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/*
 * Spider-Arachnid: A plugin for the Video Disk Recorder
 *
 * Copyright (C) 2005-2007, Thomas Günther <tom@toms-cafe.de>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * $Id: game.h 87 2007-06-22 22:37:36Z tom $
 */

#ifndef VDR_SPIDER_GAME_H
#define VDR_SPIDER_GAME_H

#include "spider.h"
class SpiderSetup;
class Deck;
class Tableau;
class Card;
class Bitmap;
#include <vdr/config.h>
#include <vdr/osdbase.h>
#include <vdr/osd.h>


/** --- class SpiderGame --------------------------------------------------- **/

class SpiderGame : public cOsdObject
{
private:
  const SpiderSetup& setup;
  const char* confdir;
  int width, height;
  int xPos, yPos;
  int xDist, yDist;
  cOsd* osd;
  Bitmap* info;
  const char* infoText;
  Deck* deck;
  Tableau* tableau;
  unsigned int currentPile;
  enum { cursorOnPile, selectedPile, cursorOnPack, gameOver } status;

  /** Start a new game */
  void start();

  /** Paint all pieces of the game */
  void paint();

  /** Paint the cursor onto a card */
  void paintCursor(int x, int y);

  /** Paint the pack */
  void paintPack();

  /** Paint a final heap */
  void paintFinal(unsigned int f);

  /** Paint a pile */
  void paintPile(unsigned int p);

  /** Paint an empty card frame */
  void paintFrame(int x, int y);

  /** Paint a card back */
  void paintBack(int x, int y);

  /** Paint a card */
  void paintCard(int x, int y, const Card& card);

public:

  /** Constructor */
  SpiderGame(const SpiderSetup& setup, const char* confdir);

  /** Destructor */
  virtual ~SpiderGame();

  /** Display the game on the OSD */
  virtual void Show();

  /** Process user events */
  virtual eOSState ProcessKey(eKeys key);
};

#endif // VDR_SPIDER_GAME_H