/* * Spider-Arachnid: A plugin for the Video Disk Recorder * * Copyright (C) 2005-2007, Thomas Günther * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * $Id: game.h 97 2007-09-24 22:29:48Z tom $ */ #ifndef VDR_SPIDER_GAME_H #define VDR_SPIDER_GAME_H #include "spider.h" namespace Spider { class Deck; class Tableau; class Card; } #include #include #include namespace SpiderPlugin { class SetupData; class Bitmap; //--- class SpiderPlugin::Game ----------------------------------------------- /** Main menu of the plugin */ class Game : public cOsdObject { const SetupData& setup; const char* confdir; cOsd* osd; Bitmap* info; const char* infoText; Spider::Deck*& deck; Spider::Tableau*& tableau; unsigned int currentPile; enum { cursorOnPile, selectedPile, cursorOnPack, gameOver } status; struct Colors { tColor background; tColor osd_frame; tColor card_frame; tColor card_frame_bg; tColor inactive_cursor; tColor active_cursor; }; Colors colors; static const Colors full_colors; static const Colors reduced_colors; public: /** Constructor */ Game(const SetupData& setup, const char* confdir, Spider::Deck*& deck, Spider::Tableau*& tableau); /** Destructor */ virtual ~Game(); /** Display the game on the OSD */ virtual void Show(); /** Process user events */ virtual eOSState ProcessKey(eKeys key); private: /** Start a new game */ void start(); /** Paint all pieces of the game */ void paint(); /** Paint the cursor onto a card */ void paintCursor(int x, int y); /** Paint the pack */ void paintPack(); /** Paint a final heap */ void paintFinal(unsigned int f); /** Paint a pile */ void paintPile(unsigned int p); /** Paint an empty card frame */ void paintFrame(int x, int y); /** Paint a card back */ void paintBack(int x, int y); /** Paint a card */ void paintCard(int x, int y, const Spider::Card& card); }; } // namespace SpiderPlugin #endif // VDR_SPIDER_GAME_H