartTime.tv_sec)
+ * 1000 * 1000 * 1000 + (nowtime.tv_nsec -
+ decoder->StartTime.tv_nsec)) / (1000 * 1000));
+
+ abstime = nowtime;
+ abstime.tv_nsec += 18 * 1000 * 1000;
+ if (abstime.tv_nsec >= 1000 * 1000 * 1000) {
+ // avoid overflow
+ abstime.tv_sec++;
+ abstime.tv_nsec -= 1000 * 1000 * 1000;
+ }
+
+ pthread_mutex_lock(&VideoLockMutex);
+ // give osd some time slot
+ while (pthread_cond_timedwait(&VideoWakeupCond, &VideoLockMutex,
+ &abstime) != ETIMEDOUT) {
+ // SIGUSR1
+ Debug(3, "video/vaapi: pthread_cond_timedwait error\n");
+ }
+ pthread_mutex_unlock(&VideoLockMutex);
+ }
+
+ clock_gettime(CLOCK_REALTIME, &nowtime);
+ // time for one frame over, buggy for vaapi-vdpau
+ if ((nowtime.tv_sec - decoder->FrameTime.tv_sec) * 1000 * 1000 * 1000 +
+ (nowtime.tv_nsec - decoder->FrameTime.tv_nsec) <
+ (decoder->Interlaced ? 17 : 17) * 1000 * 1000) {
+ continue;
+ }
+
+ filled = atomic_read(&decoder->SurfacesFilled);
+ if (!filled) {
+ pthread_mutex_lock(&VideoLockMutex);
+ VaapiBlackSurface(decoder);
+ pthread_mutex_unlock(&VideoLockMutex);
+ } else if (filled == 1) {
+ decoder->FramesDuped++;
+ ++decoder->FrameCounter;
+ if (!(decoder->FrameCounter % 333)) {
+ Warning(_
+ ("video: display buffer empty, duping frame (%d/%d)\n"),
+ decoder->FramesDuped, decoder->FrameCounter);
+ VaapiPrintFrames(decoder);
+ }
+ }
+
+ if (filled) {
+ pthread_mutex_lock(&VideoLockMutex);
+ VideoDisplayFrame();
+ pthread_mutex_unlock(&VideoLockMutex);
+ }
+ }
+#if 0
+ for (;;) {
+ int err;
+ int filled;
+ struct timespec nowtime;
+ struct timespec abstime;
+ VaapiDecoder *decoder;
+
+ clock_gettime(CLOCK_REALTIME, &abstime);
+
+ VideoPollEvent();
+
+ // fill surface buffer
+ for (;;) {
+ static int max_filled;
+ uint32_t delay;
+
+ clock_gettime(CLOCK_REALTIME, &nowtime);
+ // time to receive and decode over
+ if ((nowtime.tv_sec - abstime.tv_sec) * 1000 * 1000 * 1000 +
+ (nowtime.tv_nsec - abstime.tv_nsec) >
+ (decoder->Interlaced + 1) * 15 * 1000 * 1000) {
+ break;
+ }
+
+ delay = 700 * 1000 * 1000;
+ // initial delay get decode only 1 frame
+ if ((nowtime.tv_sec - decoder->StartTime.tv_sec)
+ * 1000 * 1000 * 1000 + (nowtime.tv_nsec -
+ decoder->StartTime.tv_nsec) < delay) {
+ Debug(3, "video/vaapi: waiting %9lu ms\n",
+ ((nowtime.tv_sec - decoder->StartTime.tv_sec)
+ * 1000 * 1000 * 1000 + (nowtime.tv_nsec -
+ decoder->StartTime.tv_nsec)) / (1000 * 1000));
+
+ if (atomic_read(&decoder->SurfacesFilled)) {
+ break;
+ }
+ }
+
+ if (atomic_read(&decoder->SurfacesFilled) >= 3) {
+ break;
+ }
+ // FIXME: hot polling
+ pthread_mutex_lock(&VideoLockMutex);
+ err = VideoDecode();
+ pthread_mutex_unlock(&VideoLockMutex);
+ if (atomic_read(&decoder->SurfacesFilled) > 3) {
+ Debug(3, "video: %d filled\n",
+ atomic_read(&decoder->SurfacesFilled));
+ if (atomic_read(&decoder->SurfacesFilled) > max_filled) {
+ max_filled = atomic_read(&decoder->SurfacesFilled);
+ }
+ }
+ if (err) {
+ usleep(1 * 1000); // nothing buffered
+ }
+
+ }
+
+ // wait up to 20ms
+ // FIXME: 50hz video frame rate hardcoded
+ abstime.tv_nsec += (decoder->Interlaced + 1) * 16 * 1000 * 1000;
+ if (abstime.tv_nsec >= 1000 * 1000 * 1000) {
+ // avoid overflow
+ abstime.tv_sec++;
+ abstime.tv_nsec -= 1000 * 1000 * 1000;
+ }
+ pthread_mutex_lock(&VideoMutex);
+ while ((err =
+ pthread_cond_timedwait(&VideoWakeupCond, &VideoMutex,
+ &abstime)) != ETIMEDOUT) {
+ Debug(3, "video/vaapi: pthread_cond_timedwait timeout\n");
+ }
+ pthread_mutex_unlock(&VideoMutex);
+ if (err != ETIMEDOUT) {
+ Debug(3, "video/vaapi: pthread_cond_timedwait failed: %d\n", err);
+ }
+#ifdef USE_GLX
+ //printf("video %p <-> %p\n", glXGetCurrentContext(), GlxThreadContext);
+ if (!glXMakeCurrent(XlibDisplay, VideoWindow, GlxThreadContext)) {
+ GlxCheck();
+ Error(_("video/glx: can't make glx context current\n"));
+ return NULL;
+ }
+#endif
+
+ filled = atomic_read(&decoder->SurfacesFilled);
+ if (!filled) {
+ pthread_mutex_lock(&VideoLockMutex);
+ VaapiBlackSurface(decoder);
+ pthread_mutex_unlock(&VideoLockMutex);
+ } else if (filled == 1) {
+ decoder->FramesDuped++;
+ ++decoder->FrameCounter;
+ Warning(_("video: display buffer empty, duping frame (%d/%d)\n"),
+ decoder->FramesDuped, decoder->FrameCounter);
+ if (!(decoder->FrameCounter % 333)) {
+ VaapiPrintFrames(decoder);
+ }
+ }
+
+ if (filled) {
+ pthread_mutex_lock(&VideoLockMutex);
+ VideoDisplayFrame();
+ pthread_mutex_unlock(&VideoLockMutex);
+ }
+
+ if (0) {
+ clock_gettime(CLOCK_REALTIME, &nowtime);
+ Debug(3, "video/vaapi: ticks %9lu ms\n",
+ ((nowtime.tv_sec - abstime.tv_sec) * 1000 * 1000 * 1000 +
+ (nowtime.tv_nsec - abstime.tv_nsec)) / (1000 * 1000));
+ }
+ }
+#endif
+
+ return dummy;
+}
+
+/**
+** Video render.
+*/
+void VideoDisplayHandler(void)
+{
+ if (!XlibDisplay) { // not yet started
+ return;
+ }
+#ifdef USE_GLX
+ glFinish(); // wait for all execution finished
+ Debug(3, "video: %p <-> %p\n", glXGetCurrentContext(), GlxContext);
+#endif
+
+ if (!VideoThread) {
+#ifdef USE_GLX
+ if (GlxEnabled) { // other thread renders
+ // glXMakeCurrent(XlibDisplay, None, NULL);
+ }
+#endif
+
+ pthread_mutex_init(&VideoMutex, NULL);
+ pthread_mutex_init(&VideoLockMutex, NULL);
+ pthread_cond_init(&VideoWakeupCond, NULL);
+ pthread_create(&VideoThread, NULL, VideoDisplayHandlerThread, NULL);
+ pthread_detach(VideoThread);
+ }
+}
+
+/**
+** Exit and cleanup video threads.
+*/
+static void VideoThreadExit(void)
+{
+ void *retval;
+
+ if (VideoThread) {
+ if (pthread_cancel(VideoThread)) {
+ Error(_("video: can't cancel video display thread\n"));
+ }
+ if (pthread_join(VideoThread, &retval) || retval != PTHREAD_CANCELED) {
+ Error(_("video: can't cancel video display thread\n"));
+ }
+ pthread_cond_destroy(&VideoWakeupCond);
+ pthread_mutex_destroy(&VideoLockMutex);
+ pthread_mutex_destroy(&VideoMutex);
+ }
+}
+
+#endif
+
+//----------------------------------------------------------------------------
+// Video API
+//----------------------------------------------------------------------------
+
+///
+/// Video hardware decoder
+///
+struct _video_hw_decoder_
+{
+ union
+ {
+#ifdef USE_VAAPI
+ VaapiDecoder Vaapi; ///< VA-API decoder structure
+#endif
+#ifdef USE_VDPAU
+ VdpauDecoder Vdpau; ///< vdpau decoder structure
+#endif
+ };
+};
+
+///
+/// Allocate new video hw decoder.
+///
+VideoHwDecoder *VideoNewHwDecoder(void)
+{
+ if (!XlibDisplay) { // waiting for x11 start
+ return NULL;
+ }
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ return (VideoHwDecoder *) VaapiNewDecoder();
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return (VideoHwDecoder *) VdpauNewDecoder();
+ }
+#endif
+ return NULL;
+}
+
+///
+/// Get a free hardware decoder surface.
+///
+/// @param decoder video hardware decoder
+///
+unsigned VideoGetSurface(VideoHwDecoder * decoder)
+{
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ return VaapiGetSurface(&decoder->Vaapi);
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return VdpauGetSurface(&decoder->Vdpau);
+ }
+#endif
+ return -1;
+}
+
+///
+/// Release a hardware decoder surface.
+///
+/// @param decoder video hardware decoder
+/// @param surface surface no longer used
+///
+void VideoReleaseSurface(VideoHwDecoder * decoder, unsigned surface)
+{
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiReleaseSurface(&decoder->Vaapi, surface);
+ return;
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return VdpauReleaseSurface(&decoder->Vdpau, surface);
+ }
+#endif
+}
+
+///
+/// Callback to negotiate the PixelFormat.
+///
+/// @param fmt is the list of formats which are supported by the codec,
+/// it is terminated by -1 as 0 is a valid format, the
+/// formats are ordered by quality.
+///
+enum PixelFormat Video_get_format(VideoHwDecoder * decoder,
+ AVCodecContext * video_ctx, const enum PixelFormat *fmt)
+{
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ return Vaapi_get_format(&decoder->Vaapi, video_ctx, fmt);
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return Vdpau_get_format(&decoder->Vdpau, video_ctx, fmt);
+ }
+#endif
+ return fmt[0];
+}
+
+/**
+** Test
+*/
+void VaapiTest(void)
+{
+ static int state;
+ static uint32_t clock;
+ static uint32_t last_tick;
+ int i;
+
+ //XLockDisplay(XlibDisplay);
+ VideoPollEvent();
+ for (i = 0; i < VaapiDecoderN; ++i) {
+ int filled;
+ VaapiDecoder *decoder;
+ uint32_t start;
+ uint32_t end;
+
+ decoder = VaapiDecoders[i];
+ filled = atomic_read(&decoder->SurfacesFilled);
+ if (!filled) { // trick to reset for new streams
+ state = 0;
+ }
+ switch (state) {
+ case 0:
+ // new stream, wait until enough frames are buffered
+ Debug(3, "video/state: wait on full\n");
+ if (filled == 1) {
+ VaapiDisplayFrame();
+ }
+ if (filled < VIDEO_SURFACES_MAX - 1) {
+ continue;
+ }
+ state++;
+ case 1:
+ // we have enough frames buffered, fill driver buffer
+ Debug(3, "video/state: ringbuffer full\n");
+ // intel has 0 buffers
+ //VaapiDisplayFrame();
+ state++;
+ case 2:
+ // normal run, just play a buffered frame
+ start = GetMsTicks();
+ // intel 20ms / 40ms
+ VaapiDisplayFrame();
+ end = GetMsTicks();
+ last_tick = end;
+ if (start + (decoder->Interlaced + 1) * 20 < end) {
+ Debug(3, "video/state: display %u ms\n", end - start);
+ }
+ clock += (decoder->Interlaced + 1) * 20;
+ if (last_tick < clock - 1000) {
+ clock = last_tick;
+ }
+ if (last_tick > clock + 1000) {
+ clock = last_tick;
+ }
+ //Debug(3, "video/state: %+4d ms\n", clock - last_tick);
+ break;
+ }
+ }
+ //XUnlockDisplay(XlibDisplay);
+}
+
+///
+/// Display a ffmpeg frame
+///
+/// @param decoder video hardware decoder
+/// @param video_ctx ffmpeg video codec context
+/// @param frame frame to display
+///
+void VideoRenderFrame(VideoHwDecoder * decoder, AVCodecContext * video_ctx,
+ AVFrame * frame)
+{
+ if (!atomic_read(&decoder->Vaapi.SurfacesFilled)) {
+ Debug(3, "video: new stream frame %d\n", GetMsTicks() - VideoSwitch);
+ }
+ // if video output buffer is full, wait and display surface.
+ if (atomic_read(&decoder->Vaapi.SurfacesFilled) >= VIDEO_SURFACES_MAX) {
+ struct timespec abstime;
+
+ abstime = decoder->Vaapi.FrameTime;
+ abstime.tv_nsec += 16 * 1000 * 1000;
+ if (abstime.tv_nsec >= 1000 * 1000 * 1000) {
+ // avoid overflow
+ abstime.tv_sec++;
+ abstime.tv_nsec -= 1000 * 1000 * 1000;
+ }
+
+ VideoPollEvent();
+
+ // give osd some time slot
+ while (pthread_cond_timedwait(&VideoWakeupCond, &VideoLockMutex,
+ &abstime) != ETIMEDOUT) {
+ // SIGUSR1
+ Debug(3, "video/vaapi: pthread_cond_timedwait error\n");
+ }
+
+ VideoDisplayFrame();
+ }
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiRenderFrame(&decoder->Vaapi, video_ctx, frame);
+ return;
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ VdpauRenderFrame(&decoder->Vdpau, video_ctx, frame);
+ return;
+ }
+#endif
+ (void)decoder;
+ (void)video_ctx;
+ (void)frame;
+ //Error(_("video: unsupported %p %p %p\n"), decoder, video_ctx, frame);
+}
+
+///
+/// Get VA-API ffmpeg context
+///
+/// @param decoder VA-API decoder
+///
+struct vaapi_context *VideoGetVaapiContext(VideoHwDecoder * decoder)
+{
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ return decoder->Vaapi.VaapiContext;
+ }
+#endif
+ Error(_("video/vaapi: get vaapi context, without vaapi enabled\n"));
+ return NULL;
+}
+
+#ifndef USE_VIDEO_THREAD
+
+/**
+** Video render.
+*/
+void VideoDisplayHandler(void)
+{
+ uint32_t now;
+
+ if (!XlibDisplay) { // not yet started
+ return;
+ }
+
+ now = GetMsTicks();
+ if (now < VaapiDecoders[0]->LastFrameTick) {
+ return;
+ }
+ if (now - VaapiDecoders[0]->LastFrameTick < 500) {
+ return;
+ }
+ VideoPollEvent();
+ VaapiBlackSurface(VaapiDecoders[0]);
+
+ return;
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VaapiDisplayFrame();
+ return;
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ return;
+ }
+#endif
+ VideoDisplayFrame();
+}
+
+#endif
+
+//----------------------------------------------------------------------------
+// Setup
+//----------------------------------------------------------------------------
+
+/**
+** Create main window.
+*/
+static void VideoCreateWindow(xcb_window_t parent, xcb_visualid_t visual,
+ uint8_t depth)
+{
+ uint32_t values[4];
+ xcb_intern_atom_reply_t *reply;
+
+ Debug(3, "video: visual %#0x depth %d\n", visual, depth);
+
+ // Color map
+ VideoColormap = xcb_generate_id(Connection);
+ xcb_create_colormap(Connection, XCB_COLORMAP_ALLOC_NONE, VideoColormap,
+ parent, visual);
+
+ values[0] = 0;
+ values[1] = 0;
+ values[2] =
+ XCB_EVENT_MASK_KEY_PRESS | XCB_EVENT_MASK_KEY_RELEASE |
+ XCB_EVENT_MASK_BUTTON_PRESS | XCB_EVENT_MASK_BUTTON_RELEASE |
+ XCB_EVENT_MASK_EXPOSURE | XCB_EVENT_MASK_STRUCTURE_NOTIFY;
+ values[3] = VideoColormap;
+ VideoWindow = xcb_generate_id(Connection);
+ xcb_create_window(Connection, depth, VideoWindow, parent, VideoWindowX,
+ VideoWindowY, VideoWindowWidth, VideoWindowHeight, 0,
+ XCB_WINDOW_CLASS_INPUT_OUTPUT, visual,
+ XCB_CW_BACK_PIXEL | XCB_CW_BORDER_PIXEL | XCB_CW_EVENT_MASK |
+ XCB_CW_COLORMAP, values);
+
+ // FIXME: utf _NET_WM_NAME
+ xcb_icccm_set_wm_name(Connection, VideoWindow, XCB_ATOM_STRING, 8,
+ sizeof("softhddevice") - 1, "softhddevice");
+ xcb_icccm_set_wm_icon_name(Connection, VideoWindow, XCB_ATOM_STRING, 8,
+ sizeof("softhddevice") - 1, "softhddevice");
+
+ // FIXME: size hints
+
+ // register interest in the delete window message
+ if ((reply =
+ xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection, 0,
+ sizeof("WM_DELETE_WINDOW") - 1, "WM_DELETE_WINDOW"),
+ NULL))) {
+ WmDeleteWindowAtom = reply->atom;
+ free(reply);
+ if ((reply =
+ xcb_intern_atom_reply(Connection, xcb_intern_atom(Connection,
+ 0, sizeof("WM_PROTOCOLS") - 1, "WM_PROTOCOLS"),
+ NULL))) {
+ xcb_icccm_set_wm_protocols(Connection, VideoWindow, reply->atom, 1,
+ &WmDeleteWindowAtom);
+ free(reply);
+ }
+ }
+
+ values[0] = XCB_NONE;
+ xcb_change_window_attributes(Connection, VideoWindow, XCB_CW_CURSOR,
+ values);
+
+ xcb_map_window(Connection, VideoWindow);
+}
+
+/**
+** Set video geometry.
+**
+** @param geometry [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]
+*/
+int VideoSetGeometry(const char *geometry)
+{
+ int flags;
+
+ flags =
+ XParseGeometry(geometry, &VideoWindowX, &VideoWindowY,
+ &VideoWindowWidth, &VideoWindowHeight);
+
+ return 0;
+}
+
+/**
+** Initialize video output module.
+**
+** @param display_name X11 display name
+*/
+void VideoInit(const char *display_name)
+{
+ int screen_nr;
+ int i;
+ xcb_screen_iterator_t screen_iter;
+ xcb_screen_t *screen;
+
+ if (XlibDisplay) { // allow multiple calls
+ Debug(3, "video: x11 already setup\n");
+ return;
+ }
+ // Open the connection to the X server.
+ // use the DISPLAY environment variable as the default display name
+ if (!display_name) {
+ display_name = getenv("DISPLAY");
+ if (!display_name) {
+ // use :0.0 as default display name
+ display_name = ":0.0";
+ }
+ }
+ if (!(XlibDisplay = XOpenDisplay(display_name))) {
+ Fatal(_("video: Can't connect to X11 server on '%s'"), display_name);
+ // FIXME: we need to retry connection
+ }
+ XInitThreads();
+ // Convert XLIB display to XCB connection
+ if (!(Connection = XGetXCBConnection(XlibDisplay))) {
+ Fatal(_("video: Can't convert XLIB display to XCB connection"));
+ }
+ // prefetch extensions
+ //xcb_prefetch_extension_data(Connection, &xcb_big_requests_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_dpms_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_glx_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_randr_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_screensaver_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_shm_id);
+ //xcb_prefetch_extension_data(Connection, &xcb_xv_id);
+
+ // Get the requested screen number
+ screen_nr = DefaultScreen(XlibDisplay);
+ screen_iter = xcb_setup_roots_iterator(xcb_get_setup(Connection));
+ for (i = 0; i < screen_nr; ++i) {
+ xcb_screen_next(&screen_iter);
+ }
+ screen = screen_iter.data;
+
+ //
+ // Default window size
+ //
+ if (!VideoWindowHeight) {
+ if (VideoWindowWidth) {
+ VideoWindowHeight = (VideoWindowWidth * 9) / 16;
+ }
+ VideoWindowHeight = 576;
+ }
+ if (!VideoWindowWidth) {
+ VideoWindowWidth = (VideoWindowHeight * 16) / 9;
+ }
+ //
+ // prepare opengl
+ //
+#ifdef USE_GLX
+ if (GlxEnabled) {
+
+ GlxInit();
+ // FIXME: use root window?
+ VideoCreateWindow(screen->root, GlxVisualInfo->visualid,
+ GlxVisualInfo->depth);
+ GlxSetupWindow(VideoWindow, VideoWindowWidth, VideoWindowHeight);
+ } else
+#endif
+
+ //
+ // Create output window
+ //
+ if (1) { // FIXME: use window mode
+
+ VideoCreateWindow(screen->root, screen->root_visual,
+ screen->root_depth);
+
+ } else {
+ // FIXME: support embedded mode
+ VideoWindow = screen->root;
+
+ // FIXME: VideoWindowHeight VideoWindowWidth
+ }
+
+ Debug(3, "video: window prepared\n");
+
+ //
+ // prepare hardware decoder VA-API/VDPAU
+ //
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VideoVaapiInit(display_name);
+ }
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ VideoVdpauInit(display_name);
+ }
+#endif
+
+ //xcb_prefetch_maximum_request_length(Connection);
+ xcb_flush(Connection);
+}
+
+/**
+** Cleanup video output module.
+*/
+void VideoExit(void)
+{
+ if (!XlibDisplay) { // no init or failed
+ return;
+ }
+#ifdef USE_VIDEO_THREAD
+ VideoThreadExit();
+#endif
+#ifdef USE_VDPAU
+ if (VideoVdpauEnabled) {
+ VideoVdpauExit();
+ }
+#endif
+#ifdef USE_VAAPI
+ if (VideoVaapiEnabled) {
+ VideoVaapiExit();
+ }
+#endif
+#ifdef USE_GLX
+ if (GlxEnabled) {
+ GlxExit();
+ }
+#endif
+
+ //
+ // Reenable screensaver / DPMS.
+ //
+ //X11SuspendScreenSaver(XlibDisplay, False);
+ //X11DPMSEnable(XlibDisplay);
+
+ //
+ // FIXME: cleanup.
+ //
+ //RandrExit();
+}
+
+#endif
+
+#ifdef VIDEO_TEST
+
+#include <getopt.h>
+
+int SysLogLevel; ///< show additional debug informations
+
+/**
+** Print version.
+*/
+static void PrintVersion(void)
+{
+ printf("video_test: video tester Version " VERSION
+#ifdef GIT_REV
+ "(GIT-" GIT_REV ")"
+#endif
+ ",\n\t(c) 2009 - 2011 by Johns\n"
+ "\tLicense AGPLv3: GNU Affero General Public License version 3\n");
+}
+
+/**
+** Print usage.
+*/
+static void PrintUsage(void)
+{
+ printf("Usage: video_test [-?dhv]\n"
+ "\t-d\tenable debug, more -d increase the verbosity\n"
+ "\t-? -h\tdisplay this message\n" "\t-v\tdisplay version information\n"
+ "Only idiots print usage on stderr!\n");
+}
+
+/**
+** Main entry point.
+**
+** @param argc number of arguments
+** @param argv arguments vector
+**
+** @returns -1 on failures, 0 clean exit.
+*/
+int main(int argc, char *const argv[])
+{
+ SysLogLevel = 0;
+
+ //
+ // Parse command line arguments
+ //
+ for (;;) {
+ switch (getopt(argc, argv, "hv?-c:d")) {
+ case 'd': // enabled debug
+ ++SysLogLevel;
+ continue;
+
+ case EOF:
+ break;
+ case 'v': // print version
+ PrintVersion();
+ return 0;
+ case '?':
+ case 'h': // help usage
+ PrintVersion();
+ PrintUsage();
+ return 0;
+ case '-':
+ PrintVersion();
+ PrintUsage();
+ fprintf(stderr, "\nWe need no long options\n");
+ return -1;
+ case ':':
+ PrintVersion();
+ fprintf(stderr, "Missing argument for option '%c'\n", optopt);
+ return -1;
+ default:
+ PrintVersion();
+ fprintf(stderr, "Unkown option '%c'\n", optopt);
+ return -1;
+ }
+ break;
+ }
+ if (optind < argc) {
+ PrintVersion();
+ while (optind < argc) {
+ fprintf(stderr, "Unhandled argument '%s'\n", argv[optind++]);
+ }
+ return -1;
+ }
+ //
+ // main loop
+ //
+ VideoInit();
+ VideoOsdInit();
+ for (;;) {
+ VideoRenderOverlay();
+ VideoDisplayOverlay();
+ glXSwapBuffers(XlibDisplay, VideoWindow);
+ GlxCheck();
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ XFlush(XlibDisplay);
+ XSync(XlibDisplay, False);
+ XFlush(XlibDisplay);
+ XSync(XlibDisplay, False);
+ XFlush(XlibDisplay);
+ XSync(XlibDisplay, False);
+ XFlush(XlibDisplay);
+ XSync(XlibDisplay, False);
+ XFlush(XlibDisplay);
+ XSync(XlibDisplay, False);
+ XFlush(XlibDisplay);
+ usleep(20 * 1000);
+ }
+ VideoExit();
+
+ return 0;
+}
+
+#endif