/// /// @file softhddev.c @brief A software HD device plugin for VDR. /// /// Copyright (c) 2011, 2012 by Johns. All Rights Reserved. /// /// Contributor(s): /// /// License: AGPLv3 /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU Affero General Public License as /// published by the Free Software Foundation, either version 3 of the /// License. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU Affero General Public License for more details. /// /// $Id$ ////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include #define _(str) gettext(str) ///< gettext shortcut #define _N(str) str ///< gettext_noop shortcut #include #include "misc.h" #include "softhddev.h" #include "audio.h" #include "video.h" #include "codec.h" ////////////////////////////////////////////////////////////////////////////// // Variables ////////////////////////////////////////////////////////////////////////////// #ifdef USE_VDPAU static char ConfigVdpauDecoder = 1; ///< use vdpau decoder, if possible #else #define ConfigVdpauDecoder 0 ///< no vdpau decoder configured #endif static const char DeviceStopped = 1; ///< flag device stopped ////////////////////////////////////////////////////////////////////////////// // Audio ////////////////////////////////////////////////////////////////////////////// static volatile char NewAudioStream; ///< new audio stream static volatile char SkipAudio; ///< skip audio stream static AudioDecoder *MyAudioDecoder; ///< audio decoder static enum CodecID AudioCodecID; ///< current codec id /** ** mpeg bitrate table. ** ** BitRateTable[Version][Layer][Index] */ static const uint16_t BitRateTable[2][4][16] = { // MPEG Version 1 {{}, {0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, 0}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, 0}, {0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 0}}, // MPEG Version 2 & 2.5 {{}, {0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256, 0}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0}, {0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, 0} } }; /** ** mpeg samperate table. */ static const uint16_t SampleRateTable[4] = { 44100, 48000, 32000, 0 }; /** ** Find sync in audio packet. ** ** @param avpkt audio packet ** ** From: http://www.mpgedit.org/mpgedit/mpeg_format/mpeghdr.htm ** ** AAAAAAAA AAABBCCD EEEEFFGH IIJJKLMM ** ** o a 11x frame sync ** o b 2x mpeg audio version (2.5, reserved, 2, 1) ** o c 2x layer (reserved, III, II, I) ** o e 2x BitRate index ** o f 2x SampleRate index ** o g 1x Paddding bit ** o .. doesn't care ** ** frame length: ** Layer I: ** FrameLengthInBytes = (12 * BitRate / SampleRate + Padding) * 4 ** Layer II & III: ** FrameLengthInBytes = 144 * BitRate / SampleRate + Padding */ static int FindAudioSync(const AVPacket * avpkt) { int i; const uint8_t *data; i = 0; data = avpkt->data; while (i < avpkt->size - 4) { if (data[i] == 0xFF && (data[i + 1] & 0xFC) == 0xFC) { int mpeg2; int mpeg25; int layer; int bit_rate_index; int sample_rate_index; int padding; int bit_rate; int sample_rate; int frame_size; mpeg2 = !(data[i + 1] & 0x08) && (data[i + 1] & 0x10); mpeg25 = !(data[i + 1] & 0x08) && !(data[i + 1] & 0x10); layer = 4 - ((data[i + 1] >> 1) & 0x03); bit_rate_index = (data[i + 2] >> 4) & 0x0F; sample_rate_index = (data[i + 2] >> 2) & 0x03; padding = (data[i + 2] >> 1) & 0x01; sample_rate = SampleRateTable[sample_rate_index]; if (!sample_rate) { // no valid sample rate try next i++; continue; } sample_rate >>= mpeg2; // mpeg 2 half rate sample_rate >>= mpeg25; // mpeg 2.5 quarter rate bit_rate = BitRateTable[mpeg2 | mpeg25][layer][bit_rate_index]; bit_rate *= 1000; switch (layer) { case 1: frame_size = (12 * bit_rate) / sample_rate; frame_size = (frame_size + padding) * 4; break; case 2: case 3: default: frame_size = (144 * bit_rate) / sample_rate; frame_size = frame_size + padding; break; } Debug(3, "audio: mpeg%s layer%d bitrate=%d samplerate=%d %d bytes\n", mpeg25 ? "2.5" : mpeg2 ? "2" : "1", layer, bit_rate, sample_rate, frame_size); if (i + frame_size < avpkt->size - 4) { if (data[i + frame_size] == 0xFF && (data[i + frame_size + 1] & 0xFC) == 0xFC) { Debug(3, "audio: mpeg1/2 found at %d\n", i); return i; } } // no valid frame size or no continuation, try next } i++; } return -1; } /** ** Play audio packet. ** ** @param data data of exactly one complete PES packet ** @param size size of PES packet ** @param id PES packet type */ int PlayAudio(const uint8_t * data, int size, __attribute__ ((unused)) uint8_t id) { int n; int osize; AVPacket avpkt[1]; // channel switch: SetAudioChannelDevice: SetDigitalAudioDevice: if (NewAudioStream) { // FIXME: does this clear the audio ringbuffer? CodecAudioClose(MyAudioDecoder); AudioCodecID = CODEC_ID_NONE; NewAudioStream = 0; } if (SkipAudio) { return size; } // PES header 0x00 0x00 0x01 ID // ID 0xBD 0xC0-0xCF if (size < 9) { Error(_("[softhddev] invalid audio packet\n")); return size; } // Don't overrun audio buffers on replay if (AudioFreeBytes() < 3072 * 8 * 8) { // 8 channels 8 packets return 0; } n = data[8]; // header size av_init_packet(avpkt); if (data[7] & 0x80 && n >= 5) { avpkt->pts = (int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 | (data[13] & 0xFE) >> 1; //Debug(3, "audio: pts %#012" PRIx64 "\n", avpkt->pts); } if (0) { // dts is unused if (data[7] & 0x40) { avpkt->dts = (int64_t) (data[14] & 0x0E) << 29 | data[15] << 22 | (data[16] & 0xFE) << 14 | data[17] << 7 | (data[18] & 0xFE) >> 1; Debug(3, "audio: dts %#012" PRIx64 "\n", avpkt->dts); } } osize = size; data += 9 + n; size -= 9 + n; // skip pes header if (size <= 0) { Error(_("[softhddev] invalid audio packet\n")); return osize; } // Detect audio code // MPEG-PS mp2 MPEG1, MPEG2, AC3 // Syncword - 0x0B77 if (data[0] == 0x0B && data[1] == 0x77) { if (!MyAudioDecoder) { MyAudioDecoder = CodecAudioNewDecoder(); AudioCodecID = CODEC_ID_NONE; } if (AudioCodecID != CODEC_ID_AC3) { Debug(3, "[softhddev]%s: AC-3 %d\n", __FUNCTION__, id); CodecAudioClose(MyAudioDecoder); CodecAudioOpen(MyAudioDecoder, NULL, CODEC_ID_AC3); AudioCodecID = CODEC_ID_AC3; } // Syncword - 0xFFFC - 0xFFFF } else if (data[0] == 0xFF && (data[1] & 0xFC) == 0xFC) { if (!MyAudioDecoder) { MyAudioDecoder = CodecAudioNewDecoder(); AudioCodecID = CODEC_ID_NONE; } if (AudioCodecID != CODEC_ID_MP2) { Debug(3, "[softhddev]%s: MP2 %d\n", __FUNCTION__, id); CodecAudioClose(MyAudioDecoder); CodecAudioOpen(MyAudioDecoder, NULL, CODEC_ID_MP2); AudioCodecID = CODEC_ID_MP2; } } else { // no start package // FIXME: Nick/Viva sends this shit, need to find sync in packet // FIXME: otherwise it takes too long until sound appears if (AudioCodecID == CODEC_ID_NONE) { Debug(3, "[softhddev]%s: ??? %d\n", __FUNCTION__, id); avpkt->data = (void *)data; avpkt->size = size; n = FindAudioSync(avpkt); if (n < 0) { return osize; } if (!MyAudioDecoder) { MyAudioDecoder = CodecAudioNewDecoder(); } CodecAudioOpen(MyAudioDecoder, NULL, CODEC_ID_MP2); AudioCodecID = CODEC_ID_MP2; data += n; size -= n; } } // no decoder or codec known if (!MyAudioDecoder || AudioCodecID == CODEC_ID_NONE) { return osize; } avpkt->data = (void *)data; avpkt->size = size; //memset(avpkt->data + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE); CodecAudioDecode(MyAudioDecoder, avpkt); return osize; } /** ** Mute audio device. */ void Mute(void) { SkipAudio = 1; AudioSetVolume(0); } /** ** Set volume of audio device. ** ** @param volume VDR volume (0 .. 255) */ void SetVolumeDevice(int volume) { AudioSetVolume((volume * 100) / 255); } ////////////////////////////////////////////////////////////////////////////// // Video ////////////////////////////////////////////////////////////////////////////// #include // portable atomic_t uint32_t VideoSwitch; ///< debug video switch ticks static volatile char NewVideoStream; ///< new video stream static VideoDecoder *MyVideoDecoder; ///< video decoder static enum CodecID VideoCodecID; ///< current codec id static const char *X11DisplayName; ///< x11 display name static volatile char Usr1Signal; ///< true got usr1 signal /// video PES buffer default size #define VIDEO_BUFFER_SIZE (512 * 1024) #define VIDEO_PACKET_MAX 128 ///< max number of video packets /// video PES packet ring buffer static AVPacket VideoPacketRb[VIDEO_PACKET_MAX]; static int VideoPacketWrite; ///< write pointer static int VideoPacketRead; ///< read pointer static atomic_t VideoPacketsFilled; ///< how many of the buffer is used static volatile char VideoFreezed; ///< video freezed static volatile char VideoClearBuffers; ///< clear video buffers #ifdef DEBUG static int VideoMaxPacketSize; ///< biggest used packet buffer #endif /** ** Initialize video packet ringbuffer. */ static void VideoPacketInit(void) { int i; for (i = 0; i < VIDEO_PACKET_MAX; ++i) { AVPacket *avpkt; avpkt = &VideoPacketRb[i]; // build a clean ffmpeg av packet if (av_new_packet(avpkt, VIDEO_BUFFER_SIZE)) { Fatal(_("[softhddev]: out of memory\n")); } avpkt->priv = NULL; } atomic_set(&VideoPacketsFilled, 0); } /** ** Cleanup video packet ringbuffer. */ static void VideoPacketExit(void) { int i; atomic_set(&VideoPacketsFilled, 0); for (i = 0; i < VIDEO_PACKET_MAX; ++i) { av_free_packet(&VideoPacketRb[i]); } } /** ** Place video data in packet ringbuffer. ** ** @param pts presentation timestamp of pes packet ** @param data data of pes packet ** @param data size of pes packet */ static void VideoEnqueue(int64_t pts, const void *data, int size) { AVPacket *avpkt; // Debug(3, "video: enqueue %d\n", size); avpkt = &VideoPacketRb[VideoPacketWrite]; if (!avpkt->stream_index) { // add pts only for first added avpkt->pts = pts; } if (avpkt->stream_index + size >= avpkt->size) { Warning(_("video: packet buffer too small for %d\n"), avpkt->stream_index + size); // new + grow reserves FF_INPUT_BUFFER_PADDING_SIZE av_grow_packet(avpkt, ((size + VIDEO_BUFFER_SIZE / 2) / (VIDEO_BUFFER_SIZE / 2)) * (VIDEO_BUFFER_SIZE / 2)); #ifdef DEBUG if (avpkt->size <= avpkt->stream_index + size) { fprintf(stderr, "%d %d %d\n", avpkt->size, avpkt->stream_index, size); fflush(stderr); abort(); } #endif } memcpy(avpkt->data + avpkt->stream_index, data, size); avpkt->stream_index += size; #ifdef DEBUG if (avpkt->stream_index > VideoMaxPacketSize) { VideoMaxPacketSize = avpkt->stream_index; Debug(3, "video: max used PES packet size: %d\n", VideoMaxPacketSize); } #endif } /** ** Finish current packet advance to next. ** ** @param codec_id codec id of packet (MPEG/H264) */ static void VideoNextPacket(int codec_id) { AVPacket *avpkt; avpkt = &VideoPacketRb[VideoPacketWrite]; if (!avpkt->stream_index) { // ignore empty packets if (codec_id == CODEC_ID_NONE) { Debug(3, "video: possible stream change loss\n"); } return; } if (atomic_read(&VideoPacketsFilled) >= VIDEO_PACKET_MAX - 1) { // no free slot available drop last packet Error(_("video: no empty slot in packet ringbuffer\n")); avpkt->stream_index = 0; if (codec_id == CODEC_ID_NONE) { Debug(3, "video: possible stream change loss\n"); } return; } // clear area for decoder, always enough space allocated memset(avpkt->data + avpkt->stream_index, 0, FF_INPUT_BUFFER_PADDING_SIZE); avpkt->priv = (void *)(size_t) codec_id; // advance packet write VideoPacketWrite = (VideoPacketWrite + 1) % VIDEO_PACKET_MAX; atomic_inc(&VideoPacketsFilled); VideoDisplayWakeup(); // intialize next package to use avpkt = &VideoPacketRb[VideoPacketWrite]; avpkt->stream_index = 0; avpkt->pts = AV_NOPTS_VALUE; avpkt->dts = AV_NOPTS_VALUE; } /** ** Decode from PES packet ringbuffer. */ int VideoDecode(void) { int filled; AVPacket *avpkt; int saved_size; static int last_codec_id = CODEC_ID_NONE; if (VideoFreezed) { return 1; } if (VideoClearBuffers) { atomic_set(&VideoPacketsFilled, 0); VideoPacketRead = VideoPacketWrite; if (MyVideoDecoder) { CodecVideoFlushBuffers(MyVideoDecoder); } VideoClearBuffers = 0; return 1; } filled = atomic_read(&VideoPacketsFilled); if (!filled) { return -1; } #if 0 // FIXME: flush buffers, if close is in the queue while (filled) { avpkt = &VideoPacketRb[VideoPacketRead]; if ((int)(size_t) avpkt->priv == CODEC_ID_NONE) { } } #endif avpkt = &VideoPacketRb[VideoPacketRead]; // // handle queued commands // switch ((int)(size_t) avpkt->priv) { case CODEC_ID_NONE: if (last_codec_id != CODEC_ID_NONE) { last_codec_id = CODEC_ID_NONE; CodecVideoClose(MyVideoDecoder); goto skip; } goto skip; break; case CODEC_ID_MPEG2VIDEO: if (last_codec_id != CODEC_ID_MPEG2VIDEO) { last_codec_id = CODEC_ID_MPEG2VIDEO; CodecVideoOpen(MyVideoDecoder, ConfigVdpauDecoder ? "mpegvideo_vdpau" : NULL, CODEC_ID_MPEG2VIDEO); } break; case CODEC_ID_H264: if (last_codec_id != CODEC_ID_H264) { last_codec_id = CODEC_ID_H264; CodecVideoOpen(MyVideoDecoder, ConfigVdpauDecoder ? "h264video_vdpau" : NULL, CODEC_ID_H264); } break; default: break; } // avcodec_decode_video2 needs size saved_size = avpkt->size; avpkt->size = avpkt->stream_index; avpkt->stream_index = 0; CodecVideoDecode(MyVideoDecoder, avpkt); avpkt->size = saved_size; skip: // advance packet read VideoPacketRead = (VideoPacketRead + 1) % VIDEO_PACKET_MAX; atomic_dec(&VideoPacketsFilled); return 0; } /** ** Try video start. ** ** Could be called, when already started. */ static void StartVideo(void) { VideoInit(X11DisplayName); VideoOsdInit(); if (!MyVideoDecoder) { VideoHwDecoder *hw_decoder; if ((hw_decoder = VideoNewHwDecoder())) { MyVideoDecoder = CodecVideoNewDecoder(hw_decoder); VideoCodecID = CODEC_ID_NONE; } } VideoPacketInit(); } #ifdef DEBUG /** ** Validate mpeg video packet. ** ** Function to validate a mpeg packet, not needed. */ static int ValidateMpeg(const uint8_t * data, int size) { int pes_l; do { if (size < 9) { return -1; } if (data[0] || data[1] || data[2] != 0x01) { printf("%02x: %02x %02x %02x %02x %02x\n", data[-1], data[0], data[1], data[2], data[3], data[4]); return -1; } pes_l = (data[4] << 8) | data[5]; if (!pes_l) { // contains unknown length return 1; } if (6 + pes_l > size) { return -1; } data += 6 + pes_l; size -= 6 + pes_l; } while (size); return 0; } #endif /** ** Play video packet. ** ** @param data data of exactly one complete PES packet ** @param size size of PES packet ** ** @return number of bytes used, 0 if internal buffer are full. ** ** @note vdr sends incomplete packets, va-api h264 decoder only ** supports complete packets. ** We buffer here until we receive an complete PES Packet, which ** is no problem, the audio is always far behind us. */ int PlayVideo(const uint8_t * data, int size) { const uint8_t *check; int64_t pts; int n; if (Usr1Signal) { // x11 server ready Usr1Signal = 0; StartVideo(); } if (!MyVideoDecoder) { // no x11 video started return size; } if (NewVideoStream) { // channel switched Debug(3, "video: new stream %d\n", GetMsTicks() - VideoSwitch); // FIXME: hack to test results if (atomic_read(&VideoPacketsFilled) >= VIDEO_PACKET_MAX - 1) { Debug(3, "video: new video stream lost\n"); NewVideoStream = 0; return 0; } VideoNextPacket(CODEC_ID_NONE); VideoCodecID = CODEC_ID_NONE; NewVideoStream = 0; } // must be a PES start code if (size < 9 || !data || data[0] || data[1] || data[2] != 0x01) { Error(_("[softhddev] invalid PES video packet\n")); return size; } n = data[8]; // header size // wrong size if (size < 9 + n + 4) { Error(_("[softhddev] invalid video packet\n")); return size; } // FIXME: hack to test results if (atomic_read(&VideoPacketsFilled) >= VIDEO_PACKET_MAX - 1) { return 0; } // get pts/dts pts = AV_NOPTS_VALUE; if (data[7] & 0x80) { pts = (int64_t) (data[9] & 0x0E) << 29 | data[10] << 22 | (data[11] & 0xFE) << 14 | data[12] << 7 | (data[13] & 0xFE) >> 1; #ifdef DEBUG if (!(data[13] & 1) || !(data[11] & 1) || !(data[9] & 1)) { Error(_("[softhddev] invalid pts in video packet\n")); return size; } //Debug(3, "video: pts %#012" PRIx64 "\n", pts); if (data[13] != (((pts & 0x7F) << 1) | 1)) { abort(); } if (data[12] != ((pts >> 7) & 0xFF)) { abort(); } if (data[11] != ((((pts >> 15) & 0x7F) << 1) | 1)) { abort(); } if (data[10] != ((pts >> 22) & 0xFF)) { abort(); } if ((data[9] & 0x0F) != (((pts >> 30) << 1) | 1)) { abort(); } #endif } // FIXME: no valid mpeg2/h264 detection yet check = data + 9 + n; if (0) { printf("%02x: %02x %02x %02x %02x %02x\n", data[6], check[0], check[1], check[2], check[3], check[4]); } // PES_VIDEO_STREAM 0xE0 or PES start code //(data[6] & 0xC0) != 0x80 || if ((!check[0] && !check[1] && check[2] == 0x1)) { if (VideoCodecID == CODEC_ID_MPEG2VIDEO) { VideoNextPacket(CODEC_ID_MPEG2VIDEO); } else { Debug(3, "video: mpeg2 detected ID %02x\n", check[3]); VideoCodecID = CODEC_ID_MPEG2VIDEO; } #ifdef DEBUG if (ValidateMpeg(data, size)) { Debug(3, "softhddev/video: invalid mpeg2 video packet\n"); } #endif // Access Unit Delimiter } else if ((data[6] & 0xC0) == 0x80 && !check[0] && !check[1] && !check[2] && check[3] == 0x1 && check[4] == 0x09) { if (VideoCodecID == CODEC_ID_H264) { VideoNextPacket(CODEC_ID_H264); } else { Debug(3, "video: h264 detected\n"); VideoCodecID = CODEC_ID_H264; } } else { // this happens when vdr sends incomplete packets if (VideoCodecID == CODEC_ID_NONE) { Debug(3, "video: not detected\n"); return size; } if (VideoCodecID == CODEC_ID_MPEG2VIDEO) { // mpeg codec supports incomplete packets // waiting for a full complete packages, increases needed delays VideoNextPacket(CODEC_ID_MPEG2VIDEO); } } // SKIP PES header VideoEnqueue(pts, check, size - 9 - n); return size; } ////////////////////////////////////////////////////////////////////////////// /** ** Set play mode, called on channel switch. */ void SetPlayMode(void) { if (MyVideoDecoder) { if (VideoCodecID != CODEC_ID_NONE) { NewVideoStream = 1; VideoSwitch = GetMsTicks(); } } if (MyAudioDecoder) { if (AudioCodecID != CODEC_ID_NONE) { NewAudioStream = 1; } } VideoFreezed = 0; SkipAudio = 0; } /** ** Clears all video and audio data from the device. */ void Clear(void) { int i; VideoNextPacket(VideoCodecID); // terminate work VideoClearBuffers = 1; // FIXME: avcodec_flush_buffers AudioFlushBuffers(); for (i = 0; VideoClearBuffers && i < 20; ++i) { usleep(1 * 1000); } } /** ** Sets the device into play mode. */ void Play(void) { VideoFreezed = 0; SkipAudio = 0; // FIXME: restart audio } /** ** Sets the device into "freeze frame" mode. */ void Freeze(void) { VideoFreezed = 1; // FIXME: freeze audio AudioFlushBuffers(); } /** ** Display the given I-frame as a still picture. */ void StillPicture(const uint8_t * data, int size) { // must be a PES start code if (size < 9 || !data || data[0] || data[1] || data[2] != 0x01) { Error(_("[softhddev] invalid PES video packet\n")); return; } PlayVideo(data, size); PlayVideo(data, size); VideoNextPacket(VideoCodecID); // terminate work } /** ** Poll if device is ready. Called by replay. ** ** @param timeout timeout to become ready in ms */ int Poll(int timeout) { // buffers are too full if (atomic_read(&VideoPacketsFilled) >= VIDEO_PACKET_MAX / 2) { if (timeout) { // let display thread work usleep(timeout * 1000); } return atomic_read(&VideoPacketsFilled) < VIDEO_PACKET_MAX / 2; } return 0; } /** ** Flush the device output buffers. ** ** @param timeout timeout to flush in ms */ int Flush(int timeout) { if (atomic_read(&VideoPacketsFilled)) { if (timeout) { // let display thread work usleep(timeout * 1000); } return !atomic_read(&VideoPacketsFilled); } return 1; } ////////////////////////////////////////////////////////////////////////////// // OSD ////////////////////////////////////////////////////////////////////////////// /** ** Get OSD size and aspect. */ void GetOsdSize(int *width, int *height, double *aspect) { #ifdef DEBUG static char done; #endif // FIXME: should be configured! *width = 1920; *height = 1080; //*width = 768; //*height = 576; *aspect = 16.0 / 9.0 / (double)*width * (double)*height; #ifdef DEBUG if (!done) { Debug(3, "[softhddev]%s: %dx%d %g\n", __FUNCTION__, *width, *height, *aspect); done = 1; } #endif } /** ** Close OSD. */ void OsdClose(void) { VideoOsdClear(); } /** ** Draw an OSD pixmap. */ void OsdDrawARGB(int x, int y, int height, int width, const uint8_t * argb) { VideoOsdDrawARGB(x, y, height, width, argb); } ////////////////////////////////////////////////////////////////////////////// static char StartX11Server; ///< flag start the x11 server /** ** Return command line help string. */ const char *CommandLineHelp(void) { return " -a device\talsa audio device (fe. hw:0,0)\n" " -d display\tdisplay of x11 server (f.e :0.0)\n" " -g geometry\tx11 window geometry wxh+x+y\n" " -x\tstart x11 server\n"; } /** ** Process the command line arguments. ** ** @param argc number of arguments ** @param argv arguments vector */ int ProcessArgs(int argc, char *const argv[]) { // // Parse arguments. // for (;;) { switch (getopt(argc, argv, "-a:d:g:x")) { case 'a': // audio device AudioSetDevice(optarg); continue; case 'd': // x11 display name X11DisplayName = optarg; continue; case 'g': // geometry if (VideoSetGeometry(optarg) < 0) { fprintf(stderr, _ ("Bad formated geometry please use: [=][{xX}][{+-}{+-}]\n")); return 0; } continue; case 'x': // x11 server StartX11Server = 1; continue; case EOF: break; case '-': fprintf(stderr, _("We need no long options\n")); return 0; case ':': fprintf(stderr, _("Missing argument for option '%c'\n"), optopt); return 0; default: fprintf(stderr, _("Unkown option '%c'\n"), optopt); return 0; } break; } while (optind < argc) { fprintf(stderr, _("Unhandled argument '%s'\n"), argv[optind++]); } return 1; } ////////////////////////////////////////////////////////////////////////////// // Init/Exit ////////////////////////////////////////////////////////////////////////////// #include #include #define XSERVER_MAX_ARGS 512 ///< how many arguments support static const char *X11Server = "/usr/bin/X"; ///< default x11 server static const char *X11ServerArguments; ///< default command arguments static pid_t X11ServerPid; ///< x11 server pid /** ** USR1 signal handler. ** ** @param sig signal number */ static void Usr1Handler(int __attribute__ ((unused)) sig) { ++Usr1Signal; Debug(3, "x-setup: got signal usr1\n"); } /** ** Start the X server */ static void StartXServer(void) { struct sigaction usr1; pid_t pid; const char *sval; const char *args[XSERVER_MAX_ARGS]; int argn; char *buf; // X server if (X11Server) { args[0] = X11Server; } else { Error(_("x-setup: No X server configured!\n")); return; } argn = 1; if (X11DisplayName) { // append display name args[argn++] = X11DisplayName; } // split X server arguments string into words if ((sval = X11ServerArguments)) { char *s; s = buf = strdupa(sval); while ((sval = strsep(&s, " \t"))) { args[argn++] = sval; if (argn == XSERVER_MAX_ARGS - 1) { // argument overflow Error(_("x-setup: too many arguments for xserver\n")); // argn = 1; break; } } } // FIXME: auth // FIXME: append VTxx args[argn] = NULL; // arm the signal memset(&usr1, 0, sizeof(struct sigaction)); usr1.sa_handler = Usr1Handler; sigaction(SIGUSR1, &usr1, NULL); Debug(3, "x-setup: Starting X server '%s' '%s'\n", args[0], X11ServerArguments); // fork if ((pid = vfork())) { // parent X11ServerPid = pid; Debug(3, "x-setup: Started x-server pid=%d\n", X11ServerPid); return; } // child signal(SIGUSR1, SIG_IGN); // ignore to force answer // start the X server execvp(args[0], (char *const *)args); Error(_("x-setup: Failed to start X server '%s'\n"), args[0]); } /** ** Exit + cleanup. */ void SoftHdDeviceExit(void) { // lets hope that vdr does a good thead cleanup // no it doesn't do a good thread cleanup if (MyVideoDecoder) { CodecVideoClose(MyVideoDecoder); // FIXME: CodecDelVideoDecoder(MyVideoDecoder); MyVideoDecoder = NULL; } if (MyAudioDecoder) { CodecAudioClose(MyAudioDecoder); // FIXME: CodecDelAudioDecoder(MyAudioDecoder); MyAudioDecoder = NULL; } VideoOsdExit(); VideoExit(); AudioExit(); CodecExit(); VideoPacketExit(); if (StartX11Server) { Debug(3, "x-setup: Stop x11 server\n"); if (X11ServerPid) { kill(X11ServerPid, SIGTERM); } } } /** ** Prepare plugin. */ void Start(void) { if (StartX11Server) { StartXServer(); } CodecInit(); // FIXME: AudioInit for HDMI after X11 startup AudioInit(); if (!StartX11Server) { StartVideo(); } } /** ** Stop plugin. ** ** @note stop everything, but don't cleanup, module is still called. */ void Stop(void) { #ifdef DEBUG Debug(3, "video: max used PES packet size: %d\n", VideoMaxPacketSize); #endif } /** ** Main thread hook, periodic called from main thread. */ void MainThreadHook(void) { }