/* * Spider-Arachnid: A plugin for the Video Disk Recorder * * See the README file for copyright information and how to reach the author. * * $Id: game.h 5 2005-05-15 18:40:40Z tom $ */ #ifndef VDR_SPIDER_GAME_H #define VDR_SPIDER_GAME_H #include "spider.h" class SpiderSetup; class Deck; class Tableau; class Card; class Bitmap; #include #include #include // Compatibility to older vdr versions #if VDRVERSNUM < 10307 #define cOsd_ cOsdBase #else #define cOsd_ cOsd #endif /** --- class SpiderGame --------------------------------------------------- **/ class SpiderGame : public cOsdObject { private: const SpiderSetup& setup; const char* confdir; int width, height; int xPos, yPos; int xDist, yDist; cOsd_* osd; Bitmap* info; const char* infoText; Deck* deck; Tableau* tableau; unsigned int currentPile; enum { cursorOnPile, selectedPile, cursorOnPack, gameOver } status; /** Start a new game */ void start(); /** Paint all pieces of the game */ void paint(); /** Paint the cursor onto a card */ void paintCursor(int x, int y); /** Paint the pack */ void paintPack(); /** Paint a final heap */ void paintFinal(unsigned int f); /** Paint a pile */ void paintPile(unsigned int p); /** Paint an empty card frame */ void paintFrame(int x, int y); /** Paint a card back */ void paintBack(int x, int y); /** Paint a card */ void paintCard(int x, int y, const Card& card); public: /** Constructor */ SpiderGame(const SpiderSetup& setup, const char* confdir); /** Destructor */ virtual ~SpiderGame(); /** Display the game on the OSD */ virtual void Show(); /** Process user events */ virtual eOSState ProcessKey(eKeys key); }; #endif // VDR_SPIDER_GAME_H