/* * Spider-Arachnid: A plugin for the Video Disk Recorder * * Copyright (C) 2005-2007, Thomas Günther * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. * * $Id: spider.cpp 95 2007-09-21 23:01:10Z tom $ */ #include "spider.h" #include "game.h" #include "setup.h" #include "i18n.h" #include /** 'Spider Arachnid' is a VDR plugin implementation of a patience game. */ namespace SpiderPlugin { /** Version number of the plugin */ static const char* VERSION = "0.1.4"; /** Short description of the plugin's purpose */ static const char* DESCRIPTION = "Spider Arachnid - the best patience game"; /** Name of the entry in VDR's main menu */ static const char* MAINMENUENTRY = "Spider Arachnid"; //--- class SpiderPlugin::Plugin --------------------------------------------- /** Main class of the VDR plugin 'Spider' */ class Plugin : public cPlugin { SetupData setup; public: /** Version number of the plugin */ virtual const char* Version() { return VERSION; } /** Localized short description of the plugin's purpose */ virtual const char* Description() { return tr(DESCRIPTION); } /** Perform the startup actions of the plugin. */ virtual bool Start(); /** Localized name of the entry in VDR's main menu */ virtual const char* MainMenuEntry() { return tr(MAINMENUENTRY); } /** OSD object that shows the plugin's main menu */ virtual cOsdObject* MainMenuAction(); /** Setup menu page to adjust the setup parameters of the plugin */ virtual cMenuSetupPage* SetupMenu(); /** Parse the setup parameters of the plugin. */ virtual bool SetupParse(const char* name, const char* value); }; } // namespace SpiderPlugin using namespace SpiderPlugin; //--- class SpiderPlugin::Plugin ----------------------------------------------- /** Perform the startup actions of the plugin. * * This method is called once at VDR's startup. */ bool Plugin::Start() { RegisterI18n(Phrases); return true; } /** OSD object that shows the plugin's main menu * * This method is called every time the plugin's main menu entry is selected. */ cOsdObject* Plugin::MainMenuAction() { return new Game(setup, ConfigDirectory(Name())); } /** Setup menu page to adjust the setup parameters of the plugin * * This method is called every time the plugin's setup menu entry is selected. */ cMenuSetupPage* Plugin::SetupMenu() { return new SetupPage(setup); } /** Parse the setup parameters of the plugin. * * This method is called for each setup parameter the plugin has previously * stored in the global setup data. */ bool Plugin::SetupParse(const char* name, const char* value) { return setup.parse(name, value); } /** "Magic" hook that allows VDR to load the plugin into its memory */ VDRPLUGINCREATOR(Plugin); // Don't touch this!